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Duke Nukem Forever new Screenshots

dark10x said:
Say what you will, but Serious Sam and Duke Nukem 3D were VERY different games. Serious Sam consisted almost entirely of large arena battles with streams of enemies flocking towards the player.

Yup, and it's been said since it first came out, probably because he looks like Duke Nukem but in a white t-shirt. It's become one of those ancient gaming myths.
 
dark10x said:
Say what you will, but Serious Sam and Duke Nukem 3D were VERY different games. Serious Sam consisted almost entirely of large arena battles with streams of enemies flocking towards the player.
Yeah, it's always annoyed me how people keep making this comparison and it basically proves they have absolutely no knowledge of the different schools of fps design.
 
The game looks fine. I shake my head at anybody complaining about it at this point. Do you seriously want them to delay it further? Fuck that!

I am not looking for the next cutting edge FPS in this game because that's not what it was created to be. This is Duke Nukem for goodness sake, not Halo, Call of Duty, or any other highly acclaimed franchise. I'm looking forward to some some shallow, mindless, guilty pleasures and this game will surely deliver. Finally I will get some closure to my teenage years after all this time waiting.
 
dark10x said:
Say what you will, but Serious Sam and Duke Nukem 3D were VERY different games. Serious Sam consisted almost entirely of large arena battles with streams of enemies flocking towards the player.
I was going to post this. Thanks.

I never enjoyed the Serious Sam-type games. Duke is an entirely different game-type. Probably been said by now, but the current gen game that comes to mind when trying to think of a game similar to Duke3d is Resistance: FoM (in terms of fast gameplay and arsenal of weapons, not because of the oneliners/humour, of course).
 
Upsidedown Fuji said:
The game looks fine. I shake my head at anybody complaining about it at this point. Do you seriously want them to delay it further? Fuck that!

I am not looking for the next cutting edge FPS in this game because that's not what it was created to be. This is Duke Nukem for goodness sake, not Halo, Call of Duty, or any other highly acclaimed franchise. I'm looking forward to some some shallow, mindless, guilty pleasures and this game will surely deliver. Finally I will get some closure to my teenage years after all this time waiting.
I'm pretty sure Duke3D was one of the most highly acclaimed games of it's time. :P
I'll disagree with the shallow and mindless part too. D3D level design required a lot more mental dexterity than the Gears or CoDs of today.
Guilty pleasure? Absolutely.
 
luka said:
I'm pretty sure Duke3D was one of the most highly acclaimed games of it's time. :P
I'll disagree with the shallow and mindless part too. D3D level design required a lot more mental dexterity than the Gears or CoDs of today.
Guilty pleasure? Absolutely.

I kind of downplayed it a bit. I agree it was top stuff back in its time. I especially liked blowing holes in walls and crawling through ventilation ducts to find secret areas in that game. It did take a bit of skill and thought to go through the game and it was more than just tits and testosterone.

I just got annoyed by all the naysayers who want their super polished graphics. It looks fine for what it is really. As long as it plays fun and immerses me in the Duke world, then I'll be a happy camper.
 
The_Technomancer said:
Fair enough points for your taste. What do you consider good modern shooters then? Non-mindless ones.

I don't have that much of a problem with mindless shooters per se. Technically I guess on consoles, they're almost all pretty mindless.

Maybe it's the delivery that bothers me.

I really liked Black for example. Completely mindless, storyless shooter. But it's not like it was throwing 90s humour and badassery at me in an attempt to appeal to the teenage in me that isn't really there anymore.


Tatsumaki Senpuukyaku! said:
wow if serious sam was only fun in the 90s then i guess not a lot of people liked it when it came out in 2001?????

btw, duke nukem 3d was a good game. it doesnt matter how old you are. I didn't play it until I was in my 20s and I still thought it was great.

Details. I was hoping you know what I meant. Many movies made in the early 90s still carried over 80s fashion and style.

dark10x said:
Say what you will, but Serious Sam and Duke Nukem 3D were VERY different games. Serious Sam consisted almost entirely of large arena battles with streams of enemies flocking towards the player.

Duke 3D was much more like Doom and Quake in that you were tasked with figuring your way through maps by way of exploration and combat. The maps were complex and involved, unlike Serious Sam. You would rarely find yourself in the type of gauntlets which make up Serious Sam.

