C4Lukins said:I think it is just a burned out genre. Between Quake and Unreal, I just think that FPS games have become more interesting online and have evolved, and that specific itch has been either met or has been surpassed with Counterstrike, Halo, TF2 and Call of Duty.
Mael said:It's like saying diarrea is the same as vomiting because you expell stuffs from your body, but they're really quite different
subversus said:I think your analogy is quite right. Both diarrea and vomiting are exactly same in their essence and result - you suffer as toxins leaves your body. So by this analogy you've proved that piracy and theft are basically the same at the end of the day. Both counterfeiting and theft are breaking-the-law activities, therefore should be punished.
Piracy is not like counterfeiting at all. The value of the product in the marketplace is not effected by a duplicated digital copy. Additionally there is no intent to deceive a consumer.
Mael said:Hold your horses, because you repeat it doesn't mean it's true.
There's a reason we consider pirates actually pirates and it's not because of the eye patch I tell you.
Digital piracy is at worst COUNTERFEITING, because like this piracy nobody lose an actual copy of the product but gets another products that's a COPY of the original.
And there's laws against COUNTERFEITNG that are pretty steep actually.
By making the analogy that piracy is theft you're defeating your whole argument because it shows you don't know what the hell you're talking about.
It's like saying diarrea is the same as vomiting because you expell stuffs from your body, but they're really quite different
Look at non-Japan asian countries 10-15 years ago for evidence of what "embracing" piracy does to the industry.lsslave said:Suffice it to say it was a rant about the benefits of piracy outweighing the detriments of it, and how if it were to be embraced it would benefit all industries as a whole.
ghst said:evolved to a point where the base skill mechanics are reduced to mere semi-automatic formality in order to facilitate a joyless time dependant collectathon.
lsslave said:I will agree with you there, they have NO obligations.
As a consumer I stand by my rights though, if I want something and they do not provide it I feel there is little reason for me to place my dollar in that product.
I feel no sympathy for a company that goes bankrupt for providing terrible products. As I grow older (and suffer through poverty at the moment *we're talking the legal definition of poverty, if it wasn't for my family I'd be on the street right now*) I have learned that every dollar I have in my entire life is worth something.
It is up to the company, the marketing, etc. to incetivize me to spend my income. IF they can not get me to let go of my money then I see no reason why they need it. Companies whose games bomb but did little-to-no advertising I feel no sympathy for, you can't just throw things at a wall and watch which one sticks in any market.
The world is an economic rollercoaster, but GAF is so much of a minority that in reality essentially no ones opinion on here matters (note: GAF hype games that don't sell, GAF hypes some wretchedly abysmal music also..., TV GAF HYPE FAIL TIME! etc....)
GAF's influence is really minor, in fact its discussions like this that keep me on the site. With that in mind, it is through GAF I have discovered some very amazing pieces of content I would never have learned of/cared for in the first place (see: Pushing Daisies, Valkyria Chronicles) and there are some very bright minds that enter this site.
There is also a hive-mind that needs to break... but it probably wont.
Back to the intial statement though, companies can't expect people to sell their content. I am not a paid advertiser, I don't give a shit who buys their game. I don't even buy multiplayer games because I don't count on communities to sustain (MAG being free of course, and much loved) and if I do I wait to be sure it will sustain.
Dance in my Blood said:Piracy is not like counterfeiting at all. The value of the product in the marketplace is not effected by a duplicated digital copy. Additionally there is no intent to deceive a consumer.
SuperAngelo64 said:What the fuck is 'Epic'?
gofreak said:I knew this would come up, but in my opinion, it effectively makes no difference on a moral ground even if it distinguishes it on a legal ground.
If I make a piece of software, and you're taking it any way other than through the terms I offer, I would consider it to be effectively theft. Whether you took it out of my digital store directly, or copied it off your mate's CD, or copied it off a networked repository. I should have the exclusive rights to distribute it under the terms I stipulate. Whether you took it from me directly or from someone else...it would make much difference to me. And it's difficult in this context for the person who does the taking to say 'I didn't know the person I took it from wasn't authorised to give it to me for free'...
TheYanger said:It IS theft.
Combichristoffersen said:A Faith No More song
C4Lukins said:It is also a devision of Sony music.
Wait... is this yet another Torchlight topic?Teknopathetic said:"evolved to a point where the base skill mechanics are reduced to mere semi-automatic formality in order to facilitate a joyless time dependant collectathon."
100% correct.
Mael said:Yeah but words have their importance it's like saying rape is like murder since it deals with the same judiciary instances and they're both fucking evil.
Yet if you go in a argument saying that rape is wrong and nobody shoudl do it, you don't go saying it's first degree murder and people shoudl be hanged for it.
SapientWolf said:I think scapegoating piracy for their lackluster PC performance is intellectually lazy. There's a lot of factors at play, including the lack of a rental option, no second hand market
TheYanger said:That's the whole point - you don't have to buy it if you don't want to. That does NOT mean you get to go and be a butthurt little baby and get the product anyway. "Screw you epic, I'ma download it ANYWAY! So MEEEEH".
The value in the marketplace IS affected. You're not limiting the physical supply of product, but you are reducing the potential market for it, and the creativity and time that the devs put into the game are marketed goods. The cost of this is subsidized accross all copies of the game, if people don't buy copies (if they steal them) then this is increasing the overhead on every legitimately sold copy, and you are then, in fact, raising the price for everyone else, or forcing the publisher/developers to reduce their own profits to offer it at the same price, either way, you are directly causing a loss.
It IS theft.
subversus said:yes, that'd clearly help sales.
Rental outlets buy games like everyone else. It's also a lot easier to justify paying full price for a game at launch if you have the option of getting half your money back.subversus said:yes, that'd clearly help sales.
