Would you eat a cake with shit on it?
Welp, this comment. Incredible how much this says.Mythic is committed to continuously fine tuning the player experience based upon fan feedback. Were looking at a ton of data right now to help inform that: media reviews, comments, and reviews from players, and a bunch of in-game data like downloads, and engagement. Its too early for us to get an accurate sense of what changes might be needed, but we didnt make this game for ourselves, we made it for the players. We know that you can never please everyone, but we want this to be a game that most of our intended audience enjoys.
Have you played this game?
1 out of 10?
That's still a million times more than what Metro Central gave it.
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Eurogamer only gives 0/10 to games that are literally unplayable.
Here's a screen from the Play Store
Sorry for the language but I can't change it even logging out.
Between 600.000 and 1M installations. You can see the ratings even without translations.. I guess they're right about these. Users don't care, they're used to it. Someone even complains the game is too expensive, having spent more than 40 in 6 months. But he likes it. Four stars out of five.
Should we even care? Their customers love it.
Welp, this comment. Incredible how much this says.
Thomas Moore said:I want you guys to know they are complete liars. It's impossible to not rate the game a 5 if you use the in-game vote thing. If you choose 1-4 stars, you are taken to a support ticket like thing instead of giving an actual rating, if you choose 5, it will go to the rating meter in the app stores.
Like Skyrim PS3?
Mythic is committed to continuously fine tuning the player experience based upon fan feedback. Were looking at a ton of data right now to help inform that: media reviews, comments, and reviews from players, and a bunch of in-game data like downloads, and engagement. Its too early for us to get an accurate sense of what changes might be needed, but we didnt make this game for ourselves, we made it for the players. We know that you can never please everyone, but we want this to be a game that most of our intended audience enjoys.
I know some people who are proud of playing PvZ2 "without shelling a single dollar, and it's free!". I honestly didn't even bother downloading it, I know me not downloading a game on the Play Store won't make a difference in terms of numbers but I don't really care. I'm currently replaying Revengeance on PS3 after buying it on 360 and this time it cost me ZERO. I pay the price of a packet of cigarettes per month, 5, to play games for free.I think we should care, but the mobile audience is bending backwards and ruining it for the rest of us. So in the end, it will be us who "are wrong".
There is a reason why I hate you EA, but thanks for making it more clear than ever.
I'm guessing they don't allow for 0's, cause that's what it should have gotten. The game is a fucking travesty.
The game deserves a 0, they are just lucky the Eurogamer scale doesn't go lower.
Let's be generous. Those glimpses of the game Dungeon Keeper used to be are enough to earn one point. You can have the rest for 800 gems.
Here you go, this is the only way a quicklook of this game can be done
http://www.youtube.com/watch?v=1oKpTHk9TDY&hd=1
Oh my god seriously...? Hahahaha.
$79.99/100hmmh, exactly what is wrong with "expensive" microtransactions? as i've said a million times before but people don't seem to take notice, if you can't afford them, DON'T BUY THEM. let us who can enjoy the premium experience. the actual travesty here is the incessant whining by "gaming journalists" and entitled bum gamers who think they should be able to afford every game (maybe you shouldn't even own a smartphone or tablet if chump change of tens of dollars scare you), and the effect this ridiculous outcry could have on EA's stock prices (which would hurt the industry).
whatever, keep crying. i'm enjoying this game a lot, so much better than the 1997 version which i couldn't even bring to board meetings or play in the limo.
hmmh, exactly what is wrong with "expensive" microtransactions? as i've said a million times before but people don't seem to take notice, if you can't afford them, DON'T BUY THEM. let us who can enjoy the premium experience. the actual travesty here is the incessant whining by "gaming journalists" and entitled bum gamers who think they should be able to afford every game (maybe you shouldn't even own a smartphone or tablet if chump change of tens of dollars scare you), and the effect this ridiculous outcry could have on EA's stock prices (which would hurt the industry).
whatever, keep crying. i'm enjoying this game a lot, so much better than the 1997 version which i couldn't even bring to board meetings or play in the limo.
