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Dota 2 Beta Thread 4: Even Mike Ross Plays [Elder Titan]

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Ok. I just cant imagine playing this way :> Maybe because i used to play Warcraft 3 sind 2003 and DotA since 2006. Do you know if there is any professional player using your method?

I have no idea. I just try to be as efficient as possible with my fingers. It all started when I would multibox 4 accounts with WoW. I realized that a lot of finegers were inactive and required my reactions to be a lot faster without interfering with other actions.
 
Because if they put a concede option in too many games would end too soon. Dota is a game that can turn on a dime and a majority of the time people are too willing to just give up.

You could make it so a T3 tower has to be down before you can concede. As it is, if I'm not on a team that can communicate, people tend to start fucking around/waiting at fountain after a certain kill/tower lead because they don't see the point in continuing, and the base raid is a formality.

For attacking friendly creeps I have a code that makes it so that I dont have to use A but can simply right click attack them. Works wonders for denies.

I need this.
 
Yeah I'm not sure about the MM of this game.

I've got about 60 game's and some of the times there is very new players and other times there are players who are clearly waaaay above me in skill.

When I check the players Dota profile they're more or less in my range of game's which says to me that Valve are definitely MM people based on games played which is surely not the way to go about MM.

Also I'm finding my game's tend to be one sided a lot of the time. Either I win emphatically or lose in a curbstomp. It's pretty rare to see an even game where you can't tell who is going to win.

I was watching a Purge pub cast the other day and he mentioned struggling to find a low level evenly matched game.

I think if your are ok/decent/mediocre player you will be match with almost any skill level because Valve hasn't got a system in place to tell the difference between these players.

It's essentially a hodge podge MM system they have atm.
60 games is not enough. Some people start playing without experience, some do with DoTA 1 experience. But after 700+ games, you'd think people would know the basics. It seems they don't. It's sad, but it is the way it is.
 
Oh and this is SUPER essential...

DO NOT REPEL THE OPPONENT!

Yes I once accidentally Repelled an almost dead Zeus when I meant to Repel my ally. Instead turns around and gets a double kill on both of us. I didn't hear the end of that, luckily we won the game.

Also Necrobooks... get them.

Sometimes you want to repel a enemy. I give you an example. After a teamfight you are chasing a low life Treant Protrector, he just used his inv to save one of his allies so that will be in cd for a few seconds. You don't have detection anymore and he is about to get inv and get away, what do you do? Repel the TP, so he can't cast Inv to himself (since he is inmune to all magic, he can't cast it on himself)
 
I'm losing my faith in mankind by playng this game. I have over 700 games, so I get to play with people of my similar level. But I don't. I only get to play with retards. I just had this game, where I first pick Lone Druid and say safe lane and farm, because I'm new to the hero. So next pick a Gyro, he goes straight to safe lane and asks me: you jungle? No, I fucking safe lane and farm, I wrote it. He says: I farm too. Next pick a Lina, she mid. Next pick a TA, she goes top. At this point my head already hurts. I say TA goes mid and Lina top or bot. Lina comes top where I'm now, because I don't want to discuss. Last pick comes one minute in: Meepo. I wanted to punch people.

So this Gyro, the moment he sees a cross in the map, he starts to ping, the whole game. Go, all battle. We're losing like crazy. We're dying in absurd positions. And by we I mean they. I try to farm something, but I cannot because Meepo is in the jungle and lanes are pushed and there're o wards the whole game. I try to find some space to farm, I do it, and people keep on fighting and dying. Falling for every bait.

In the end, they ask the other team to report me. I don't know if I should cry or laugh. What's so fucking wrong with people? I mean, it's good that you don't know some things about the game, but after 700 games you should know the basics. Like you don't pick three carries, let alone carries that can't share lanes. You don't start fights that you can't win. You don't go frenzy every time you see an enemy. When you're losing 45-15, you don't try to hunt them, going out in the wild, no wards, no smoke,no nothing that can tell you whether that guy is alone or he's not, specially when they all are missing.

So, why are people so dense?

In the end, this is just what happens in an all public game with random people - they do random things. They can go whatever hero they like and do whatever they want. It is very frustrating though I'll agree. In the same way that you first picked LD and decided what you wanted to do; what if someone else wanted to take the safe lane and farm? Why should they let you do that over themselves? Just because you called it first doesn't magically mean they can't. Personally, I think you should never count on random people to do what's "best" or "right" in a public game of just about any kind (ok, maybe it's just MOBA centric or DotA). Just hope that the other team is worse than yours.

