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Eidos Review Corruption-Age: Batman Edition

Joni said:
Funny. PR are essentially giving presents to the press and the press should screw the PR over? If the press wants to say 'Fuck embargoes', then they can pay for their own games.

One could argue that reviewers buying review copies is probably the way it should be. That would also mean we might get some actual reviews of multiplayer portions of games. How many times has a multiplayer game been full of bugs and problems that the reviewer somehow missed?
 
The publishers have all the power and they know it. Early coverage of a game is the lifeline of any media outlet worth a damn. If they want to continue to rely on publishers for early access, they have to abide by the terms that are laid out beforehand. I don't see anything wrong with that.

The rules--since before the internet--have always been: "Play by our rules or don't play at all."

That blog is insinuating an awful lot--while not saying much--and many people in this thread are buying into it.
 
Talamius said:
One could argue that reviewers buying review copies is probably the way it should be. That would also mean we might get some actual reviews of multiplayer portions of games. How many times has a multiplayer game been full of bugs and problems that the reviewer somehow missed?


If people were willing to wait 2-4 weeks after a release for a review then that would work. I can imagine there would be a fair amount of people bitching and moaning about that too.
 
DustinC said:
If people were willing to wait 2-4 weeks after a release for a review then that would work. I can imagine there would be a fair amount of people bitching and moaning about that too.

People would bitch and moan about everything anyway. If there's the only "sure" way, that's the way. Whether it is feasible or not is the other story. So, you play with the cards dealt. That's the downside compared to other mediums of entertainment. CD, movie or even books can be reviews with a retail copy very soon after its release. Games are quite a bit trickier.
 
So is Ubisoft just as horrible as Eidos? Didn't they pull the same thing with Assassins Creed?

This is not exactly news or that uncommon. Just onother fine example of videogame "journalism".
 
Joni said:
Funny. PR are essentially giving presents to the press and the press should screw the PR over? If the press wants to say 'Fuck embargoes', then they can pay for their own games.
I don't think PR would be happy with games being reviewed after they're out. Unless the game is shit. It's a symbiotic relationship.
 
Firestorm said:
I don't think PR would be happy with games being reviewed after they're out. Unless the game is shit. It's a symbiotic relationship.

To be honest, does PR even need reviews anymore? They can set up a website with podcasts, vidcasts and more showing off the game, trailers, videos of the game and that's enough to sell people on the game as it is. Hell, a trailer on gametrailers.com now is enough to sell the game.

Big franchise games don't need trailers. 10 million gamers were going to buy Modern Warfare 2 the moment the trailer hit. Do you need reviews for niche RPG games? Nope. Trailers, staff listings, and gameplay docs can determine that. the list goes on.

Maybe game reviews aren't really that needed anymore?
 
Zenith said:
putting aside whether it actually happened or not, you don't see anything wrong with it? Are you intellectually stunted? Are you not able to make logical deductions? You don't see how this could pressure an outlet to change their score so that their review isn't made irrelevant by being beaten to the punch. Being "first" with things is a high priority in media.

Pardon me for being "intellectually stunted" and not being able to make logical deductions but...it is not Eidos' responsibility to make sure that these magazines adhere to basic ethical standards. If the magazine decides to give the game a 90+ just to get the magazine out early, it is the magazine that is to be blamed, not Eidos.

"Hey, if you like our game, we'll let you post reviews early."
"Oh noes! Eidos be tellin' people to change them reviews!"

It's a business. They are trying to do something to increase the appeal of their product. Lots of businesses do this via discounts and pre-order bonuses and all that stuff. No one is forcing these magazines to change their scores. If Eidos told these magazines that they can't publish their reviews unless they are 90+ and up, then it would be a problem.

Next you are going to tell me that the video game industry is responsible for 10yr old kids buying Gears of War because it has cool violence right?

