• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

DmC Worth It? / Also: Any Chance of Sequel?

It's totally worth it. Great combat, great art style, great soundtrack. Some of the environmental work is really impressive with how it transforms all around you, and the story isn't even half bad either. If you like action games, pick it up without hesitation.
 
Definitely worth it. Hoping for a sequel. They already had the right ideas with the Vergil DLC.

PC version if possible. Massive improvement over the console versions.

You'll just get polarizing answers whenever you ask "how's DmC"? You'll never see anyone say it's the best thing ever, but you'll see a lot of people shitting on it (probably 99% DMC fans). Majority of the complaints of the latter are actually applicable to older DMCs (I'm already seeing said complaints here).

DMC3 has color coded enemies? DMC4 has restrictive gameplay?

At least point out such complaints instead of driving by. It does wonders for discussion.
 
Story and art design are a love it or hate it thing but the game play itself (the important part in action games) is pretty solid. For the right price I'd say it's well worth the investment, especially if you enjoyed the demo. I do not think we will see a sequel done by Ninja Theory, the game didn't sell as well as Capcom hoped. I am not even sure we will see a sequel from Capcom or anyone else in the near future.
 
There's a lot to enjoy and a lot to dislike. Personally I loved the characters and voice acting (when I wasn't a fan of OG Dante) and the art style was interesting for a lot of the time. There are a bunch of bad sections though (that look ugly or are a chore) and the game play gets repetitive at points.
 
Worst purchase of the year for me. Labeling it as Devil may Cry and implying that it is anywhere near the quality of true DMC games is like buying a steak from Outback, burning it to a crisp, and then trying to pass it off as a Ruth's Chris.

Terrible, terrible game. Gimped, over simplified combat, garbage tier character design, and somehow sub-garbage tier writing.
 
How on earth have any of the DMC games been even remotely nonlinear in design?

And DmC wasn't worth it at $60 but is worth it at some of the low prices you can find nowadays. I doubt it'll get a sequel, and I doubt that the real DMC games will get more sequels either.

My memory is hazy but the way you crisscross and backtrack through some of the environments in 1 and 3 lends a feeling of non-linearity. Certainly not to the degree of a metroidvania, though.
 
DmC bombed as much as Tomb Raider bombed.
They both sold fine just under the predicted forecasts that either company wanted.
Also before I get called out on it I KNOW that DmC didn't sell as much as TR. Still last I recall it broke a million in sales at the least.

As for you OP if the metroidvania type stuff in earlier DMC is what you liked DmC has none of that. Still I say it's worth a play. The game is very polarizing here on GAF so you honestly just have to give it a go yourself. Which shouldn't be hard to do the game is dirt cheap now. 20 or less.
 
So, I played the demo of DmC twice already. I really think this feels exactly like a Devil May Cry game and I'm tempted to pick it up at some point.

My question is if I like the old games, will I like DmC? One of the things I liked about the old games besides the combat were the somewhat non-linear design. It was "Metroidvania-lite" for lack of a better term I guess. Does this game keep that tradition at all? From what I've seen, it looks terribly linear at least when compared to the older games. Besides that, it seems the game is pushing to be a bit too edgy and "hip", with Occupy and Anonymous references but that's a minor gripe. But again the demo felt so satisfying and at least for me, still seems to show that the DMC series has some of the best combat, graphics and overall feel in the "Character Action" genre.

With that said, is this series pretty much dead now? I heard it didn't do too well and there were no plans for either a DmC 2 or DMC 5.

They're two very different games. I loathed the original series for exactly the reasons you seemed to like them, heh. DmC is pretty much God of War.
 
Is there a demo for the PC version? I can't remember. He should see if it runs alright and go for it there with the codes above.
 
Definitely worth getting it for cheap on PC as it's very well optimized on that platform.

Future of the series is a big question mark.
 
If we are discussing gameplay, it's quite obvious. DMC series has always been about making your own combos and solutions to problems. It's so varied that some people don't like the toned down nature of DmC.

If we are discussing the whole spectrum, the previous DMC are only a slight bit less linear since you can backtrack (and must, in some cases).

I don't think it makes sense to describe the combat system in a game as linear or nonlinear. Linearity isn't really a concept that applies. Yes, there's a lot of *freedom* to do as you will in the combat.

