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DmC: Devil May Cry - Demo Thread [Demo out now on XBL & PSN]

You are missing my point entirely. It was not meant to be an attack on you at all. Whatsoever.

I literally do not know how else to explain this. Maybe I could've worded it better, but it is not nor was it ever intended to be an attack.

Well I'll take your word for it. But ezekial45, I really do think you need to relax about worrying how the DMC fanbase thinks this game is. You already know we're going to eviscerate the game for its many failings, because they are real failings. So enjoy it on its own terms, you seem to be able to do that fine. And if you have real problems with what people are saying, deconstruct it. Don't worry about how fanatic we are about the series!

Now it seems we are fairly done here. Night guys.
 
I see. I'd say if DMC1/3 ever come close to being "untouchable masterpieces" it is for me personally that there haven't been any games that come close to them, and that's why they are more than just good action titles. Anyway it's just my take on things. I can't comment on HS or Enslaved because I have not played them. I can tell you I am always on the look out for any games that come close to DMC1/3 - that being DMC4, Bayonetta, Ninja Gaiden, Godhand, Vanquish, etc. There's just not that many out there. And which you might have noticed, this small group of games only belongs to certain developers.

As for Bayonetta...well...somehow I think I understand lol

But it is definitely true though that you can't really compare Western/Japanese action titles. Like if they were to take God of War and give it to a Japanese developer it would be an absolutely crap-shoot for fans of that series. And I think for the longest time there was that disconnect; Western Action fans and Japanese action fans. With this game however it's forcing the two together, which kind of brings up a lot of years of emotional disdain ect. I never really thought of it that way and it makes me sympathize w/ the haters a bit more.

However, if that did happen w/ GoW I'd be pretty rightfully upset, but couldn't imagine complaining about it for over a year on every thread. I'd move on and wait to see how it turns out when it releases... but that's just preference I guess.
 
I played the PS3 version and I didn't feel anything out of the ordinary sans the game being kind of slowish. Cutscenes on the other hand seem kind of subpar. Its hard to explain it. Not as crisp as DMC4.
 
I thought this demo was a lot better than God of War. Those games are the definition of button mashing. You even open doors by button mashing.

I never button mash in anything unless the game requires it. Like opening doors.

Don't blame anything other than yourself that you don't have the precision it takes to press the button the number of times you need to in order to get a move to come out. For me, it's never a critique against the game and always a critique against the person who says it.
 
Good lord.





You are missing my point entirely. It was not meant to be an attack on you at all. Whatsoever.

I literally do not know how else to explain this except for taking it to core of the issue. Maybe I could've worded it better, but it is not nor was it ever intended to be an attack.

No I get it entirely. It's your defensive game - you've played it for ages. Make the people who dislike this game out to be wrong for having their complaints while playing the victim. I've been reading through DmC threads for ages now and, while Amir0x's words are harsh, they're true. You're obsessed with defending this game.

Feel free to do it, it's a message board. But you got called on it this time.

you just can't separate DmC from DMC. Trust me, I wish we could. But you can't, so you get bitter fans who have now played the game and still don't like what it's done. Let it go already.
 
Hey guys! We talking about the dem.....oh

l3iL4.gif
 
I actually went on Gamerankings after 2 years to see if Enslaved is scored anywhere near a DMC game.

Holy crap Enslaved is rated about the same as DMC4! DmC is pretty much guaranteed to get at least DMC3s GR score at this rate.

Anyway the whole Japanese wank is bull shit. I played and loved DMC not because it was Japanese but because it was a great game. Back then there was no pedigree for 3d action games, hell the genre wasn't even invented yet. The whole West vs East action games didn't even start until GoW and DMC3 came out and by that time I was already heavily vested in the series.

Fighting games and action games are the only Japanese genre games I even play. Can't stand most of their RPGs..

Even if DmC ends up as a much better game than Enslaved(I expect it to), it may not necessarily review better. I'm really wondering if reviewers will dock it for changing DMC so much, though I would also find it hilarious considering most if not all of the reviewers aren't the type to even dig into these games.
 
