water_wendi
Water is not wet!
That part when the dwarf takes a poison bottle, tosses it in the air, and then kicks it to the enemy is so extreme!kai3345 said:Because people totally do backflips and shit in regular sword-fighting
That part when the dwarf takes a poison bottle, tosses it in the air, and then kicks it to the enemy is so extreme!kai3345 said:Because people totally do backflips and shit in regular sword-fighting
kai3345 said:Because people totally do backflips and shit in regular sword-fighting
Its going to be a great day when animations in an RPG actually look like fighting. But that day wont be here for a quiet a while yet.X-Frame said:Well, if that's true than Origins' animations have to be atrocious. I love the character shuffle dance moves and the slowing hacking away at each other. At least in DA2 the combat actually looks like fighting.
I'm not talking about the quality of the animation. He just said that DA2's sword fighting "actually looks like fighting" when it doesntFimbulvetr said:That has nothing to do with what's off about DA2's animation, and it is very off.
kai3345 said:Because people totally do backflips and shit in regular sword-fighting
kai3345 said:I'm not talking about the quality of the animation. He just said that DA2's sword fighting "actually looks like fighting" when it doesnt
No, it doesn't at all. Real sword fighting looks pretty boring. It's two big guys in armor whacking each other with slabs of metal until one falls down, which DA certainly captured. It's not a sissy dance move, which DA2 favors.X-Frame said:Compared to Origins, it sure as hell does.
X-Frame said:They don't?
Compared to Origins, it sure as hell does.
In the case of the poor animation system that Dragon Age is using faster probably is better.Yasae said:Faster = better.
Aaron said:No, it doesn't at all. Real sword fighting looks pretty boring. It's two big guys in armor whacking each other with slabs of metal until one falls down, which DA certainly captured.
Dragon Age Origins: http://www.youtube.com/watch?v=wRY5dl_oxvo#t=3m06sAaron said:No, it doesn't at all. Real sword fighting looks pretty boring. It's two big guys in armor whacking each other with slabs of metal until one falls down, which DA certainly captured. It's not a sissy dance move, which DA2 favors.
Gattsu25 said:Dragon Age Origins: http://www.youtube.com/watch?v=wRY5dl_oxvo#t=3m06s
Dragon Age 2: http://www.youtube.com/watch?v=3XqKvKUTElA#t=0m45s
http://www.youtube.com/watch?v=WWaLxFIVX1sGattsu25 said:Dragon Age Origins: http://www.youtube.com/watch?v=wRY5dl_oxvo#t=3m06s
Dragon Age 2: http://www.youtube.com/watch?v=3XqKvKUTElA#t=0m45s
X-Frame said:Oh well, I guess we will have to agree to disagree.
Nothing is going to convince me that Origins' combat isn't boring, not only to watch but also to control - so I am excited for what DA2 is bringing.
You are acting as if DA is supposed to be an action game.X-Frame said:Oh well, I guess we will have to agree to disagree.
Nothing is going to convince me that Origins' combat isn't boring, not only to watch but also to control - so I am excited for what DA2 is bringing.
cartman414 said:Sad that some people are failing to grasp the potential problem here: lack of strategery.
And whatever happened to nerfing the mage class instead of turning it into one big skill arms race?
StrategeryShawsie64 said:? Strategy?
fizzelopeguss said:I won't be happy till i'm in first person, circle strafing and tossing out fireballs to the mortal kombat theme tune.
QFT.whatevermort said:I don't understand what's happening. We've had one review so far, from a hugely trustworthy publication, that game the original 94%, and gave this one the same, but said in the text body that it was a better game, that it didn't lose any of the tactics or the strategy of the first, that it wasn't dumbed down or more simple... and yet everybody is assuming, based on the EA marketing machine - because it did such a great job with DA:O? because everybody was hyped for it before it came out, right? Nobody assumed it was a broken, Marilyn Manson-soundtracked mess? - that this is a terrible game.
Just wait. There's a demo in less than a week. Play that before assuming you know how it plays, how much strategy is in there, or how easy it is. This incessant whining about a game that's not out yet...
water_wendi said:Well, yea thats kind of annoying. Especially when the "antiquated gameplay" of DAO sold more than the totally radical collar grabbing ME games. DA1 wasnt perfect by any means but it could have been something really special if they went from DAO->DA2 like Bioware did with BG1->BG2. DA1 proved that games like that could not only sell but sell well. Bioware, however, wants the CoD crowd so they will continue to alter their games until they are CoD clones, i guess.
edit: and for those that dont understand the complaints, one day you will. It might not be with a Bioware game but itll be something else in your preferred genre that will totally change to appeal to people who dont give two shits about that genre (see SSX for the latest example).
whatevermort said:I don't understand what's happening. We've had one review so far, from a hugely trustworthy publication, that game the original 94%, and gave this one the same, but said in the text body that it was a better game, that it didn't lose any of the tactics or the strategy of the first, that it wasn't dumbed down or more simple... and yet everybody is assuming, based on the EA marketing machine - because it did such a great job with DA:O? because everybody was hyped for it before it came out, right? Nobody assumed it was a broken, Marilyn Manson-soundtracked mess? - that this is a terrible game.
Just wait. There's a demo in less than a week. Play that before assuming you know how it plays, how much strategy is in there, or how easy it is. This incessant whining about a game that's not out yet...
kamspy said:I'm playing Awakenings and some of the DLC from DAO right now.