But when it comes down to the overall broad structure of the game, DMC games have always been set up in chapters/missions presented to you in a strictly linear order.
 
You know, when I'm playing a hack and slash, I like being able to focus my attacks on whatever it is that I'm trying to fight at that moment. It helps to have something like, say, a lock-on mechanic in those situations.

DmC, for some reason, doesn't have any kind of lock-on mechanic. It may not seem like a big deal, and it very well may not be for some players, but it was a real pain in the ass for me. I want to know that I'm fighting the enemy I'm trying to fight, and not whatever the game thinks I am.
 
I thought it was excellent, and it's definitely worth the low price of entry you can find it for these days. I really hope we see a sequel to it, but I'm not banking on it.
 
DMC3 has color coded enemies? DMC4 has restrictive gameplay?

At least point out such complaints instead of driving by. It does wonders for discussion.

What do you mean?

I have just started playing and I do not find it to be that bad.

The biggest issue I find have to do with Angel/Demon modes. I think those could have been better handled as they currently make the combat much more clunky than it should be.

And the lack of auto-target is bullshit.
 
Worth it.

Perfectly solid character action game with absolutely stunning art direction. It's more accessible then previous games (easier), and it's definitely committed to it's attitude, but it's nowhere near the abomination some people on the internet make it out to be.
 
The game was OK. But was it great? No. Did it feel like a DMC? No. Did the gameplay add anything new to the series except the shitty unnecessary platforming and weird weapon switching? No.
Will we get a sequel? I hope not. Its time for old uncle Dante to return.

Screen-shot-2013-01-22-at-7.14.58-PM.png
 
What do you mean?

I have just started playing and I do not find it to be that bad.

The biggest issue I find have to do with Angel/Demon modes. I think those could have been better handled as they currently make the combat much more clunky than it should be.

And the lack of auto-target is bullshit.

I mean DmC is more restrictive than the previous games, even at a base level.

The A/D shit forces you to use weapons you may not want to use to beat them, because the game says "well, you need to use this to win!" Prior to that, the DMC games just let you use whatever. Some weapons would be more effective depending on the situation, but they wouldn't outright cripple you.

I'm sure some don't mind, but some kinda wanted that freedom to use whatever you want in any situation. That alone made the experience really sour for me. I don't want to use Hulk Fists!

The game was OK. But was it great? No. Did it feel like a DMC? No. Did the gameplay add anything new to the series except the shitty unnecessary platforming and weird weapon switching? No.
Will we get a sequel? I hope not. Its time for old uncle Dante to return.

Screen-shot-2013-01-22-at-7.14.58-PM.png

That's not completely true. The A/D system, if fixed, could be a cool Style choice in the future. Like one does less damage but is faster, and one does more damage but is slower, and certain enemies respond better to different types, but the game doesn't completely say fuck you when you want to use something else.

I want Styles back, now that I think about it. Switchable styles in a next gen system. Please let my Christmas wish come true!
 
It's a totally fine game. Nothing special one way or the other. Uninspired. Most of its best story ideas come from John Carpenter's They Live. And its gameplay ideas are all familiar rehashes of earlier DMC games mixed with cheap God of War knock offs (like Dante's Inferno).

For me, there are too many great games out there to bother with mediocre ones. I put in a few hours and then shelved it.
 
Great fucking game that will unfortunately not get a sequel due to a childish fanbase (I said it!).

If you want to blame someone, blame the casuals that didn't give a single fuck about DmC. Because Capcom was going after them, and failed.

Also, the PC version is good. Cheap, it looks fantastic and 60 fps as DMC was meant to be.

edit: if you haven't played Bayonetta yet, GET IT. It's basically the real sequel to DMC4.
 
As I always say at least DMC fans got something to make up for DMC 2 (Games 3 and 4) and got something that while they may not like isn't near the travesty of Dino Crisis 3.
 
I thought it was great fun, and if you liked the demo then there's a good chance you'll like it throughout. It's a very different game to the originals though, would have been a lot better off as its own thing.
 
It's okay. The combat and enemy design elements range from mediocre to terrible, but it looks very pretty and avoids some of the more frustrating aspects of previous entries. The story is of roughly the same caliber as the other games (ie: awful), but lacks the series' charm and sense of humor.

