They did that with 4 and we ended up with comedy clubs, internet and TVs. *Snooze*
My god; you are a broken record. You didn't like this stuff, everyone gets it. Some did and some would be pleased to see them back again.
They did that with 4 and we ended up with comedy clubs, internet and TVs. *Snooze*
A good story line and likable characters.As in?
Why in the world would you assume that 5 would be a copy of 4? You have that little faith in Rockstar?
An additional assumption you're making is that everybody else feels the same way as you......... lol
Geez man, you sound really detached from reality here. And you're also going way out of your way to sound as cynical as possible about this, especially with the 'anything new put in will only be out of desperation'. On what basis are you even making that assumption? You really think Rockstar is that inept of a developer that they have NO idea how to improve on their previous games, cuz I'd say overall, they have a pretty good track record.
Whatever. I'm looking forward to you losing your money.![]()
After 4, yes. 4 was a complete shift in tone and pretty much everything in the GTA series. Even when it made the jump from top down to 3d, it retained all the things that made the top down games so much fun, but they were all thrown out in favor of a more realistic(?) approach to gameplay and storytelling and they failed miserably. There's no reason to expect them to change tonally again so soon, 5 may have a few things that made previous games fun to play, but the core will be the same as 4.
I didn't claim everyone feels the same way, I'm talking exclusively about how and many of my friends feel about the series after 4.
I'm not cynical, I just don't see them going to back to what made the previous games so much fun. They know they can't compete with SR in this department, so they'll stick to the more realistic/serious tone of 4 but chuck in a few bones to quieten those who complained about the lack of stuff to do/fun stuff in 4.
The original premise was what GTAIV did, not how favourably it compares to Sleeping Dogs today. It's not a surprise that a game released 4 years after improves on fundamentals.
Rockstar does what it does. Make really boring games in great worlds.
I feel that the only way Rockstar can save the GTA franchise in the face of growing competition is by ensuring that the graphics are bleeding, cutting edge.
More emphasis on graphics, Rockstar.
I think the overall gunplay in Sleeping Dogs is weak, although I do realize that GTA IV's mechanic wasn't flawless by any means. It was however a big improvement over San Andreas, Vice City, GTA III. I am confident that Rockstar will not have the same damn shooting mechanic in GTA V.
That is what needs to be repeated over and over; there is no doubt they will improve upon GTA IV.
I am chill, just have a thing with being called "son."
Yeah, but even 4 years ago those fundamentals were pretty much sorted in other games.
I never said it was perfect or even good, and I don't get where you think that I did. I said that it was better than Sleeping Dogs which barely even tries anything with the citizens.
Does GTA V have to worry about Sleeping Dogs?
My god; you are a broken record. You didn't like this stuff, everyone gets it. Some did and some would be pleased to see them back again.
GTA threads get so contentious.
You didn't claim that, specifically in those words, but its still what you're assuming. Possibly reinforced by the fact that you have a few friends who also feel the same way.I didn't claim everyone feels the same way
You're very much being cynical. There's really no other words to describe it. Rockstar's history of GTA sequels on the same system have shown a massive increase in quality and fun.I'm not cynical, I just don't see them going to back to what made the previous games so much fun. They know they can't compete with SR in this department, so they'll stick to the more realistic/serious tone of 4 but chuck in a few bones to quieten those who complained about the lack of stuff to do/fun stuff in 4.
Hahaha.
Umm......My god; you are a broken record.
I think one of the main features from Sleeping Dogs that I'd like to see Rockstar try and compete with is the snappy UI. In Sleeping Dogs, very little is a chore. Getting in and out of gameplay is quick and easy. It's very user friendly, loads quickly, and has all the options you need.
I'd like to see something similar in GTAV. With recent releases like Max Payne not including stuff like skippable cutscenes, I hope they realise that having decent UI, menus and options is the difference between bliss and frustration. It also makes a game so much more replayable.
I didn't think it was better. They could improve everything under the sun but when they strip away all of the fun missions and mechanics then none of that other stuff matters in the end. They ended up with a sterile and safe game that was prettier than their previous games. A game that was like so many other modern games in that it focused on realism and seriousness over fun.
No. The game will sell millions and the media's lips will be firmly attached to Rockstar's penis.
I think one of the main features from Sleeping Dogs that I'd like to see Rockstar try and compete with is the snappy UI. In Sleeping Dogs, very little is a chore. Getting in and out of gameplay is quick and easy. It's very user friendly, loads quickly, and has all the options you need.
I'd like to see something similar in GTAV. With recent releases like Max Payne not including stuff like skippable cutscenes, I hope they realise that having decent UI, menus and options is the difference between bliss and frustration. It also makes a game so much more replayable.
what are your thoughts? Has sleeping dogs stepped up the game in any way that rockstar will be 2nd fiddle with GTA V?
In other threads people have made the point that it would be next to impossible for Rockstar to put in the content from GTA San Andreas into GTA IV at the start of this gen. They had no experience with the current engine they're using, but now since every game they've released this gen has been on that engine, expect GTA V to be as robust as San Andreas. It'll be like a GTA III to San Andreas jump.
And you saying shit like this
It's really difficult to even respond to what you say without disdain.
Can you prove what I said wrong? The media's reaction to GTA 4 is still one of if not the most embarrassing moment for this industry's media. Rockstar games in general tend to produce some of the most ridiculous review moments we've seen.
As for the first part of your post I'd like to hope you're right but I don't know. I think Rockstar's problems with GTA 4 go a lot deeper than just a new engine. They said they couldn't implement planes due to tech issues but they could have added a lot more on the ground than they did. It seems to be a philosophy issue for them, serious and cinematic gaming over gameplay.
It's actually pretty funny when a competent open world game comes out and people immediately have to confirm with each other "Guys is this better than GTA IV?!".
It's even funnier because GTA IV came out in 2008. If Sleeping Dogs didn't do anything better than a 4 year game, then Sleeping Dogs would be abysmal.
I'm really enjoying Sleeping Dogs... it's a high-quality GTA clone... but it will be forgotten when GTA V arrives, just like the other ripoffs.
Lol, no.
Does Zelda have to worry about Darksiders II?
Financially it will be a juggernaut. Quality wise it will be a mediocrity. Par for the course for the franchise. When your DLC episodes are better than your retail product your game has serious issues. It also doesn't help that the gaming media completely overrated the title.
It's funny how if you assume a game is shit without even seeing gameplay, you'll be crucified and fried like a bird in these parts.
But assuming the worst for a series that has always been polarizing in one way or another is perfectly logical.
Rock Star has zero balls or ambition. They're practically remaking a city from a past game. Why am I supposed to have faith that they'll hit a home run with gameplay when they're not ambitious enough to do something drastically different with the setting? As it was stated earlier, RDR kicked GTA4's ass in every aspect.
again, another wonderful post. bannable
Watch_Dogs seems far more dangerous to GTA than anything else thats out now or on the horizon.
Yup. Putting out high quality DLC that improves on aspects of the original game means you're doing a terrible job.When your DLC episodes are better than your retail product your game has serious issues.