That's the best news, I hope it's not only the bare minimum skeleton crew for the know-how about the franchise and their games.I feel it's worth noting that besides Danger Close staff EA was also picking up LucasArts staff recently.
If EA aren't putting Stockholm DICE on Star Wars after BF4 is done, they really are as dumb as dogshit.
Hmm so they lay off a bunch of people to make room for a Star Wars Studio to churn out games. Lovely.
It has not been confirmed anywhere that DICE LA will be working on Star Wars (as that tweet in the OP says). As far as I can tell, it's just a bunch of gaming journalists jumping to conclusions.
Is there any quote from EA or DICE associating DICE LA with Star Wars?
I would say the opposite.
DICE Stockholm needs to do R&D on engines and new concepts and continue working on Battlefield.
To throw away the Battlefield brand to a second tier studio would be incredibly dumb.
They don't need to throw away anything. Give tradition Battlefield a break and holy fuck, try something new.
DICE Stockholm is a 2+ team studio.
It has not been confirmed anywhere that DICE LA will be working on Star Wars (as that tweet in the OP says). As far as I can tell, it's just a bunch of gaming journalists jumping to conclusions.
Is there any quote from EA or DICE associating DICE LA with Star Wars?
Why?
It's expensive and EA has lots of studios.
Update: A tweet from the Battlefield account has revealed some of the jobs on offer in the new LA-based studio, offering some insight into what DICE LA will be working on.
It looks like the studio will be fairly focused on mobile titles, with the development manager role requiring the new hire to "manage and coordinate the maintenance of EAs Android and iOS catalogue of games", while anyone wishing to apply for the level designer role should have "familiarity with the mass casual game space" along with "familiarity with a female 35+ gamer demographic" and "has shipped successful social/mobile products" while understanding "monetization and free to play / freemium models."
PC users may be interested to hear that the gameplay engineer role should have experience of work on PC titles, as well as "experience developing and supporting back end game play systems in a client-server environment (e. g. MMO)", though seeing as Star Wars: The Old Republic is still rolling on, we can't see EA rushing to take another Star Wars MMO to market just yet.
Don't worry too much about consoles being neglected though; an audio artist position requests "strong Gen 3 console title experience" as well as "solid knowledge of PC and console audio hardware".
The new studio is also said to include a "fitness center, cafeteria, sports field, sand volleyball court, basketball court and more."
Disney said last fall they wanted to focus on mobile and social.
SW is dead. SW games are dead. LucasArts is dead.
Don't get your hopes up.
Disney said last fall they wanted to focus on mobile and social.
SW is dead. SW games are dead. LucasArts is dead.
Don't get your hopes up.
WHY.jpg
Just leave them as Danger Close. :/ DICE isn't DICE if they aren't in Stockholm.
Yeah. I'm going to take WSJ's word here.WSJ articles are usually 90-100% accurate
DICE is the upcoming Bioware 2.0
Haven't they learned anything with Bioware ? Geez.
Okay I found the article: http://www.allgamesbeta.com/2013/05/ea-opens-new-dice-studio-in-la-will.html
There is an implication in here that Star Wars will be used as a recruiting tool to help get employees for DICE, so I could see that context being read as they're working on Star Wars.
To explicitly try to hire people from Infinity Ward and Treyarch judging by the article, along with the other studios in the region.
DICE L.A. will work on next generation releases in the Battlefield franchise, one of the biggest and most exciting brands in entertainment. The L.A. studio will also work on unannounced projects, all built on the Frostbite 3 engine.