How new are we talking about here with LD in this game? Never played him, played him a few times or what? Also, sometimes you just gotta do what other people won't instead of complain. Any hero can be a support when you start buying wards/dust/smoke.


60 games is not enough. Some people start playing without experience, some do with DoTA 1 experience. But after 700+ games, you'd think people would know the basics. It seems they don't. It's sad, but it is the way it is.

Again I think you're looking at it the wrong way. I'd be willing to bet these people knew, they just didn't want to.
 
It doesn't, it just recenter on the hero. And your really don't want a camera attached to your hero, heck, most of the time I play with my hero on the edge of the screen.

Owh...ok. So what's Camera Grip in setting use for then? :/

I remember you can follow your hero in dota 1 by holding spacebar.

EDIT: alright, got it!
 
I wonder why they added all random or least played, or basically any mode that's not captains, wtf or all pick. I play these other modes and everyone claims ignorance on every little action, they got caught out because they don't know their hero's abilities. They pushed and auto attacked the lane because they don't know what their Q does. The squishy supports like maiden don't buy a courier or wards because they wanna tank up cause they're unsure if their abilities. I have 700+ games played like the guy above me, I started playing support a long time ago because I wanted to branch out and not go Undying every single game, then it turns out I HAVE to go support every game because no one ever wants to. I was told it gets better but I haven't noticed a difference from a hundred or two games ago, I get Warlocks that abandon after our lane was a little rough and top got first blooded, I get queen of pains that go to check the rune at the wrong spot when we have wards....against a pudge....the game is just impossible to play if you're not with a friend.
 
Owh...ok. So what's Camera Grip in setting use for then? :/

I remember you can follow your hero in dota 1 by holding spacebar.

EDIT: alright, got it!

Ha! I totally forgot about this! But I remember now, yeah there are ways to center the camera on the hero back from Dota.
 
Standard build other then going Arcane.

Remember back when Gaf said going Arcane is good on CK and other heroes and people said but but supports should get it. Gaf so good.

If this was Anbokr SF, Mumble Gaf would have been down his throat right now for going Shadow Blade instead of BKB.
 
Yeah I'm not sure about the MM of this game.

I've got about 60 game's and some of the times there is very new players and other times there are players who are clearly waaaay above me in skill.

When I check the players Dota profile they're more or less in my range of game's which says to me that Valve are definitely MM people based on games played which is surely not the way to go about MM.

Also I'm finding my game's tend to be one sided a lot of the time. Either I win emphatically or lose in a curbstomp. It's pretty rare to see an even game where you can't tell who is going to win.

I was watching a Purge pub cast the other day and he mentioned struggling to find a low level evenly matched game.

I think if your are ok/decent/mediocre player you will be match with almost any skill level because Valve hasn't got a system in place to tell the difference between these players.

It's essentially a hodge podge MM system they have atm.

The MM system is based around wins, not games played.

One reason that you'll find games so one-sided in low level match making is due to the lack of knowledge or skill of the people in game and their inability to adjust to the different stages. If my team gets stomped in the laning phase, we have to adjust how we play accordingly in the mid game if we don't want to lose. This almost never happens in low matchmaking because the players don't have that knowledge so they keep feeding their enemies advantage until it becomes a stomp.

Likewise, team composition is enormously important and will shape how you play over the entire course of the game. However, beginners are completely blind to this and will not adjust their game to accommodate their hero picks. I've seen teams with amazing team fight potential or split push potential never leverage those advantages. Likewise, these games become a stomp because the style they're attempting with the heroes they have place them at a significant disadvantage compared to their enemy.

I think this is why people feel that the MM system is bad when there is so much more at play. Really, solo queuing in a game like this is a dice roll and the best way to try and get good games is to queue as a group.
 
You could make it so a T3 tower has to be down before you can concede. As it is, if I'm not on a team that can communicate, people tend to start fucking around/waiting at fountain after a certain kill/tower lead because they don't see the point in continuing, and the base raid is a formality.



I need this.

dota_force_right_click_attack 1

Goes in your "autoexec.cfg" located in "dota 2 beta/dota/cfg"

Or enter it into the console.

Edit, whoops, really late.. loaded up this tab a while ago and got preoccupied lol.

Owh...ok. So what's Camera Grip in setting use for then? :/

I remember you can follow your hero in dota 1 by holding spacebar.

EDIT: alright, got it!


If you double click your portrait in-game the camera will lock to your hero but it will unlock if your mouse touches the edge of the screen. My wife likes to use it when she plays.
 