Also, chill out buddy. It's a fucking review score. No need to be such a fucking prick about it. If you really care about Batman, which seems like it will be getting pretty high review scores anyways, wait for GAF impressions or rent it to see if you like it. Geeze some people.
 
Joni said:
If you boycot Eidos for this, you can boycot every company in the gaming industry. There isn't anything wrong with them trying to influence the press. It is their job! What do you think all those press events are for? And it is the reason why they essentially give away free games to the press. Boycot the magazines that actually listen to these things. It is their choice.
Of course it's wrong; it's completely anti-consumer and intentionally misleading. It's just that the publications who buy into this are worse.

Xater said:
This is not exactly news or that uncommon. Just onother fine example of videogame "journalism".
To pull the "video game 'journalism' defense force" card again as per usual, the same thing happens in every other enthusiast media. If you think film, book, or music press is in any way exempt from this, you're crazy.
 
I AM JOHN! said:
Of course it's wrong; it's completely anti-consumer and intentionally misleading. It's just that the publications who buy into this are worse.

Sadly, gamers and gaming publications have shown that they have no problem being anti-consumer.
 
I'm pretty sure studios hold advance screenings of the vast majority of their films for critics with no conditions on what the critics write.
 
Classic_Gs said:
Pretty much, pretty graphics don't change boring gameplay.
But the gameplay looks awesome.

The stealth part is like Tenchu, if Tenchu let you swoop down on people from above and put your boot to the back of their head, and the action part looks... well, like a Batman action game SHOULD look. With the hitting one guy and smoothly moving over to another guy and then catching somebody's leg all nonchalantly and beating the crap out of him.
 
faceless007 said:
I'm pretty sure studios hold advance screenings of the vast majority of their films for critics with no conditions on what the critics write.
Would these be the same studios that try to assign certain quotes to publications that their marketing departments came up with because they would look great on advertisements? Or publish quotes by David Manning?

Kintaro said:
Sadly, gamers and gaming publications have shown that they have no problem being anti-consumer.
Ain't this the truth. Someone with balls needs to start a really good watchdog site that's not going to boil down into some stupid fanboy "TEH BIAS" BS.
 
I AM JOHN! said:
Would these be the same studios that try to assign certain quotes to publications that their marketing departments came up with because they would look great on advertisements? Or publish quotes by David Manning?
Is that really the best you can do? "David Manning" got all of 2 quotes in about 2 movies 10 years ago and Sony got huge flak from the industry because of it. Yes, clearly that's representative of the film industry as a whole. Besides, making up quotes from a fake publication, while egregious, is not the same thing as trying to pressure existing publications to write good reviews.

The fact, which you conveniently ignored, is that studios still hold advance screenings of their films for critics, with no preconditions of what they write. They even screened Transformers 2 for fuck's sake, and they couldn't have thought that would be a critical darling.
 
faceless007 said:
Is that really the best you can do? "David Manning" got all of 2 quotes in about 2 movies 10 years ago and Sony got huge flak from the industry because of it. Yes, clearly that's representative of the film industry as a whole. Besides, making up quotes from a fake publication, while egregious, is not the same thing as trying to pressure existing publications to write good reviews.

The fact, which you conveniently ignored, is that studios still hold advance screenings of their films for critics, with no preconditions of what they write. They even screened Transformers 2 for fuck's sake, and they couldn't have thought that would be a critical darling.

Yep. The most movie studios will generally do, particularly these days, is simply not screen the film for the critics. Virtually every single time that happens, it means the film is destined to be a critical disaster. However, it can still be huge at the box office (it's often the case), so it's essentially a smart business decision on their part.

Far more egregious to me is flat-out telling a reviewing publication that they can't review your game prior to its release unless they're prepared to give it an AAA score. Imagine a movie studio telling Roger Ebert that he can't review their film at that time unless he gives it 4 stars. He'd tell them to go fuck themselves with both thumbs.
 
