Double Fine Adventure Development |OT|
http://www.kickstarter.com/projects/66710809/double-fine-adventure
Welcome to the Adventure
The world of video game design is a mysterious one. What really happens behind the closed doors of a development studio is often unknown, unappreciated, or misunderstood. And the bigger the studio, the more tightly shut its door tends to be. With this project, we're taking that door off its hinges and inviting you into the world of Double Fine Productions, the first major studio to fully finance their next game with a Kickstarter campaign and develop it in the public eye.
Founded in 2000 by industry veteran Tim Schafer (Day of the Tentacle, Full Throttle, Grim Fandango), the San Francisco-based company has established itself as a unique creative force with critically-acclaimed titles such as Pyschonauts, Brutal Legend, Costume Quest, Stacking, Iron Brigade, Once Upon a Monster, and Double Fine Happy Action Theater. This year, you'll be given a front-row seat as they revisit Tim's design roots and create a brand-new, downloadable "Point-and-Click" graphic adventure game for the modern age.
About the Project
Over a six-to-eight month period, a small team under Tim Schafer's supervision will develop Double Fine's next game, a classic point-and-click adventure utilizing modern touch technology. Where it goes from there will unfold in real time for all the backers to see.
2 Player Productions will be documenting the creative process and releasing monthly video updates exclusively to the Kickstarter backers. This documentary series will strive to make the viewer as much a part of the process as possible by showing a game grow from start to finish, with all the passion, humor, and heartbreak that happens along the way. Double Fine is committed to total transparency with this project, ensuring it is one of the most honest depictions of game development ever conceived.
There will be a private online community set up for the backers to discuss the project with the devs and submit their thoughts and feelings about the game's content and direction, sometimes even voting on decisions when the dev team can't decide. Backers will also have access to help test the game once a beta is available. Once the game is finished, backers will receive the completed version in the available format of their choice.
For fans of adventure games, this is a chance to prove that there is still a large demand out there for a unique medium that inspired so many of us.
Platforms
PC, Mac, Linux, iOS, and Android!
Feedback
Double Fine has setup up their own forums for this but I was given the ok to make this OT by one of their producers. The forums are up at the Double Fine website. http://www.doublefine.com/forums/
MAKE SURE YOU REGISTER USING THE SAME EMAIL ADDRESS YOU USE FOR KICKSTARTER
Remember to be careful of what you say here for the time being, but they will be working on their stance on privacy.
Progress (I will be posting a list of updates, sans the information for now, so people know exactly how many updates we get for this.)
http://www.kickstarter.com/projects/66710809/double-fine-adventure
Welcome to the Adventure
The world of video game design is a mysterious one. What really happens behind the closed doors of a development studio is often unknown, unappreciated, or misunderstood. And the bigger the studio, the more tightly shut its door tends to be. With this project, we're taking that door off its hinges and inviting you into the world of Double Fine Productions, the first major studio to fully finance their next game with a Kickstarter campaign and develop it in the public eye.
Founded in 2000 by industry veteran Tim Schafer (Day of the Tentacle, Full Throttle, Grim Fandango), the San Francisco-based company has established itself as a unique creative force with critically-acclaimed titles such as Pyschonauts, Brutal Legend, Costume Quest, Stacking, Iron Brigade, Once Upon a Monster, and Double Fine Happy Action Theater. This year, you'll be given a front-row seat as they revisit Tim's design roots and create a brand-new, downloadable "Point-and-Click" graphic adventure game for the modern age.
About the Project
Over a six-to-eight month period, a small team under Tim Schafer's supervision will develop Double Fine's next game, a classic point-and-click adventure utilizing modern touch technology. Where it goes from there will unfold in real time for all the backers to see.
2 Player Productions will be documenting the creative process and releasing monthly video updates exclusively to the Kickstarter backers. This documentary series will strive to make the viewer as much a part of the process as possible by showing a game grow from start to finish, with all the passion, humor, and heartbreak that happens along the way. Double Fine is committed to total transparency with this project, ensuring it is one of the most honest depictions of game development ever conceived.
There will be a private online community set up for the backers to discuss the project with the devs and submit their thoughts and feelings about the game's content and direction, sometimes even voting on decisions when the dev team can't decide. Backers will also have access to help test the game once a beta is available. Once the game is finished, backers will receive the completed version in the available format of their choice.
For fans of adventure games, this is a chance to prove that there is still a large demand out there for a unique medium that inspired so many of us.
Platforms
PC, Mac, Linux, iOS, and Android!
Feedback
Double Fine has setup up their own forums for this but I was given the ok to make this OT by one of their producers. The forums are up at the Double Fine website. http://www.doublefine.com/forums/
MAKE SURE YOU REGISTER USING THE SAME EMAIL ADDRESS YOU USE FOR KICKSTARTER
Remember to be careful of what you say here for the time being, but they will be working on their stance on privacy.
Progress (I will be posting a list of updates, sans the information for now, so people know exactly how many updates we get for this.)
March 23 - Update #7: Unleash the Backers!
Forums Opened