In the end, this is just what happens in an all public game with random people - they do random things. They can go whatever hero they like and do whatever they want. It is very frustrating though I'll agree. In the same way that you first picked LD and decided what you wanted to do; what if someone else wanted to take the safe lane and farm? Why should they let you do that over themselves? Just because you called it first doesn't magically mean they can't. Personally, I think you should never count on random people to do what's "best" or "right" in a public game of just about any kind (ok, maybe it's just MOBA centric or DotA). Just hope that the other team is worse than yours.

How new are we talking about here with LD in this game? Never played him, played him a few times or what? Also, sometimes you just gotta do what other people won't instead of complain. Any hero can be a support when you start buying wards/dust/smoke.




Again I think you're looking at it the wrong way. I'd be willing to bet these people knew, they just didn't want to.
No sir, you're wrong here. It'ss not only about picks. I'm not saying I have more rights than anyone else. I pick first and claim a lane, it's ok. someone claims tghe same role. It's ok, but wtf. So a third one appears and picks the same role. This is serious wtf already, but ok, I go offlane, no problem. Then they start feeding and lose their lane. The lane I claimed but they took. From then on, they just engage in any fight, no matter the conditions. They see the enemy team approaching a tower, they go to fight them before they near the tower. The enemy team is over farmed, over leveled, you just have the position advantage and you lose it going into the unknown.

This is not people doing their stuff without caring about the team, this is retards that don't know what the fuck the game is about after 700+ games. How many people I've found that can't check the map? I play support, put a ward and they're ganked. I see three crosses nearing his position, I ping him, he doesn't care and dies and rages because we weren't there.

The thing is, people, a lot of people, play brainlessly. And you'd think after so many games they would know something, but they don't. It's not that they don't refuse to play team work, it's that they refuse to think at all. Don't know if I'm playing a differennt game, but it's hard to believe that you've never played with supports that steal your farm and never buy courier or wards or anything. They just feed and then quit.

Like samone said earlier, I first thought it was a matter of time before I would get to play with people that know his shit. It turns out this moment never seems to come.
 
The worst is when someone in your lane dives into a scenario you know neither of you would come out of. You just hang back and tell them to go b themselves, but no, they have to go and kill themselves and start pinging you furiously as if being there would have done anything more than get you both killed.
 
The MM system is based around wins, not games played.

One reason that you'll find games so one-sided in low level match making is due to the lack of knowledge or skill of the people in game and their inability to adjust to the different stages. If my team gets stomped in the laning phase, we have to adjust how we play accordingly in the mid game if we don't want to lose. This almost never happens in low matchmaking because the players don't have that knowledge so they keep feeding their enemies advantage until it becomes a stomp.

Likewise, team composition is enormously important and will shape how you play over the entire course of the game. However, beginners are completely blind to this and will not adjust their game to accommodate their hero picks. I've seen teams with amazing team fight potential or split push potential never leverage those advantages. Likewise, these games become a stomp because the style they're attempting with the heroes they have place them at a significant disadvantage compared to their enemy.

I think this is why people feel that the MM system is bad when there is so much more at play. Really, solo queuing in a game like this is a dice roll and the best way to try and get good games is to queue as a group.

Yeah there is so much variance in this game that it is hard to judge the overall effectiveness of the MM without some really in depth stats. In addition to team comp which can lead to a game being a stomp even with two evenly matched teams, there is also the matter of differing types of skill. Some people are really good with long strategic farming games, some with aggressive ganking games, some with fast push strats.

As they say in boxing, styles make fights.
 
At this point in MM games I just try to wait until the timer has expired to pick in hopes that everyone else will just pick whatever they want and I'll grab a support or an initiator or a carry who I think has synergy with their picks. But I won't go over the timer because I want to spend the minute discussing lanes and checking the runes. And lately there is always some asshole who doesn't pick until the last two seconds. And all of the sudden we have to rework all of our lane plans. And he often randoms. And usually sucks.
 
I've tried to come up with some kind of simple flow chart for quickly choosing a hero in solo queue depending on the highest priority thing we need. So far it goes something like:

-Do we need a late game hero? (Almost never true but happens sometimes.)
-Do we need a good solo mid? Again usually no.
-Do we need some kind of initiator?
-Do we have ranged supports for the lanes? If ew need one, do we need pushing/counter pushing or just more disables.

The big problem I have is who to pick when everyone picks a squishy ranged carry or semi-carry like Drow/Viper/Huskar/Sniper which can sometimes all turn up on the same team. Or who to pick when the team picks 4 heroes without a single disable between them, since I never know if it's best to go for a big team fight ult like Tide or some good single target disables like with Rhasta or Bane.

