SorrytheBishop said:Halo1 had online? News to me.
OWNED!
Also it was possible to play Halo 1 online ^^, just not by default
SorrytheBishop said:Halo1 had online? News to me.
OWNED!
This whole thread got silly from the first page.Aaron Strife said:You're silly.
sorry, for wanting the best possible experience from my games. I bought a wii for nintendo games, and small unique games like NMH and BB. all other games I want on my HD consolesAaron Strife said:You're silly.
Rock band and Skate it are both weaker then their Ps360 counterparts, and Boogie superstar? seriously?Jammy said:Rock Band, Skate It, and...say "Hi!" too.Boogie Superstar
So because you dont like certain genres and you like others, the ones that you like shouldnt appear on the Wii.KTallguy said:I'm perfectly happy with the Wii coexisting with the PS3/360, and enjoying party games, quirky games, maybe the occasional platformer or adventure game. I even bought Zack and Wiki, damn it!
However there are certain experiences that are made possible with the PS3, 360, and Wii that are impossible on their competition. Nothing wrong with that.
To say that all games should be made for Wii is close minded and short sighted.
Nothing is wrong with them.
I'm just not that interested.
And there's nothing on HD consoles... right.
Ariexv said:Rock band and Skate it are both weaker then their Ps360 counterparts, and Boogie superstar? seriously?
I find it interesting that you would have bought a Wii period if that's what matters most to you.Guled said:sorry, for wanting the best possible experience from my games. I bought a wii for nintendo games, and small unique games like NMH and BB. all other games I want on my HD consoles
Jokeropia said:Unfortunately for you, EA has stated that Boom Blox met expectations and "continues to sell well".
I think he's more referring to the large userbase that no third party dev really wants to take advantage of. There's nothing "wrong" with the Wii, because software does sell, it's just mostly first-party because first-party games happen to be the only really notable titles available. No one wants to buy "Piece of shit targeted towards the old folk who have never played a video game in their life before 2"SuperSonic1305 said:So he mentions how PS3/360 software sales are better than DS/Wii software sales and then says they made the wrong bet? You would think selling the most software on the consoles with the lower install base means there is something wrong with the Wii.
Oh did you miss this partsoldat7 said:60K in the first month? I'm sure they're ecstatic.
Electronic Arts CEO John Riccitello, however, told an audience at the William Blair Investor Conference today that sales were on target. “It has met our expectations internally,” he said. “It’s continued to sell well. It did break into the top 10 for the Wii, and the advertising is doing exactly what [our] team expected to: drive sales.”
its not only the looks, but the scope, physics, ai and how that can be on the screen at once and that matters to me way more then how a game controls. Look at the mgs games, they control like shit but are still one of the best video game series.Aaron Strife said:I find it interesting that you would have bought a Wii period if that's what matters most to you.
I'm not one to argue what other people want in a game, I just think it's ridiculous that how a game looks takes precedence over how a game controls, the latter being more core to the game experience.
as video games evolve, so dose the standard of quailty. Now we have the hardware to do it, the bar has been raised. I'm sure that 3d or online would have not matter in older generations, but now that we could do it, its hard to go back. Also, having a lot of enemies on the screen each running their own ai patterns dose take up a lot of power.viciouskillersquirrel said:I like how people keep on repeating physics and AI mantra as though they actually cared about either of these things prior to this generation.
I never quite got how accurate physics automatically makes things better. Unless you're talking about stuff like the gravity gun or puzzles, I honestly think that most games can get by with the physics of last generation. Most simply aren't designed to take advantage of it. From what I've seen, what better physics add are those tiny little touches that you often notice once, then forget about for the rest of the game. They're nice to have, but usually won't elevate a good game from a great one.
While I find the physics thing perplexing, I find the AI thing amusing. Most of the methods used for getting good AI don't actually require all that much power. They really don't. Some of the more complex methods even yield quite bad results if implemented incorrectly. "The power of next-gen" is far from a requirement as far as AI is concerned.
If you're going to argue for power, argue for better visuals, better framerate, more objects on the screen or more complicated animations. Don't argue for stuff like physics or AI.
Grecco said:The physics, ai thing reminds me of how Dead Rising was supposed to be one of the games you couldnt do on Wii.
jrricky said:So because you dont like certain genres and you like others, the ones that you like shouldnt appear on the Wii.
I have quoted those comments because you make it seem the world revolves around just you. Have you ever thought that the games you like didnt apply to the person you replied to.
EDIT:This response also goes out to Guled who seems to have the same selfishness.
viciouskillersquirrel said:I never quite got how accurate physics automatically makes things better...From what I've seen, what better physics add are those tiny little touches that you often notice once, then forget about for the rest of the game. They're nice to have, but usually won't elevate a good game from a great one.
