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Does GTA V have to worry about Sleeping Dogs?

Why in the world would you assume that 5 would be a copy of 4? You have that little faith in Rockstar?

After 4, yes. 4 was a complete shift in tone and pretty much everything in the GTA series. Even when it made the jump from top down to 3d, it retained all the things that made the top down games so much fun, but they were all thrown out in favor of a more realistic(?) approach to gameplay and storytelling and they failed miserably. There's no reason to expect them to change tonally again so soon, 5 may have a few things that made previous games fun to play, but the core will be the same as 4.

An additional assumption you're making is that everybody else feels the same way as you......... lol

Geez man, you sound really detached from reality here. And you're also going way out of your way to sound as cynical as possible about this, especially with the 'anything new put in will only be out of desperation'. On what basis are you even making that assumption? You really think Rockstar is that inept of a developer that they have NO idea how to improve on their previous games, cuz I'd say overall, they have a pretty good track record.

Whatever. I'm looking forward to you losing your money. :)

I didn't claim everyone feels the same way, I'm talking exclusively about how and many of my friends feel about the series after 4.

I'm not cynical, I just don't see them going to back to what made the previous games so much fun. They know they can't compete with SR in this department, so they'll stick to the more realistic/serious tone of 4 but chuck in a few bones to quieten those who complained about the lack of stuff to do/fun stuff in 4.
 
After 4, yes. 4 was a complete shift in tone and pretty much everything in the GTA series. Even when it made the jump from top down to 3d, it retained all the things that made the top down games so much fun, but they were all thrown out in favor of a more realistic(?) approach to gameplay and storytelling and they failed miserably. There's no reason to expect them to change tonally again so soon, 5 may have a few things that made previous games fun to play, but the core will be the same as 4.



I didn't claim everyone feels the same way, I'm talking exclusively about how and many of my friends feel about the series after 4.

I'm not cynical, I just don't see them going to back to what made the previous games so much fun. They know they can't compete with SR in this department, so they'll stick to the more realistic/serious tone of 4 but chuck in a few bones to quieten those who complained about the lack of stuff to do/fun stuff in 4.

You again flaming in another GTA thread?
 
The original premise was what GTAIV did, not how favourably it compares to Sleeping Dogs today. It's not a surprise that a game released 4 years after improves on fundamentals.

Yeah, but even 4 years ago those fundamentals were pretty much sorted in other games.
 
Rockstar does what it does. Make really boring games in great worlds.

how long is this shit going to continue? Am I really the only person that really enjoyed GTA IV and the episodes, just as I enjoyed playing through previous GTA games. I seriously feel as though the hate rockstar gets for GTA games from some of the members here is based in the fact that they are so successful and appeal to such a wide audience. So what if the guys who usually stick to Madden and COD are playing it too, these are not boring or inferior games by any stretch of the imagination.
 
I think the overall gunplay in Sleeping Dogs is weak, although I do realize that GTA IV's mechanic wasn't flawless by any means. It was however a big improvement over San Andreas, Vice City, GTA III. I am confident that Rockstar will not have the same damn shooting mechanic in GTA V.

That is what needs to be repeated over and over; there is no doubt they will improve upon GTA IV.

I am chill, just have a thing with being called "son."

Gunplay isn't top notch in Sleeping Dogs, don't get me wrong. The aiming feeling floaty is a big part of that, but it's still clearly better than GTAIV IMO, and the hit reactions are better than most pure shooters out there *cough*Uncharted3*cough*. There's also something to be said for how they use bullet time as its implementation is arguably more immediately effective than in Max Payne 3.

And I meant no disrespect with the "son" thing, really. We just talkin, yo.
 
I never said it was perfect or even good, and I don't get where you think that I did. I said that it was better than Sleeping Dogs which barely even tries anything with the citizens.

You're right, I misread your post. I kind of jumped on it since over the years I've seen people exactly claim that the AI was amazing because they see some random thing happen as they're walking around, even though they don't at all hold up to any kind of scrutiny, but you didn't say that here.
 
At the very least I can't see GTAV taking a step back from RDR, which to me at least, showed Rockstar working out the kinks in the Euphoria stuff and their movement and gunplay. There's still room for improvement from RDR for sure but I don't think GTAV potentially being a better game is dependent on some outside factor coming in. Rockstar themselves seem to be aware enough of where they can tweak the games.
 
GTA is so big that it doesn't have to usually worry about 1 title. However, I think its pretty clear that many up and comers are chipping away at it. They do need to worry about the collected compitition. Which is pretty much the same for any dev.
 
