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Does too much fanservice in games bother you?

Fanservice in itself doesn't bother me. At worst it will make me roll my eyes. A lot of games use it as a crutch to get a certain market of gamers and I don't hold them against that. Personally, I rarely, if ever play those games because they are mostly subpar.

It just really sucks when a long establish series goes down that route when it was generally never that much a focus in the first place. Like Street Fighter with its more cheesecake designs of characters like R. Mika, C. Viper, and Laura, the excessive breast jiggling, and the male gazey camera shots. That stuff was never in the games before and its upsetting that Capcom is going down that rabbit hole when the series stood fine on its own as the premier fighting game series. It devalues the experience of a potentially good game. Don't even get me started on Fire Emblem Awakening tho.
 

L.O.R.D

Member
if the about fan Service ( senran kagura) then i don't care
if the game does does not relate to the fan service by any mean,for example if make Zelda were bikini or skimpy clothes inside a castle for no reason, then it's annoying


I really like SK games, not just for fan service, but for fast action gameplay and secret ninja art scenes
You can turn off the clothes ripping any time
 

Vlaphor

Member
It just really sucks when a long establish series goes down that route when it was generally never that much a focus in the first place. Like Street Fighter with its more cheesecake designs of characters like R. Mika, C. Viper, and Laura, the excessive breast jiggling, and the male gazey camera shots. That stuff was never in the games before and its upsetting that Capcom is going down that rabbit hole when the series stood fine on its own as the premier fighting game series. It devalues the experience of a potentially good game. Don't even get me started on Fire Emblem Awakening tho.

It always felt like Street Fighter was heading in that direction, just slowly. Chun Li's thrusting out her ass to do her kikouken, Cammy's g-string poses, Rose and R Mika from the Alpha series, Elena from SF III, and C. Viper from SF IV. This is nothing new for Capcom, they're just going the extra mile for SF V
 

Haganeren

Member
I don't know, I never really felt that way when I encounter fanservice in games. Most games I play are really good, so I don't feel like the I have to be talked down to want to play the game. For me it's more like "Here's a good game to play, and a little more to enjoy."

Well, if i was seeing a good pornographic movie, that "little more to enjoy" would be blessed... But i am playing a video game, something i hope to be a little more subtle, if they treat sexuality with the subtely of a bulldozer i will most likely don't like that. For me it completely take me out of the experience and remind me the game is a "product" addressed to me as a demographic part of the society.

.... And I hate when that happen. You could say that giant robot (an other example) is something which please boys more often so i would feel insulted when i see one but not really as giant robot are very "neutral" by nature and they only "happen to be more popular with men"... Sexuality isn't like that... Well, i am under this impression at least...
 

sn00zer

Member
This makes Idol culture gross enough on its own, and not because of the outfits but rather the attitude towards the entertainers themselves. It's the incredibly creepy "ownership" some fans seem to think they have over people they don't even know that is poisonous. A pop star shaving her head in "shame" for having a boyfriend is disgusting. The message it sends is that apparently it's totally fine for these girls to display their sexuality to satiate the desires of their fanbase, utilizing it purely for others' own entertainment. But embracing it for themselves? That's a no-no.

You say that you think about the girls in your old class and not wanting to stamp on their dream... I'd say it's a pretty fucked up dream when you consider the greater context. Yes, they should be able to wear whatever they want, do what they want, etc. But that's not what they're allowed to do. Instead their sexual identity is apparently owned by their fans.


Bringing this back around to videogames, I see the same problem. I don't take issue with a character like Bayonetta - a character that's unapologetically boisterous about her sexuality. In fact I find her wholly entertaining. Obviously, Bayonetta isn't real - she doesn't make her own choices. She's the result of multiple creative people all piecing together the performance we see in-game. But atleast the way she's presented visually lines up with her personality. The same would go for a character like Eva in MGS3 - an obvious throwback the Bond-girl archetypes of the 007 series, all the while, she manipulates Snake into getting close to her.

