ThatStupidLion
Member
I was wondering of all the slimy stuff devs do to keep their game in the minds of players.... is keeping a game purposely unbalanced a secret in the industry?
It allows them to build out their road maps with a clearer picture ahead of time if they are aware of what is already unbalanced and schedule in the changes more accurately.
sure there are unforeseen balancing, but as a company i think dev/pubs would want to limit as much "randomness" there is and try to be in control of the unbalance from the start. I think devs are definitely aware of what they are putting in the game and that its all artificial updates to keep the waves up "newness" rolling in as the game ages.
yay or nay?
It allows them to build out their road maps with a clearer picture ahead of time if they are aware of what is already unbalanced and schedule in the changes more accurately.
sure there are unforeseen balancing, but as a company i think dev/pubs would want to limit as much "randomness" there is and try to be in control of the unbalance from the start. I think devs are definitely aware of what they are putting in the game and that its all artificial updates to keep the waves up "newness" rolling in as the game ages.
yay or nay?