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Dragon Quest XI Switch is developed with Unreal Engine 4.15

With the Switch selling really well, a user base that is spending a lot on software, and a localization surely underway or planned for the PS4 version, why wouldn't SE localize the Switch version as well?

I think Sony will cut them a check that we don't hear about and we never see it on Switch in the West.
 
There are more GBA owners than 3DS owners.

What does the GBA, a system that has long since been discontinued, have to do with the 3DS, a system that is still being sold in stores?
The answer is nothing.

I know it's fun to imagine but the 3DS isn't going to just magically drop dead once the new year rolls in.
 
What does the GBA, a system that has long since been discontinued, have to do with the 3DS, a system that is still being sold in stores?
The answer is nothing.

I know it's fun to imagine but the 3DS isn't going to just magically drop dead once the new year rolls in.

3DS software sales have fallen off a cliff. By the time this game will be released it's going to be a battle for any 3DS titles to put up good numbers.
 
If you think Sony would pay money for DQXI's exclusivity in the west, think again.
Especially considering it would mean SquareEnix shutting out a partner that has made it very clear that they are invested in Dragon Quest's success in the west.
 
Did you play it?

obviously?

3DS styles are super cool. Are you crazy? Some of us want the PS4 version and the 3DS version is that so wrong? haha

it's not a bad game, and the style suits the 3DS...but thats where it should stay. it already looks poor at the current 3DS resolution. sharpening it will just bring out the ugly.

To a degree it's wanting the 3DS version to look and run as nice as it possibly can.

But depending on what, if any, serious compromises are needed it's probably objectively better to get the PS4 version. And that's the better end result for those who only play on Nintendo systems anyway as they wouldn't have a PS4 but almost certainly a 3DS.

EDIT: Nevermind being some sort of definitive edition with all three versions. And porting the 3DS version to PS4 as well, even if just digital, isn't the worst idea.

calling for it to be the Switch version is the only sin here. If it came to Switch at some point as a high-res 3DS port, that would be cool. but only if we got the PS4 version on Switch.
 
So it'll be the PS4 version running at 720p with a few special effects turned off , worse AA , lower draw distance and potential frame rate issues but otherwise it'll be a pretty nice looking game for a portable version. I'll probably still grab the PS4 edition myself.

Wonder what the odds are that Nintendo releases the 3DS version stateside and square does the PS4 edition themselves ... Could potentially be the last big game released for 3DS.
 
So it'll be the PS4 version running at 720p with a few special effects turned off , worse AA , lower draw distance and potential frame rate issues but otherwise it'll be a pretty nice looking game for a portable version. I'll probably still grab the PS4 edition myself.

Wonder what the odds are that Nintendo releases the 3DS version stateside and square does the PS4 edition themselves ... Could potentially be the last big game released for 3DS.

thereÂ’s nothing but presumption in this post.
 
How cool it would have been if it was all three visual styles in one, to toggle through.

That may have pushed me to buy a Switch sooner than I planned to.
 
3DS software sales have fallen off a cliff. By the time this game will be released it's going to be a battle for any 3DS titles to put up good numbers.

True, but how much are we expecting from DQ in the west in total? With multilple SKUs it could do more than 1 million but I'm not expecting too much more than that. If 3DS can still pull a couple hundred thousand it might be worth it. Especially since the Switch version performance in the west is a wildcard imo.
 
True, but how much are we expecting from DQ in the west. With multilple SKUs it could do more than 1 million but I'm not expecting too much more than that. If 3DS can still pull a couple hundred thousand it might be worth it. Especially since the Switch version performance in the west is a wildcard imo.
Depends how far away is the localization. Late 2018/early 2019? I can see pulling ~100k a challenge.
 
Depends how far away is the localization. Late 2018/early 2019? I can see pulling ~100k a challenge.

It'd be a bad effort to not have the game make 2018 in the west. Especially if there's no VA.

Assuming 2018, it's up in the air. I guess we'll see how MHS, EO5, Strange Redux, Radiant Historia, sell to get a small baseline for how RPGs still do on 3DS into early 2018.

Though DQ11 is bigger than all of those.
 
If you think Sony would pay money for DQXI's exclusivity in the west, think again.



Why not ? It's not like Sony is stranger to pay to delay/silence a game on another platform. Happened with FFX HD, happened with Nioh, may have happened with Nier Automata.
 
Why not ? It's not like Sony is stranger to pay to delay/silence a game on another platform. Happened with FFX HD, happened with Nioh, may have happened with Nier Automata.

Sony doesn't pay SE for games like FFX to remain platform exclusive. SE just has a really weird idea of what games are 'right' for each platform.
 
True, but how much are we expecting from DQ in the west in total? With multilple SKUs it could do more than 1 million but I'm not expecting too much more than that. If 3DS can still pull a couple hundred thousand it might be worth it. Especially since the Switch version performance in the west is a wildcard imo.

I have to imagine they will want to pull 1 million. But I find it tough to believe a summer 2018 game on the 3DS will pull hundreds of thousands of units in the west. Switch is a toss up but I dont feel like its that mucch of a toss up. By the time DQ11 launches it should be floating around 15m units. With the correct marketing it should do fine.
 
Why will that be a waste of money?

The PS4 version has the best odds of being the better selling version as there are far more PS4 compared to Switches in the West. The West also tends to exalt features like graphical effects and resolution over portability.

