SFA really shines in motion though, thanks to the buttery smooth framerate.Diablohead said:Star Fox Adventures, seeing the images now it's really aged, I had some good memories with that game when it was new such as it looking amazing and well, I had fun with it at least.
The fur shading looks rather simple now but that shit was awesome :lol
Zomba13 said:Decided to test out FFCC The Crystal Bearers on Dolphin.
[XMG]http://i906.photobucket.com/albums/ac270/zomba13/ffcc1.png[/IMG]
[XMG]http://i906.photobucket.com/albums/ac270/zomba13/ffcc2.png[/IMG]
[XMG]http://i906.photobucket.com/albums/ac270/zomba13/ffcc3.png[/IMG]
[XMG]http://i906.photobucket.com/albums/ac270/zomba13/ffcc4.png[/IMG]
[XMG]http://i906.photobucket.com/albums/ac270/zomba13/ffcc6.png[/IMG]
It runs alright but in some of the cutscenes the sound slips out of sync.
Shitty. SE blew the budget on everything but the actual gameplay.JADS said:That looks pretty impressive, how is the game itself?
Stallion Free said:Looks like fur shading is functional if you ask me:
http://www.abload.de/img/dolphin2010-08-0713-49w4tu.jpg
fizzelopeguss said:How many of these wii games are actually decently playable.
It should be noted that many people consider games with borked audio playable. I do not. There's supposedly a new revision of the audio plugin of Dolphin coming that is going to fix many audio issues.jediyoshi said:I'm not sure where this misconception's coming from. It's more a matter of which games aren't playable whatsoever which is part of the reason why Eternal Darkness and Rogue Squadron come up a lot. All first party games I can think of work at full speed and only dip because they're either at 1080 or have AA options on.
Jangaroo said:Shitty. SE blew the budget on everything but the actual gameplay.JADS said:That looks pretty impressive, how is the game itself?
Sectus said:Can anyone recommend a video record program which can record from Dolphin in a lossless format? I tried fraps, but that is actually a lossy format. Any other programs I can try?
Well, I'm doing some fancy schmancy stuff which requires completely lossless video. I tried with fraps and that doesn't work.jediyoshi said:Fraps is the best software solution you'll get. Unless you're doing something beyond uploading the footage to a streaming video service, true lossless is overkill. I take screencaps from video captures pretty often and they're indistinguishable from regular screenshots down to the detail in the smaller text.
Sectus said:Well, I'm doing some fancy schmancy stuff which requires completely lossless video. I tried with fraps and that doesn't work.
I've only ever used fraps for recording stuff from PC so I imagine there must be some alternatives. I'd try xfire, but that only works with specific games, and no emulators.
Oh. My. God. At last I might be able to play it. And I just bought two saturn pads.JADS said:Multiplayer Four Swords without four GBA's is possible since 6059. You do need a GBA Bios though, so dig up that old flashcard and start dumping.
Get a capture card then.Sectus said:Well, I'm doing some fancy schmancy stuff which requires completely lossless video. I tried with fraps and that doesn't work.
I've only ever used fraps for recording stuff from PC so I imagine there must be some alternatives. I'd try xfire, but that only works with specific games, and no emulators.
People really need to stop thinking this because it will never happen. There is no way that they are going to emulate games on Wii 2 or whatever at 1080p with 4x super sampling.LiK said:wow lookin at the screens makes me wish for a Wii HD that will do the same thing as Dolphin. *crosses fingers*
ne1 said:Oh. My. God. At last I might be able to play it. And I just bought two saturn pads.
I used to have a lovely golden Zelda GBA, but my brother lost it some year ago. Would it be possible to dump the bios from a DS? I'm thinking that the DS might contain a GBA bios with its GBA mode and all? If so I'm finally biting the bullet and ordering Four Swords instantly!
Given that N64 games emulated on the Virtual Console and the Zelda bonus disc for GC run at 4x their original resolution, there's no reason to think Nintendo won't offer similar improvements emulating the Wii/GC with their next system unless you think it won't be powerful enough to emulatie them. Which I doubt will be the case since the GC hardware will be 12 years old by the time Wii 2 comes out and hardware capable of emulating it will be dirt cheap by that point.Stallion Free said:Get a capture card then.
People really need to stop thinking this because it will never happen. There is no way that they are going to emulate games on Wii 2 or whatever at 1080p with 4x super sampling.
Surely there has to be some software which can record lossless? Capture card would be an expensive and complex solution.Stallion Free said:Get a capture card then.
Yes, 4x the original resolution. Many of the screencaps in this thread on the other hand are sampled from 27 times the original resolution. (No this is not a typo)nincompoop said:Given that N64 games emulated on the Virtual Console and the Zelda bonus disc for GC run at 4x their original resolution, there's no reason to think Nintendo won't offer similar improvements emulating the Wii/GC with their next system unless you think it won't be powerful enough to emulatie them.
Even with a capture card it's hard enough to record uncompressed HD. For just 720p that would be 160 MB per second of footage.Sectus said:Surely there has to be some software which can record lossless? Capture card would be an expensive and complex solution.
Let's assume all these games run at 480p. 1080p is 4x the size and then super sampling is that is 16x that size (it renders the image at a higher resolution and then downsamples). Trust me, Nintendo isn't going to match that and it's highly unlikely that they will hack widescreen into GC games.nincompoop said:Given that N64 games emulated on the Virtual Console and the Zelda bonus disc for GC run at 4x their original resolution, there's no reason to think Nintendo won't offer similar improvements emulating the Wii/GC with their next system unless you think it won't be powerful enough to emulatie them. Which I doubt will be the case since the GC hardware will be 12 years old by the time Wii 2 comes out and hardware capable of emulating it will be dirt cheap by that point.