I played the PS3 version and I didn't feel anything out of the ordinary sans the game being kind of slowish. Cutscenes on the other hand seem kind of subpar. Its hard to explain it. Not as crisp as DMC4.
Game doesn't run at 60fps like DMC4 and the PS3 version has performance issues. Doesn't sound like you were terribly impressed with the demo, I would recommend renting it. Then if you love it you can buy it later at a cheaper price wity DLC (you know there will be a bundle later on).
 
I played the PS3 version and I didn't feel anything out of the ordinary sans the game being kind of slowish. Cutscenes on the other hand seem kind of subpar. Its hard to explain it. Not as crisp as DMC4.
Everything about DMC4 is classier, smoother, cleaner, and more precise.
 
But it is definitely true though that you can't really compare Western/Japanese action titles. Like if they were to take God of War and give it to a Japanese developer it would be an absolutely crap-shoot for fans of that series. And I think for the longest time there was that disconnect; Western Action fans and Japanese action fans. With this game however it's forcing the two together, which kind of brings up a lot of years of emotional disdain ect. I never really thought of it that way and it makes me sympathize w/ the haters a bit more.

However, if that did happen w/ GoW I'd be pretty rightfully upset, but couldn't imagine complaining about it for over a year on every thread. I'd move on and wait to see how it turns out when it releases... but that's just preference I guess.


You are absolutely right. I will only speak for myself, we can't really compare Western/Japanese action titles. This is why I don't play GoW game and try to compare it to DMC, even if there are influences - because I know GoW is something entirely differently.

And as for going on for a whole year thing...for me it's seeing more and more footage and seeing more flaws in them. Confirmation bias? I can't discount it. Like you said if this had happened with GoW you'd be pretty upset, and this is the first game in 5 years that DMC fans will get to play! lol

And you know, I played DMC4 for hundred of hours and had some hope where they might improve the franchise - and with the choice of NT it became obvious that the franchise would be taken to a whole different direction. It was like "what!? what!?"
 
where is this alternative dimension that you live in where NT is actually a good developer? do you guys have unicorns too?

I don't understand how that rings untrue... critically they are comparable. Your preferences would vary however... and you avoided my other comment to make this clever comment!

And they are good developers. You guys act like they have a long track record of horrible titles, they released one pretty good launch title and one meh title later on. That does not equal "worst developer of all time" to me. But again that's all preference... that's all gaming is. It's all entirely subjective experiences that rely heavily on the context of when you play the game ect.

Shit I have games I don't like because I had the stomach flu when I played them... haha, but that's another story.
You are absolutely right. I will only speak for myself, we can't really compare Western/Japanese action titles. This is why I don't play GoW game and try to compare it to DMC, even if there are influences - because I know GoW is something entirely differently.

And as for going on for a whole year thing...for me it's seeing more and more footage and seeing more flaws in them. Confirmation bias? I can't discount it. Like you said if this had happened with GoW you'd be pretty upset, and this is the first game in 5 years that DMC fans will get to play! lol

And you know, I played DMC4 for hundred of hours and had some hope where they might improve the franchise - and with the choice of NT it became obvious that the franchise would be taken to a whole different direction. It was like "what!? what!?"

Yea that's understandable. But some people take it to crazy ass levels, on both sides.

I just can't wait for this game to release and be done w/ it. Haha, I'm getting too old for these discussions! But I hope/am sure that Capcom is working on a proper sequel for its fans.
 
Even if DmC ends up as a much better game than Enslaved(I expect it to), it may not necessarily review better. I'm really wondering if reviewers will dock it for changing DMC so much, though I would also find it hilarious considering most if not all of the reviewers aren't the type to even dig into these games.
The previews for the game have been unanimously positive with some really crazy hyperbole attached. Unless there's Vergil t-rex at the end this game will be raking in the 9s.
 
The previews for the game have been unanimously positive with some really crazy hyperbole attached.

I can hardly think of a game that ever had a negative preview, even games that by the review get ripped apart. Generally doesn't seem to mean much when it gets to the retail product, though I'm interested to see what happens.
 
Even if DmC ends up as a much better game than Enslaved(I expect it to), it may not necessarily review better. I'm really wondering if reviewers will dock it for changing DMC so much, though I would also find it hilarious considering most if not all of the reviewers aren't the type to even dig into these games.
Reviews should be more critical of Dmc than for Enslaved since Ninja Theory's being judged by Devil May Cry standards here.
 
