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DmC: Devil May Cry - Demo Thread [Demo out now on XBL & PSN]


That's a loaded question. "was it worth it?"

It depends on who you ask, really. One thing we learned from this whole experience was that the series means something different for people. Some people are super devoted to the combat, others are into the story, others like the overall experience, and some people like the challenge. It just depends, really. There's no definite answer to this.

The more extreme haters already think they won because they view the combat as a major downgrade/abomination/DMC2 retread/GOW clone/any other degrading phrase to describe it. But on the flip side we have a larger group of people who greatly enjoy this game and do see the fun in it. So there's really no point in asking this now. It's also not fair to say this game won't have staying power. A lot of people were surprised by the newer arsenal we just saw, and we've already seen a lot of potential with the game with just this demo.

You don't think it's impressive, but the fact that people are putting so much time and effort into experimentation and creating these videos shows there's something worthwhile here.

All we can look at is the sales and overall consensus of the game's response after release. Then we'll know if it was worth doing. With that said, this game has made a lot more buzz than DMC5 could ever create. Capcom wanted to shake things up and get more people looking at the series. And they've definitely succeeded with that.

Excuse me while remain incredibly wary and skeptical of anything a representative from Capcom has to say, especially considering how balls deep they've gone into the title.

Exactly the response I expected from you.
 
Exactly the response I expected from you.

Hey, sometimes even I can be as predictable as you are. It's no small feat.


You don't think it's impressive, but the fact that people are putting so much time and effort into experimentation and creating these videos shows there's something worthwhile here.

It's a nice spin there, but the reason why there's so much experimentation with the title isn't necessarily because it's good (link to Brea video). It's because it's a Devil May Cry title. It warrants testing.

But you were partially right. The current hype for the title is impossible to gauge until the sales figures come out. You're confident that the majority of people have positive impressions. Well, I guess everyone sees what they want to see.
 
Honestly, Ninja Theory has it way easy as far as the general public expectations are concerned. Most people expected a complete butchering of framerate and insultingly simply combat. They've exceeded those expectations because the expectations were so goddamn low.

The framerate seems pretty butchered on PS3, in my opinion at least. I was however surprised that the combat is a fair amount better than Ninja Theory's previous work.
 
It's a nice spin there, but the reason why there's so much experimentation with the title isn't necessarily because it's good (link to Brea video). It's because it's a Devil May Cry title. It warrants testing.

But you were partially right. The current hype for the title is impossible to gauge until the sales figures come out. You're confident that the majority of people have positive impressions. Well, I guess everyone sees what they want to see.

No spin at all, friend. The presence of these videos show that there's something worth talking about. Sure there's a few that don't like it, but there others, like Dahbomb and other noteable players, that do.

Also the hate for this game has died down significantly. The negative expectations didn't match the reality, you see. Some moved on and accepted the game, while others continued hating, and even went as far as to make up shit about it. But they shrank just the same. The haters are still there, but they're smaller in numbers than you'd like to believe.

That's one thing about these online communities, it's like a vacuum. You stay on them long enough, then you think that's the complete consensus. But it's not. The haters are loud, but that's it. You guys, the DMC fanbase, do not have the control you think you do. If you seriously think that the 2+ million people that bought DMC4 were all super hardcore players that analyzed the combat and fixated over every detail of the game, then you're extremely mistaken.

But of course, just like you say; you see what you want to see.
 
No spin at all, friend. The presence of these videos show that there's something worth talking about. Sure there's a few that don't like it, but there others, like Dahbomb and other noteable players, that do.

Also the hate for this game has died down significantly. The negative expectations didn't match the reality, you see. Some moved on and accepted the game, while others continued hating, and even went as far as to make up shit about it. But they shrank just the same. The haters are still there, but they're smaller in numbers than you'd like to believe.

That's one thing about these online communities, it's like a vacuum. You stay on them long enough, then you think that's the complete consensus. But it's not. The haters are loud, but that's it. You guys, the DMC fanbase, do not have the control you think you do. If you seriously think that the 2+ million people that bought DMC4 were all super hardcore players that analyzed the combat and fixated over every detail of the game, then you're extremely mistaken.

