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ITT: The beloved 'Nintendo Tax'. Paying full price for nerfed versions of old games that can be had for 20 bucks. Then folks twist themselves into pretzels to convince themselves they're getting a deal.
ITT: The beloved 'Nintendo Tax'. Paying full price for nerfed versions of old games that can be had for 20 bucks. Then folks twist themselves into pretzels to convince themselves they're getting a deal.
ITT: The beloved 'Nintendo Tax'. Paying full price for nerfed versions of old games that can be had for 20 bucks. Then folks twist themselves into pretzels to convince themselves they're getting a deal.
https://www.reddit.com/r/nintendo/comments/58n70h/nintendo_switch_is_a_successor_to_the_wii_u_not/
It's an home console with portable capabilities, stop with the portable excuse.
It's not about keeping up with consoles, it'd be more about having a sort of soft relaunch every now and then. Just look at Samsung and Apple, they push a hardware revision every year, and eventually cut off older hardware from compatibility.
I think a slower refresh every 2 or 3 year works better for a console hybrid.
ITT: The beloved 'Nintendo Tax'. Paying full price for nerfed versions of old games that can be had for 20 bucks. Then folks twist themselves into pretzels to convince themselves they're getting a deal.
ITT: The beloved 'Nintendo Tax'. Paying full price for nerfed versions of old games that can be had for 20 bucks. Then folks twist themselves into pretzels to convince themselves they're getting a deal.
https://www.reddit.com/r/nintendo/comments/58n70h/nintendo_switch_is_a_successor_to_the_wii_u_not/
It's an home console with portable capabilities, stop with the portable excuse.
Why do people think that just because games are a year old on other systems and cheaper they should automatically be cheaper when a new version is made?
Was it free to develop this new version?
Do people not understand how companies like to make money?
Are you being forced to buy this at launch for Switch and not wait for a similar price in Switch in a year as the other versions?
ITT: The beloved 'Nintendo Tax'. Paying full price for nerfed versions of old games that can be had for 20 bucks. Then folks twist themselves into pretzels to convince themselves they're getting a deal.
It's a portable version of one of the best games ever, and it looks and plays great according to every game journalist who went hands-on with it at Bethesda's media event.ITT: The beloved 'Nintendo Tax'. Paying full price for nerfed versions of old games that can be had for 20 bucks. Then folks twist themselves into pretzels to convince themselves they're getting a deal.
Yeah, but a lot of people see value in portability and the cartridges that come with it. PC players have been dealing with this for over a decade. Just because i can buy it for 7 bucks on one platform doesn't eliminate the value of another platform.Yeah I don't agree with this at all.
If a game is exclusive to one system or another because they chose to do that then thats their problem. Like nobody forced Tomb Raider to be locked up to one system for a year. Then when the game is regularly $30 or less on one system don't be surprised when people aren't going to pay full retail price for the game a full year later.
Not quite the same thing with Switch obviously because its a new platform but personally have little interest in these late ports because I've already played them elsewhere and yeah, because they're cheaper on other systems I already own.
Not really,its actually pretty goofy in how over the top things are.Is DOOM scary to play?
Is DOOM scary to play?
Is DOOM scary to play?
It runs on a tegra GPU so it is a portable machine and that's not an excuse it's a fact.https://www.reddit.com/r/nintendo/comments/58n70h/nintendo_switch_is_a_successor_to_the_wii_u_not/
It's an home console with portable capabilities, stop with the portable excuse.
Their favorite logo on the console.How can anyone say this is ugly ? I dont underansigt that.
What is Missing that make ppl say wooow ?
Switch uses ARM not x86 arch.
Yeah I don't agree with this at all.
If a game is exclusive to one system or another because they chose to do that then thats their problem. Like nobody forced Tomb Raider to be locked up to one system for a year. Then when the game is regularly $30 or less on one system don't be surprised when people aren't going to pay full retail price for the game a full year later.
Not quite the same thing with Switch obviously because its a new platform but personally have little interest in these late ports because I've already played them elsewhere and yeah, because they're cheaper on other systems I already own.
ITT: The beloved 'Nintendo Tax'. Paying full price for nerfed versions of old games that can be had for 20 bucks. Then folks twist themselves into pretzels to convince themselves they're getting a deal.
Their favorite logo on the console.
Thanks for the correction, I assumed that as an Nvidia product that had such great compatability with basically all current development tools that it had to be x86.
I suspect the further down the life of the Switch we get the more it becomes apparent that this is Nintendo's best overall hardware product of at least the last several decades, if not of all time. It's competitive tech relative to form factor, it doesn't restrict developers with archaic or abstract design, and it doesn't have any random high dollar features that distract from a very appealing concept.
These later ports aren't going to disappear after the first month or something. Sure, I've played DOOM on my PS4 but if this is available for say, $20 sometime next year I might decide to grab it. Same with Skyrim (though I'd probably splurge and pay $30 there as I went through it pre-DLC).
These games aren't going to be $50-$60 for all time. They'll launch at an MSRP likely intended for those who are either huge fans of the game or who haven't had the opportunity to play it elsewhere, then rapidly head down to roughly the same value pricing as the other versions in an attempt to maximize sales.
You're litterally a machine of death on legs. It's the demons that should be afraid of you.
It probably sounded very clever in his brain as well.I like how there was no real prompt for this post. Dude just jumps in ready to be obnoxious for no real reason
To think.. we went from this:
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to this:
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This is a handheld generational leap? at least 2 handheld generations... PEople are crazy if they are not impressed! this is a HANDHELD GAME!
All thanks to mobile market, not handheld
Damn. I'm gonna be playing this on a handheld.
Looks great. Have some people never seen the size of the Switch? Some of the posts in this thread are ridiculous.
3DS used mobile chips too. We have to go back to PSP in 2004 to find a handheld that didnt exclusively.All thanks to mobile market, not handheld
That's actually why it's not x86. Very few companies have a license for it, an Nvidia is not one.Thanks for the correction, I assumed that as an Nvidia product that had such great compatability with basically all current development tools that it had to be x86.
that anti aliasing of id tech 666 is awesome. i wish they would explain it to nintendo haha!
Comparing 3DS and Switch is always misleading because of the different form factors of the two devices.
Also the fact that companies like Nintendo can now take advantage of the gigantic mobile market.
Ignoring the fact Killzone/Vita are nowhere close to Doom/Switch....
Killzone is an exclusive tailor made to the platform whereas Doom is a (down)port.
Something like Borderlands 2 or Resident Evil Revelations 2 are probably better comparisons.
Tegra X1 is a mobile variant of the common Nvidia Maxwell architecture. Not sure what kind of secret sauce there is supposed to be left. Porting games shouldn't leave "unused" computing power especially not if we are talking about id Software