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DmC Worth It? / Also: Any Chance of Sequel?

In the game's defense, there has only been 2 truly excellent Devil May Cry games.

1 3 and 4 are all fantastic in their own right. 4 may have messed up with backtracking, but I don't blame Itsuno for that. It had the best combat in the series; it's insane how VERSATILE Dante is with his moves. Nero is alright, just need another game (or expansion) to expand on what he can do.
 
1 3 and 4 are all fantastic in their own right. 4 may have messed up with backtracking, but I don't blame Itsuno for that. It had the best combat in the series; it's insane how VERSATILE Dante is with his moves. Nero is alright, just need another game (or expansion) to expand on what he can do.

I wonder if the multiple character/campaign thing they did with RE6 would be a good fit for a DMC5.

A Dante Campaign, a Nero Campaign, maybe a new character for the third.
Maybe bring back Lucia? I thought she was a pretty decent character.
 
As a DMC game it's horrible, as a hack'n'slash it's a slightly above average one. Also no chance of a sequel, it sold less than half of DMC4 which Capcom considered a failure.
 
Where is this myth that 4 bombed coming from? I could have sworn it sold well and was actually decently received. I even read that Capcom decided to do the reboot while the franchise was at a high point and was a live rather than when it was dead and forgotten. Ironically they just killed it.

Revisionist history.
 
Where is this myth that 4 bombed coming from? I could have sworn it sold well and was actually decently received. I even read that Capcom decided to do the reboot while the franchise was at a high point and was a live rather than when it was dead and forgotten. Ironically they just killed it.

Not only did DMC4 sell well but it couldn't have cost much to make considering how much in it was recycled.
 

They said "bombed". Not a scenario of Capcom having unrealistic expectations.

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DMC4 sold exceedingly well.
 
Having to mod the game to make it good isn't really a good sign.
Never stopped Bethesda games.

Anyways, if a game is modded to remove the complaints, why should it still be bashed for those complaints? Yes, they shouldn't have been there in the first place, but now you have game that's better than the original, which is the entire point of mods. I actually just found out there's also a mod to remove the color codes.

Now the PC version has:
- 60FPS
- No color coded enemies
- Turbo Mode (wasn't even in console DMC4) - customizable speeds
- Improved Bloody Palace - removes the snorefest of the first 80% of the levels (a norm for the series), and adds more
- Increased enemy aggression

You even have some fun mods, like the Angel Dash mod:
http://www.youtube.com/watch?v=MbLx_ej_6DM
 

And by other he means God of War. That's literally the only character action game that sold more than DMC. So, instead of being happy with the best selling game in the DMC franchise they decide to make a rather strange move that blew up in their faces and created the worst selling game in the series.
 
They said "bombed". Not Capcom having unrealistic expectations.

Well due to Capcom's unrealistic expectations they consider DMC4's sales figures to be in "bombed" territory despite selling a shitload of copies.

My point is that if 2.7 million copies is what Capcom considers disappointing, what does that say about DmC's 1.2 million copies sold?
 
I might start to lose faith in the games industry when a publisher expects games to meet high sales in order for there to be sequels. A lot of the games and franchises I loved this gen didn't meet those expectations and it bums me out.
 
I bought it cheap in a Steam sale...i wasn´t sure because everyone was trashing on the game.

I´m glad i didn´t listen to them. The game on PC is great and it looks amazing. The soundtrack is good, the combat is fun,the story is ok...maybe bosses are a bit easy. But it is a great game overall.
 
I bought it cheap in a Steam sale...i wasn´t sure because everyone was trashing on the game.

I´m glad i didn´t listen to them. The game on PC is great and it looks amazing. The soundtrack is good, the combat is fun,the story is ok...maybe bosses are a bit easy. But it is a great game overall.
I was pretty stoked to see Combichrist behind most of the music in the game.
 
Well due to Capcom's unrealistic expectations they consider DMC4's sales figures to be in "bombed" territory despite selling a shitload of copies.

