Rollo Lawson
Banned
i think there is such a thing as too much, but skyrim is a bad example. until you reach the cap, everything you do equates to level-grinding...which for me is really the life's blood of an rpg. also all the content adds to the illusion. maybe i'm too old school, but i cant see getting the most out of an rpg if you don't sink dozens of hours into it. hasn't there been longer single player rpg's than skyrm?
which brings me to arkham city - a great example of too much content that won't take anything close to 60 hours to complete. what makes it too much is the sense that your tasks are all stacked together and it sort of breaks the illusion...like the phone that rings almost everywhere you go. nice enough game, but the chaotic set up wore me down a bit
which brings me to arkham city - a great example of too much content that won't take anything close to 60 hours to complete. what makes it too much is the sense that your tasks are all stacked together and it sort of breaks the illusion...like the phone that rings almost everywhere you go. nice enough game, but the chaotic set up wore me down a bit