It's on Xbox 360. The PC did get Ikaruga a long time though.Didn't this already get an HD remaster on PC......or was that on Xbox?
I could have sworn I already replayed this.
There are 2 low res modes (one super crisp the other blurry, nothing really great like crt shaders elsewhere tbh), a high res mode (it doesn't only affect the polygonal rendering but the sprites also seem to be redone, maybe AI upscaled?) and a separate mesh or alpha transparency option. Also a classic or modern window ratio, naturally neither fully filling a wide screen, the anime cut scene(s) for some reason only fill the modern ratio and kinda look superimposed if you choose the classic. Also a modern or classic hud option, the modern takes score and things outside the game window.no mesh transparencies .. no buy...
There are 2 low res modes (one super crisp the other blurry, nothing really great like crt shaders elsewhere tbh), a high res mode (it doesn't only affect the polygonal rendering but the sprites also seem to be redone, maybe AI upscaled?) and a separate mesh or alpha transparency option. Also a classic or modern window ratio, naturally neither fully filling a wide screen, the anime cut scene(s) for some reason only fill the modern ratio and kinda look superimposed if you choose the classic. Also a modern or classic hud option, the modern takes score and things outside the game window.
I looked for a third party key for it and there are none on sale.Good game.
That’s too expensive though.
Steam comments had a guy posted optimal settings to recreate originals look. Check those if you want it to look authentic.I tried the HI RES mode. I don't like it. I put it back on LOW RES 1.
I like the pixels.
I don't think Treasure as a dev even exists. Maybe a few people who work with other studios on projects like this as producer but that's about it.Just curios if anybody knows, it says the developer is Live Wire along with Treasure. I am guessing Treasure is named because it's their game. No way they worked/helped with port I assume?
Wondering because I thought Treasure was pretty much dead, and if they did lend a hand here, I would be excited for them to be making games again.
From news in 2022 or so, Treasure was said to be working on a new game - really their first since 2014 or so.Just curios if anybody knows, it says the developer is Live Wire along with Treasure. I am guessing Treasure is named because it's their game. No way they worked/helped with port I assume?
Wondering because I thought Treasure was pretty much dead, and if they did lend a hand here, I would be excited for them to be making games again.
Awesome if this is really happening. I guess that's it is possible the port was at least supervised by members of Treasure after all.From news in 2022 or so, Treasure was said to be working on a new game - really their first since 2014 or so.
"Treasure says it’s working on a ‘highly requested’ game as it celebrates 30 years..."
Treasure says it’s working on a ‘highly requested’ game as it celebrates 30 years | VGC
Treasure is working on a “highly requested” title, it has announced.www.videogameschronicle.com
Please be Alien SoldierFrom news in 2022 or so, Treasure was said to be working on a new game - really their first since 2014 or so.
"Treasure says it’s working on a ‘highly requested’ game as it celebrates 30 years..."
Treasure says it’s working on a ‘highly requested’ game as it celebrates 30 years | VGC
Treasure is working on a “highly requested” title, it has announced.www.videogameschronicle.com
I dont have it yet , but word is that the input lag on the PC version is pretty dire because it forces V-sync on with no way of turning it off in the in-game menu. Of course there are other ways to override video settings on PC...How is the port? Is there a change to graphic settings and resolution compared to the Switch port? I played the Switch port and there was substantial input lag, and I quickly dropped it.