My point is that if 2.7 million copies is what Capcom considers disappointing, what does that say about DmC's 1.2 million copies sold?
DmC's sales were "solid" according to Capcom.
 
I really enjoyed DMC, but I only ever played small amounts of the original games (never owned them). I'm actually going to blaze through it again since it got released on PS+. I hope they make a sequel.
 
After playing the reboot (although I didn't complete it due to a game breaking bug) i'm still not sure what it was about it that made Capcom think that it could sell more than the other games. And i'm also not sure why some in the press treat it like it's drastically different compared to previous games. A bigger focus on story and platforming were the only two differences that I really saw when I played. And neither of those were actually handled well.
 
After playing the reboot (although I didn't complete it due to a game breaking bug) i'm still not sure what it was about it that made Capcom think that it could sell more than the other games. And i'm also not sure why some in the press treat it like it's drastically different compared to previous games. A bigger focus on story and platforming were the only two differences that I really saw when I played. And neither of those were actually handled well.

" this game isn't anime, so for some reason its way better and different"

" we also have not played any of the old games really or that much atleast and I do not generally care for things out of our wheel house, so we will just assume those characters were bad and everyone unimpressed by them are just whiners who hate change rather than people with actual criticisms."


Rev 3 games has a program called spoilers where they talk about the games story, they did it for DmC. Very... interesting...
 
Funny, OP had the exact opposite reaction that i had towards the demo. Left me in disgust even though that wasnt the worst of it.
I didn't go in completely cold as I watched a bit of YouTube video but you never really know until you actually play the game itself. I was even very critical of the game prior to it's release, especially when I saw the part (which is also in the demo) of Dante fighting the giant larva creature where they exchange quality dialogue.... "fuck you! No, fuck you!" etc. I was actually pleasantly surprised how well the game felt when I tried it and at least to my memory, seemed pretty spot on with the feel of DMC, or at least the last DMC game I played which would be DMC4. My only issue right now would be the somewhat 'edgy' characters and what seems to be a repetitious city environment. I also noticed there seems to be a lot of platforming in this game, but that's not necessarily a bad thing. Some of these types of games actually lack platforming. But, I'm pretty sure I'll find this game at least somewhat entertaining. I've finished DMC1 and DMC4 both twice and I still find this series to be top tier when it comes to the genre - even better than GoW and NG, which I both love as well.

Edit: Also played the demo for MGS:R last night and that has a nice, similar feel to NG. But that voice acting.... Ugh.
 
I didn't go in completely cold as I watched a bit of YouTube video but you never really know until you actually play the game itself. I was even very critical of the game prior to it's release, especially when I saw the part (which is also in the demo) of Dante fighting the giant larva creature where they exchange quality dialogue.... "fuck you! No, fuck you!" etc. I was actually pleasantly surprised how well the game felt when I tried it and at least to my memory, seemed pretty spot on with the feel of DMC, or at least the last DMC game I played which would be DMC4. My only issue right now would be the somewhat 'edgy' characters and what seems to be a repetitious city environment. I also noticed there seems to be a lot of platforming in this game, but that's not necessarily a bad thing. Some of these types of games actually lack platforming. But, I'm pretty sure I'll find this game at least somewhat entertaining. I've finished DMC1 and DMC4 both twice and I still find this series to be top tier when it comes to the genre - even better than GoW and NG, which I both love as well.

Edit: Also played the demo for MGS:R last night and that has a nice, similar feel to NG. But that voice acting.... Ugh.

You haven't beaten DMC3?
 
You haven't beaten DMC3?
I haven't played DMC2 (which I heard is pretty bad) or DMC3. I want to play DMC3 and I would pick up the collection if I had a PS3. Shame on me, I know. I've heard lots of good things about DMC3 so I'm looking at playing it whenever the chance arrives.
 
I haven't played DMC2 (which I heard is pretty bad) or DMC3. I want to play DMC3 and I would pick up the collection if I had a PS3. Shame on me, I know. I've heard lots of good things about DMC3 so I'm looking at playing it whenever the chance arrives.

The HD Collection is also on 360, though.