The more DA2 stuff I see the less interested I am. I want it to be good so badly, and I want a reason to put it on my Steam account right now. I just don't have one. It just looks so bland compared to DAO. If you showed me a video of each I'd peg the DAO as the sequel.
Maybe Bioware just hasn't brought the heat yet. I watched the whole PC Gameplay Dev Commentary linked at the top of the OP and it's woefully uninspiring.
Origins hit that perfect level of accessibility for me. I don't have the time or energy for another BG2, but DA2 seems a little too "lite".
kitzkozan said:This one seems much better from that perspective since it's not really about darkspawn and the choices+consequences are rumored to have much more impact.
whatevermort said:and yet everybody is assuming, based on the EA marketing machine
Hasphat'sAnts said:God the BioWare forums are creepy.
Isn't that what DA2 pretty much is doing? Simplifying dialog choices down to icons that represent disposition sounds a lot more like AP's stance system than it does ME's dialog wheel. At the least, they definitely are acknowledging AP's ideas by lifting the whole Friend/Rival perk thing.Axiom said:Lack of choice in characters sucks, no origins sucks, less of anything compared to the first game sucks. I actually prefer the ME style dialogue system to the mostly illusion of choice from DA:O, though they both should be using the damn Alpha Protocol system.
No, they are using the Mass Effect conversation system. The way Alpha Protocol handled conversations would not work in a standard bioware rpg.Nairume said:Isn't that what DA2 pretty much is doing? Simplifying dialog choices down to icons that represent disposition sounds a lot more like AP's stance system than it does ME's dialog wheel. At the least, they definitely are acknowledging AP's ideas by lifting the whole Friend/Rival perk thing.
Lostconfused said:No, they are using the Mass Effect conversation system. The way Alpha Protocol handled conversations would not work in a standard bioware rpg.
Depends on how far they go with it. Party members pitched in their lines during specific conversations in previous Bioware games in DA2 they just added a dialog option for it. Now if that means there will be more dialog lines for your party members then its an interesting new addition otherwise its still pretty much the same. I haven't played Drakensang but I thought I read some posts that in that game the entire party has dialog options for conversations.Hasphat'sAnts said:It's a bit more sophisticated than the Mass Effect dialog wheel from what I've seen, especially with regards to the party dynamic. It's probably the only thing they've showed off so far that interests me.
Well at least we can be certain that it won't look any worse than DA:O or at least I doubt they would intentionally make the models and textures worse when they reuse them for DA2. I guess it will look better on consoles though, those DA2 looks better quotes had to come from somewhere.Felix Lighter said:A few low quality textures but overall, I think those PC shots look quite good.
Bingo. They keep touting speed and brevity as an improvement in every new game they make. They invent problems where there are none to make the game marketable instead of coming up with solutions.Darklord said:I don't think it'll be a BAD game, I just hate the direction they took the series in.
Solution for improving a bad game. Get rid of everything that's bad.Yasae said:Bingo. They keep touting speed and brevity as an improvement in every new game they make. They invent problems where there are none to make the game marketable instead of coming up with solutions.
Unfortunately not.Stallion Free said:According to the article those shots are DX9 and settings equivalent to what you would see on consoles.
*sigh*
I wonder if the demo will include the DX11 settings.
Besides the DX11 additions everything else in those screenshots probably is what you would get at max settings anyways.Stallion Free said:According to the article those shots are DX9 and settings equivalent to what you would see on consoles.
*sigh*
I wonder if the demo will include the DX11 settings.
What? So they are making a demo specifically for PC with PC features stripped out. Time to find a new reality to live in because this one stopped making sense a while ago.Nirolak said:Unfortunately not.
Lostconfused said:Besides the DX11 additions everything else in those screenshots probably is what you would get at max settings anyways.
What? So they are making a demo specifically for PC with PC features stripped out. Time to find a new reality to live in because this one stopped making sense a while ago.
The DirectX 11 features were one of the last things finished, which would likely be months after they submitted the demo to QA.Lostconfused said:Besides the DX11 additions everything else in those screenshots probably is what you would get at max settings anyways.
What? So they are making a demo specifically for PC with PC features stripped out. Time to find a new reality to live in because this one stopped making sense a while ago.
I've also read that the demo will be locked to normal difficulty. So I'm sure they'll be complaints about that too.Nirolak said:The DirectX 11 features were one of the last things finished, which would likely be months after they submitted the demo to QA.
I mean, the demo doesn't even have the character creator, so I think it's a pretty safe bet it's fairly old.
Probably but it does make the demo at least somewhat pointless if we have to wait until some one buys the game and starts posting in the screenshot thread to find out how it looks like on PC.Nirolak said:The DirectX 11 features were one of the last things finished, which would likely be months after they submitted the demo to QA.
I mean, the demo doesn't even have the character creator, so I think it's a pretty safe bet it's fairly old.
We can start right now.Reluctant-Hero said:I've also read that the demo will be locked to normal difficulty. So I'm sure they'll be complaints about that too.
Reluctant-Hero said:I've also read that the demo will be locked to normal difficulty. So I'm sure they'll be complaints about that too.
Nirolak said:The DirectX 11 features were one of the last things finished, which would likely be months after they submitted the demo to QA.
I mean, the demo doesn't even have the character creator, so I think it's a pretty safe bet it's fairly old.
JWong said:Solution for improving a bad game. Get rid of everything that's bad.
That's what they did with ME2, and it works.