But of course, just like you say; you see what you want to see.

Honestly, I can turn it around just the same. A lot of people who have dismissed DmC simply aren't following the game anymore and are no longer even present to voice their opinions. At the same time, there are people who are elated with the direction post demo. Just as you say, online communities are by no means a barometer by which to gauge popularity or potential sales. This goes for even the more expansive communities like GameFAQs or Gametrailers.

Of course, the hate has undeniably died down. Considering that DmC at announcement was an absolute clusterfuck, I'd be surprised if it hadn't. You're definitely seeing a more positive response overall, but considering that the initial response was about 1% positive (on GAF pretty much just you, LHK, V_Arnold, and Kimosabae), moving up from that base isn't all that difficult. It was hard to go down from there. Going back to some old threads, a lot of the negative posters hardly even post in these threads anymore. I still do because I like to stay informed.

I have no delusions about the influence that I can have on the series, just as I hope you don't have any delusions about your contribution to PR of DmC. The only thing I can do is vote with my wallet. Anything else is irrelevant in the eyes of Capcom.
 
After finally getting home from Japan and getting to play this my opinion on it that it isn't as terrible as I thought it would be but it isn't great either. It really doesn't feel like DMC to me and the control takes a while to wrap your head around. 30 fps is really unfortunate and it shows. Forget that feel of 60 bullshit. Also, as its been stated many times in this thread the no lock on was not a wise decision. All in all, a good action game but not worthy of the DMC name IMO.

Also, while on vacation I read impressions on this thread and it seems like a mixed bag. Some people liked while others thought it was shit. I also disagree that the hardcore DMC fans have no power. If that were true then nu-Dante would not have had some many changes, capcom jp probably would not have swooped in to help with combat as much, and there would not be so much re assuring that DmC won't be shit and feel free to buy it as it won't threaten the true series. Gamers have power. Devs do want our money.
 
I can’t stop going back to the demo! The more I play it the more I love it. It’s just so fun.

If the demo is any indication of the final game it’s gonna be great. Also, DEM GRAPHICS!
 
I actually just sat down with the original Devil May Cry this past weekend (via the HD collection). I wasn't a huge fan back in the day, but now, I really appreciate what the game does as so few titles offer something similar.

The flow of the game has so much more in common with the older Resident Evil titles yet the combat seems a whole lot less complex than I remembered. It's still challenging and, as you unlock powers, it offers more and more...but I was surprised at how basic some of the actions actually are.

I think it would have been neat to see this formula re-explored once again with loading screens removed between areas and an improved camera system. I like the idea of exploring an environment while slowing peeling back the layers rather than moving forward 100% of the time.

It's amazing how vastly different each sequel seems to be, however. DMC3 and 4 seem to be the most similar of the bunch but even those have quite a few distinctions.
 
Most people who used to hate on DmC aren't really present anymore. They have stopped posting in DmC threads on GAF and they are absent from most other DMC boards. The IGN DMC board is a ghost town now and the Gamefaqs DMC board is a fraction of what it was before. A good portion of the haters have moved on. There should be one person who will be making a comeback though... I will not spoil it.

It's hard to gauge the buzz that this game has, the reality is that opinions are very mixed on it. It's also impossible to gauge the buzz of this game against a hypothetical DMC5. And even if its the most talked about DMC game, Capcom wants it to sell more than they want people just talking about it.

The fraction of the DMC fanbase that cares about the combat of the series is not a big number obviously. But there are other parts of the fanbase as well like those who just play for the characters and others who play for the story. It's not just one set of the fanbase that gets rubbed the wrong way with DmC and when you start adding up these pissed off subsets it starts to add up.
 
Most people who used to hate on DmC aren't really present anymore. They have stopped posting in DmC threads on GAF and they are absent from most other DMC boards. The IGN DMC board is a ghost town now and the Gamefaqs DMC board is a fraction of what it was before. A good portion of the haters have moved on. There should be one person who will be making a comeback though... I will not spoil it.