Even if DmC ends up as a much better game than Enslaved(I expect it to), it may not necessarily review better. I'm really wondering if reviewers will dock it for changing DMC so much, though I would also find it hilarious considering most if not all of the reviewers aren't the type to even dig into these games.

by the looks of the previews i think the opposite will be true.

even if you look on the old reviews for DMC3, they put surprisingly little emphasis on the combat system.

Alot of the reviews actually talk about the setting and eviroments, which DmC has in spades.

Plus NT's performance capture is a media darling. I wouldn't be surprised if this game has a better metacritic than DMC4
 
I can hardly think of a game that ever had a negative preview, even games that by the review get ripped apart. Generally doesn't seem to mean much when it gets to the retail product, though I'm interested to see what happens.

I've seen totally oposite, games with horrible previews about it and super positive reviews. PS allstars is a good case of this *save for a few reviews here and there*
 
Reviews should be more critical for Dmc than for Enslaved since Ninja Theory's being judged by Devil May Cry standards here.

I agree but at the same time...if I would watch a reviewer play DMC3 I would probably cry. They aren't the type that actually get fully invested in mechanics, they'll just mark all the difficulties as a bullet point and play on whatever normal would be.
 
The previews for the game have been unanimously positive with some really crazy hyperbole attached. Unless there's Vergil t-rex at the end this game will be raking in the 9s.

Look at the bold new direction of the DMC series!

In all seriousness though I had started to get my hopes up (thanks to you) that they were listening to fans to make an honest to goodness DMC game. Now those hopes are crushed.

Curse you Dahbomb!
 
I agree but at the same time...if I would watch a reviewer play DMC3 I would probably cry. They aren't the type that actually get fully invested in mechanics, they'll just mark all the difficulties as a bullet point and play on whatever normal would be.

and I think this is at least partially why the media is finding DmC to be refreshing. The accessibility to gameplay just got a lot larger even if there is still depth underneath
 
by the looks of the previews i think the opposite will be true.

even if you look on the old reviews for DMC3, they put surprisingly little emphasis on the combat system.

Alot of the reviews actually talk about the setting and eviroments, which DmC has in spades.

Plus NT's performance capture is a media darling. I wouldn't be surprised if this game has a better metacritic than DMC4
Heavenly Sword's was very impressive, but I don't see that it carried over into DmC at all.
 
Yup. Devil May Cry is the series by which all other action games are judged. It's not to be taken lightly.

Yes, but just like fighting games, the depth is there for people who want it to be. I look at reviews for these specific action games as pretty much useless, just as I would a fighting game. Most reviewers don't dig deep, they scratch the surface.
 
Game doesn't run at 60fps like DMC4 and the PS3 version has performance issues. Doesn't sound like you were terribly impressed with the demo, I would recommend renting it. Then if you love it you can buy it later at a cheaper price wity DLC (you know there will be a bundle later on).

I guess I could hold off. Its not like there isn't any other action games coming out around that time (Anarchy Reigns and MGR). I'm just itching for anything DMC right now.

Everything about DMC4 is classier, smoother, cleaner, and more precise.

I noticed. I wonder why there is a lack of badass cutscenes in DmC so far too. Every DMC, even 2, is littered with jaw dropping scenes.
 
I honestly gained some faith in DmC from the demo, it was A LOT more enjoyable than I expected, and damn if it isn't beautiful.
 
IGN's DmC Review:

Graphics: NT has pushed the UE3 to new heights marrying technical prowess with breathtaking artistry. The vibrant color palette is easy on the eyes especially when things get chaotic amidst the jaw dropping environmental effects while the game holds at a rock steady 30FPS. 9/10

Presentation: Movie quality cutscenes really set the tone of this bold reboot. NT has crafted a masterful story and lore for the DMC universe with grounded voice work and a gripping narrative. 9/10

Sound: The Western touch to the soundtrack was most apt and the new energized battle theme pump you up appropriately for the game's kinetic game play. Voice acting is top notch as expected from the Cambridge studio. 9/10

Game play: Combining the technical, combo heavy depth of previous DMC games with the accessibility expected in modern game design, NT has created something truly special here. The combat is nuanced, exciting and engaging enough for any fan of the genre. 9.5/10

Replay Value: 7 different difficulty modes, Bloody Palace, tons of Secret Missions, Leaderboards, Vergil DLC and more... DmC has to be played more than once to experience the full scope of the content. 9.5/10