What is wrong? How about them deliberately breaking the game mechanics to make the microtransactions fit? How about the game being utterly unplayable after a while without either waiting unreasonable periods of time or shelling out cash.
I have nothing against microtransactions or F2P done properly (read:without the ethics that would make the British East India company balk). And it can and has been done properly (see: LoL, TF2, World of Tanks). We complain because we see this sort of bullshit as a blight on gaming and it should not be supported in any way.
The fact that they took a beloved IP, bent it over the table and gave it a good rooting just adds to the outrage.
but i like shelling out cash after making a lot of cash, it's addictive. and there's only so much cocaine to buy. like i said, PREMIUM experience. DEAL WTIH IT.
Dude, the post was a joke.And I have nothing against a premium experience. Heck I pay for a premium experience in games I like.
This isn't a premium experience though.
This is shelling out to PLAY THE GAME LIKE IT SHOULD BE FREAKING PLAYED.
That is not premium. That is bullshit.
Dude, the post was a joke.
hmmh, exactly what is wrong with "expensive" microtransactions? as i've said a million times before but people don't seem to take notice, if you can't afford them, DON'T BUY THEM. let us who can enjoy the premium experience. the actual travesty here is the incessant whining by "gaming journalists" and entitled bum gamers who think they should be able to afford every game (maybe you shouldn't even own a smartphone or tablet if chump change of tens of dollars scare you), and the effect this ridiculous outcry could have on EA's stock prices (which would hurt the industry).
whatever, keep crying. i'm enjoying this game a lot, so much better than the 1997 version which i couldn't even bring to board meetings or play in the limo.
I think we should care, but the mobile audience is bending backwards and ruining it for the rest of us. So in the end, it will be us who "are wrong".
I have spent time creating my town, and unlocking free stuff to continue building and growing my town. I don't spend much time on it unless there is an event going on. It only takes 5 minutes to check in once or twice a day and collect the money, which will come in handy when they add more free content in future updates.
He probably would if he could take small bites every now and then.Would you eat a cake with shit on it?
hmmh, exactly what is wrong with "expensive" microtransactions? as i've said a million times before but people don't seem to take notice, if you can't afford them, DON'T BUY THEM. let us who can enjoy the premium experience. the actual travesty here is the incessant whining by "gaming journalists" and entitled bum gamers who think they should be able to afford every game (maybe you shouldn't even own a smartphone or tablet if chump change of tens of dollars scare you), and the effect this ridiculous outcry could have on EA's stock prices (which would hurt the industry).
whatever, keep crying. i'm enjoying this game a lot, so much better than the 1997 version which i couldn't even bring to board meetings or play in the limo.
Well, to stick with the metaphor, you wouldn't taste a cake with shit on it to be absolutely certain it was bad.
Wow I just realized this game was made by Mythic, the company who made Dark Age of Camelot. Must suck to go from making huge MMOs to mobile beggarware.
I have seen much worse than thatSo I had to know and your guess is almost right, only you don't get any gems.
After playing for a while, you get an ingame popup, that indicates that 5 stars helps them and the game:
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If you tap on 1-4 Stars, you get another popup, that let's you e-mail them:
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Taping on 5 Stars sends you to the play store.
Well, MMO's are ostensibly about the same. You put the user on an endless treadmill, throw some distractions at him and hope he keeps paying to stay on it.
Mobile developers have been using the "but mobile players love it" argument a lot lately. I guess if it helps them sleep at night... no... no it's still not okay...Their reaction was that they designed this to be what players wanted/asked for?
Really ... ?
Well i tweeted peter moore a article by kotaku that was referred to jim sterling his review and said to him i hope your proud of destroying my memories of a fantastic game.
i dont see whats bad about the possibility to write a mail to the developers with improvements if you are not happy with the game
There's going to be an interesting conversation in a big dev studio coming up where bonuses are tied to metascores but the publisher demands microtransactions. Those microtransactions will probably prevent the dev team hitting the metascore... See the issue? I'd make it a function of the dev contract that bonuses aren't tied to metascore if IAP and microtrans are mandated by the publisher, but it's not that easy.
Does clickin "not now" actually bring you to a store or back in the game though?