The type of FPS where you slowly unlock more of the level is something that I miss quite a bit. These games have all become highly linear and focus mostly on straight combat.

I'm not convinced Duke Forever is even going to deliver that type of gameplay, however. I would simply love to see a game return to that style of design. Serious Sam is most definitely not one of those games.

I know the gameplay design is different. I was more referring to the overall context of both games. Just for me, they don't seem like games that have any relevance now.

Hey hopefully I'm terribly wrong and the game is awesome. I'll be there to buy it if it is. I just don't THINK it will be very good.

I'm probably just one of those rare older gamers who doesn't pine for things to back to the way they were 15-20 years ago. I like most of today's games a lot, and if they can't reimagine an older game properly, then don't do it at all.

I'm aware a few here may or may not try and pick apart what I'm posting right now, trying to use games from 'today' as examples of what I'm knocking Duke over, but I'm not worried. I'm just saying, that while I adored Duke back in the 90s, I don't feel this style can work today.

Hey, hopefully I'm wrong.
 
What does "work today" even mean? Are you talking about sales? Are you talking about reception by the gaming community? Is there some invisible expiration date on gameplay styles and once that date is past those types of gaming immediately stop being fun?
 
Nope.
perfect-dark-zero-20051007044239984.jpg

perfect-dark-zero-20051007044240593.jpg

Looks better than what's in the OP, that's for sure.
 
EmCeeGramr said:
What does "work today" even mean? Are you talking about sales? Are you talking about reception by the gaming community? Is there some invisible expiration date on gameplay styles and once that date is past those types of gaming immediately stop being fun?
I could hug you. I am absolutely baffled when these freakshows slither out whenever someone talks about old-school FPS games.
 
I went to eat lunch a week ago and a couple tables over was a dev talking about the game.

Expect PS3 version to suck as he complained a lot about it.

I also got the scoop on the retailer exclusive pre-order bonuses.
I think Wal-Mart gets a hat. Best Buy gets "something stupid". (his words) I can't recall Gamestop, something like a Big Duke Package. Not sure.
 
epmode said:
I could hug you. I am absolutely baffled when these freakshows slither out whenever someone talks about old-school FPS games.

So because I don't feel this game will be great, I'm a freakshow? Great argument you put forward.

At least I made an attempt to explain my position without name calling, mind you I was merely stating my opinion.

Not like I've been trying to pass it off as fact.

But I completely forgot, every single remake/reboot/re-imagining that's come out this gen has been completely amazing and sold insane amounts. Of course there's no reason there should be any doubt that this 10 years in plagued development generic FP Swill be anything but great.
 
The fact that people think Duke's humor and style is irrelevant and for children is exactly why it works. I am a grown up who found something like Modern Warfare 2 utterly and stupefyingly offensive in it's ludicrous and improbable (not to mention physically impossible) narrative that read like an obsessive patriotic manchild's military fever dream penned for sexually frustrated 15 year old high school dropouts. The fact that it took itself so mindbogglingly serious compounded how immature the whole thing was.
Duke Nukem, in comparison, is far more progressive because of it's ability to poke fun at the whole genre, and the culture that spawned it. It worked 15 years ago as a simple parody of the 80s beefcake action hero, but somehow it's even more relevant now when everyone's trying to shield the one-dimensionality of their plots and characters with shades of grey and false morality.

EmCeeGramr said:
What does "work today" even mean? Are you talking about sales? Are you talking about reception by the gaming community? Is there some invisible expiration date on gameplay styles and once that date is past those types of gaming immediately stop being fun?
Dude, you have a DX avatar. It's no longer relevant, how can anyone take you seriously?
 
SirIgbyCeaser said:
is there a multi-player component to duke nukem forever?

Yup.
Details are scarce but some new stuff was revealed in an interview today: http://arstechnica.com/gaming/news/...ukem-forever-is-the-game-3d-realms-wanted.ars

The original Duke MP was a ton of fun, sounds like they want to reflect that in the new Duke.
Copy/pasta for the link lazy on the MP bits:

ArsDukeArticle said:
Multiplayer is a closely guarded secret. "There will be more than one person. I imagine you'll be able to shrink them, freeze them, and mighty-boot them to smithereens and stuff like that. We're concentrating on trying to surprise people with what that is."

