Chairman Yang said:I think it's a matter of DAO going in the right direction (ie. closer to BG2) even if it executed poorly, while DA2 headed towards the evolutionary dead-end of actiony combat, even if it executed a little better.
Had Bioware built on DAO's framework, and put some effort into things like encounter design and game balance, they could've started approaching BG2 levels of combat quality.
infinityBCRT said:Copy & pasting your dungeons over and over was an innovation? Seriously dude?
If anyone from Bioware is reading this, all I have to say is that I'm going to happily put my money to Skyrim because those guys get it. They didn't remove features from Oblivion because they were cumbersome and not user friendly. They made those features better.
Chairman Yang said:I think it's a matter of DAO going in the right direction (ie. closer to BG2) even if it executed poorly, while DA2 headed towards the evolutionary dead-end of actiony combat, even if it executed a little better.
Had Bioware built on DAO's framework, and put some effort into things like encounter design and game balance, they could've started approaching BG2 levels of combat quality.
Wolves Evolve said:Exactly. The innovations we would have embraced - the art design changes, the silly changes to the UI, the streamlined storyline even.
IF - IF - the game had been executed as promised. They've admitted they re-used areas to save money. They admitted they simplified quests to save money. THESE are the outstanding problems with Dragon Age 2. There was simply no effort and care in its construction. The design wasn't deep enough to contain anything remotely decent. The action elements were reasonably entertaining but when people say they were Dynasty Warriors-eque, as if that was an insult, they forget that by comparison, Dynasty Warriors is a better RPG than Dragon Age 2 is an action game.
VisanidethDM said:Origins was an exceptionally bad examplar of a superior kind of game.
Ushojax said:Has a franchise ever been destroyed as quickly as Dragon Age?
Ledsen said:
Projectjustice said:Why was DA2 so bad?
Projectjustice said:Why was DA2 so bad?
Wolves Evolve said:Excellently put. Dragon Age was a bad facsimile of a deep set of concepts, but you got the idea as you went through it.
"We were clearly disappointed with some of the response from the fanbase, because we want them to be as excited about it as we are," EA Games Label boss Frank Gibeau told Eurogamer.
"We're very proud of the game. We tried to innovate and do some different things with the combat system and some of the way we told story.
For some fans it worked well. In fact, we brought a lot of new fans into the Dragon Age franchise.
"But to be honest, we lost some fans as well. They were not pleased with some of the innovations and things we'd done. We understand that and we're listening."
It's funny that this could describe DA:O too, but then DA2 went and did the same thing, only it was worse this time because they were trying to tell a personal story.VisanidethDM said:full of exciting behind-the-.scenes action and a fantastic second/third hand story masterfully hinted at in cutscenes.
Really?Vigilant Walrus said:DA2 had the better characters
EA said:innovations
"But to be honest, we lost some fans as well. They were not pleased with some of the innovations and things we'd done. We understand that and we're listening."
VisanidethDM said:It wasn't bad. In fact, it was an amazing game, full of exciting behind-the-.scenes action and a fantastic second/third hand story masterfully hinted at in cutscenes.
Go buy it now.
You won't regret it.
I promise.
Starting to think you're just trolling good-taste-GAF.VisanidethDM said:It wasn't bad. In fact, it was an amazing game, full of exciting behind-the-.scenes action and a fantastic second/third hand story masterfully hinted at in cutscenes.
Go buy it now.
You won't regret it.
I promise.
Blackace said:I know it is opinion..but I am a huge Bioware homer and DA2 was horrible.. Had a few good storytelling elememnts but was very lifeless from the character creation screen on...
Spookie said:Cue them adding multiplayer in DA3.
Lyphen said:Starting to think you're just trolling good-taste-GAF.
Vigilant Walrus said:He does not get it. It's not the "innovations" that were the problem from DA2. It was the rushed development. reused textures and models.
The design sheet of a living city was really cool, but not very well done. Ending didn't work, choices often felt half arsed, and so on. Even justifying their direction they went for, it simply was just not a proper product.
Aeana said:How can it be much worse when it's pretty much the same?
Now, the encounter design is indeed far worse, especially due to the wave design.
Baldur's Gate had multiplayer i.e. that would be a step in the right direction i.e. they won't include it.poisonelf said:DA 3 will have multiplayer (they'll find a way), "accessible" UI designed only for controllers, "accessible" lack of trees/stats/skills other than linear damage-dealing awesome powers, and "accessible" awesome combat truly at the press of a single button. I won't be surprised to see a first person view while hurling fireballs/arrows. Calling it now.
Ushojax said:Has a franchise ever been destroyed as quickly as Dragon Age?
Spookie said:Cue them adding multiplayer in DA3.
Palette Swap said:This quote from the article will make it even better:
Can't wait to dig this one out the day ME3 is announced to feature MP.
poisonelf said:DA 3 will have multiplayer (they'll find a way), "accessible" UI designed only for controllers, "accessible" lack of trees/stats/skills other than linear damage-dealing awesome powers, and "accessible" awesome combat truly at the press of a single button. I won't be surprised to see a first person view while hurling fireballs/arrows. Calling it now.
They better be. The backlash in the PC section of the official forums is much worst than GAF.Orayn said:Well, at least they're somewhat aware. Though my hopes for ME3 are not high, I still think a back-to-basics DA3 could get Bioware out of this tailspin.