It's hard to gauge the buzz that this game has, the reality is that opinions are very mixed on it. It's also impossible to gauge the buzz of this game against a hypothetical DMC5. And even if its the most talked about DMC game, Capcom wants it to sell more than they want people just talking about it.

The fraction of the DMC fanbase that cares about the combat of the series is not a big number obviously. But there are other parts of the fanbase as well like those who just play for the characters and others who play for the story. It's not just one set of the fanbase that gets rubbed the wrong way with DmC and when you start adding up these pissed off subsets it starts to add up.

i was bored last night and i was counting the positive impressions vs the negative ones.

i only got up to page 15 before i gave up, but it seemed to be 45% liked/loved it 20% absolutely hated it and 35% were meh and will probably rent or buy it at a reduced price.

the first NPD for this game will be interesting if this a Representative sample.
 
i was bored last night and i was counting the positive impressions vs the negative ones.

i only got up to page 15 before i gave up, but it seemed to be 45% liked/loved it 20% absolutely hated it and 35% were meh and will probably rent or buy it at a reduced price.

the first NPD for this game will be interesting if this a Representative sample.

Gamers are a weird bunch, they don't speak with their wallets a lot. I remember people creating a Steam Group to boycott MW2 and ended up buying the game day one.
 
Gamers are a weird bunch, they don't speak with their wallets a lot. I remember people creating a Steam Group to boycott MW2 and ended up buying the game day one.

to be honest, there isn't really much to say with your wallet anyway. its clear this game is "good enough" even if you hate all the changes with a passion. likewise, despite the silly PR rumblings otherwise, there is no way capcom is going to dilute its brand by having DMC and DmC games made in tandem. Its a ridiculous concept for but all the most successful and well know franchises. No point in being obtuse about it.

But ultimately, that doesn't mean this game will lend itself to those people buying day 1 in the same way your MW2 example does.

Im not gonna call it either way, but it will be interesting regardless.
 
Played the demo 5 times to finally get used to the controls and I absolutely loved my time with it. Once I got good at doing combos, I reached the SSS rank. The demo and Vergil Hell DLC solidified my decision to pre-order this and I cannot wait for the full game. DMC3:SE is still my favorite PS2 game and I think Ninja Theory has done a good job so far.
 
Gamers are a weird bunch, they don't speak with their wallets a lot. I remember people creating a Steam Group to boycott MW2 and ended up buying the game day one.

Of course, they still cared about the game. The people who won't buy the game, wouldn't bother trying to boycott the game. It was never on their mind as a purchase to begin with.
 
to be honest, there isn't really much to say with your wallet anyway. its clear this game is "good enough" even if you hate all the changes with a passion. likewise, despite the silly PR rumblings otherwise, there is no way capcom is going to dilute its brand by having DMC and DmC games made in tandem. Its a ridiculous concept for but all the most successful and well know franchises. No point in being obtuse about it.

But ultimately, that doesn't mean this game will lend itself to those people buying day 1 in the same way your MW2 example does.

Im not gonna call it either way, but it will be interesting regardless.

The MW2 example was also not a boycott spawned from the very root design of the game, but rather because of their decision to not use dedicated servers. It's similar to DmC only in that they were boycotting in fear of setting a precedent, but different in that the core game was still what the fans wanted to play (at launch anyway).
 
It's not Tatsamarublack he already gave his opinions on the game and generally had nothing good to say about the game.

And I was talking about a Gaffer.

i was bored last night and i was counting the positive impressions vs the negative ones.

i only got up to page 15 before i gave up, but it seemed to be 45% liked/loved it 20% absolutely hated it and 35% were meh and will probably rent or buy it at a reduced price.

the first NPD for this game will be interesting if this a Representative sample.
Is that from this GAF thread? That's about what I estimated as well, it's essentially a 50/50.

In other news this popped up. Going to download it and see WTF it is:

http://www.gameinformer.com/b/news/...-may-cry-invades-real-world-with-new-app.aspx
 
The combat is actually... fun. I'm playing on Son of Sparda now and huh. I'll definitely pick it up used (fuck you Capcom RE legends 3).
 