I own and have 1000'd it. It's a great port.
 
Hey I am not saying that I agree with Capcom, just reporting what they said and let the people decide for themselves.

There are a lot of factors at play here especially when it comes to production cost. We don't know how much DMC4 and DmC cost to make. It's possible that DmC was a lot cheaper to make and needed less sales to be profitable. However, until more evidence emerges on the matter I am going to assume that Capcom messed up with their remake decision in terms of sales expectations.
 
The HD Collection is also on 360, though.
How the hell did I not see that before?

Damn, it's pretty cheap on Amazon too....

Gonna pick this and DmC both up when I has the monies.

How is the HD collection? Good port or are there problems? I recall one of the HD collections being pretty underwhelming but I can't remember which one.
 
The biggest difference is that the combat system isn't very ambitious.

Their reasoning may have been that most ppl don't and/or aren't able to access the full depth of the series anyway so whats the point? God of War sells more while having more casual combat.

In that regard they succeeded somewhat with Dmc, with little effort you can do some fancy looking stuff and can stay in the air almost indefinitely with the angel and demon pulls. All very straight forward and easy to get a hang of.
 
How the hell did I not see that before?

Damn, it's pretty cheap on Amazon too....

Gonna pick this and DmC both up when I has the monies.

How is the HD collection? Good port or are there problems? I recall one of the HD collections being pretty underwhelming but I can't remember which one.

It's bare-bones, but it's a very very solid port. No extras other than an incomplete sound library and gallery. There are some cool previously unreleased concept drawings. In some ways, there are improvements. They re-added one of Dante's taunts in the intro levels of DMC3, and they fixed the controls in DMC1 to reflect the button mapping of the later games (which was inexplicably changed for the NA release).

Runs great, smooth, looks pretty, and is 60fps throughout. Some of the menus remain in 4:3 ratio, and some of the pre-rendered cutscenes don't look as good, as expected. The only real bug with the game that I've encountered has to do with the Gunslinger style in DMC3SE. The Grapple move for Kalina Ann doesn't work properly. Unfortunate, but not a deal breaker.

Definitely buy it when you get the chance. It's a must have. DMC3 is my personal favorite.
 
The HD collection is decent. There are no problems gameplay wise, although certain cutscenes have graphical glitches. In-game graphics are upscaled, as are most of the cutscenes are upscaled, though prerendered cutscenes and the games menus are the same resolution as in the original versions.

Also for European players like me, DMC1 runs at 60hz like the JP and US editions of the game.

Edit: Late. What's this about the grapple for Kalina Ann not working? I don't think I've ever seen that.
 
Still waiting for this to go on sale....its actually the only game i want from the steam sale....loved the change of artstyle and characters, game looks gorgeous....as much as I love DMC4 it was a very safe, very rushed sequel...Ill get DMC5 eventually, but im glad Capcom took a chance even if it didnt totally pan out
Honestly when the first DmC trailer released I was incredibly excited
 
I haven't played DMC2 (which I heard is pretty bad) or DMC3. I want to play DMC3 and I would pick up the collection if I had a PS3. Shame on me, I know. I've heard lots of good things about DMC3 so I'm looking at playing it whenever the chance arrives.
If you play DMC3 and finish it, you will probably like DmC a lot less.

And just look past the cheesy voice acting in MGR :P

EDIT:
Their reasoning may have been that most ppl don't and/or aren't able to access the full depth of the series anyway so whats the point? God of War sells more while having more casual combat.

In that regard they succeeded somewhat with Dmc, with little effort you can do some fancy looking stuff and can stay in the air almost indefinitely with the angel and demon pulls. All very straight forward and easy to get a hang of.

Well the point of DMC since the release of DMC3, at least in my mind, was to have a high skill cap like that of a fighting game, where it takes much skill to play efficiently while doing crazy combos and keeping your style meter up. This depth greatly enhances the replayability.

DmC, however, I feel that they lowered that ceiling and basically made an easy mode combo system with a broken style meter. Combine this with the change of art style and attitude, its a great way to alienate your fans.