I suspect that Dragon Quest will likely start shrinking in the West since its design is counter to Western expectations. The series will probably sell somewhere what 8 did, not much more or less. It's not a series that Sony needs to invest an exclusivity agreement in to get a few more sales. It hasn't mattered much that DQ hasn't been on PlayStation for the past decade, and it won't matter much when it is finally released.

Even if you are a huge DQ fan (such as myself) you shouldn't let that cloud your expectations. It's just not a very important series in the West.
 
The PS4 version has the best odds of being the better selling version as there are far more PS4 compared to Switches in the West. The West also tends to exalt features like graphical effects and resolution over portability.

I suspect that Dragon Quest will likely start shrinking in the West since its design is counter to Western expectations. The series will probably sell somewhere what 8 did, not much more or less. It's not a series that Sony needs to invest an exclusivity agreement in to get a few more sales. It hasn't mattered much that DQ hasn't been on PlayStation for the past decade, and it won't matter much when it is finally released.

Even if you are a huge DQ fan (such as myself) you shouldn't let that cloud your expectations. It's just not a very important series in the West.

Well then perhaps you should try viewing from Sony point of view with long term benefit, because its far beyond just making this game sell better on PS4; it is not just getting more sales in the West. Its about shifting the fanbase in the West to the Playstation, which SE is trying to go after to improve the series sales in the west. Sony is trying to use the fanbase in the West to secure the future installment of the series for themselves exclusively in the East.
 
Well then perhaps you should try viewing from Sony point of view with long term benefit, because its far beyond just making this game sell better on PS4; it is not just getting more sales in the West. Its about shifting the fanbase in the West to the Playstation, which SE is trying to go after to improve the series sales in the west. Sony is trying to use the fanbase in the West to secure the future installment of the series for themselves exclusively in the East.

Questions:

1) Why would Square-Enix want to tie down DQ again if they're clearly going for a multiplatform strategy from this point forward?

2) Why on earth would Sony want to secure exclusivity for a series that's struggled to sell anything remarkable in the west, even on their systems?
 
Sony doesn't pay SE for games like FFX to remain platform exclusive. SE just has a really weird idea of what games are 'right' for each platform.



Releasing 1 year later day for day, with a port sitting finished on the SteamDB for 9 months ? Allow me to be skepitcal about this. Especially after the Nier Automata fiasco where SE announced a release date after PS4 release. So the idea that Sony would pay for an exclusive isn't far fetched.
 
Especially after the Nier Automata fiasco where SE announced a release date after PS4 release. So the idea that Sony would pay for an exclusive isn't far fetched.
But the PC release date was announced a week before the PS4 version was released. Do you have an explanation for why Sony would pay for a deal to hide the PC release date that doesn't even hide it until the PS4 release date and gives people ample time to switch to the PC version? Because that sounds extremely far-fetched to me, as does the idea of paying for a year of exclusivity on a port of a remaster of a 14-year-old game that has already been out for over a year on two other platforms.
 
Releasing 1 year later day for day, with a port sitting finished on the SteamDB for 9 months ? Allow me to be skepitcal about this. Especially after the Nier Automata fiasco where SE announced a release date after PS4 release. So the idea that Sony would pay for an exclusive isn't far fetched.

But is still just huge speculation. What took SE so long to bring FFIX to PS4? What about FFVIII? Did Sony pay for FFXII temporary exclusivity too? Dissidia FF? SE decisions, simple and plain. Just like Namco announced Ni no Kuni II, Tekken 7 and Ace Combat 7 first for PS4. What would Sony gain to do this kind of shit?
Nioh could probably be a real ps4 exclusive if Sony wanted to($$$), it was announced as a PS3 exclusive bach then. Who knows?
We could stretch further...Sony is paying to SEGA/Atlus to not bring Persona and Yakuza to another platforms, for example.
Endless thoughts if we think like this IMO.
 
Questions:

1) Why would Square-Enix want to tie down DQ again if they're clearly going for a multiplatform strategy from this point forward?

2) Why on earth would Sony want to secure exclusivity for a series that's struggled to sell anything remarkable in the west, even on their systems?

1)I said to see this from Sony point of view. Sony is trying to make SE reconsider about going multiplatform. Sony wants the series exclusively. They are doing it by making sure the title sell as poorly as possible on Switch.

2)Like I said again, the exclusivity isn't about trying to sell more in the West. Its about shifting the fanbase in the West to the Playstation, because Sony know SE is trying to appeal to those fanbase in the West to grow the series outside Japan. With the fanbase on the Playstation in the West, it is much more likely SE will release future installment on the Playstation platform (especially in the East).
 
1)I said to see this from Sony point of view. Sony is trying to make SE reconsider about going multiplatform. Sony wants the series exclusively. They are doing it by making sure the title sell as poorly as possible on Switch.

2)Like I said again, the exclusivity isn't about trying to sell more in the West. Its about shifting the fanbase in the West to the Playstation, because Sony know SE is trying to appeal to those fanbase in the West to grow the series outside Japan. With the fanbase on the Playstation in the West, it is much more likely SE will release future installment on the Playstation platform (especially in the East).

But there's barely a fan base to speak of. Certainly, they didn't show up for the spinoffs that saw release on the PS4.

I mean, there's a far more compelling argument for them to have opened up the checkbook for Monster Hunter World, and that's multiplatform in the west. DQ has absolutely no power worth pursuing for western audiences to try to corral them into a specific version.
 
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