Chairman Yang said:Of course, I'd also expect more sequels and spinoffs using the same engine. Anything else would be a tragic waste.
* Origin Stories Players will select and play a unique prelude that provides the lens through which the player sees the world and how the world sees the player. The players choice of Origin will determine who they are and where they begin the adventure, as they play through a customized story opening that profoundly impacts the course of every adventure.
The sequels and the games from Obsidian from this engine will be the stuff of legend, there will be many heads to send flying in the name of good and even more in the name of space hamsters everywhere!EviLore said:Here's hoping their buddies at Obsidian license the engine. For great justice.
Kinan said:edit: beaten.
early 2009 release - awesome.
??_Xenon_ said::lol :lol
trailers + EA logo --> gaf go apeshit --> gameplay shot --> bioware is god, again
Man, you guys never learn. Never doubt the true power of bioware, NEVER.
Woakes said:I think though these production values are wasted. Firstly, I don't need the epic cutscenes with all the motion capture and studio rent time that entails; And I'm pretty sure that's where most of the extra production comes from. Sure you probably have to pay voice actors more now as well and the whole game is likley voiced, but then I'm not sure it'd be the end of the world if every line of dialogue wasn't.
Which just leaves the gameplay graphics. BG's pre-rendered backdrops were made in a modeller and textured/rendered. That gameplay screenshot from DA is in a lot of ways even worse than BG2, from a pure top-down standpoint. Blocky shadows and octagonal barrels because it's rendered real time with performance concerns. Either way the production time for an area, sans mo-cap for the character models, is likley the same as BG2 was. I know it has over the shoulder views too but my argument is I didn't need that in BG2 and I don't now.
Anyway,... I know I just said BG2 > DA because DA has octagonal barrels. /skulks off
I don't believe you.
Ledsen said:Exactly, YOU don't need it. Most of the people who will buy this game do. If Bioware wanted to please you and a handful of other people, they could make it without fancy-pansy graphics/cutscenes and go bankrupt in the process. OR they could make a game that will sell.
http://i35.tinypic.com/2w7n9fs.jpgStike said:The image is gone... does someone have a mirror for that game screen?
Gattsu25 said:
Dragon Age Headed to Consoles
by Chris Faylor Jul 14, 2008 6:13pm
BioWare's upcoming Dragon Age RPG franchise will eventually extend its reach to consoles following its PC debut next year, the developer has revealed.
No details were offered on the console editions, leaving it unclear if the console games will be simple ports or entirely new entries in the myhtology-rich series.
Billed as the "spiritual successor" to BioWare's work on the Baldurs Gate games, the first Dragon Age title, Dragon Age: Origins, arrives on PC next year.
Dragon Age coming to consoles
At EA's E3 press conference, BioWare co-founder Greg Zeschuk mentioned that the Dragon Age franchise would be coming to consoles in the future.
Zeschuk was showing Dragon Age: Origins, BioWare's dark fantasy RPG for PC, which he described as the spiritual successor to classic BioWare titles such as Baldur's Gate.
He said that he expected Dragon Age to become a major franchise "on PC and, in future, on consoles".
It's not clear whether he meant that Origins itself would be ported across, or that other games would be released for consoles under the Dragon Age banner.
We'll have more on Dragon Age from the show later in the week.
nelsonroyale said:wow, thought that was BG2...graphics look pretty bad to me...much worse than ME
Gattsu25 said:
Gattsu25 said:
Chairman Yang said:Console ports are fine as long as the game isn't compromised for the PC. They can subsidize the original PC versions, and justify larger budgets than the game would've had otherwise.
Even EA had the common sense not to announce the PC version of Mass Effect until a few months *after* the game was released. What the fuck...they're basically telling some of their fans that it's OK to hold off on the PC version.butsomuch said:
Ventrue said:You genuinely confused the graphics with this?
Also, keep in mind that ME had only a handful of characters on screen at any given time. DA appears to have a much larger scale.
There are doctors that can help you with your disability, you know. Also, depending on your insurance options, a Lasik procedure might not entirely break the bank.nelsonroyale said:I did....perhaps it looks better than the screens in motion, but it looks pretty damn poor to me