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Do you think there is such a thing as too much content?

Yes on Skyrim. I am 80 plus hours in and there are plenty of undiscovered spots on my map. I almost wished they had reigned it in a little.
 
If the content is crap then it is too much.

I rather play a game with pretty limited content but high quality on the content it has.
 
If they can continue to support an existing game with new content then that to me is a far better option than doing the same thing over and over again just to level up and trick the consumer into thinking there is great value within the existing game.

It is a hook though that creates a bond with the player into feeling as if you are creating a character all on your own when in reality it's just the programmers way of keeping things locked out in order to extend the games length.
 
Playing Skyrim I get the 'why am i doing any of this' feeling quite a bit. There have been a few times where I just dropped the controller and did something else.

I remember having the same feeling with oblivion and fallout 3 too.
 
Playing Skyrim I get the 'why am i doing any of this' feeling quite a bit. There have been a few times where I just dropped the controller and did something else.

I remember having the same feeling with oblivion and fallout 3 too.

Reminds me of the mining portions in Mass Effect 1 and 2.
 
Yes on Skyrim. I am 80 plus hours in and there are plenty of undiscovered spots on my map. I almost wished they had reigned it in a little.

How is that too much content?

If you are getting tired of playing just finish the main quest or simply stop playing the game.
 
well the auto-completion mechanic along with insta-picking certainly helped me feeling less burned out, i wish all games had this feature

woulda been much worse if I had to search for every single one of them

Yeah, but Xenoblade stopped using that auto-completion mechanic really quick for some weird reason.
 
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