Sure, they made a more "accessible" DMC, but in the end that didn't seem to generate as much profit as they wished.
 
Speaking of mods for DmC, anyone seen one for a boss rush mode? It's something I've wished for every game in this genre, whether DMC, NG or Bayo or any other. Still can't believe it's not been done yet.

It hits, but doesn't pull them in. I don't think anyone really noticed because the move is fairly worthless.

Weird. I never use Kalina Ann, though, so that explains why I didn't remember seeing it.
 
Weird. I never use Kalina Ann, though, so that explains why I didn't remember seeing it.

Not only is it Kalina Ann, but it's also a higher-level Gunslinger specific move, which is one of the less popular styles. I can see how it was overlooked, even if it sucks.
 
It hits, but doesn't pull them in. I don't think anyone really noticed because the move is fairly worthless.
That's fucked up.

Grapple may suck in DMC3 but it had some swag potential and more importantly it was the first implementation of the Devil Bringer mechanic in an action game.

Grapple is also a prime example of "its not who does it first, its about who does it right".
 
That's fucked up.

Grapple may suck in DMC3 but it had some swag potential and more importantly it was the first implementation of the Devil Bringer mechanic in an action game.

You're 100% right. Made me sad when I found out, but I still think it's worth a buy.
 
Not only is it Kalina Ann, but it's also a higher-level Gunslinger specific move, which is one of the less popular styles. I can see how it was overlooked, even if it sucks.

Whaaat? Surprising to hear that it's not popular. I love using it, though not with Kalina Ann since it's so lacking in terms of moves. Some of the swaggiest combo videoes and True Style Tournament entries have been done with Gunslinger.
 
Whaaat? Surprise for me that it's not popular. I love using it, though not with Kalina Ann since it's so lacking in terms of moves. Some of the swaggiest combo videoes and True Style Tournament entries are done with Gunslinger.

I meant just in general. Gunslinger is a hard style to use. Most players will opt to neglect it over other styles, and it requires proper Artemis use to truly shine.

It's an awesome style, but I'm willing to wager that most players barely touched it.
 
Mildly on topic question related to post:

Bayonetta is most likely my favorite action combat game, followed by the original DMC. (Never played any of the sequels.)

What should I get for PC that is closest to caliber in terms of combat depth of those two games? I really don't care about story, characters, etc. I just want really solid combat.
 
Mildly on topic question related to post:

Bayonetta is most likely my favorite action combat game, followed by the original DMC. (Never played any of the sequels.)

What should I get for PC that is closest to caliber in terms of combat depth of those two games? I really don't care about story, characters, etc. I just want really solid combat.

DMC4. It's $5 on Steam.

I would say DMC3, but the PC port is atrocious. Depending on your graphics card, you'll get significant slowdown, even on modern systems. There are fixes in place, but you'll have to work for it.
 
Mildly on topic question related to post:

Bayonetta is most likely my favorite action combat game, followed by the original DMC. (Never played any of the sequels.)

What should I get for PC that is closest to caliber in terms of combat depth of those two games? I really don't care about story, characters, etc. I just want really solid combat.

DMC4 is most definitely what you are looking for.

Both Nero and Dante are extremely well developed and fun to use.
 
It's the PR talk for investors. DmC was probably their fourth best selling game in that fiscal year. They'd have to say something positive about it, lest they look like fools.

Just greed and damage control.

I know, it just all seems like such a waste. Devil May Cry was a franchise on the rise, and they took it out back and shot it. Now all we have left is damage control and a probably dead franchise. And the execs probably don't even get why this happened, so there isn't even a silver lining.
 
Well due to Capcom's unrealistic expectations they consider DMC4's sales figures to be in "bombed" territory despite selling a shitload of copies.

My point is that if 2.7 million copies is what Capcom considers disappointing, what does that say about DmC's 1.2 million copies sold?
That capcom has a poor understanding of the market. 1.2 million being a bomb means you budgeted super poorly.

Anyway, now that the game is 15 on the PC, it's well worth it.
 
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