He says they want someone to buy the game, and then call his friends with stories of what he's able to do online, and get them interested. "Instead of 'dude, I just did that thing I read about on the Internet a month ago!'" Will they be able to keep any of those surprises? That's hard these days. He does realize that multiplayer is a focus, and is a very big deal for this franchise.

As a fan of the original Duke Nukem 3D, one of my favorite moments in the single-player section we were shown was the reveal of the laser trip mines and the ability to use those against the enemies. I have warm memories of sending pipe bombs up elevators before detonating them, and putting the laser trip wires across transporters so enemies would blow up the second they tried to teleport to a new location. These are the memories that have to be matched in the multiplayer of Duke Forever, and they need to be improved on. That's a tough challenge, especially when the code they built on had no multiplayer at all.
 
Why For? said:
So because I don't feel this game will be great, I'm a freakshow?
Not you specifically, but yeah. Duke Nukem threads are a goddamned bat-signal for Industry Experts to wax poetic about how FPS games that don't take themselves SUPER SERIOUSLY are no longer "relevant" to the modern gamer. Gives me a migraine.

I guess my point is that I miss Old Man Murray.

edit: I went back and reread your posts on the last page. It looks like I am talking to you specifically. I couldn't care less if you're not interested in Duke Nukem. What sets me off is your view on old-school FPS design in general.
 
epmode said:
Not you specifically, but yeah. Duke Nukem threads are a goddamned bat-signal for Industry Experts to wax poetic about how FPS games that don't take themselves SUPER SERIOUSLY are no longer "relevant" to the modern gamer. Gives me a migraine.

I guess my point is that I miss Old Man Murray.

edit: I went back and reread your posts on the last page. It looks like I am talking to you specifically. I couldn't care less if you're not interested in Duke Nukem. What sets me off is your view on old-school FPS design in general.

Who said anything about FPSes needing to be serious?

As I said earlier, I liked Black a hell of a lot. I wouldn't call that game serious. Or even attempting to be serious.
 
God damn does this game look ugly. And it's not even the "good" kind of ugly that can work to a silly game's advantage. It's just fucking UGLY.
 
afternoon delight said:
All I want is another 100 or so secret rooms, three campaigns, large-ish maps..... I'm probably a simpleton, but that's all I want.

You're totally right, secret areas and interactivity are the essence of Duke to me. As long as that's there, I'm okay with the low budget graphics.
 
revolverjgw said:
God damn does this game look ugly. And it's not even the "good" kind of ugly that can work to a silly game's advantage. It's just fucking UGLY.

Really? Not that impressive, sure, but I'm not seeing the ugly. Is it the art direction you guys hate...? It just looks fine to me. Nothing more, nothing less. The graphics aren't going to wow anyone, but they're not going to negatively impact my enjoyment of the game like, say, RE5 on PS3 with all the damned aliasing.

So glad my inner teenager isn't dead. The previews alone have convinced me this will be amazing.
 
All it took was a game that's been in development limbo for 13 years to get GAF to realise that "graphics = not everything".

It's beautiful.
 
epmode said:
Not you specifically, but yeah. Duke Nukem threads are a goddamned bat-signal for Industry Experts to wax poetic about how FPS games that don't take themselves SUPER SERIOUSLY are no longer "relevant" to the modern gamer. Gives me a migraine.

I guess my point is that I miss Old Man Murray.

edit: I went back and reread your posts on the last page. It looks like I am talking to you specifically. I couldn't care less if you're not interested in Duke Nukem. What sets me off is your view on old-school FPS design in general.

What's it called when someon starts inventing an opposition group in order to have something to fight against in order to make their own position seem more legitimate?
 
Buckethead said:
2011 Year of Forever.

THIS.

also lol @ people counting polygons, complaining about textures and so on. Most of you play on consoles, so you've no right to complain about these things, Duke looks as bad as almost every console shooter on UE3 engine. At least it has personality. That's all you can care about in this prolonged generation at this point.
 
This thread is why developers make bullshots, just to shut the hell up all whiny (consolites) people. I could whine about lack of AA in games too. Atleast this game has it.
 
Why For? said:
It's not just the graphics that give me the impression.

