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Doom-18.546GB patch, did they put anything on the disc?

I just realized all this shit means MSFT's original DRM plans are still basically in place (for both consoles). If there are any games that are literally unplayable without a day one patch, all those game discs become coasters the second the servers shut down. Imagine shopping for old Xbone games but having to make sure you can find an old system that has the right patches installed.
 
I just realized all this shit means MSFT's original DRM plans are still basically in place (for both consoles). If there are any games that are literally unplayable without a day one patch, all those game discs become coasters the second the servers shut down. Imagine shopping for old Xbone games but having to make sure you can find an old system that has the right patches installed.

But that's generally not the case outside of games that have huge performance problems, and those are generally rare.

Infact, games like Just cause 3 are worse with the patches, so your kinda saved without them. DOOM is fully playable without the patches and the patches are apparently only for additional content.
 
Part of it is that developers for the most part are just shipping DLC as part of title updates. This is actually a good thing, since it

1) Let's them do the thing they are doing with Doom where if the host in the party owns the DLC, everyone can play it (can't do that if the other people don't have the DLC)

2) Even when DLC is free, people don't download it, leading to a catch 22 where it can't be in anything because people won't go grab it.

3) allows engine upgrades and updates to come with that DLC, you're not stuck plugging it into the base shipping disc anymore.
 
You know what's scary?

Some people live in the country. With crappy internet. And these games WILL NOT let you play them without updates.....

So.....you end up not being able to play the game at all.

200 kbps dl and a 10 GB mandatory download = unplayable game.

Not just the country, I live in a big metro area and my DSL line is 320kb/s. That pretty much excludes me from digital titles other than small indie games. A 20GB game takes me almost a full day with a saturated connection to download. The Federal govt needs to do a lot more to fund fiber-based infrastructure across the U.S. as well as encouraging competition.
 
Guys?

DOOM16 doesn't have megatextures. Pretty sure Tiago Sousa said they burnt the whole megatexture system to the ground for Id Tech 6 in favor of improved performance, full dynamic lighting, and other effects that weren't possible because of the sacrifices Id Tech 5 made to satisfy John "Id Tech 6 will be real-time ray-traced voxel-based" Carmack's lunatic pursuit of technological gimmicks like Megatextures.

based on filesize alone, i am sure they're using some form of megatexture system. doom's a short-ish FPS with an average amount of sound files, no/tiny amount of pre-rendered video... kinda leaves only megatextures to explain the 50gb base game size.
 
If they cant fit the game on the disc then they should make bigger fucking disc sizes.

They can't. The launch consoles doesn't support UHD. The Slim does, but unfortunately everything has to work on the launch consoles, so that won't happen.
 
This is going to make the game difficult for me to play in the future. Expecially with the horrendous frame tearing when unpatched on PS4.
 
I just realized all this shit means MSFT's original DRM plans are still basically in place (for both consoles). If there are any games that are literally unplayable without a day one patch, all those game discs become coasters the second the servers shut down. Imagine shopping for old Xbone games but having to make sure you can find an old system that has the right patches installed.

It's funny. When Microsoft removed the DRM, they told us that after the first Xbox One firmware update, we never would have to check in online again.

Likewise Sony told us on the E3 stage that disc based games won't require you to check in online to play, or have any type of authentication.
 
Say what you will about Nintendo systems, but man do games on it have small sizes. I never need to worry about shit like this.
 
Did they put anything on the disc? Yes, one of the best games of the year/gen/ever.

Tip: Photomode only works when re-playing a stage via stage select option.
 
If they cant fit the game on the disc then they should make bigger fucking disc sizes.

It has nothing to do with the size of the disc. It has to do with the speed of the disc drive.

Modern games can't be streamed directly off of the discs because of this. It's why you notice that every game gets installed to the hard drive.
 
Are there any games that won't work without a download. Taking about single player onky of course

I could understand a patch to replace poor textures cause of size issues..