I didn't claim everyone feels the same way
You didn't claim that, specifically in those words, but its still what you're assuming. Possibly reinforced by the fact that you have a few friends who also feel the same way.

I'm not cynical, I just don't see them going to back to what made the previous games so much fun. They know they can't compete with SR in this department, so they'll stick to the more realistic/serious tone of 4 but chuck in a few bones to quieten those who complained about the lack of stuff to do/fun stuff in 4.
You're very much being cynical. There's really no other words to describe it. Rockstar's history of GTA sequels on the same system have shown a massive increase in quality and fun.

Your only real evidence to suggest it'll be the same game is the expansions that YOU say didn't fix any of the issues with GTAIV, although thats pretty much opposite of what everybody else has said about them. Once again, you're taking your own personal opinion and thinking that its universal when its just ridiculously far from the case.

You're entitled to think what you will, but the fact that you're stubbornly fixed on the idea that Rockstar wont improve things that much very much points to you just being cynical about it. So far, we've already seen one of the biggest complaints addressed - more variety in environments. But yea, I'm sure thats just one of the 'bones' that got thrown in out of desperation...
 
I think one of the main features from Sleeping Dogs that I'd like to see Rockstar try and compete with is the snappy UI. In Sleeping Dogs, very little is a chore. Getting in and out of gameplay is quick and easy. It's very user friendly, loads quickly, and has all the options you need.

I'd like to see something similar in GTAV. With recent releases like Max Payne not including stuff like skippable cutscenes, I hope they realise that having decent UI, menus and options is the difference between bliss and frustration. It also makes a game so much more replayable.
 
I think one of the main features from Sleeping Dogs that I'd like to see Rockstar try and compete with is the snappy UI. In Sleeping Dogs, very little is a chore. Getting in and out of gameplay is quick and easy. It's very user friendly, loads quickly, and has all the options you need.

I'd like to see something similar in GTAV. With recent releases like Max Payne not including stuff like skippable cutscenes, I hope they realise that having decent UI, menus and options is the difference between bliss and frustration. It also makes a game so much more replayable.

I could get behind this. Menu lag...is a mysterious beast.
 
Probably not. GTA V is going to be a juggernaut pretty much no matter what. Sleeping Dogs as much as I enjoyed it will probably not even be a blip on the radar around the time GTA V hits.

With that said though I think that unless GTA V actually manages to bring the fun back then Rockstar might have to be worried about Sleeping Dogs 2. Assuming the first one sells enough for a sequel. If it does and United Front Games manages to fix the minor issues Sleeping Dogs had and improve on everything else then watch out Rockstar there is a new champion.
 
I didn't think it was better. They could improve everything under the sun but when they strip away all of the fun missions and mechanics then none of that other stuff matters in the end. They ended up with a sterile and safe game that was prettier than their previous games. A game that was like so many other modern games in that it focused on realism and seriousness over fun.

In other threads people have made the point that it would be next to impossible for Rockstar to put in the content from GTA San Andreas into GTA IV at the start of this gen. They had no experience with the current engine they're using, but now since every game they've released this gen has been on that engine, expect GTA V to be as robust as San Andreas. It'll be like a GTA III to San Andreas jump.

And you saying shit like this
No. The game will sell millions and the media's lips will be firmly attached to Rockstar's penis.

It's really difficult to even respond to what you say without disdain.
 
I think one of the main features from Sleeping Dogs that I'd like to see Rockstar try and compete with is the snappy UI. In Sleeping Dogs, very little is a chore. Getting in and out of gameplay is quick and easy. It's very user friendly, loads quickly, and has all the options you need.

I'd like to see something similar in GTAV. With recent releases like Max Payne not including stuff like skippable cutscenes, I hope they realise that having decent UI, menus and options is the difference between bliss and frustration. It also makes a game so much more replayable.

This is one of the aspects that leads me to say Sleeping Dogs is a better designed game, and something that Rockstar has shown minimal improvements in over the last 4 years. MP3 in particular was unforgivable with its loading, online and off, and how they treated cutscenes. If you have to load the main menu, there's already a problem. Yeah seeing Max in the background fully rendered according to where you are in the story is a nice little touch, but they could've used illustrations instead and shaved time off that startup. The cutscenes being largely unskippable all but killed my time with MP3 as well. You just can't play that game in short bursts.

It was actually also one of the major reasons I enjoyed Saints Row 2 more than GTAIV. Everything was so much quicker and more user friendly. Gameplay, UI, etc.
 
Nope. Grand Theft Auto/GTA is one of the strongest (if not the strongest) brandnames out there when it comes to vidjageymz.

And in my opinion, Rockstar makes more quality games than Square Enix does.
 