Grecco said:The physics, ai thing reminds me of how Dead Rising was supposed to be one of the games you couldnt do on Wii.
The physics and AI probably have far less bearing on the actual gameplay than you think.Ariexv said:Halo 3, Gears of War, KZ2, Resistance 1 + 2, Elder scrolls IV, Fallout 3, Fable 2, GT:5, Forza 2, Ninja Gaiden, Bioshock, Uncharted are all games I couldn't see on the Wii. It's not all about the graphics either, the physics and AI have to be taken into consideration as well.
This is why I have learned to just sit back and watch the trainwrecks that are nintendo wii sales-age threads. The arbritrary rules and regulations that start popping up. And how quickly opinions become either facts or trolling depending solely on which side you are taking.viciouskillersquirrel said:I like how people keep on repeating physics and AI mantra as though they actually cared about either of these things prior to this generation.
I never quite got how accurate physics automatically makes things better. Unless you're talking about stuff like the gravity gun or puzzles, I honestly think that most games can get by with the physics of last generation. Most simply aren't designed to take advantage of it. From what I've seen, what better physics add are those tiny little touches that you often notice once, then forget about for the rest of the game. They're nice to have, but usually won't elevate a good game from a great one.
While I find the physics thing perplexing, I find the AI thing amusing. Most of the methods used for getting good AI don't actually require all that much power. They really don't. Some of the more complex methods even yield quite bad results if implemented incorrectly. "The power of next-gen" is far from a requirement as far as AI is concerned.
If you're going to argue for power, argue for better visuals, better framerate, more objects on the screen or more complicated animations. Don't argue for stuff like physics or AI.
You'd be surprised at how much fun you could have with older games if you let go of your pre-conceived notions and ignored your peer group's opinions and simply played them for the sake of playing them, regardless of production values.Guled said:as video games evolve, so dose the standard of quailty. Now we have the hardware to do it, the bar has been raised. I'm sure that 3d or online would have not matter in older generations, but now that we could do it, its hard to go back. Also, having a lot of enemies on the screen each running their own ai patterns dose take up a lot of power.
I think it's ridiculous to assume that everyone must enjoy waggle and motion sensing. The Wiimote is not the new analog stick.Aaron Strife said:I just think it's ridiculous that how a game looks takes precedence over how a game controls, the latter being more core to the game experience.
soldat7 said:60K in the first month? I'm sure they're ecstatic.
http://multiplayerblog.mtv.com/2008/06/17/ea-on-boom-blox-sales/
Nailed it.Kapsama said:I think it's ridiculous to assume that everyone must enjoy waggle and motion sensing. The Wiimote is not the new analog stick.
That's not at all what I said, rather it was in reference to a comment made by that poster about placing AI/graphics/etc. on a higher pedestal than controls in general.Kapsama said:I think it's ridiculous to assume that everyone must enjoy waggle and motion sensing. The Wiimote is not the new analog stick.
Jammy said::lol
What do you think the development costs of the game were?
It was a $50 puzzle game. Everybody on GAF said "$30 or bust." How well do you think games like this would sell on PS3 if stuff like Folklore, Hot Shots Golf, Ninja Gaiden Sigma, etc. can't? :lol
Wasn't it a Steven Spielberg game? Couldn't have been that cheap.Jammy said::lol
What do you think the development costs of the game were?
It was a $50 puzzle game. Everybody on GAF said "$30 or bust." How well do you think games like this would sell on PS3 if stuff like Folklore, Hot Shots Golf, Ninja Gaiden Sigma, etc. can't? :lol
I'm not sure that's what he's saying. I think he's trying to say that perhaps we should put more emphasis on how a game plays than how it looks. In the case of Wii, this is pretty paramount as it doesn't support the graphical abilities of the other consoles, and instead relies on a different method of control which firmly places the focus there.Kapsama said:I think it's ridiculous to assume that everyone must enjoy waggle and motion sensing. The Wiimote is not the new analog stick.
Sigma sold well enough to be part of the Greatest Hits lineup.Jammy said::lol
What do you think the development costs of the game were?
It was a $50 puzzle game. Everybody on GAF said "$30 or bust." How well do you think games like this would sell on PS3 if stuff like Folklore, Hot Shots Golf, Ninja Gaiden Sigma, etc. can't? :lol
Have you even seen or played the game? It probably cost more to tack his name on the box than actually developing it. It's not a high budget game.Kapsama said:Wasn't it a Steven Spielberg game? Couldn't have been that cheap.
I never said it would not be fun, I still play a lot of pre-ps2 games from time to time and have a blast. Is just today, before I spend 60$ on a game, I want to get the best possible experience out of it. If there was a game for both HD console and wii, I would most likely pick up the HD version since I will most likely get more out of that, is that wrong? If the gameplay is good, it will stay good no matter what system it is, but the production value can make a game a lot betterviciouskillersquirrel said:You'd be surprised at how much fun you could have with older games if you let go of your pre-conceived notions and ignored your peer group's opinions and simply played them for the sake of playing them, regardless of production values.