But is it even allowed to sell a game on disc and can't play it offline?

Shouldn't be if so

Are discs getting a a one increase soon?
1tb hdds really should be standard. It's way behind when two games take up more than 2/5 of your space
 
Are there any games that won't work without a download. Taking about single player onky of course

I could u destiny a patch to replace poor textures cause of size issues..

But is it even allowed to sell a game in disc and can't play it offline?

Shouldn't be if so

No, everything works fine without these downloads. I`m working on a ship, and I`ve done my research. If the game is too big, you pretty much only have to download the online portion of the game. I just hope they can keep this up until UHD games becomes a valid option.
 
Well.. At some point UHD (500 GB) have to be the main thing, but when?

UHD Blu Ray players are out now, and the discs support 33GB layers for 66GB dual layer and 99GB triple layer discs. Batman v Superman was the first commercial triple layer UHD movie release AFAIK. The disc tech is basically just Blu Ray BDXL which already existed. The Slimbone will support UHD Blu Ray movie discs, but I really doubt they'll split the userbase with physical BDXL game releases that can't be installed on the original xbone.

[edit] Idk where you're getting 500GB from. That's capacity is not possible or planned for any near term mass market optical media. And would that even be desirable? Don't you have to install the game no matter what? That would give you 2-4 games installed depending on your HDD
 
UHD Blu Ray players are out now, and the discs support 33GB layers for 66GB dual layer and 99GB triple layer discs. Batman v Superman was the first commercial triple layer UHD movie release AFAIK. The disc tech is basically just Blu Ray BDXL which already existed. The Slimbone will support UHD Blu Ray movie discs, but I really doubt they'll split the userbase with physical BDXL game releases that can't be installed on the original xbone.

I know. That`s why multiple disc support has to become a thing.
 
UHD Blu Ray players are out now, and the discs support 33GB layers for 66GB dual layer and 99GB triple layer discs. Batman v Superman was the first commercial triple layer UHD movie release AFAIK. The disc tech is basically just Blu Ray BDXL which already existed. The Slimbone will support UHD Blu Ray movie discs, but I really doubt they'll split the userbase with physical BDXL game releases that can't be installed on the original xbone.
Even that isn't enough.

I would assume complete editions would be on two discs


Not that this is surprising. Resolution has come along and killed the space they use to save on last gen.

4k video on games will just push this way harder. Time for that 200gb disc and options as what to install. Devs may need to include options to install some cut scenes

But we for sure need options to always install

Single
Multi
And extra contents all individually, we can play what we want and delete what we are done with easily. It needs to be standard and implemented into the os. Devs create a menu or art in how they want it to be shown. Do it ms. We need it
 
Even that isn't enough.

I would assume complete editions would be on two discs


Not that this is surprising. Resolution has come along and killed the space they use to save on last gen.

4k video on games will just push this way harder. Time for that 200gb disc and options as what to install. Devs may need to include options to install some cut scenes

But we for sure need options to always install

Single
Multi
And extra contents all individually, we can play what we want and delete what we are done with easily. It needs to be standard and implemented into the os. Devs create a menu or art in how they want it to be shown. Do it ms. We need it

Yeah, they didn`t even bother adding Quantum Break`s cutscenes on the disc.
 
I have a pretty good Internet connection, but yeah these massive patches are pretty bothersome this gen. I recall Witcher 3 having an 8GB update when I first played it a couple of months ago, and Destiny had about 40+GB last time I played it too. This fucking gen, man. 500GB is nowhere near enough.
 
I know. That`s why multiple disc support has to become a thing.

Yeah hopefully it makes a comeback. I also just find it annoying how there's probably almost zero games this gem where the disc version is the final version of the game. For stuff like Mega Man Legacy Collection, whose devs honorably care about game preservation, that game had a few patches AFAIK. They were pitching what they were doing as like the Criterion Collection for games. I know I'd be pissed if I bought a criterion disc and they goofed something up but fixed it with a patch only available from there servers downloaded to my Blu Ray player. I know games are way more complex, but I think the fact that devs had to live with what was printed on the disc during final mastering made people more careful.
 
