• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Dying Light system requirements [Updated]

ashecitism

Member
Jun 29, 2013
17,989
22
0
Hungary
update:

Previously posted requirements were placeholders, these are the new requirements.

Hi everyone,

A lot of you guys have been commenting on our system requirements. Today, we have revealed our official system requirements, and as you'll notice, they're not as huge as they were previously. Those were used as placeholders and now they have are updated.

Please hop on to our Store page to see the new specs.

And for those that don't like to click, here they are nicely pasted for you:

Minimum requirements:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
Memory: 4 GB RAM DDR3
Hard Drive: 40 GB available space
Graphics: NVIDIA® GeForce® GTX 560 / AMD Radeon™ HD 6870 (1GB VRAM)
Direct X®: Version 11
Sound: DirectX® compatible

Recommended requirements:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
Memory: 8 GB RAM DDR3
Hard Drive: 40 GB available space
Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
Direct X: Version 11
Sound: DirectX® compatible

Additional Notes:
Laptop versions of graphics cards may work but are NOT officially supported.
Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows recommended)
Much more reasonable now.


----original thread

credits to dex3108 in the Steam thread

http://store.steampowered.com/app/239140/

MINIMUM:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz
Memory: 8 GB RAM DDR3
Hard Drive: 40 GB free space
Graphics: NVIDIA® GeForce® GTX 670 / AMD Radeon™ HD 7870
Sound: DirectX® 10

RECOMMENDED:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
Memory: 16 GB RAM DDR3
Hard Drive: 40 GB free space
Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290
Sound: DirectX® 10
 

Seanspeed

Banned
Sep 10, 2009
29,419
1
0
$10 says the minimum Intel CPU beats the recommended AMD CPU in performance tests.

Anyways, GTX670 minimum is crazy. Don't believe it, sorry. These requirements lately haven't been accurate at all when it comes to GPU requirements.

The 16GB RAM thing is a new one, though. Interested in seeing how that pans out.
 

Kezen

Banned
Jul 28, 2014
8,919
0
0
France
Pretty steep requirements. I can only assume the game will not look very good with only 2gb of VRAM.
I wonder how a 4gb 670 would fare, I know Unity is playable at high settings (ultra textures) with 4gb.
 

alexandros

Banned
Jan 30, 2012
7,045
0
0
I hope these are accurate because that would mean we'd be in for a graphical treat. Alas it's much more likely that they will prove to be bogus as with most other games this generation.
 
Dec 7, 2013
1,397
0
0
This is a TWIMTBP title right? Why is the minimum Nvidia card so much faster than the minimum AMD card...?

The difference is non-trivial, too. The 670 is 20% faster than the 7870...
 

OverturePT

Member
May 28, 2013
2,776
0
0
Portugal
Is this supposed to run on a console?

Are they just throwing around high specs just to be safe? I mean, might as well make the best hardware available today the recommended system requirements.
 

bathsalts

Member
Nov 24, 2014
1,265
0
0
A 780 huh, game better look fucking bananas.

and 16 gig of ram? wtf, is that if you want 3 instances of photoshop open in the background?
 

Corpekata

Banned
Jun 7, 2013
20,280
1
0
Like nearly every time we see one of these threads, it is most likely not really going to need 16gb folks.
 

Darklord

Banned
Oct 30, 2007
22,625
0
0
Australia
RECOMMENDED:
OS: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz
Memory: 16 GB RAM DDR3
Hard Drive: 40 GB free space
Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290
Sound: DirectX® 10
"No game will use 16gb of ram" they said. "You'll never need more than 8" they said. Now look who's laughing!

But seriously, holy shit.
 

fatchris

Member
Oct 16, 2013
88
0
0
Not anywhere near Ubisoft requirements, thank God .

And 16GB has to be a joke along with all the i7 and 4gb vram requirements we've had lately. Ubisoft games have had problems sharing load between cores and The Evil Within never came close to using 4GB of viral, so why would this equally unlikely scenario prove to be any different.
 

Interfectum

Member
Nov 14, 2008
20,828
14
845
Wow, requirements for pc games are getting insane lately. What the hell.
The long last generation skewed a lot of people's expectations of PC hardware I think. Most games that were ported from 360/PS3 to PC ran amazing on decent priced hardware. Now that developers are bloating these games to hell thanks to the added RAM on consoles we are seeing PC requirements go up and up. It's going to be even worse next year.
 

lyrick

Member
Apr 13, 2012
2,689
0
560
Looks at min & recommended...

Is this game skipping Gen 8 consoles and going straight to Gen 9?

Seriously those Minimums are well beyond the capabilities of Gen 8 consoles.
 

Kezen

Banned
Jul 28, 2014
8,919
0
0
France
Looks at min & recommended...
Is this game skipping Gen 8 consoles and going straight to Gen 9?
Seriously those Minimums are well beyond the capabilities of Gen 8 consoles.
You always need more than stric 1:1 console hardware to do as well.
It's not entirely impossible that a 670 can do better than any consoles (paired with the minimum CPU) but not the 2gb variant.
 

lyrick

Member
Apr 13, 2012
2,689
0
560
You always need more than stric 1:1 console hardware to do as well.
It's not entirely impossible that a 670 can do better than any consoles (paired with the minimum CPU) but not the 2gb variant.
This is pretty much bullshit, but whatever.

PC's today have a lower operating system footprint and are using the same rendering techniques as their console counterparts. If the console versions are running at minimum PC Spec, the PC version will probably be extremely unoptimized in comparison.