Showed the demo to a friend of mine the other day, a casual fan of DMC. He came off really impressed by how awesome the combat looked and the Inception-ness of the scenery(his words :P). He doesn't know who Ninja Theory is, didn't notice the framerate difference, and I doubt he'll care about the changes in characters and story. He just liked what he saw.
 
Yeah the pros are going to put out combo videos and stuff especially when the game first comes out and at least until a couple months after release (or when the Vergil DLC goes down). Beyond that it's anyone's guess, I don't think the game will hold over vets for years like DMC3/DMC4 did. Or maybe they will move on to MGR.

I personally wouldn't mind doing a combat mechanics FAQ if time is available. We'll see though.
 
I just downloaded the App and it doesn't even appear to be functional....

The Help and Leaderboard options work but the actual Eye of Dante thing is not working.

http://www.youtube.com/watch?v=MH2Niu9HC18&sns=em

I'd try it but I'm still using a 3G. It can barely open facebook without crashing. :(

Anyway, there's a new preview out from EDGE magazine. And it's super positive.

http://www.edge-online.com/features...-a-divine-spin-on-dante-in-dmc-devil-may-cry/

The preview also mentions that the final game has 20 missions total.

We haven't gotten any "combo" videos out of the MGR demo. I don't think it's that type of game.

There's a few out there, but it's noting too intricate. It's very limited with what you can do in the demo.
 
DmC-fallen-angel.jpg


wat
 
Lil' Dante's head looks shopped on

Of course, he's taken good care of that necklace. After all, it is the only memento left from the mother he lost.
 
edge-online said:
Producer Hideaki Itsuno, who’s worked on the series since DMC2, confirms that a bit of Nero – the somewhat Kratos-inspired addition to DMC4
Really, Edge? Seriously, when the two are nothing alike?

"Well, uh...they both grab things."
 
Is there a problem with redheads? We can fight with knifes.
Well EVA is always depicted as blonde hence her demon clone Trish. Seems like a weird decision, I mean it's not like they had to remake EVA either.

Cue "DMC fans are still stuck on hair color".
 
Well EVA is always depicted as blonde hence her demon clone Trish. Seems like a weird decision, I mean it's not like they had to remake EVA either.

Cue "DMC fans are still stuck on hair color".

Descending into Huelen levels of Sonic-fandom now.


Also, we can compromise for a strawberry blonde. The world needs more redheads.
 
Is that artwork real? It looks shopped because the boy doesn't seem to be holding the body. It looks like it floats in front of him with his hands other it. I won't get into the overly emotional silliness going on in it. Are you sure it isn't a joke?

As far as people who don't like this game I haven't been swayed by the demo like I was told would happen. I really like Ninja Theory's visuals in the game but I do get a little overwhelmed with the palette sometimes. The game play seems souless or hollow. It feels diluted. I hardly care to post here anymore about DmC because it dropped even further off my radar which I am finding many of the unimpressed people are doing. It isn't losing dislikes, it is losing even caring enough to post.
 
I love how Dante has had the same haircut his entire life. Reminds me of Ashton Kutcher's character in The Butterfly Effect. "Hey, we need to discern that this is a younger version of the main character so that the audience knows what's going on, so make sure they have THE EXACT SAME HAIRCUT IN BOTH TIMELINES!"
 
I love how Dante has had the same haircut his entire life. Reminds me of Ashton Kutcher's character in The Butterfly Effect. "Hey, we need to discern that this is a younger version of the main character so that the audience knows what's going on, so make sure they have THE EXACT SAME HAIRCUT IN BOTH TIMELINES!"

I've had the same haircut for like 20 years, just in varying length. :(
 
Obsession? I count 4 blondes and 2 brunettes in that picture and only one redhead.

I think he meant that every significant female character in NT's games has been a redhead (Nariko, Trip, and now Eva). Probably another one of Tam Tam's fetishes inserted into the game *shrugs*
 
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