Overall: 9.5

DmC is the best DMC game since 2008's DMC3. NT have a RE4 caliber remake to call their own and now stand tall among the AAA developers of the West. This is not only one of the best action games to come out of a Western studio ever but it's one of the best action games of all time.
 
and I think this is at least partially why the media is finding DmC to be refreshing. The accessibility to gameplay just got a lot larger even if there is still depth underneath

It probably will work in the game's favor, but who knows what'll go down when the review gauntlet hits. Random reviewers that barely know how to play the older games may act like they do and dock this game just to spark controversy since everyone loves that, and this game if nothing else is a nuclear bomb of that stuff. Then they'll get the hits they want and bloodbaths all over the internet will ensue...fun times ahoy.
 
IGN's DmC Review:

Graphics: NT has pushed the UE3 to new heights marrying technical prowess with breathtaking artistry. The vibrant color palette is easy on the eyes especially when things get chaotic amidst the jaw dropping environmental effects while the game holds at a rock steady 30FPS. 9/10

Presentation: Movie quality cutscenes really set the tone of this bold reboot. NT has crafted a masterful story and lore for the DMC universe with grounded voice work and a gripping narrative. 9/10

Sound: The Western touch to the soundtrack was most apt and the new energized battle theme pump you up appropriately for the game's kinetic game play. Voice acting is top notch as expected from the Cambridge studio. 9/10

Game play: Combining the technical, combo heavy depth of previous DMC games with the accessibility expected in modern game design, NT has created something truly special here. The combat is nuanced, exciting and engaging enough for any fan of the genre. 9.5/10

Replay Value: 7 different difficulty modes, Bloody Palace, tons of Secret Missions, Leaderboards, Vergil DLC and more... DmC has to be played more than once to experience the full scope of the content. 9.5/10

Overall: 9.5

DmC is the best DMC game since 2008's DMC3. NT have a RE4 caliber remake to call their own and now stand tall among the AAA developers of the West. This is not only one of the best action game to come out of a Western studio ever but it's one of the best action games of all time.

This just got too real for me
 
I thought this demo was a lot better than God of War. Those games are the definition of button mashing. You even open doors by button mashing.

Yeah, the God of War games simply don't reward any sort of creativity in the combat. I used to be somewhat defensive of GOW3 but even Castlevania's combat has more depth than that franchise. It's why I'm personally so uninterested in Ascension. That franchise has evolved so little over the years.
 
IGN's DmC Review:

Graphics: NT has pushed the UE3 to new heights marrying technical prowess with breathtaking artistry. The vibrant color palette is easy on the eyes especially when things get chaotic amidst the jaw dropping environmental effects while the game holds at a rock steady 30FPS. 9/10

Presentation: Movie quality cutscenes really set the tone of this bold reboot. NT has crafted a masterful story and lore for the DMC universe with grounded voice work and a gripping narrative. 9/10

Sound: The Western touch to the soundtrack was most apt and the new energized battle theme pump you up appropriately for the game's kinetic game play. 9/10

Game play: Combining the technical, combo heavy depth of previous DMC games with the accessibility expected in modern game design, NT has created something truly special here. The combat is nuanced, exciting and engaging enough for any fan of the genre. 9.5/10

Replay Value: 7 different difficulty modes, Bloody Palace, tons of Secret Missions, Leaderboards, Vergil DLC and more... DmC has to be played more than once to experience the full scope of the content. 9.5/10

Overall: 9.5

DmC is the best DMC game since 2008's DMC3. NT have a RE4 caliber remake to call their own and now stand tall among the AAA developers of the West. This is not only one of the best action game to come out of a Western studio ever but it's one of the best action games of all time.

106088_o.gif


Yeah, the God of War games simply don't reward any sort of creativity in the combat. I used to be somewhat defensive of GOW3 but even Castlevania's combat has more depth than that franchise. It's why I'm personally so uninterested in Ascension. That franchise has evolved so little over the years.

This happened to me when I played the 2nd PSP one. Although, I had just beaten Bayonetta and DMC3:SE, but man was my world changed.
 
