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EA Shifts focus to Wii

AniHawk said:
Yeah, I don't think publishers and developers could see that far into the future when they started making their projects for the HD systems two or three years back.
that's why they're called rainy days and not something more specific

[/nintendo-is-right-and-i-get-to-rub-haters-faces-in-it]
 
jrricky said:
I thought the Wii moved one generation up by introducing a new control scheme.

Good for EA. Their Wii line up seems to hit each and every corner to please different demographics. I hope there are more secrets for E3.

If things continue in this direction, E3 coverage and discussion around here is going to be hysterical.
 
Evolution of wii jokes:

wii = pee
wii = last gen
wii = waggle
wii = destroyer of gaming

whats next?

wii = kills
wii = holocaust
wii = antichrist
 
HK-47 said:
This thread is wonderful

First Dead Space now this. Oh God can you imagine when the event season hits (E3, TGS, Nintendo's Conference Thing)?:lol

AniHawk said:
Because it's moving the entire industry back (or keeping it back) one generation and most western developers worth a damn just don't want to work on the thing.

You talk about progression being so important yet you have a Skies of Arcadia character as your avatar. :|
 
AniHawk said:
Because it's moving the entire industry back (or keeping it back) one generation and most western developers worth a damn just don't want to work on the thing.
The graphics don't make the generation. Sure the Wii isn't the most powerful thing in the world, but does that instantly prevent good games from being made on it? The Wii is more like a state of mind that needs changing. People are expecting shit and most devs are delivering.
 
rhfb said:
The graphics don't make the generation. Sure the Wii isn't the most powerful thing in the world, but does that instantly prevent good games from being made on it? The Wii is more like a state of mind that needs changing. People are expecting shit and most devs are delivering.

On the other hand, games made by committee usually suck. The developer/team has to feel some sort of passion for what they're doing, or else you wind up with Sonic Team-quality games.
 
Flying_Phoenix said:
You talk about progression being so important yet you have a Skies of Arcadia character as your avatar. :|

The game didn't do a ton different from games from the past, that's true, but it did do everything very well.

I don't think you can apply that to the Wii.
 
Everybody is making money out of the Wii so why is that surprising ? EA needs more resources to continue developing their big budget games for 360/PS3. It’s a bit late move by EA, but better late than never, I guess it worked brilliantly for Ubi Soft.
 
Time to bring this one back out.

10841-71341-t1i3247jpg-550x.jpg
 
Flying_Phoenix said:
First Dead Space now this. Oh God can you imagine when the event season hits (E3, TGS, Nintendo's Conference Thing)?:lol
|

*grabs large popcorn. I mean MH and DQ. I can't wait to see what else is coming.

Those will be some fun weekends on GAF. Wiiware kept the Wii going through 2008. Now for the retail.
 
Although I do own a Wii, I just do not prefer gaming on it much unless I absolutely have to. And it's not even because of the graphics (MP3 looks great), it has more to do with them not developing their network structure/online elements.
 
Do people inside EA have faith that John Riccitiello knows what he is doing? This guy comes across as a walking disaster.
 
More companies need to follow suit...too bad they waited so freak'n long to make up their minds about it...
 
LINK

Maybe this is why?

EA CEO John Ricitiello has spoken out about the cost of development for Wii titles, saying that for EA the cost is 'a third to a fourth' the size of next-gen development.
Speaking in the earnings call following the company's Q3 financials, which saw its losses increase to $641m from $33m in the same period last year, Ricitiello said: "Development is typically a third to a fourth as much for a Wii game then it is for a PS3 or an Xbox 360 game."
 
bdouble said:
*grabs large popcorn. I mean MH and DQ. I can't wait to see what else is coming.

Those will be some fun weekends on GAF. Wiiware kept the Wii going through 2008. Now for the retail.

Agreed. Though personally I don't think a game can top Muramasa for me. Damn that was an epic announcement (for me at least).
 
If this was anyone other than EA, I would be worried. John boy won't let us...me down.

plus, EA made one of the few great Wii games. Boom Blox :rock
 
Well, something tells me they are going to continue to misfire.

A Dead Space port one year later? Thanks I guess - if it's near-identical to the PS3/360 (minus some high-end graphics) I'll give it a go, but why wasn't it out last year with the others? Something tells me they aren't going to spend nearly the time and investment on this one they did with the other versions.

Also, a side-game Need For Speed? Sorta like the continued side-game, crap sports titles they are putting out? No matter what level of gaming (hardcore, casual, expanded, etc...) the audience is I'm sure they are going to want the real deal. I bought a few football titles on N64 and GCN but after seeing "All-Play" I got completely turned off.

The focus to Wii is gonna be in number of titles out, which is sort of misleading. If instead they said they were shifting talent, money, and time so that the Wii got a majority of console development resources, then it's a real shift.

In the recent conference call they specifically laid out how Wii games cost 1/4 as much to make. Until Wii games are costing them close to 100% the same as the other versions we are probably going to end up with crap. Just because graphical detail is limited on the Wii doesn't mean every other aspect (story, scope, design, testing, gameplay, etc...) needs to be limited as well.