The stuff I do take issue with is when the fan-service comes out of nowhere. It's irrelevant to the character, the tone, the story... The creepy sexualization of characters that conflicts with the characters themselves. Why in Lost Planet, on a hellish ice world, does the only female character have her jacket zipped down to expose her cleavage? Why is the shy young girl given an enormous chest and a short skirt? Why is Miranda's ass CONSTANTLY put in the foreground of a shot? Or a character in an RPG wearing a bikini while those around her wear suits of armor? Hell, Tales of Vesperia (while being a game I love) introduces June in a full suit of plate armor, only for her to discard it for little more coverage than a bikini. They even have a line of dialogue about it, claiming it's "for movement" which the plate armor didn't allow for... Hell, even if she'd just said "it's so I can move more, and besides, I think I look damn good in it," I'd be less put-off by how lame and obvious it was.

Don't even get me fucking started on Quiet in MGSV. Kojima had the fucking gall to try and claim that the reasoning for Quiet's design was totally noble and narratively justified. Instead, the camera creepily lingers and pans around on her chest and ass as she holds consistently suggestive poses. Her outfit, while supposedly being justified by the narrative, instead wholly contradicts it based on the logic for previous characters who suffer the same "affliction" she does. Even in scenes of violence or torture, Quiet having a bag over her head doesn't stop the camera from being sure to have her exposed cleavage prominently displayed in the frame.

Hell, even the Ghost in the Shell series, Motoko is a tough, calculating leader, though she doesn't ever play herself as flirty or hypersexual or anything... while also wearing no pants. And even when she does, even in the middle of a tense action scene where everything is super serious, the still shove in a gratuitous close up of her ass. It's ridiculous and takes you out of the whole thing.

Resident Evil Revelations 2's dumb alternate costumes... Or how the latest Fatal Frame had a bikini costume which totally makes sense in the context of the story, displaying the uncomfortable and tragic exploitation of one character, only to later go "HEY, NOW YOU CAN PLAY IN HER BIKINI! OH AND DON'T WORRY, EVEN THOUGH IT DOESN'T APPEAR IN THE STORY, HERE'S SOME LINGERIE FOR YOUR OTHER CHARACTER. BECAUSE REASONS!" Yeahhhh fuck that shit.

This is a great post that was buried a few pages back. Whole heartedly cosigned.
 

The Victorian

Neo Member
I might roll my eyes when I see cheesecake-y female characters in games, but I don't think there's anything immoral about it, and I'm certainly not going to look down on anyone who enjoys that sort of thing.

That said, I do object to characters being turned into fanservice when they weren't originally depicted in that manner. Such as this figurine.
 

Vlaphor

Member
That said, I do object to characters being turned into fanservice when they weren't originally depicted in that manner. Such as this figurine.

I don't think of this as turning a character into fanservice, when Liara's entire species was pretty much a fanservicey species. I see it as more of an anime-styled interpretation.

Also, I've been trying to get this figure for awhile, but it's kind of rare and expensive.
 

Trojita

Rapid Response Threadmaker
It's sad to me because there are a ton of great Indies on the platform but they get mostly ignored for the pervy niche Japanese junk.

Omega-Labyrinth-JP-Box-Art_09-29-15-280x356.jpg


Omega-Labyrinth_10-15-15_008.jpg


This kind of shit is pointless....

I was looking at Play Asia and this game came up so I looked at the product. The placement of the omega sign is amazing. Without reading the games description I watched the video and holy shot I was not prepared. Woooooooooooow.

Too bad Natsuiro High School isn't coming out over here. Besides the Pervy stuff the game looked fun. Has Xseed said anything about bringing this game over here?

What decides when a game will get a "Asia" English translation?
 

Battlechili

Banned
It's sad to me because there are a ton of great Indies on the platform but they get mostly ignored for the pervy niche Japanese junk.

Omega-Labyrinth-JP-Box-Art_09-29-15-280x356.jpg


Omega-Labyrinth_10-15-15_008.jpg


This kind of shit is pointless....
Some of those games wind up both really pervy and have high quality gameplay both though. Like, a lot of Vita games are fanservice games, ,but beneath the fanservice for some of them is actually really deep gameplay. Like for instance, Moe Chronicle is also basically an Etrian Odyssey game, and what you posted looks kinda like a simplified Mystery Dungeon game.
 

WolvenOne

Member
Depends on the kind, and the amount. Little easter eggs and shout outs don't really bother me unless they get so excessive that they start to become distracting. The sexual titulation style of fanservive doesn't immediately bother me, but if I feel it's gone past the point of good taste then it starts bothering me really quickly.
 

A.E Suggs

Member
I'm not sure what you're responding to. Anyways, Japan is a conservative society.