Actually, it's close to 7 times, that's why it comes out as a factor of 27 with 4xSSAA.Stallion Free said:Let's assume all these games run at 480p. 1080p is 4x the size
I was just making crude 480p boxes that fit in 1080p in my head :lolDurante said:Actually, it's close to 7 times, that's why it comes out as a factor of 27 with 4xSSAA.
Surely there are AA techniques they can use that are more efficient than literally rendering the entire scene over again? Either way, even if they don't use AA at all the games would still get a huge boost from being rendered at 1080p, which it seems reasonable to assume Nintendo will do given the precedent set by their N64 emulator.Durante said:Actually, it's close to 7 times, that's why it comes out as a factor of 27 with 4xSSAA.
You're calling me stupid when you think Sony's not upres-ing PS1 games on PS3 has anything to do with Nintendo :lolStallion Free said:I was just making crude 480p boxes that fit in 1080p in my head :lol
Dude looks pretty stupid anyways. I mean N64 had 387 official releases according to Wiki and there are what, 15 on Virtual Console? Oh wow, Nintendo totally removes the need for emulation.
Of course there are, but they don't look as good.nincompoop said:Surely there are AA techniques they can use that are more efficient than literally rendering the entire scene over again?
If they just render to 1080p, then that wouldn't be "doing the same thing as Dolphin."nincompoop said:Surely there are AA techniques they can use that are more efficient than literally rendering the entire scene over again? Either way, even if they don't use AA at all the games would still get a huge boost from being rendered at 1080p, which it seems reasonable to assume Nintendo will do given the precedent set by their N64 emulator.
You're calling me stupid when you think Sony's not upres-ing PS1 games on PS3 has anything to do with Nintendo :lol
Now you're just splitting hairs here. It's not like super sampling makes THAT big of a difference over MSAA, especially at 1080p.Stallion Free said:If they just render to 1080p, then that wouldn't be "doing the same thing as Dolphin."
And I was making a point that just because the hardware can handle a game in backwards compatibility at a much higher resolution doesn't mean that a company will put in the effort to make it happen. You still haven't addressed the issue of Nintendo doing less than 5% of it's back catalog on Virtual Console.
:lol I guess Nintendo's 19 select are all that anyone could ever want. Also, have fun rebuying all your GC games when they are download only on Wii 2, just like N64 games. Let us know how great playing in 4:3 is.nincompoop said:Almost all of Nintendo's first party N64 stuff is on VC, and first party titles are the main draw for the Wii emulator for most people. I'm sure you're heartbroken that you can't play Quest 64 or Winback on the VC but that isn't really relevant to most of us.
nincompoop said:SFA really shines in motion though, thanks to the buttery smooth framerate.
Any chance anyone could capture some HD footage of SFA running at 60fps? Of course you'd have to upload it to rapidshare or something, since the flash video sites like youtube can't play 60 fps videos.
Isn't that a N64 game?Medalion said:Did we ever get any good Jet Force Gemini Dolphin attempts in here?
Medalion said:Did we ever get any good Jet Force Gemini Dolphin attempts in here?
I got a raid which should be completely fine (well, it IS fine since I record 720p uncompressed from PS3 and 360 with it). But well, shouldn't there also exist intermediate codecs which alow for lossless with a small amount of compression? I thought for a long time that's how fraps worked.Durante said:Even with a capture card it's hard enough to record uncompressed HD. For just 720p that would be 160 MB per second of footage.
Holy fuck that looks nice, thanks! Too bad about the glitchy audio though.JADS said:I had to drop to 720P and it was still dropping frames while recording under FRAPS (30 FPS game work fine even in 1080P, 60FPS is no go for me) :lol but here you go http://www.megaupload.com/?d=EZE3OWWG.
Sectus said:I got a raid which should be completely fine (well, it IS fine since I record 720p uncompressed from PS3 and 360 with it). But well, shouldn't there also exist intermediate codecs which alow for lossless with a small amount of compression? I thought for a long time that's how fraps worked.
So no one here knows of other capture software besides fraps to use on PC?
Yeah, I'm using the latest version. I've got no issues capturing, I just need it lossless.JADS said:FRAPS should work fine under Dolphin, the SFA movie I posted is captured using FRAPS. Are you on the last FRAPS release?
My bad, I dunno why I thought it was a gamecube game.GaussTek said:mmm, not sure if serious...
Sectus said:Yeah, I'm using the latest version. I've got no issues capturing, I just need it lossless.
SketchTheArtist said:Did somebody try to sent this info with attached screenshots to Nintendo? With the next system, they could be doing this with their old Gamecube and Wii games, right?......Right?
Oh d'oh! I have missed the latest version. I'll see if the lossless capture works for me.JADS said:There is an option for lossless RGB capturing, isn't that enough? Where do you need lossless captures for anyways?
jediyoshi said:I'm not sure where this misconception's coming from. It's more a matter of which games aren't playable whatsoever which is part of the reason why Eternal Darkness and Rogue Squadron come up a lot. All first party games I can think of work at full speed and only dip because they're either at 1080 or have AA options on.
JADS said:http://www.nintendo.com/corp/legal.jsp -> Read trough that then decide for yourself![]()
About the same.Straightballin said:Guys, what are the specs needed to get games to run decently? Do you need better or worse specs then the PS2 emulator?
nincompoop said:You're calling me stupid when you think Sony's not upres-ing PS1 games on PS3 has anything to do with Nintendo :lol