I kind of accept that this gen has the tech to allow for more fluid game releases and updates, with devs responding to player feedback and whatnot. A lot of the new interesting stuff this gen has been enabled by this flexibility, but I like the fact that if I spend the money to gather the right set of physical objects,i.e. games, console controllers etc I can have a complete experience of a game/console from decades ago with no permission or authentication from the companies involved. I appreciate this a lot about the general durability in my experience of Nintendo hardware. It seems like this gen is when that whole idea officially dies. Hopefully NX uses carts and bucks this trend (they usually are pretty good about this).
 
Was house sitting for someone last week, decided I would play Halo 5 on their Xbox One. It wouldn't let me start the game without updating and the the update it wanted to download was 40+gb. Tried signing out of Xbox Live but it still wouldn't let me start the game. The d/l speed of the update was so slow I gave up, literally couldn't play the game. Bull shit.
 
Think of it as nowadays discs main goal is: a way to give you a license to download the game. Regardless if you download/install it from the disc or through the internet.
 
It has nothing to do with the size of the disc. It has to do with the speed of the disc drive.

Modern games can't be streamed directly off of the discs because of this. It's why you notice that every game gets installed to the hard drive.

I think you missed his point. The speed of the disc drive obviously doesn't matter once it's installed. He wants bigger discs so that they don't have to put out massive patches like this for the stuff that didn't fit on the disc.
 
As someone who doesn't give a damn about the multiplayer, I wish I could just opt out of this update altogether.

Wish this option existed more often (Call of Duty does separate entries in the steam library for example).

Getting huge ass Halo updates while only playing singleplayer is super fucking dumb. If I deinstall it and want to replay it at some point I will have to redownload like 100GB of stuff.

That is an actual issue with limited console HDD space.
 
How about the PC retail version which comes with 1 dvd lol. Then again, has there ever been a recent retail release that came in multiple discs like back in the day?

AC Syndicate comes on 5 DVDs, but considering how fast internet speeds are now, there isn't much of a benefit when installing.
 
How about the PC retail version which comes with 1 dvd lol. Then again, has there ever been a recent retail release that came in multiple discs like back in the day?

Yes. PC retail is still DVD. And that's about 7GB per disc of bandwidth cap saved for people stuck with caps.
 
PC discs are pretty much useless once the games are installed, so I don`t bother. It`s a different story with console games. I think it`s important to keep them collectable.
 
how is going to be handled in modern gaming with cartridge based distribution?(nintendo nx)
maybe writable area in cartridge?
my patched cartridge game?
different than vanilla cartridge?
 
how is going to be handled in modern gaming with cartridge based distribution?(nintendo nx)
maybe writable area in cartridge?
my patched cartridge game?
different than vanilla cartridge?

...Literally the same way as it's been done last and this gen?

System installs patches to internal storage, and then those patches are loaded on top of the inserted media.
 
i dont want big size patches in my handheld console memory,
and also game sharing is much more easy with patched cartridge,
cause mobile gaming is means most off the time "offline"
Well they already do patches to the systems internal storage with the 3DS so it'll probably stay that way for the NX. Bigger more complex games usually mean larger patches. Even with carts.
 
i dont want big size patches in my handheld console memory,
and also game sharing is much more easy with patched cartridge,
cause mobile gaming is means most off the time "offline"

I don't think Nintendo wants little Timmy NX owner to be able to brick his game carts by pulling the cart out mid patch.
 
These are the sorts of medium-term concessions one has to make when one wants maximum graphical output. Just like how we all had to concede to extended load times when we wanted the cost savings and data capacity afforded by the switch to disc media. (Which, even with HDDs and even SSDs, still haven't really gone away due to hardware bandwidth limitations...)
 
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