You'd also be surprised about the AI's use of resources, even for a lot of enemies, you really would. The big drain on power is drawing these enemies on the screen and calculating the geometry for each - always has been. Sadly, there aren't a lot of ways to make that process more efficient than it is now.
Aaron Strife said:Have you even seen or played the game? It probably cost more to tack his name on the box than actually developing it. It's not a high budget game.
Perhaps, but you mentioned marketing, which I find odd considering there's hardly any for the game to begin with.KTallguy said:Nintendo games look super simple too.
The real $$ comes from R&D, lots of testing, and marketing.
Aaron Strife said:That's not at all what I said, rather it was in reference to a comment made by that poster about placing AI/graphics/etc. on a higher pedestal than controls in general.
AndoCalrissian said:I'm not sure that's what he's saying. I think he's trying to say that perhaps we should put more emphasis on how a game plays than how it looks. In the case of Wii, this is pretty paramount as it doesn't support the graphical abilities of the other consoles, and instead relies on a different method of control which firmly places the focus there.
I think it's ridiculous to assume that everyone that owns a Wii does not enjoy games that other 360/PS3 owners do.Kapsama said:I think it's ridiculous to assume that everyone must enjoy waggle and motion sensing. The Wiimote is not the new analog stick.
Oh snap,:lol.Jag22 said:Sigma sold well enough to be part of the Greatest Hits lineup.
Answer this question, was I that obvious?kpop100 said:This topic is painful though. Mainly because it's blatantly obvious who the Wii only owners are.
Jag22 said:Sigma sold well enough to be part of the Greatest Hits lineup.
Do we even know what the requirements are for a PS3 Greatest Hit? I assume it's 250k like the PSP.Jammy said:PS3 Greatest Hits aren't really Greatest Hits at all. The bar is set pretty low.
If it makes you feel any better I have a 360 tookpop said:This topic is painful though. Mainly because it's blatantly obvious who the Wii only owners are.
Aaron Strife said:I find it interesting that you would have bought a Wii period if that's what matters most to you.
I'm not one to argue what other people want in a game, I just think it's ridiculous that how a game looks takes precedence over how a game controls, the latter being more core to the game experience.
Jammy said:PS3 Greatest Hits aren't really Greatest Hits at all. The bar is set pretty low. It's a way of dropping the price for clearance without making it look like it bombed.
I get that, but that doesn't necessarily make the PS3 and 360 worth better games than the Wii as much of this thread, though not necessarily you, alleges. As much as you may have been sick of graphical limitations, others who had been using primarily analog sticks for nearly 10 years prior to this generation were tired of them and too wanted something improved or at least different.Kapsama said:My fault for skimming then.
Yes generally you're right, the emphasis should be on game play more so than graphics.
But whew it's been almost a decade since the first console of the last generation debuted and with the Wii being closer to them than the PS3 and 360 we have had the same graphics more or less for 10 years now. There comes a point where the graphics whore in me just doesn't want to put up with it anymore and longs for change.
kpop100 said:This topic is painful though. Mainly because it's blatantly obvious who the Wii only owners are.
Ulairi said:The problem with GAF analysis is that we don't really get enough data for software analysis. We need to see the top 50 every month and to be able to track titles sales over the lifetime of the platform.
drakesfortune said:. I think a big majority of gamers would prefer a second analog stick to motion controls if they had to make a choice.
Narcosis said:Trying to infuse logic into a console warrior debate? Good luck.
KTallguy said:So I guess Boom Blox should be going for 20 bucks then?
To be honest it should have been 20-30 dollars from the very beginning, but then EA wouldn't make as much money.KTallguy said:So I guess Boom Blox should be going for 20 bucks then?
Again, you misread what I said. Controls, on the whole, play a larger part to me than the visual upgrades. Whether that means I'm playing with a Wii remote or a Dual Shock.drakesfortune said:stuff
Ulairi said:......
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Seriously? The Wii has the largest marketshare so you are wrong. It's not that you're opinion is wrong but you are factually wrong. Wii gamers are gamers. If you play Wii Sports, you're a gamer and the majority of gamers do want motion/ir control over the second analog stick.
Kapsama said:I think it's ridiculous to assume that everyone must enjoy waggle and motion sensing. The Wiimote is not the new analog stick.
Graphics too are in the eye of the beholder as some prefer retro styles to the more advanced graphics available now. In that same vein you can't tell me that the graphics in Fable 2 are better than those in Link to the Past.drakesfortune said:So don't tell me the controls are better, that's an individual preference, and it's debatable. I think a big majority of gamers would prefer a second analog stick to motion controls if they had to make a choice.