Zeliard said:
Far more egregious to me is flat-out telling a reviewing publication that they can't review your game prior to its release unless they're prepared to give it an AAA score. Imagine a movie studio telling Roger Ebert that he can't review their film at that time unless he gives it 4 stars. He'd tell them to go fuck themselves with both thumbs.
They aren't saying you can't review it. They are saying you can release the review early if it is a positive

Which being fair, Is pretty common even with movies
 
I AM JOHN! said:
Ain't this the truth. Someone with balls needs to start a really good watchdog site that's not going to boil down into some stupid fanboy "TEH BIAS" BS.

I'm not too sure how this would work, but they can start with any asshole waiting to see the death of retail or used products. Looking at you 1up Yours/ListenUp crew! >.>
 
Kintaro said:
I'm not too sure how this would work, but they can start with any asshole waiting to see the death of retail or used products. Looking at you 1up Yours/ListenUp crew! >.>

I think it could work, though most of it would be after the game's release, but it could be a valuable tool to keep gaming sites in check and honest. It would have to work as a sort of aggregate of scores versus most common user complaints, and for it to really work, it would have to be as objective as possible. It can critique the differences in early and late reviews, or reviews versus legitimate end user complaints, but I don't want to read how the gaming mags are in the tank for GTA because the author hates GTA and he can't understand how anyone can praise something hates. Then credibility goes down the hole. Any watch dog site should not insinuate money hats, payolla or anything like that unless they have real concrete sources. But yeah, it could work. I'd be interested in doing something like this.
 
Yeah, given the huge delay this game had, and now this, I'm going to cancel my preorder and ride out the reviews. ALL the reviews.
 
I am going to be blunt, if they don't want to worry about low reviews, don't make shit games?
 
Deacan said:
I am going to be blunt, if they don't want to worry about low reviews, don't make shit games?

If a lot of developers knew how to do it that simply, this issue would have been solved soon after the NES days.
 
truly101 said:
If a lot of developers knew how to do it that simply, this issue would have been solved soon after the NES days.

I was giving a easy answer to a very hard question, I was just being a cynical bastard.
 
shintoki said:
They aren't saying you can't review it. They are saying you can release the review early if it is a positive

Which being fair, Is pretty common even with movies

On which planet is that true? Zeliard has it right; this kind of incentive is pretty much unheard of in any other entertainment medium.
 
legend166 said:
Let's say I work at IGN (or 1up, or whoever). I just finish playing this game, and think it's a pretty good game. I give it an 8. But all I have to do to get that first review that will bring a whole bunch of hits to my site is bump it up to a 9. Don't you think it's dodgy? And unfair to sites that aren't willing to be corporate shills?

Not if you're part of "Team 90+" where a slew of sites are all going up the same day with the exact same review score and nothing controversial or interesting to say about the game*. Reviewers care about their traffic, but not quite as much as some people think. You don't get a pay bonus for spiking traffic on a day or for having a great month of circulation for your cover story. You personally have little stake in the success of the company -- your boss might live or die on circulation (and you might lose your job eventually if your numbers suck), but if you're a good writer and get your work done on time, your cover stories are just part of the process of getting your bylines out there. There's always another way to generate traffic or circulation (how many magazines actually make reviews their cover story? GamePro, but who else?)

(*What would be a funny way to get around this is if a site or mag put a 90 in the scorebox, but every bit of text in the review called it a shit sandwich. I'd love to see what MetaCritic would do with that! :D )

Moz La Punk said:
This is pretty normal guys.

Well, it happens sometimes, but it's not actually that normal. Happens maybe one in 25-50 games, not 1:10 or 1:2 like some people assume.

Talamius said:
One could argue that reviewers buying review copies is probably the way it should be.

But again, what the fuck do I care as a reviewer if the publisher sends me the game or my company expenses me a copy of the game? And this idea that paying for the product yourself makes you unbiased is tremendously flawed, just read a reader review on any site and you'll see that it's filled with people either overjustifying their purchasing choice or trashing the game in bitterness over having to pay for it.