I guess I feel there's just no need for Duke anymore. It's a concept from a bygone era. You want mindless shooting in HD with poor one liners? Go download Serious Sam HD? Oh wait, that game was only fun 10 years ago as well.

Duke Nukem, Serious Sam and the like were fun in the 90s. Most of us were too young and dumb to know what made a good game. That's fine though too because we just played what felt fun at the time. That's the beauty of naivety sometimes.

But in my experience, going back to old games/concepts doesn't usually work out well.

I don't like going back to stuff I have fond memories for, and having it ruined by reality. It just seems to me like this game should have been left on the cutting room floor.

Be interesting to see if we get a demo. If Gearbox truly believe in this thing, then I'd say a demo is a must.

Games like Duke and Doom are fun now. Even more so with outlandish weapons, enemies, environments, driving soundtracks of various genres, and nice/fast controls. Look at Bulletstorm and Borderlands (yes Borderlands counts). Maybe even Left 4 Dead series to a certain extent.

Go play Doom or Duke 3d even on XBLA and you should still be able to have fun with the games. Personally I wish the Quake and DOOM series would return to the same style, with a NIN soundtrack and ID's newest engine.
 
Incitemaybe said:
I'm not comprehending the "looks like shit" community.

Is it the art style or graphics that prompt this? Or both?
It makes me think of The Conduit. Obviously the overall quality appears higher but there's this sheen of mediocrity in the screenshots.
 
Why For? said:
But in my experience, going back to old games/concepts doesn't usually work out well.
Really? Care to give some examples?

Concerning Duke, there's plenty of people even in this thread that feel this game will be fun.
 
Why For? said:
It's not just the graphics that give me the impression.

I guess I feel there's just no need for Duke anymore. It's a concept from a bygone era. You want mindless shooting in HD with poor one liners? Go download Serious Sam HD? Oh wait, that game was only fun 10 years ago as well.
The game is fun, that's not about time and fashion. I want an extremely fast-paced game with traversing and tons of weapons not taking itself seriously. COD is also fun, but it's a different type of fun. But I guess variety is bad and we should only play what's popular now.
 
1. You want mindlessly repsawning enemies with heavily scripted set pieces go play CoD.

2. You want decently developed A.I. enemies in fairly barren locations play Halo.

3. You want manly 1 liners, jokes, absurd violence and gore, with a splash of bathroom humor and nudity go play duke nukem forever.

I choose 3, after yawning through the last decade with 1 and 2.
 
ZombieSupaStar said:
1. You want mindlessly repsawning enemies with heavily scripted set pieces go play CoD.

2. You want decently developed A.I. enemies in fairly barren locations play Halo.

3. You want manly 1 liners, jokes, absurd violence and gore, with a splash of bathroom humor and nudity go play duke nukem forever.

I choose 3, after yawning through the last decade with 1 and 2.
but you have a pc
 
Firestorm said:
but you have a pc

I do, and I loves me some tf2 (goldrush only!), but unreal tournament is dead, I never got into quake 3, and Im leary at best of what becomes of Battlefield 3.

as far as single player goes I vote for BIG DUMB DUKE *my chest grows its own chest hairs*, Fallout doesnt count.
 
ZombieSupaStar said:
1. You want mindlessly repsawning enemies with heavily scripted set pieces go play CoD.

2. You want decently developed A.I. enemies in fairly barren locations play Halo.

3. You want manly 1 liners, jokes, absurd violence and gore, with a splash of bathroom humor and nudity go play duke nukem forever.

I choose 3, after yawning through the last decade with 1 and 2.

What about option 4: play other games?
 
Why For? said:
So because I don't feel this game will be great, I'm a freakshow? Great argument you put forward.

At least I made an attempt to explain my position without name calling, mind you I was merely stating my opinion.

Not like I've been trying to pass it off as fact.

But I completely forgot, every single remake/reboot/re-imagining that's come out this gen has been completely amazing and sold insane amounts. Of course there's no reason there should be any doubt that this 10 years in plagued development generic FP Swill be anything but great.

lol, oh heavens! Name calling! Let's just forget about the rest of his stance and focus on the fact that he called me a name!

Anyway, as I always say when I see bullshit: please elaborate. Specifically, please tell me how Duke and Doom are mindless where modern first person shooters are not.
 
Duke Nukem screenshots put more hair on my balls.
 
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