Yes, but just like fighting games, the depth is there for people who want it to be. I look at reviews for these specific action games as pretty much useless, just as I would a fighting game. Most reviewers don't dig deep, they scratch the surface.
Yeah, you never know with reviewers sometimes. Although picking people with a fair amount of enthusiasm, knowledge, and experience in these type of action games to review DmC would be ideal, you can end up getting anything from most sources.
Yeah, the God of War games simply don't reward any sort of creativity in the combat. I used to be somewhat defensive of GOW3 but even Castlevania's combat has more depth than that franchise. It's why I'm personally so uninterested in Ascension. That franchise has evolved so little over the years.
God of War is a whole different animal though. It's an adventure as well as an action game.

That "IGN review" had me scared for a second.
 
Join me and try to beat DMC1 on DMD

DMC1 on DMD? Oh lordy no. I'm ass in DMC games. Only reason I did harder difficulties in DMC3 and DMC4 was because of those unlimited Devil Trigger modes and because I started memorizing everything in the stages. I can't do those slick combos like Brea but I like playing them still because they feel really smooth and slick to play.

I actually never finished DMC1 past Easy Automatic. Its the only one I haven't did all the difficulties in.

IGN's DmC Review:

Graphics: NT has pushed the UE3 to new heights marrying technical prowess with breathtaking artistry. The vibrant color palette is easy on the eyes especially when things get chaotic amidst the jaw dropping environmental effects while the game holds at a rock steady 30FPS. 9/10

Presentation: Movie quality cutscenes really set the tone of this bold reboot. NT has crafted a masterful story and lore for the DMC universe with grounded voice work and a gripping narrative. 9/10

Sound: The Western touch to the soundtrack was most apt and the new energized battle theme pump you up appropriately for the game's kinetic game play. Voice acting is top notch as expected from the Cambridge studio. 9/10

Game play: Combining the technical, combo heavy depth of previous DMC games with the accessibility expected in modern game design, NT has created something truly special here. The combat is nuanced, exciting and engaging enough for any fan of the genre. 9.5/10

Replay Value: 7 different difficulty modes, Bloody Palace, tons of Secret Missions, Leaderboards, Vergil DLC and more... DmC has to be played more than once to experience the full scope of the content. 9.5/10

Overall: 9.5

DmC is the best DMC game since 2008's DMC3. NT have a RE4 caliber remake to call their own and now stand tall among the AAA developers of the West. This is not only one of the best action game to come out of a Western studio ever but it's one of the best action games of all time.

This almost seem real lol.
 
You don't need to do insane combos to beat high difficulties in DMC.

DMC1 especially has very little reliance on combos and more on dodging/poking opponents while building meter for powerful DT moves. DMD on DMC1 has to be experienced.

On a different note I thought the DmC demo would bring back some of the vets on the IGN DMC board. That place is a ghost town now and the only activity there is mostly from users who made their account right around the time the demo arrived. I have a feeling after DmC the DMC community is going to be splintered. A lot of the OGs don't really care about the franchise to be part of the series/community anymore so it will be a lot of people who had their start with the DMC series with DmC.
 
DMC1 on DMD? Oh lordy no. I'm ass in DMC games. Only reason I did harder difficulties in DMC3 and DMC4 was because of those unlimited Devil Trigger modes and because I started memorizing everything in the stages. I can't do those slick combos like Brea but I like playing them still because they feel really smooth and slick to play.

I actually never finished DMC1 past Easy Automatic. Its the only one I haven't did all the difficulties in.



This almost seem real lol.

DMC1 isn't too bad, it's much more focused on just knowing some good counters to enemy types. You can get pretty far just with stuff like rolling and lobbing grenades.
 
You don't need to do insane combos to beat high difficulties in DMC.

DMC1 especially has very little reliance on combos and more on dodging/poking opponents while building meter for powerful DT moves. DMD on DMC1 has to be experienced.

I should probably attempt it one of these days.

If its anything like the DMD modes in DMC3 and 4 that's gonna seem kind of tough.
 