You probably won't see a sequel to DmC; at least not one by Ninja Theory. Get it on PC where the framerate isn't locked at 30fps and some of the game's problems can be addressed with mods.

Great fucking game that will unfortunately not get a sequel due to a childish fanbase (I said it!).

Yes, damn them for not buying something they didn't want.
 
So, I played the demo of DmC twice already. I really think this feels exactly like a Devil May Cry game and I'm tempted to pick it up at some point.

Look, i dont want to sound like a dick, but there's a ton of differences between the two series mechanically. If you think they're the same then I guess you'll have a ton of fun, but it's also apparent that you didn't play DMC much.
 
The game is decent and you can probably find it cheap now. Just prepare yourself for annoying enemies that can only be killed with certain weapons (color coded enemies) and lame ass bossfights.
 
It's definitely worth it for cheap. As others have said, PC is the way to go if you can.

And I think hell will freeze over before Capcom bothers with the IP again.
 
It's worth it cheap, under $20.

I did a video review, but the summary is basically: it's alright, but it should have been way better. If you like DMC as an action game, DmC doesn't do a good job replicating it. But that's only if you like DMC as an action game.
 
I played it recently and ended up finishing it on Normal, Son of Sparda and DMD difficulties in quick succession. Enjoyed it quite a bit to be honest, there are some neat environments and zero backtracking was a nice change after DMC4.

Can it rival the combat/gameplay of the previous two entries? Nope, but its still a fun game with a solid combat system.

The story and dialogue were also pretty solid and a lot less cringe worthy than what the series usually has.

Go in expecting an alternate universe take on the series and you might be pleasantly surprised. Also, don't try to compare the new Dante to the old one, just see him as a new/different character.
 
Would GAF believe me if I said I knew someone who was basically pro at DMC 1-4 and finds DmC to be his favorite game in the series?
 
The story and dialogue were also pretty solid and a lot less cringe worthy than what the series usually has.

Did we play the same game? I seem to recall there being an entire boss fight with a thousands year old demon that told you to go fuck yourself, called your mother a whore, etc, and Dante introduced himself to said boss with "I'M YOUR PROM DATE YOU UGLY SACK OF SHIT."

Nah man, solid writing.
 
I want Styles back, now that I think about it. Switchable styles in a next gen system. Please let my Christmas wish come true!

In case you didn't know, DMC4 already has switchable styles. Dante could switch between 5 styles, 3 weapons and 3 guns on the fly.

Did we play the same game? I seem to recall there being an entire boss fight with a thousands year old demon that told you to go fuck yourself, called your mother a whore, etc, and Dante introduced himself to said boss with "I'M YOUR PROM DATE YOU UGLY SACK OF SHIT."

Nah man, solid writing.

She also mentions something about eating him and shitting him out.

Pretty sure that whole exchange was supposed to be funny, nothing serious.
 
That's not completely true. The A/D system, if fixed, could be a cool Style choice in the future. Like one does less damage but is faster, and one does more damage but is slower, and certain enemies respond better to different types, but the game doesn't completely say fuck you when you want to use something else.

I personally didn't like the Angel/Demon system. Especially when it got combined with the enemies. The whole "You can only kill blue enemies with angelic weapons and red ones with demonic weapons" was just a pain in the ass. And it made the game slower than it already was.
 
No, it's completely mediocre.

Also no. It bombed.

Nailed it. I'd go as far as to say that if you enjoyed the older DMC titles, then DmC is just plain bad by comparison. It's a ridiculous step down from DMC3 and 4, IMO.

Thankfully this game bombed and Ninja Theory has moved on to the mobile space. I don't think we'll be seeing another DMC title for a good while. Capcom's focusing on mobile too and the team that made the previous DMC games are on other things (Dragon's Dogma, etc..).
 
If you liked the demo, then go for it. Will it get a sequel? It sold 1.2 million in a year when it was supposed to sell 2 million within 3 months. I'd say no.
 
Nailed it. I'd go as far as to say that if you enjoyed the older DMC titles, then DmC is just plain bad by comparison. It's a ridiculous step down from DMC3 and 4, IMO.

My favorite has always been the first one. The new DMC is my 2nd favorite.
 
Top Bottom