After playing a bit more a few things:
1. Fighters are WAY too prone to "falling" or getting knocked over I can't count the number of times I go to kick or something and just fall on my ass.
2. Do scissor kicks EVER land and why are they so damn slow? Seriously, every single one I've thrown, even if it looks like it should it simply goes into the animation like it got "hung" up on something and does no dmg at all.
3. What's the deal with getting knocked down and being unable to block??? This is happening more often now, I get knocked down, button prompts come up to transition an dthings but my fighter holds their hands out like they just got ko'd, I can't block at all but I can move to transition. However since I can't block I usually end up getting hit over and over until ko'd, it's absurd.
Lastly, Do kicks mean nothing in this game outside the overly flashy ones?
Playing Mirko (
https://www.youtube.com/watch?v=boLELsTnilU ) and I literally landed over FIFTY left foot head kicks without even flash knocking down a guy.