IGN's DmC Review:

Graphics: NT has pushed the UE3 to new heights marrying technical prowess with breathtaking artistry. The vibrant color palette is easy on the eyes especially when things get chaotic amidst the jaw dropping environmental effects while the game holds at a rock steady 30FPS. 9/10

Presentation: Movie quality cutscenes really set the tone of this bold reboot. NT has crafted a masterful story and lore for the DMC universe with grounded voice work and a gripping narrative. 9/10

Sound: The Western touch to the soundtrack was most apt and the new energized battle theme pump you up appropriately for the game's kinetic game play. Voice acting is top notch as expected from the Cambridge studio. 9/10

Game play: Combining the technical, combo heavy depth of previous DMC games with the accessibility expected in modern game design, NT has created something truly special here. The combat is nuanced, exciting and engaging enough for any fan of the genre. 9.5/10

Replay Value: 7 different difficulty modes, Bloody Palace, tons of Secret Missions, Leaderboards, Vergil DLC and more... DmC has to be played more than once to experience the full scope of the content. 9.5/10

Overall: 9.5

DmC is the best DMC game since 2008's DMC3. NT have a RE4 caliber remake to call their own and now stand tall among the AAA developers of the West. This is not only one of the best action games to come out of a Western studio ever but it's one of the best action games of all time.

I died a little on the inside after reading that. I wouldn't be surprised if this was an actual IGN review. Fuckers.
 
Finally played the demo. (PS3)
Tearing everywhere during gameplay, and the first in-game cutscene where Dante slaps the soda can off of the fat man's hand runs like shit, probably 15fps or lower to my eyes. Brings back the headaches from Enslaved.

I hope this game bombs and NT gets shut down for good.
 
DMC1 will make you appreciate just how strong a foundation DMC1 laid for DMC3. I think it's worth to explore the higher difficulties because it will force you to be quick on your attacks and learn how to survive, being a demon hunter in a demon-infested castle
 
Best thing about DMC1 (aside from the impeccable environments and enemy design) is that it really pushed the relevance of every tool it gave you unlike most other action games. You didn't have a lot of tools but the ones you did have you had to master them and know when to use what. The only move that I felt was underpowered was Round Trip but it was perfect for styling purposes and farming orb points.

Is there a wiki where I could learn this stuff?
I AM the Wiki.

http://www.neogaf.com/forum/showpost.php?p=36449214&postcount=2

http://www.neogaf.com/forum/showpost.php?p=36449235&postcount=3

http://www.neogaf.com/forum/showpost.php?p=36449255&postcount=4

If you want any detailed explanation about anything in DMC1 you can ask here.
 
I was in high school when I was trying to beat DMD. I had to take a break for a month and come back to it before beating it. Damn... that was 11 or 12 years ago. Fuck I'm getting old. Just because of DMD I ALWAYS start out games on their hardest difficulty. DMC2, 3, 4 DMD modes all seemed to be so much easier than the original's. Especially DMC2.
 
DMC1 is stupid difficult. It even employed the same no lives concept from the american DMC3, which is just retarded.
 
Best thing about DMC1 (aside from the impeccable environments and enemy design) is that it really pushed the relevance of every tool it gave you unlike most other action games. You didn't have a lot of tools but the ones you did have you had to master them and know when to use what. The only move that I felt was underpowered was Round Trip but it was perfect for styling purposes and farming orb points.


I AM the Wiki.

http://www.neogaf.com/forum/showpost.php?p=36449214&postcount=2

http://www.neogaf.com/forum/showpost.php?p=36449235&postcount=3

http://www.neogaf.com/forum/showpost.php?p=36449255&postcount=4

If you want any detailed explanation about anything in DMC1 you can ask here.

Ah, thanks man. I'll read this.
 
I was in high school when I was trying to beat DMD. I had to take a break for a month and come back to it before beating it. Damn... that was 11 or 12 years ago. Fuck I'm getting old. Just because of DMD I ALWAYS start out games on their hardest difficulty. DMC2, 3, 4 DMD modes all seemed to be so much easier than the original's. Especially DMC2.

Did you play the HD collection? Apparently the original DMD didn't even let you play NG+. Hence the difficulty spike. DMC2 you can sleep through and beat it.
 
DMC1 is stupid difficult. It even employed the same no lives concept from the american DMC3, which is just retarded.
Missions were structured much shorter than DMC3 and you started off with 3 yellow orbs. Yellow orbs in general were more abundant. By the time you reach DMD you have enough orbs to even be reckless.

Did you play the HD collection? Apparently the original DMD didn't even let you play NG+. Hence the difficulty spike. DMC2 you can sleep through and beat it.
What? That's not true at all.
 
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