I don't really think this is a fair comparison. Sure, you can find stuff like the example from the tales series more blatantly pandering towards that persuasion, but Platy is right. It's not like there's fanservice in equal amounts, nor is it a situation where fanservice depicting sexualized men is nearly unavoidable, the same way it is with sexualized women. But I don't have my heart in this debate, because I don't personally feel that the answer is more sexualized depictions of men.

Well if the game is sexualized to begin with I don't think its a problem to have more sexualized man. People just seem to have a problem with sexualization to begin with for some reason. I don't care about sexy costumes, I don't care about fan-service when its cringe worthy in scenes where it doesn't belong. I don't know why the fan-service has to be equal and I don't know how that would even be possible.
 

SolVanderlyn

Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
Shannyboi said:
This makes Idol culture gross enough on its own, and not because of the outfits but rather the attitude towards the entertainers themselves. It's the incredibly creepy "ownership" some fans seem to think they have over people they don't even know that is poisonous. A pop star shaving her head in "shame" for having a boyfriend is disgusting. The message it sends is that apparently it's totally fine for these girls to display their sexuality to satiate the desires of their fanbase, utilizing it purely for others' own entertainment. But embracing it for themselves? That's a no-no.

You say that you think about the girls in your old class and not wanting to stamp on their dream... I'd say it's a pretty fucked up dream when you consider the greater context. Yes, they should be able to wear whatever they want, do what they want, etc. But that's not what they're allowed to do. Instead their sexual identity is apparently owned by their fans.


Bringing this back around to videogames, I see the same problem. I don't take issue with a character like Bayonetta - a character that's unapologetically boisterous about her sexuality. In fact I find her wholly entertaining. Obviously, Bayonetta isn't real - she doesn't make her own choices. She's the result of multiple creative people all piecing together the performance we see in-game. But atleast the way she's presented visually lines up with her personality. The same would go for a character like Eva in MGS3 - an obvious throwback the Bond-girl archetypes of the 007 series, all the while, she manipulates Snake into getting close to her.

The stuff I do take issue with is when the fan-service comes out of nowhere. It's irrelevant to the character, the tone, the story... The creepy sexualization of characters that conflicts with the characters themselves. Why in Lost Planet, on a hellish ice world, does the only female character have her jacket zipped down to expose her cleavage? Why is the shy young girl given an enormous chest and a short skirt? Why is Miranda's ass CONSTANTLY put in the foreground of a shot? Or a character in an RPG wearing a bikini while those around her wear suits of armor? Hell, Tales of Vesperia (while being a game I love) introduces June in a full suit of plate armor, only for her to discard it for little more coverage than a bikini. They even have a line of dialogue about it, claiming it's "for movement" which the plate armor didn't allow for... Hell, even if she'd just said "it's so I can move more, and besides, I think I look damn good in it," I'd be less put-off by how lame and obvious it was.

Don't even get me fucking started on Quiet in MGSV. Kojima had the fucking gall to try and claim that the reasoning for Quiet's design was totally noble and narratively justified. Instead, the camera creepily lingers and pans around on her chest and ass as she holds consistently suggestive poses. Her outfit, while supposedly being justified by the narrative, instead wholly contradicts it based on the logic for previous characters who suffer the same "affliction" she does. Even in scenes of violence or torture, Quiet having a bag over her head doesn't stop the camera from being sure to have her exposed cleavage prominently displayed in the frame.

Hell, even the Ghost in the Shell series, Motoko is a tough, calculating leader, though she doesn't ever play herself as flirty or hypersexual or anything... while also wearing no pants. And even when she does, even in the middle of a tense action scene where everything is super serious, the still shove in a gratuitous close up of her ass. It's ridiculous and takes you out of the whole thing.

Resident Evil Revelations 2's dumb alternate costumes... Or how the latest Fatal Frame had a bikini costume which totally makes sense in the context of the story, displaying the uncomfortable and tragic exploitation of one character, only to later go "HEY, NOW YOU CAN PLAY IN HER BIKINI! OH AND DON'T WORRY, EVEN THOUGH IT DOESN'T APPEAR IN THE STORY, HERE'S SOME LINGERIE FOR YOUR OTHER CHARACTER. BECAUSE REASONS!" Yeahhhh fuck that shit.
This is a great post that was buried a few pages back. Whole heartedly cosigned.
Also cosigned. Well spoken and conveys the issues with fanservice well.
 
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