The only thing that really annoys me is when people refuse to pick until the game starts, or spend the whole pick phase hovering over Crystal Maiden and then pick Anti-Mage at the last second.
 
I've tried to come up with some kind of simple flow chart for quickly choosing a hero in solo queue depending on the highest priority thing we need. So far it goes something like:

-Do we need a late game hero? (Almost never true but happens sometimes.)
-Do we need a good solo mid? Again usually no.
-Do we need some kind of initiator?
-Do we have ranged supports for the lanes? If ew need one, do we need pushing/counter pushing or just more disables.

The big problem I have is who to pick when everyone picks a squishy ranged carry or semi-carry like Drow/Viper/Huskar/Sniper which can sometimes all turn up on the same team. Or who to pick when the team picks 4 heroes without a single disable between them, since I never know if it's best to go for a big team fight ult like Tide or some good single target disables like with Rhasta or Bane.

The only thing that really annoys me is when people refuse to pick until the game starts, or spend the whole pick phase hovering over Crystal Maiden and then pick Anti-Mage at the last second.

The clear answer in both cases is Vengeful Spirit. (I have no idea actually.)
 
I usually try to talk with my team about what I want to do and see how people respond and adapt to their picks. So again I play with LD and ask if it's good that I go safe lane for farm. But I can go hard lane if a guy hovering Axe wants to jungle. So he says he'll jungle and I pick LD and go top, start doing my shit with the bear, bringing in creeps to good positions and suddenly, there're three of us top and I'm like... ok. I won't discuss, just go bot, farm safe lane and everything will be ok. Turns out my team can't read but can play. We won easy thanks to the enmy team standing still while sniper shot them down. I tore the towers and helped killing people. Not much of a story.
 
Luckily for me I love playing support in all it's incarnations, so when solo queuing I usually have no trouble deciding who I'm going to pick. I just wait until most everyone else has and try to pick a support with the best pros and least cons with current team line ups.
 
The only thing that really annoys me is when people refuse to pick until the game starts, or spend the whole pick phase hovering over Crystal Maiden and then pick Anti-Mage at the last second.
I sometimes wait so much time it hurts. But I usually pick a good hero that fits and iss a good counter to some enemy hero. People wait and then random or wait and then pick the fourth carry or wait and pick a mid hero when ther're already two of them.
 
The only thing that really annoys me is when people refuse to pick until the game starts, or spend the whole pick phase hovering over Crystal Maiden and then pick Anti-Mage at the last second.

'"Hey guys, we have 3 carries, please choose supports."

Next 2 picks are Faceless Void and Lifestealer

Damn noobs
 
I play chen, it's like i'm playing a really dumb rts where all the units move slow as shit.

I still like chen. I don't care what you people say even tho his spells all suck except for his ulti and unit selection fucking sucks in dota 2.
 
I have no idea. I just try to be as efficient as possible with my fingers. It all started when I would multibox 4 accounts with WoW. I realized that a lot of finegers were inactive and required my reactions to be a lot faster without interfering with other actions.

4 ACCOUNTS ?!?! How was that even possible ?! I would understand doing it in EVE-Online or something as it's a relatively slow game when PVE'ing and such but in WoW...


And what the heck is this "thrench" everybody is talking about nowadays ? lol
 
4 ACCOUNTS ?!?! How was that even possible ?! I would understand doing it in EVE-Online or something as it's a relatively slow game when PVE'ing and such but in WoW...


And what the heck is this "thrench" everybody is talking about nowadays ? lol

Macros make multiboxing in WoW very easy. There would be people that would do 40 main raids themselves multiboxing.

The "trench" is any place where you get people like those being talked about above: noobs, baddies, trolls, uncooperative, etc.
 
And what the heck is this "thrench" everybody is talking about nowadays ? lol

I believe it started on 4chan when people were mocking Valve's renaming of the brackets from Low/Norm/High to Norm/High/VHigh, and someone suggested 'Trench' instead for the lowest bracket. So basically it's a term used to describe being in low quality games.

Also the trench is endless and escaping it is but a fond illusion
 
The only thing that really annoys me is when people refuse to pick until the game starts, or spend the whole pick phase hovering over Crystal Maiden and then pick Anti-Mage at the last second.

This is the main reason I stopped playing all pick, but more for the other team. Picking heroes and choosing your lane only to have it hard countered after you've already purchased your stuff sucks.
 
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