I do hope they step up their game BUT i also like having different experiences, so i hope they have some cool new ideas in general, not just stuff from other open world games.
 
what are your thoughts? Has sleeping dogs stepped up the game in any way that rockstar will be 2nd fiddle with GTA V?

GTA will have the budget, and lack of pressure to make the game incredibly rich in scale of everything. It will have more vehicles (particularily flight), more ambient systems, larger world, more missions (probably branching), more mini-games... more everything.

Sleeping dogs is more focused, and did what it could with the budget and time lines that it was given. And it delievered.

For sales, it probably won't be close, as others have said the GTA name is like liquid, and everyone will hear about it and buy it. However, those who heard of and played sleeping dogs may be disappointed in the gameplay experience in GTA5 since it won't be as focused, and likely won't hit the same high levels of individual mechanics that sleeping dogs focused on.

I'm hoping sleeping dogs does well (though I'm biased lol), but so far it seems nice that there is a place for other entries into this genre to be successful.
 
In other threads people have made the point that it would be next to impossible for Rockstar to put in the content from GTA San Andreas into GTA IV at the start of this gen. They had no experience with the current engine they're using, but now since every game they've released this gen has been on that engine, expect GTA V to be as robust as San Andreas. It'll be like a GTA III to San Andreas jump.

And you saying shit like this

It's really difficult to even respond to what you say without disdain.

Can you prove what I said wrong? The media's reaction to GTA 4 is still one of if not the most embarrassing moment for this industry's media. Rockstar games in general tend to produce some of the most ridiculous review moments we've seen.

As for the first part of your post I'd like to hope you're right but I don't know. I think Rockstar's problems with GTA 4 go a lot deeper than just a new engine. They said they couldn't implement planes due to tech issues but they could have added a lot more on the ground than they did. It seems to be a philosophy issue for them, serious and cinematic gaming over gameplay.
 
It's actually pretty funny when a competent open world game comes out and people immediately have to confirm with each other "Guys is this better than GTA IV?!".

It's even funnier because GTA IV came out in 2008. If Sleeping Dogs didn't do anything better than a 4 year game, then Sleeping Dogs would be abysmal.

Can you prove what I said wrong? The media's reaction to GTA 4 is still one of if not the most embarrassing moment for this industry's media. Rockstar games in general tend to produce some of the most ridiculous review moments we've seen.

As for the first part of your post I'd like to hope you're right but I don't know. I think Rockstar's problems with GTA 4 go a lot deeper than just a new engine. They said they couldn't implement planes due to tech issues but they could have added a lot more on the ground than they did. It seems to be a philosophy issue for them, serious and cinematic gaming over gameplay.

I've personally stopped going to or following videogame sites. Treating videogames like celebrities on TMZ is really boring, and that's the mentality that most game sites now follow. Was GTA IV hyped up way too much? Yes. Many reviews were filled with extreme hyperbole. Did the game end up being disappointing to me after reading said reviews? Not really. Media reviews for anything colossal like GTA will always be gushing, you have to find the truth in the overly hyperbole gush nowadays.

Your wording for that point was just really off.
 
It's actually pretty funny when a competent open world game comes out and people immediately have to confirm with each other "Guys is this better than GTA IV?!".

It's even funnier because GTA IV came out in 2008. If Sleeping Dogs didn't do anything better than a 4 year game, then Sleeping Dogs would be abysmal.

Indeed.
 
I'm really enjoying Sleeping Dogs... it's a high-quality GTA clone... but it will be forgotten when GTA V arrives, just like the other ripoffs.
 
Hahah, not a fucking chance. If GTAIV didn't turn people off from the series, nothing will. GTAV will sell megamillions.
 
I'm really enjoying Sleeping Dogs... it's a high-quality GTA clone... but it will be forgotten when GTA V arrives, just like the other ripoffs.

i think it is a little unfair to call other open world games ripoffs. all of them i think are respectfully trying to bring their own flavor to the table.

when i first heard that gta v was in development, i was hoping that it would have an undercover cop as a main character. i am glad sleeping dogs fulfilled that wish.
 
Lol, no.

Does Zelda have to worry about Darksiders II?

With the way the Zelda franchise has been going these days, Zelda should worry about itself.
Further, they're not even on the same consoles.

Sleeping Dogs was better than all the previous GTAs, but let's all remember it's been in development for a while and is a dated title.
But the creativity was impeccable!

I'm sure Sleeping Dogs II will have a better chance to make GTA V worry. If GTA V is anything like GTA IV, Sleeping Dogs will have won automatically.

