Jibran#one
Member
So boys is this dirt 3 ? Is this my elden ring of driving games ?
Yep classic EA on the DS implementation on PC had the same issue with BF2042 and FC24.Stutter city.
Also, using a dual sense on PC. It recognizes the controller as the dual sense but there are zero vibration settings. There is literally not even a single rumble. Graphics are worse than DR2.0, specifically in wet conditions. Stages are more intricate and that's a huge plus as previous DR2.0 stages felt a little lame sometimes. Lots of elevation changes, dangerous cliffsides, etc. Good shit.
Guess I will be going through every track slowly to compile shaders overtime. I would do that anyway, but still, my first runs will be pretty bad.
Performance issues regarding stuttering mean I'm holding off on this.
Completely unacceptable for a game of this type.
No reports of stuttering in this review (using a 4080, processor unknown) but they did experience crashes and noted there's scheduled to be a patch from codemasters a week after launch.
No reports of stuttering in this review (using a 4080, processor unknown) but they did experience crashes and noted there's scheduled to be a patch from codemasters a week after launch.
There is no obvious shader compilation step when you load the game either.
It’s almost like no one communicates at EA between studios, it’s a farce.I thought this game was using Unreal Engine 5 but it is apparently Unreal Engine 4 which is even worse for PC owners because that engine is older and not very well optimised for multi-core CPUs if I recall from a Digital Foundry video. Unreal Engine 5 has better optimisations and support for shader compilation, including a pre-shader compile step as the game starts or in the menus and real-time shader compilation as you play (helped by the engine having better support for multiple threads). This is what Robocop: Rogue City does on PC which runs on UE5 and if the superb demo was anything to go by does not have any stuttering at all.
That EA and Codemasters released an Unreal Engine 4 on PC without a pre-shader compilation step just defies belief, especially after EA's own Star Wars Jedi: Survivor did EXACTLY the same thing (it also uses UE4) and it still a travesty of a game on PC as the developers never bothered to fix it properly (just check out the Digital Foundry coverage).
I thought this game was using Unreal Engine 5 but it is apparently Unreal Engine 4 which is even worse for PC owners because that engine is older and not very well optimised for multi-core CPUs if I recall from a Digital Foundry video. Unreal Engine 5 has better optimisations and support for shader compilation, including a pre-shader compile step as the game starts or in the menus and real-time shader compilation as you play (helped by the engine having better support for multiple threads). This is what Robocop: Rogue City does on PC which runs on UE5 and if the superb demo was anything to go by does not have any stuttering at all.
That EA and Codemasters released an Unreal Engine 4 on PC without a pre-shader compilation step just defies belief, especially after EA's own Star Wars Jedi: Survivor did EXACTLY the same thing (it also uses UE4) and is still an absolute travesty of a game on PC as the developers never bothered to fix it properly (just check out the Digital Foundry coverage).
I wonder what happened, everything is good except for the visuals and HDR. Dirt 5 was trash but at least looked good even with multiple cars on track. Apparently Codemasters either didn't want to continue with their Ego engine or EA didn't let them.
I'll definitely use the trial to test it out. Is there a PC VR mode? Is it playable?
Apparently the Codemasters devs didn't want to use the Ego engine because it was a lot more effort to use. So they chose the option which was good for them and bad for the customer. They produced a game which looks worse than its predecessors, stutters which its predecessors didn't, and has heavy system requirements. But at least they didn't have to work too hard, poor dears.
This is what Robocop: Rogue City does on PC which runs on UE5 and if the superb demo was anything to go by does not have any stuttering at all.
Apparently the Codemasters devs didn't want to use the Ego engine because it was a lot more effort to use. So they chose the option which was good for them and bad for the customer. They produced a game which looks worse than its predecessors, stutters which its predecessors didn't, and has heavy system requirements. But at least they didn't have to work too hard, poor dears.
yeah this game is the biggest confirmation more than anything that UE4/5 just plain suck. went from private in house engine to ue4, immediate stutterfest for many people. tim needs to fix his borked godawful engine. Industry standard my assFuck UE though, fuck Tim's shit engine.
I think i've read it's UE5 but what does it matter? You see the result on screen. It could be also UE4 by the way it looks.Is there a way anyone can confirm if this is UE4 or 5? I thought it was 4 but I'm seeing conflicting reports now, even interviews mention UE5.
I think i've read it's UE5 but what does it matter? You see the result on screen. It could be also UE4 by the way it looks.
Anyways i wanna buy the game but i'm waiting for written reviews. i hope they get released soon cause i really wanna play it.
I know right? It is another disappointing UE5 game graphically.I was thinking UE5 had better multi-core optimizations while WRC seems to not utilize them very well.
Did you use a wheel or joypad? Because with wheel it might be better.Thank god for the trial, i played on series x, damn that screen tearing, it both looks and sounds awful, and the gameplay.... dirt 2.0 is such a masterpiece... This game... feels like trash!
Joypad.Did you use a wheel or joypad? Because with wheel it might be better.
I yet have to try it out but i don't believe they went from Dirt 2.0 masterpiece to WRC trash now. It possibly has to do with joypad settings and steering.Joypad.
I'm loving this on PC. Sounds like the console versions are not great.
What?? I bought a key last week thinking I would get the pre-order status and play it already, apparently that didn't work. Now no VR??VR mode is coming later on PC