SamBishop said:
Soooo.. What happens when someone actually likes the game enough to give it a 9 and was already slated to put it on the cover anyway? Not saying it's gonna happen, but thanks to Bloggy McDecree if someone even likes the game to the point where they deem it a 9, they're already sickly with the Eidos taint by association. Even if it happens months from now ... It really does fuck over those that love a game regardless.

Yeah, I don't know if Batman: AA is a 9-quality game, but all the trailers looked really awesome in the way they captured the playability of Batman for the first time with the character. And Rocksteady has done worthwhile (albeit not 9-quality) work in the past. It's sad that this controversy will now hound it.

tahrikmili said:
Boycotting EIDOS games (and now by extension SE games, which I never bought anyway) was possibly the best gaming purchase decision I made in 2008.

Who is that fair to, though? If I'm a game designer, I have no control over whether I have a controlling, narcissistic, dickhead PR rep handling my product. Imagine that you get to live your dream: make a "true" Batman game at a studio for a major worldwide publisher, with all the financing you need to accomplish it and a release date that the publisher isn't afraid to push back, you get exactly the voice talent you need, your team is all good people who deserve all the success in the world, you've got goodwill and great press leading up to the release, you have a game that could set your company up to be a major player with future titles, and you're all excited for the public to finally play your proud creation... and then some cooze or douchebag in PR (who maybe came on late and did nothing with the game except dole out a few screenshots) goes, "Fuck those guys for thinking they can post 8s all over MY game, I bought them drinks at the E3 afterparty on my own company dime!"

(No offense to PR reps intended.)
 
Firestorm said:
I don't think PR would be happy with games being reviewed after they're out. Unless the game is shit. It's a symbiotic relationship.
PR can fake reviews if they wanted to. Sony Pictures did it. And aside from that, do most people still look at reviews to decide which games they are going to buy?

I AM JOHN! said:
Of course it's wrong; it's completely anti-consumer and intentionally misleading.
So they are doing their job, just like any other PR and advertising departement. PR people are hired to mislead average Joe. And it is the same in every sector. And off course, talking to these people actually makes you realise they aren't evil. Most PR people are just regular gamers like you and me.
 
CamHostage said:
Who is that fair to, though? If I'm a game designer, I have no control over whether I have a controlling, narcissistic, dickhead PR rep handling my product. Imagine that you get to live your dream: make a "true" Batman game at a studio for a major worldwide publisher, with all the financing you need to accomplish it and a release date that the publisher isn't afraid to push back, you get exactly the voice talent you need, your team is all good people who deserve all the success in the world, you've got goodwill and great press leading up to the release, you have a game that could set your company up to be a major player with future titles, and you're all excited for the public to finally play your proud creation... and then some cooze or douchebag in PR (who maybe came on late and did nothing with the game except dole out a few screenshots) goes, "Fuck those guys for thinking they can post 8s all over MY game, I bought them drinks at the E3 afterparty on my own company dime!"

I see your concern but there's nothing I can do about it. The developer will definitely suffer for it, may have to change jobs, but if everyone did the same thing all publishers would stop being asshats and the developers wouldn't have to worry about shit like this.

Is it fair to the developers? I'm afraid not. But you know what, TOUGH SHIT. What the publisher is doing is much more unfair to me as a consumer. So they can both shove it.
 
flarkminator said:
I played this at E3 and judging by what I SAW I'd give the game a 9 at least. It was my favorite game of the show because it was such a pleasant surprise...

And I fucking hate Eidos with the passion of a thousand burning suns, so yeah, I wish it wasn't true that the game was so fun.

Oh shit guys, Eidos have bought out Ready at Dawn!! Abandon ship!
 
Deacan said:
I am going to be blunt, if they don't want to worry about low reviews, don't make shit games?

This has nothing to do with the developer.

If a publishers PR department decides to make this kind of 'offer' to reviewers, than that is a agreement between that PR department and the review outlet ONLY.