But as it stands, GTA V has fallen off my radar, and I just couldn't give two fucks about it.

I still have a pre-order, just waiting.
 
Financially it will be a juggernaut. Quality wise it will be a mediocrity. Par for the course for the franchise. When your DLC episodes are better than your retail product your game has serious issues. It also doesn't help that the gaming media completely overrated the title.
 
I'm going to say no. Now I'm a hardcore GTA fan and I can't wait for V however, improvements hopefully will be made. Rockstar is a master at creating immersive, open world cities, and I personally enjoy the storylines. I've always liked the gameplay and combat but compared to more recent games GTA V will hopefully step it up. I haven't played Sleeping Dogs yet so I can't compare but I have played SR3. Now I'm not a huge SR fan but I do appreciate what it does, the combat, the craziness, I was just never a fan of the over-the-top wackiness of the story. But that's just me. My favorite GTA is SA and if they can bring back some features from there plus some new ones I'd be set. GTA always delivers on immersiveness and gameplay for me and if the combat is anything like we saw in Max Payne 3, minus the bullet time, then I'm really excited. GTA IV definitely nailed the driving and car physics. I would like to see improvements to the melee system for sure but I've always been one to just gun everybody down in GTA. Agreed that the GTA brand name itself will just auto sell no matter what happens but Rockstar always delivers on quality. That's my opinion anyway.
 
what these newcomers prove is that sandbox games are meant to be fun, ott, ridiculous. what is the point in having a huge sprawling city in which you can't do anything fun and unrealistic. that's what real life is for.

for me, JC2/saints row 3 are the ones to beat.
 
Financially it will be a juggernaut. Quality wise it will be a mediocrity. Par for the course for the franchise. When your DLC episodes are better than your retail product your game has serious issues. It also doesn't help that the gaming media completely overrated the title.

It's funny how if you assume a game is shit without even seeing gameplay, you'll be crucified and fried like a bird in these parts.

But assuming the worst for a series that has always been polarizing in one way or another is perfectly logical.
 
It's funny how if you assume a game is shit without even seeing gameplay, you'll be crucified and fried like a bird in these parts.

But assuming the worst for a series that has always been polarizing in one way or another is perfectly logical.

Rock Star has zero balls or ambition. They're practically remaking a city from a past game. Why am I supposed to have faith that they'll hit a home run with gameplay when they're not ambitious enough to do something drastically different with the setting? As it was stated earlier, RDR kicked GTA4's ass in every aspect.
 
Fuck no. I love SD, and it is a vastly superior game to GTAIV, but what other game can generate a ridiculous amount of hype with just three screenshots consisting of a jet, a car, and a bike?
 
Rock Star has zero balls or ambition. They're practically remaking a city from a past game. Why am I supposed to have faith that they'll hit a home run with gameplay when they're not ambitious enough to do something drastically different with the setting? As it was stated earlier, RDR kicked GTA4's ass in every aspect.

Red Dead Redemption was basically the Vice City of this gen. They worked and added onto what they can do with the current engine they're using. Being bitter and disappointed about future GTA's because Red Dead Redemption is a better game doesn't make sense, Red Dead Redemption is identical to GTA IV in a lot of areas.

And potentially recreating most of San Andreas is a lack of ambition or balls? I'd say that's the exact opposite.
 
Sleeping Dogs is a lot of fun...maybe the best game I have played this year...but

Many of the problems I had with GTA4 (checkpoint system, bad motorcycle controls, lack of fun like earlier versions) were already fixed in the two DLC missions....I have no doubt that GTA5 will be on of the best looking, playing and overall exciting games this gen of systems...

I would argue that high quality open world games like Sleeping Dogs actually help future sales of GTA5 as it gets people pumped up and enjoying open world games...maybe someone who has never played a GTA game finds Sleeping Dogs a lot of fun, and goes out and buys the next GTA...
 
again, another wonderful post. bannable

Why is the response bannable when the question is absolutely unfounded and sounds like a fanboys cry for attention.

Sleeping Dogs will affect GTA in absolutely no way. None. Sales, reviews, hype, dislike, like ... it has absolutely no bearing on R*'s view for GTA and will do nothing, nothing to alter what GTA V will be or how much it will sell or sway a vast majority of opinion. Whether you like one or hate the other it's a ridiculous question.

So to the question "Does GTA V have to worry about Sleeping Dogs?" I answer with "hahahaha"

Having said that. I'm looking forward to playing Sleeping Dogs and I may enjoy it more than GTA IV (vanilla) but its bearing on the series next iteration is laughable.

It's like asking if Gran Turismo needs to worry about Blur.
 
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