Rock Band is doing to continue charting and whether it sells or not Bloom Box 2 is probably gonna be a solid game, but beyond that I don't see EA contributing anything meaningful on Wii.
 
It doesn't really matter if EA doesn't put out anything worthwhile on the Wii as long as it makes money, amirite

Ubisoft's making bank on the Imaginez games, I'd suspect.
 
viciouskillersquirrel said:
Guys... it's AniHawk. AniHawk.

The tombstone was the only joke. Was partly playing devil's advocate for a little, but I honestly do believe that comparing the Wii to SoA is an insult to SoA and that if games-by-committee is how we're winding up with the switch to the Wii, then the games are gonna suck. Michel Ancel got to make his game for the system(s) he wanted to make it for and it'll probably rock.
 
AniHawk said:
The tombstone was the only joke. Was partly playing devil's advocate for a little, but I honestly do believe that comparing the Wii to SoA is an insult to SoA and that if games-by-committee is how we're winding up with the switch to the Wii, then the games are gonna suck. Michel Ancel got to make his game for the system(s) he wanted to make it for and it'll probably rock.

will it sell? BG&E2 is going to sell like shit. The first one didn't move and now it's on two platforms that haven't rewarded titles like that in the past.
 
Evilink said:
More companies need to follow suit...too bad they waited so freak'n long to make up their minds about it...
I fully expect them to. With the cost to produce a best-selling game rising and everyone's income dropping with the recession, Wii is the logical choice to turn to at least while the industry rides out the rough times. I wouldn't even be surprised to see PS2 get a short, sudden burst this year.

It could be that this recession is the best thing that ever happens to Wii.
 
Ulairi said:
will it sell? BG&E2 is going to sell like shit. The first one didn't move and now it's on two platforms that haven't rewarded titles like that in the past.

Yeah, but if it's the game Michel Ancel wants it to be, it'll be better than some watered-down crap he never wanted to do.
 
Ulairi said:
will it sell? BG&E2 is going to sell like shit. The first one didn't move and now it's on two platforms that haven't rewarded titles like that in the past.

First one didnt move for clear reasons. We know nothing about BG&E2.
 
AniHawk said:
The tombstone was the only joke. Was partly playing devil's advocate for a little, but I honestly do believe that comparing the Wii to SoA is an insult to SoA and that if games-by-committee is how we're winding up with the switch to the Wii, then the games are gonna suck. Michel Ancel got to make his game for the system(s) he wanted to make it for and it'll probably rock.

But won't the high development costs for games on the 360/PS3 push publishers into exactly making games-by-committee? Well that and sequels.
 
Second said:
I guess you mean fps, poin't and click games and family/party games?

I can't imagine other genres being better with waggle...

RE4 was more fun with motion controls and aiming. Really third person/first person action, racing games, point and click/ survival horror (falls in with third person?) and party games would work best. With well done controls anyway.

And motion plus stuff will help. Hopefully.
 
AniHawk said:
Yeah, but if it's the game Michel Ancel wants it to be, it'll be better than some watered-down crap he never wanted to do.

The industry is a business. If he releases a game that doesn't sell and loses money, he'll have less pull in the future. He should release the game that will turn a profit and develop it to turn a profit. Vanity projects rarely work.
 
HK-47 said:
First one didnt move for clear reasons. We know nothing about BG&E2.


The second one is going on platforms that have moved even further away from the markets that supported games like BG&E in the past. What platform/adventure games have done well on the PS3 and 360?

BG&E would sell best on Wii. There will be a Wii port announced at E3. Book it.
 
Ulairi said:
will it sell? BG&E2 is going to sell like shit. The first one didn't move and now it's on two platforms that haven't rewarded titles like that in the past.

I won't be making the mistake of overlooking that series again, day 1 for the sequel. If they market it better, I think it will be quite profitable.

Also, anything about a 3rd party claiming to be supporting the Wii better, is a lie.
 
soldat7 said:
"EA Shifts focus to Wii" implies taking focus off of 360/PS3 which is clearly not the case.

How is that not the case? They fired tons of staff and yet shifting focus to Wii. Where did the extra resource come from? You think they hire monkeys to do Wii games? ;)
 
linsivvi said:
How is that not the case? They fired tons of staff and yet shifting focus to Wii. Where did the extra resource come from? You think they hire monkeys to do Wii games? ;)

If their Wii direction is anything like Ubisoft's? Yes.
 
Teknoman said:
RE4 was more fun with motion controls and aiming. Really third person/first person action, racing games, point and click/ survival horror (falls in with third person?) and party games would work best. With well done controls anyway.

And motion plus stuff will help. Hopefully.

Yeah, definitely. 3rd person waggle works really well, too. I guess all the games that have some sort of aiming work well with waggle.

But I can understand why people rather want a game on Ps360 instead of the Wii. "Normal" controls still work perfectly, and graphics are also important in a game. You can't deny that. Developers can create some amazing stuff with graphics and sound. Ps360 are vastly superior in those departments. Plus having better online services and media-functions helps Ps360 too IMO.

And HD is the future of gaming. This generation is just a building ground for the next ones. Developers/companies invested a lot of money into expensive engines. Don't think they'll just throw them away...
 
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