FORWARD FOR KICKS BACK FOR PUNCHES ARHGHGHGHGHHGHG
S Sho Nuff Banned Jan 26, 2006 #2 Wait, what? Is that how counters work now? Sho Nuff doesn't own an X360 ........................yet
M MrAngryFace Banned Jan 26, 2006 #4 Honestly, DoA4 is a lot of fun, and fixing the counters how they did made it as skillfull as Tekken, finally. Lolz.
Honestly, DoA4 is a lot of fun, and fixing the counters how they did made it as skillfull as Tekken, finally. Lolz.
The Faceless Master Member Jan 26, 2006 #5 MrAngryFace said: Honestly, DoA4 is a lot of fun, and fixing the counters how they did made it as skillfull as Tekken, finally. Lolz. Click to expand... how did they fix the counters?
MrAngryFace said: Honestly, DoA4 is a lot of fun, and fixing the counters how they did made it as skillfull as Tekken, finally. Lolz. Click to expand... how did they fix the counters?
B BlackClouds Member Jan 26, 2006 #6 The Faceless Master said: how did they fix the counters? Click to expand... Don't feed the troll!
A Azih Member Jan 26, 2006 #7 Counters for jumping attacks are different from counters for high attacks !!11!!!
A Aruarian Reflection Chauffeur de la gdlk Jan 26, 2006 #8 Azih said: Counters for jumping attacks are different from counters for high attacks !!11!!! Click to expand... What? No.
Azih said: Counters for jumping attacks are different from counters for high attacks !!11!!! Click to expand... What? No.
M My Arms Your Hearse Banned Jan 26, 2006 #9 Yes. High attacks are, usually, 7-free. Jumping attacks are either 4 or 6, depending on whether or not it is a punch or a kick. Low attacks are 3-free and middle attacks, again, are 4 or 6 depending on punch/kick. Some characters have additional counter mechanisms.
Yes. High attacks are, usually, 7-free. Jumping attacks are either 4 or 6, depending on whether or not it is a punch or a kick. Low attacks are 3-free and middle attacks, again, are 4 or 6 depending on punch/kick. Some characters have additional counter mechanisms.