Furthermore, professional responsibility lies with the outlet alone, since it is their review and reputation to gamble with. Problem is that some games may actually deserve the number, so in those cases nobody loses if the outlet decides to take the offer. The problem manifests itself to readers when an outlet takes the offer when the product does not deserve it. Professionally however, the outlet should (out of principle) never have taken the offer in the first place.

It even becomes an industry problem when major outlets do it on a fairly constant rate, because they just want to be first and make money. At this point, it becomes the readers responsibility to give the outlet the boot for abusing their trust, but just looking at how GAF treats the issue (everybody hates game journalism, yet the first IGN review always gets a thread), is proof that when push comes to shove, everyone is a hypocrite.


I think the "reviews after release" embargo is actually a worse practise these days, since it effectively blindfolds consumers who would take reviews before release seriously.


And Batman looks like it should be pretty good actually.
 
tahrikmili said:
I see your concern but there's nothing I can do about it. The developer will definitely suffer for it, may have to change jobs, but if everyone did the same thing all publishers would stop being asshats and the developers wouldn't have to worry about shit like this.

Is it fair to the developers? I'm afraid not. But you know what, TOUGH SHIT. What the publisher is doing is much more unfair to me as a consumer. So they can both shove it.

Yeah that should work
 
Kabuki Waq said:
it has the batman name. Sheep will buy it anyways good or bad. Eidos has nothing to worry about.

Yeah, I forgot how that Kemco Batman game was a million seller, or Batman Beyond Return of the Joker, that was atop the NPD for months. Batman Rise of Sin Tzu or whatever his name was, that was a huge seller.
 
truly101 said:
Yeah, I forgot how that Kemco Batman game was a million seller, or Batman Beyond Return of the Joker, that was atop the NPD for months. Batman Rise of Sin Tzu or whatever his name was, that was a huge seller.


I think Batman is way bigger now + advertising will be better.
 
lol, an awful lot of IT'S JUST BUSINESS UR DUMB responses in this thread. Seriously, where the fuck are your souls?
 
Who cares? For each game reviewed, there will be 50 reviews you can read plus an untold number of personal reviews and impressions from gamers all over the internet. If Eidos paid, say, IGN $1,000,000 to write a favorable review, does that mean that the other 49 reviews are going to be positive as well, simply because one reviewer was paid off? No..... does that mean that GAF user XYZ is going to post positive impressions because of what Eidos did? No.... does that mean that I'll like the game any more or less because of what Eidos did? No....

Basically, if all you read is one review, and you base your entire purchasing decision on that one review, and that review was bought and paid for by Eidos, then it would matter, I guess. Otherwise, who cares?
 
Kabuki Waq said:
I think Batman is way bigger now + advertising will be better.

Batman has always been one of the most popular superheros out there, well before The Dark Knight movie. The advertising will be better, but from what I've seen and heard about the game, it seems the quality is better than your typical Batman game as well. Really shitty games tend to sell like shit, regardless of whose on the cover.
 
The Faceless Master said:
even if the allegations are completely made up, the fact that so many people would believe shows how bad their reputation is.

Wouldn't people believe this if this was any other company? People are quick on the gun on the whole "anonymous source tells conspiracy" bull shit.

I'll add something else : How come no other publications is going out on this one? Remember the shitstorm, last time.
 
I think the bottomline here is that regardless of whether this practice happens all the time, regardless of who's at or not at fault, and regardless of whether the game deserves the score or not; it is a slippery slope. Though the practice might be innocent this time, if we condone it, the next time it could be done with the intention of misleading the consumer.

The best thing to do is to have a set of rules stating what is ok and what is not ok dealings between publishers and game journos. These rules can be governed by an independent body. The closest thing I can think of to this is medicine, where there is a governing body (like the AMA) which had a set of guidelines set between doctors and drug companies eg no free trips and what not. This is important because doctors are the experts, just like game journos are expected to be. Lay people look at them for expert advice, and it is important they give their externally unbiased opinions on things.
 