Dirtyboy said:The problem isn't piracy, it's the PC itself. The hardware changes way too fast, just look at how many versions of video cards are released literally every few months. The average gamer doesn't have the time or money to mess with constantly upgrading and maintaining a decent gaming rig.
Teknopathetic said:"evolved to a point where the base skill mechanics are reduced to mere semi-automatic formality in order to facilitate a joyless time dependant collectathon."
100% correct.
dLMN8R said:They release Gears of War late, and Unreal Tournament 3 is a disappointment. Fuck them if they don't have the slightest bit of self criticality when it comes to how their games sell.
Console games obviously sell better, that's without question, but it's also without question that the quality of their own games and the dates on which they choose to release them are far more to blame.
You're right. Even a decent 4 year old card would allow you to play every PC game out there. The problem is that the mainstream hasn't embraced PC upgrades. You can't just walk into a Wal-Mart or Gamestop and buy an 8800GT.subversus said:that's bullshit. You don't have to upgrade in the current console-centric market, if you don't want to play all games maxed out in 1080 at 60 fps. 2 year old hardware rapes almost any console port today.
Someone didn't look hard enough.Lovely Salsa said:I don't blame em, pc IS dead.
The last time I upgraded my pc I thought to myself, was it really worth it just to play the same games but with higher res and fps? There are hardly any good pc exclusive games getting released and I don't see that changing.
benjipwns said:
markot said:Name one dev that was killed because of piracy.
Go on do it!
sn00zer said:People who pirate games are totally deaf to any news of this sort. (LOL Yur games dont do well because they arent good) But seriously I do not know ANYONE who has a high end PC and hasnt pirated movies/games/apps of some sort. Guess what guys it does kill profits and makes people not want to make movies/games/apps
With regards to IP protection, I do not find a lot of meaning in calculating up the amount of damage due to piracy. While we may be able to calculate the damage by number of downloads multiplied by their market value, it does not necessarily mean that all the downloader had the purchase intention but quit due to illegal downloading. This calculation only gives us a virtual amount of damages, not the actual one in market. As I believe its not very meaningful to calculate them, we have not dug deeper and have no such plans to do so.
Some of you may have seen media coverage like R4 is to blame or Piracy using illegally-copying devices like R4 derailed the software market, and we cannot deny the alleged influence. Europe has the second most serious piracy situation following Asia. But we should not blame it as the sole reason for that
What has shrunk is the whole handheld hardware market in Europe. Our understanding is that it is due to shortage of hit titles, which we could find in home console market.
Firstly our view on industry situation is, in short, that consumers are getting tired of any commodities much more quickly than before. Across the video game industry as a whole, there is a strong trend that consumers get tired of various products in a shorter and shorter period.
Very interesting, thank you.koji said:Oh man, please not this again.
1 copy pirated doesn't equal -1 sale...
Pretty interesting take on piracy (on the PC) from those guys who offered that humble bundle, if you're interested;
http://blog.wolfire.com/2010/05/Saving-a-penny----pirating-the-Humble-Indie-Bundle
http://blog.wolfire.com/2010/05/Another-view-of-game-piracy
Lovely Salsa said:I don't blame em, pc IS dead.
benjipwns said:
Combichristoffersen said:Looked through that list, and there were about 14 games I'm interested in. The PC isn't dead, but it's just not offering all that much of interest to me.
Archie said:You know I could present the same argument for any console or handheld. Just because the games don't interest you don't mean there aren't any interesting games.
Prime crotch said:if they hadn't botched UT3 maybe they would have players on it even today
I <3 Memes said:This is nothing but Epic trolling PC gaming again. Look I'm sure Gears of War has enjoyable gameplay but as a complete package the game fails. It's as derivative as most of Ubisofts underwhelming gaming experiences lately. Epic couldn't hang with the big boys like Valve, Crytek, Bioware, and Bethesda so they got out. Good on them, that a smart business decision. They saw that outside of multi-player they couldn't offer an engaging experience on the single player side. And since their multi-player games like Unreal were not good enough for the PC crowd anymore they went where they could actually sell games. Like I said it was a smart business decision by them.
But other companies that can still make games good enough to appeal to the more discerning PC audience are still selling games on PC. That doesn't include Epic.
Somebody here mentioned that Battlefield Bad Company outsold the PS3 and 360 versions. Well I dont know if the multi-player has been cracked or not, but I just went to pirate bay (which i assume is still the #1 source for pirated games?) and Battlefield Bad Company is the most pirated game there right now. Seldom does a pirated game = a lost sale. Great games still sell like hotcakes on PC. Epic's games wouldnt sell like hotcakes on PC. The reason why is obvious.
MrPing1000 said:I'd blame it on Epic not making any really good games.
While I definitely agree with the overall point of the image, I can't help but find a fair amount of irony in that last row.vodka-bull said:
gofreak said:I think that's a bad analogy. Rape and murder aren't anything like the same things.
Theft and 'knowingly taking an unauthorised copy' do effectively result in the same thing in so far as it undermines the fundamental right of the vendor to control the terms under which its product is offered and distributed, and results in the 'taker' getting something for free. The only difference between theft and 'knowing taking a unauthorised copy' is whose infinite-replicating-machine you're taking from, not so much in the net result. The net results of rape and murder are very different.
I <3 Memes said:Somebody here mentioned that Battlefield Bad Company outsold the PS3 and 360 versions. Well I dont know if the multi-player has been cracked or not, but I just went to pirate bay (which i assume is still the #1 source for pirated games?) and Battlefield Bad Company is the most pirated game there right now. Seldom does a pirated game = a lost sale. Great games still sell like hotcakes on PC. Epic's games wouldnt sell like hotcakes on PC. The reason why is obvious.