This guy
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is pissing me the F off right now
Dude, just use the pause glitch.
This guy
![]()
is pissing me the F off right now
So probably close to a year or more after beating it on Normal, I decided to go back and try Bayonetta on Hard. Took me a little while to get back into the groove, but after a chapter or two I started feeling pretty competent in my skills. Now, I'm not the best at Bayonetta combat, I still die once or twice or three times per chapter, but I'm not a chump either. I have a handle on dodging, countering, all the good stuff. It's challenging, but still fun.
And then these fuckers come along in Chapter 8:
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And not the normal fire and lightning ones either, no, the stupidly difficult advanced ones that don't allow you to activate Witch Time. They're insanely fast, and combos rarely stagger them. Oh, and it's not just one, it's THREE at a time so even if you successfully get a hit or two off, you're likely fucked because one just did an attack off-camera that's going to hit you. Oh, and that's not bad enough? You're also dealing with constant cars barreling at you that will hit you if the camera isn't focused in the right direction.
After about a half-hour of doing nearly no damage to any of them, while they kill me over and over again, I just shut the game off and am completely soured on the overall experience. I love Bayonetta, don't get me wrong, but this one enemy has completely ruined the game for me, and it's likely I won't touch it on Hard ever again after tonight.
So what enemies in games piss you off to the point that the game no longer is fun anymore?
The Three Headed Dogs in God of War 3. There's one point where you have to verse three of them at once. After dying for the 20th time on Hard, I threw my controller.
How in the world are you going to beat Non Stop Infinite Climax if you're relying so much on Witch Time? Gracious and Glorious were, well, glorious to fight. They're a boss fight in a regular enemy package and they push your mastery of dodge offset to the limit. Fantastic enemies.
That being said, the colour coded enemies in the new DmC are as many others put it, awful. They completely ruin the flow of gameplay and all the higher difficulties.
Geth Stalkers, Mass Effect. In a game with shit combat, the last thing it needed was these idiots bouncing around. Maybe it's better on PC where you don't have to fight the sticks to target them. The final boss of the game has the same animations as this, but with a gajillion hit points, making it the single worst fight in the whole series.
Yes, nothing gives me trouble in Mega Man games like those jerks.This guy
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is pissing me the F off right now
were you playing new game+? Honestly once you have the best spectre weapons that game losses its challenge on most difficulty levels.This surprises me. These guys are one or two shot kills at best. Also in five completions of ME1 I have never actually been hit by the final boss once. He doesn't live long enough to do anything. Maybe I play overpowered classes.
But their pattern is the exact same every time. Once you've seen them traverse the screen once, you've literally seen everything that they do and when they do it.Yes, nothing gives me trouble in Mega Man games like those jerks.
This surprises me. These guys are one or two shot kills at best. Also in five completions of ME1 I have never actually been hit by the final boss once. He doesn't live long enough to do anything. Maybe I play overpowered classes.
Not as bad as underwater garbageThe shield-armed monsters in Resident Evil: Revelations were pretty lame and I sighed every time I had to take them on.
They get easy when you realize that they only jump between specific spots. Target one and it jumps away? Don't move your aim, just wait, it'll jump right back into the line of fire.I don't think I've ever been killed by one of them, they're irritating because half the time when you've shifted the crosshairs over them they jump to some other pillar. The 360 version has slow ass aiming and so its a source of frustration whenever they show up. The final boss is easy to defeat, but takes a substantial amount of time to grind his health down. The fight is the total opposite of fun, you just dodge side to side and hold down the trigger for five minutes. Terrible boss fight.
Whenever I run into this guy.
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Nah, I'd rather get 20 Geth Stalkers and Saren at the same time than the stupid mechs (Atlas?) that appear on almost every mission in ME3, and the Brutes and Banshees due to their 1-hit-KO attack that ruins the Vanguard's Charge+Nova combo.![]()
Geth Stalkers, Mass Effect. In a game with shit combat, the last thing it needed was these idiots bouncing around. Maybe it's better on PC where you don't have to fight the sticks to target them. The final boss of the game has the same animations as this, but with a gajillion hit points, making it the single worst fight in the whole series.
But it more than makes up for it with the best music in the whole franchise. And the level design is pretty cool, if confusing.While not the entire game, Metropolis Zone is ruined by its bullshit badniks, my god.
God help you if he's red and gives you the waaaaapow stun.
I'll give you bloopers and Boss Bass. The rest? Not so much.Here are some.
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The first one always gets me, I like bullet bills themselves, but I dislike having to play the levels with them. The hand when it snatches you can be quite bothersome, bloopers in Mario 3 are unforgiving at times, the Star..well yeah. And Boss Bass is always a menace due to it's hit 1 ko (or 1 hit swallow).
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Geth Stalkers, Mass Effect. In a game with shit combat, the last thing it needed was these idiots bouncing around. Maybe it's better on PC where you don't have to fight the sticks to target them. The final boss of the game has the same animations as this, but with a gajillion hit points, making it the single worst fight in the whole series.
the flood
Every enemy in They Bleed Pixels seems expressly designed to piss me off.
Dude, just use the pause glitch.
http://auspiciouseagle.files.wordpress.com/2012/09/promethean-knights.jpg[MG]
Promethean Knights on Halo 4's Legendary difficulty, especially the assholes who use Binary Rifles that kill you with one hit. So not fun.[/QUOTE]
I'll go ahead and say all Prometheans. What made them more difficult however were trying to use their guns against them as they aren't that effective.
I don't know, something about it trips me up cognitively.But their pattern is the exact same every time. Once you've seen them traverse the screen once, you've literally seen everything that they do and when they do it.
Always thought they were among the easiest bosses in the series.
Not that I feel a vivid urge to defend Mass Effect, generally speaking, but do you realize you're talking about a game where you can stop the time and aim without any need to rush, right?![]()
Geth Stalkers, Mass Effect. In a game with shit combat, the last thing it needed was these idiots bouncing around. Maybe it's better on PC where you don't have to fight the sticks to target them. The final boss of the game has the same animations as this, but with a gajillion hit points, making it the single worst fight in the whole series.