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Monhun
Have they said anything about length of the game?
You play any Mohun?
150 hours later and it never wears out it's welcome
I remember watching some demo where the player and his entire party got incapacitated by a group of harpies for a good while. The best part was the harpies just kept flying around singing their song as loud as they could, so loud that at one point it sounded like someones speakers were gonna break.Ah OK, what a relief.
I played this at San Diego Comicon and had a hard time fighting a harpie who I could get one hit on every 30 seconds because it would constantly fly out of reach and the area was pitch dark. The memories of that, combined with this video had me pulling my hair out.
According to andriasang.com the game will last between 30 and 100 hours.Have they said anything about length of the game?
Mohun ?
I feel like I'm watching different videos than everyone else.
They all seem really slow and boring. Obviously different degrees of such (Mage looks very very bland), but even the Ranger's gameplay didn't seem very enticing.
The animations are nice, but seems very lifeless on whole.
I feel like I'm watching different videos than everyone else.
They all seem really slow and boring. Obviously different degrees of such (Mage looks very very bland), but even the Ranger's gameplay didn't seem very enticing.
The animations are nice, but seems very lifeless on whole.
I still can't believe they decided against online. Mh clone would be money maker.
I'm not really sure what to think of this. I want to be excited as it looks cool, but capcom has done an awful job actually showing it. Putting out videos of immortal enemies, and just beating on them makes the game look alittle boring.
They should release videos of someone just exploring the world, and fighting as they come across creatues, and beasts. Pinning an enemy to a rock, and doing the same attack over, and over again does not do much for me.
I still can't believe they decided against online. Mh clone would be money maker.
Similar to dark souls with mages being boring as shit, so probably just play as a strider. The hell is a strider anyway?
I really hope the game turns out well, I really want to like it.
Ya, its no monster hunter, but I have hope, sorta.
Also the game visually reminds me too much of oblivion, obviously not as ugly, but not a great look.
oh wow, that...that actually doesn't look bad. I love these type of RPGs but were skeptical about Capcom handling this considering their downward track. But this looks not half bad. Hm. Maybe will buy day 1
If anything this honestly reminds me of classic Capcom art. Character models in particular give me a Shadow of Rome vibe
um no
If anything this honestly reminds me of classic Capcom art. Character models in particular give me a Shadow of Rome vibe
Just keep in mind that it isn't an RPG. Capcom themselves are calling it an "open world high fantasy action game".
Can't fricking wait. Probably my most wanted title of the year.
I still can't believe they decided against online. Mh clone would be money maker.
even with No Co-op?
Capcom can call it what it want, it has all the trademarks of an RPG as far as we can tell. What would suddenly make this game exempt?
even with No Co-op?
Just keep in mind that it isn't an RPG. Capcom themselves are calling it an "open world high fantasy action game".
Not the characters, they actually look somewhat competent, the environments, they all just look so lifeless and green. The deadish forest in the strider video wasn't too bad though.
Why would they make a clone of a game they already make? That seems like kind of a dumb thing to do.
Yesnever
When are you guys going to get over this?
Final Fantasy Advent Children isn't a movie, it's "non-interactive software".
Dead Space Extraction isn't a rail shooter, it's a "guided first-person experience".
This is not the same thing. You don't level up in Dragon's Dogma. I'd be happy to call it an RPG, but it has no leveling.
Monster Hunter doesn't have leveling, but people still call it an RPG.
Loving the graphics, looks impressive, RE5 comes to my mind (minus the bloom)
Yeah, that was the point. RPG definition debates never really end.How is MonHun an RPG? whatever. At this point, people just call things RPGs because they "feel" like RPGs.
Why would they make a clone of a game they already make? That seems like kind of a dumb thing to do.
Monster Hunter doesn't have leveling, but people still call it an RPG.
There is MH on 360/PS3? If they don't want to make the original at least put online into clone.
Sorceror or Mage. I always go with the magic-tossing bookworm in these games.
and they are horribly wrong. Crafting and equiping gear does not make one an RPG. Its an action game that requires skill first and foremost. There is no character progression what so ever, same with dragons dogma, you pick a class, and that class has a set amount of skills, like 2 or 3, and it doesn't seem like you ever get any more.
MonHun is already on PS3/360.