Danthrax said:
yes it IS a big thing. it's deplorable. it's essentially bribery that leads to consumer deception.
The problem is that most game magazines basically have no ability to do anything without the help of game publishers. Any time they have a 'first' or 'exclusive' anything, that was a gift given to them by game publishers. Hell, just about anything they say about a game prior to its public release is because the publisher told them or showed them it. Even worse, their magazines' revenues are almost entirely dependant on ads from gaming companies.

So basically magazines depend on game publishers for: their content, and their revenue. Even without obvious publisher demands like this, the reward structure is going to be the same. Being a truely independant game magazine is basically impossible, as long as they are so heavily dependant on publishers.
 
PikaBitca said:
I think the bottomline here is that regardless of whether this practice happens all the time, regardless of who's at or not at fault, and regardless of whether the game deserves the score or not; it is a slippery slope. Though the practice might be innocent this time, if we condone it, the next time it could be done with the intention of misleading the consumer.

The best thing to do is to have a set of rules stating what is ok and what is not ok dealings between publishers and game journos. These rules can be governed by an independent body. The closest thing I can think of to this is medicine, where there is a governing body (like the AMA) which had a set of guidelines set between doctors and drug companies eg no free trips and what not. This is important because doctors are the experts, just like game journos are expected to be. Lay people look at them for expert advice, and it is important they give their externally unbiased opinions on things.

Did you really just compare the role of doctors to "game journalists"? You honestly don't see the difference?
 
"Did you really just compare the role of doctors to "game journalists"? You honestly don't see the difference?"

Doctors are meant to be experts in the field of medicine. Game journalists are meant to be experts in the field of gaming. People generally go to them for advice in their respected fields. In that strict sense, they are similar, yes.

Now you tell me how they are relevantly different for the purposes of this discussion.
 
PikaBitca said:
"Did you really just compare the role of doctors to "game journalists"? You honestly don't see the difference?"

Doctors are meant to be experts in the field of medicine. Game journalists are meant to be experts in the field of gaming. People generally go to them for advice in their respected fields. In that strict sense, they are similar, yes.

Now you tell me how they are relevantly different for the purposes of this discussion.

Game "journalists" give their opinions on games. That's it. Their opinions. "I like this game." "This game is fun." Are you going to take a game journalist to court and sue them because they said a game was fun and you disagreed? Even though there are 50 other "experts" you could "consult with" regarding a game, all in about 10 minutes time? And you compare a guy giving his opinion of a game with a doctor who is prescribing you medicine so you don't die? What? And who the F calls a game reviewer an "Expert"? What makes them an expert over you or I? Do they have some knowledge of the game that we can't possess? They only edge a game journalist has is that he played the game and I haven't. There is no secret set of skills they have that makes them any more of an expert than anyone else on GAF. Oy.
 
Reading through some of these posts is laughable. Making fun of gaming journalism like it's some lesser form of enthusiast press. Gaming journalists are no different than reporters for Entertainment Weekly or any of the other hobbyist publications.

The one difference between the gaming industry and everything else is how much of it is dependant on reviews for games. Honestly, how many people pay attention to movie reviews? Unless one critically bombs, most people will still see it. Even when reviews are horrible, in the case of Transformers 2, people still go see it. You have a hyped game that critically bombs and there's a good chance that game falls off the radar and is never heard from again.

Publishers and publications are both to blame. On one hand, you have publications, whether they're online or print, that need to have these early copies to review the game and make sure it's out, otherwise no one will bother reading that publication. The same goes for previews and exclusive unveils, etc. Often, publishers will put pressure on the editors to have more favorable reviews. The publishers need those good reviews to sell the game and the publications need the publishers to keep getting hits and subscriptions. They both need each other, but neither one is willing to finally stand up and tell the other one to fuck off.

