Acquiescence
Member
Hell YES! Turn-based combat done well is my favourite way to play JRPGs, and there just wasn't enough of it last gen. Would love to see it make a comeback, but FFXV doesn't exactly set a good precedent in that respect.
I miss them so much. I wish they'd release all the vita jrpgs as psn titles for the ps4.
Turn-based RPGs were originally created out of necessity and anyone that still enjoys sinking hundreds of hours into what largely boils down to sifting through menus and waiting your turn is likely just suffering from nostalgia crossed with Stockholm syndrome.
There are electric cars, we have super computers in our pockets connected to the majority of knowledge in the world, and the McRib regularly comes back -- we're living in the future, people. If you want to play board games or D&D, then do so, but don't make video games conform to archaic, unnecessary, and time-wasting constraints.
probably the worst post I have ever seen on gafTurn-based RPGs were originally created out of necessity and anyone that still enjoys sinking hundreds of hours into what largely boils down to sifting through menus and waiting your turn is likely just suffering from nostalgia crossed with Stockholm syndrome.
There are electric cars, we have super computers in our pockets connected to the majority of knowledge in the world, and the McRib regularly comes back -- we're living in the future, people. If you want to play board games or D&D, then do so, but don't make video games conform to archaic, unnecessary, and time-wasting constraints.
probably the worst post I have ever seen on gaf
As an old game collector, I find old RPGs to be the junk Madden game of that generation.
They simply don't age well.
I think I'd enjoy playing new ones if there were any that peaked my interest.
Obligations against microtransactions and growing disdain for tiny girls in sexualized tiny clothing kept me from playing Bravely Default.
That's because DQ IX is a mediocre game all around. I hope you're not just judging turn based systems on DQ and FF.
Yeah, I love turn based rpgs. It's my favorite genre, and without the plethora of games coming to consoles and handhelds these days, I'd probably be a Mario + Zelda only gamer. I don't really enjoy most of the mainstream shooter games, but anything in the rpg genre is fine by me. My taste isn't limited to turn-based rpgs though, I enjoy all of the sub genres like Action-Rpgs, Strat Rpgs, some card-rpgs. I just think they're so gratifying for some reason(that most gamers cant seem to understand). In fact, here is a list of the last few games I've played.
1. Dragon Quest IX
2. Bravely Default
3. Mother 3
4. Shin Megami Tensei IV
5. Final Fantasy X-2
6. South Park: Stick of Truth
I agree with you about Dragon Quest IX being sort of bland. I attribute it to the overly traditional gameplay. I love the DQ series, but damn the gameplay was so boring and mindless in DQ IX at times. Loved the presentation of the battles though, and I thought the plot was ok despite not having a developed supporting cast. I think that's what hurt the game the most, for me.
I guess there are different extremes of turn based combat. There's super traditional like Dragon Quest and a lot of indie games then on the other end of the spectrum you have super active battle systems like Final Fantasy X-2 and super stragetic battle systems like Bravely Default's. I tend to like deviations from traditional turn based battle systems, these days. The more active input, the better. Xenoblade's combat was stellar. I would love more action rpgs with battle systems akin to that(and FF12). MMOrpg combat, if you would.
Turn-based RPGs were originally created out of necessity and anyone that still enjoys sinking hundreds of hours into what largely boils down to sifting through menus and waiting your turn is likely just suffering from nostalgia crossed with Stockholm syndrome.
There are electric cars, we have super computers in our pockets connected to the majority of knowledge in the world, and the McRib regularly comes back -- we're living in the future, people. If you want to play board games or D&D, then do so, but don't make video games conform to archaic, unnecessary, and time-wasting constraints.
Yes, of course, but I didn't like the look and feel of the battles either in Dragon Quest IX and I didn't like the classes and the skill system.
Wish Japanese devs would go back to it rather than "Westernize" every game to something they think we want.
I wonder if its on neogaf shit posts on twitter? Lolprobably the worst post I have ever seen on gaf
That's my favorite Dragon Quest game and one of my favorite games of all time. I loved the class system in that game.
I really hope it comes out here... eventually.
To a certain extent. Stuff like Baten Kaitos, Chrono Cross, Final Fantasies XII and XIII, Grandia, Valkyrie Profile, and Xenosaga... I really like.
But stuff like the original three FF's, Dragon Quest, etc. etc. where the combat is super plain... I can't stand it.
People are getting bored of turn based RPG because we didn't have a good one since FFX-2 (combat wise).
Pretty much this. Turn Based games are inherently archaic and not for today's gamer. Unless it's like Pokemon or something cheeky like that.
I do, but the majority of them nowadays fail to draw me in as they fall into the same cliche anime-soppy narrative and laborious grinding.
Bravely Default was a recent example, I actually felt embarassed to be playing it when the nympho anime fairy starts dancing around with her jugs in the superimposed cutscenes over real life. Add to that the tedious random battles, generic characters and slow pacing - I got bored after about 6 hours in.
I still rate games like Chrono Trigger and Final Fantasy 7 as landmark titles and amongst my favourite games of all time, and I enjoy the Pokemon games still too.
Turn-based RPGs were originally created out of necessity and anyone that still enjoys sinking hundreds of hours into what largely boils down to sifting through menus and waiting your turn is likely just suffering from nostalgia crossed with Stockholm syndrome.
There are electric cars, we have super computers in our pockets connected to the majority of knowledge in the world, and the McRib regularly comes back -- we're living in the future, people. If you want to play board games or D&D, then do so, but don't make video games conform to archaic, unnecessary, and time-wasting constraints.
What about Shin Megami Tensei, Persona, Etrian Odyssey, Bravely Default, etc?
As an old game collector, I find old RPGs to be the junk Madden game of that generation.
They simply don't age well.
I think I'd enjoy playing new ones if there were any that peaked my interest.
Obligations against microtransactions and growing disdain for tiny girls in sexualized tiny clothing kept me from playing Bravely Default.
P4G was good, it skipped my mind because I was thinking consoles.
As much as I loved Bravely Default, I wish your hits would actually connect with the ennemies. Etrian Odyssey, SMT are of the worst kind.
The Last Remnant PC is the last I have in mind that was close to what I wanted (animation was excellent) but again I would have prefered more detailed commands in battle.
Bravely Default does it right.