Shit like that does happen in other entertainment mediums, but it's nowhere near as bad. I've been to early screenings of Star Trek and Transformers 2 so I could get the review in on the day of release. I'm always asked to give a quote for my opinion, but I'm never pressured to say something one way or another. It's because they understand the press isn't as important to them. They still need us, but they don't need us as much as the gaming industry. I think part of that has to do with the price tag of $10 for a movie compared to $60 for a game. People are more inclined to spend money on a movie more than on a video game.

Either way, it's shit practice by both parties. But I really don't see what's so bad about this here. The allegations themselves are vague, so I take it with a grain of salt, as should most of the self-righteous posters who want to hop on their soapbox and preach about how unprofessional the industry is.
 
commish said:
Game "journalists" give their opinions on games. That's it. Their opinions. "I like this game." "This game is fun." Are you going to take a game journalist to court and sue them because they said a game was fun and you disagreed? Even though there are 50 other "experts" you could "consult with" regarding a game, all in about 10 minutes time? And you compare a guy giving his opinion of a game with a doctor who is prescribing you medicine so you don't die? What? And who the F calls a game reviewer an "Expert"? What makes them an expert over you or I? Do they have some knowledge of the game that we can't possess? They only edge a game journalist has is that he played the game and I haven't. There is no secret set of skills they have that makes them any more of an expert than anyone else on GAF. Oy.

Before i reply, i'd like to qualify my response. I've been a doctor for about 8 years now, so i know a little bit about the ins and outs of medicine. You might be a doctor too, and if you are, i'd like to hear your take on it, but here is mine.

Medicine is all about doctor's opinions. Yes, we go through years and years of training, but at the end of the day it's not as simple as finding the answer in a text. You read studies, journals, texts, all giving you the authors opinions on which medicine is the best for a treatment. And yes, you do take those into account, but at the end of the day, you are giving your qualified opinion on the matter. The key word here is qualified. Yes, a doctor can give an opinion that comes out of their ass, has no basis in fact. And then they can be sued for it. But when a doctor gives an opinion based on evidence, the strongest evidence being a meta analysis, and the weakest evidence being their expert opinion (eg i tried this medication on 10 patients and it worked nine out of ten times), and (most importantly) they informed their patients of this, then they are well and truly justified.

In that similarly STRICT vein, game journalists have the same role. Forget about you and i. In the games industry, we are just as expert as game journalists. If we weren't, we wouldn't be on GAF right now! In that sense, we are doctors too. I'm talking about the 'patients' of the game industry, the consumers. They don't have a slight idea of what is good and what's not. So Joe Bloggs will read a videogame review expecting a QUALIFIED opinion on what is a good game, just like they will go to a doctor to get a qualified opinion on what they should do to help them feel better.

As to what skills a videogame journo should have, i'd argue that the most important thing they have over consumers is exactly what you mentioned and more; EXPERIENCE. They know what a good or bad game is because they have played enough games to know the difference. Sure, they have their internal biases, just like doctors do, but they're more likely to be right than Joe Bloggs, because of their experience. Sure, you could argue that they need something more to make them an expert, but if you noted above, the most important role of a doctor is to give their patients all the information and let them make an INFORMED decision.

If you put all that aside though, i think the most important point that i was trying to make is that there needs to be a system to maximize consumer ability to make a TRUE, INFORMED decision. And if there are external biases that might even be influencing a game journo, how can anyone claim that they are giving consumers the ability to make an informed decision? That's why we need a governing body to sort this out. It's just the ethical thing to do.

I'm sorry if my example was not to your tastes though, i am a doctor, so i can only use examples of what i know! :)
 
Please, don't act like every review in some way shape or form isn't moneyhatted...remember didn't that dude get fired because he gave that subpar Zelda game a 8.8 or some other money hatted review? I don't even read reviews anyway to justify my purchase if a game interests me I just pop my head into the threads here as I get a wide range of unfiltered opinions from a wide range of people.
 
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