I got e-mail a couple of days ago from Sony talking about what's going on in Everquest Online Adventures. I found this a bit curious, as last I heard this game was utter shite and nobody ever bought it in the first place. Is anyone actually still playing this and participating in the community? (Is there even a community to participate in?)
Seriously curious. I was wondering at what point a company decides to pull the plug on an MMORPG; I mean, if nobody's playing it, isn't it just a waste of SOE's money?
Here's the mail, for those who care:
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Upcoming Adventures
Nagafen has become more alert to those who would attempt to access his domain. His previous patrol lacked direction and often invited the attention of competing guilds. He is now watching adventurers and will appear in response to those who begin the necessary trials to meet him.
Class Mastery is now an even more powerful tool. Those that have the correct path abilities but the incorrect ending spell will be able to purchase a 1 point class mastery ability that would remove their inferior ability and replace it with the correct one.
The ancient trees that have shaded the gateway valley between the Serpent Spine mountains and the Commonlands echo a cry for help. Adventurers of the 29th-34th seasons are encouraged to heed this call. Rewards await in the EQOA Forums for the first to discover the answer to these mysteries.
The Latest Updates
Since the last newsletter, EQOA has released a pair of updates to the adventures of the land. All experience debt was removed and Gnomish fireworks merchants held closeout sales on their leftover fireworks in celebration of our second anniversary as a community. On Valentines day, lovers across Tunaria asked for your assistance to bring them together with their special someone.
A powerful undead drake has come to Tunaria, and slain a brave warrior. Archeologists report strange energies coming from the tomb of the Lorekeeper Magifent. Visit the Keepers to gain the power to ward off this ancient evil.
Cazic Thule encounter:
Cazic Thule, the embodiment of fear, does realize that his restrictions for the first trial are a bit difficult. The thoughtbleeders have disabled the present traps in favor of different ones. The first trial should now also despawn correctly if left idle for too long.
The phantasms will now only spawn upon continuing forward after a warning.
Cazic wants to remind adventurers that while he has had a delightful time instilling fear, doubt, and despair into the hearts and minds of Norrath's hardiest adventurers, he will not appear nearly as often.
Kithgrin's charm is now self only, for certain this time!
Other Changes:
Rune of Karana no longer affects adventurers below 40.
Wild Nature's hit point buff component will now stack with just about anything but "form" buffs. The Satryr form has now had its hit point component returned.
Lotus talisman's cast time has been increased to 10 seconds.
Food and drink merchants added to Wymondham
Sundro Stikala has gotten over his hatred of magicians and should allow them to complete the Zentar's Keep quests.
Wild Nature should now stack with more buffs (except "form type" buffs).
Sir Hanst now correctly describes the rewards for the level 20 Qeynos Paladin quest instead of contradicting himself.
Dwindle is now more willing to sell you a second dose of the glass cleaner (for the level 53 Lavastorm Quest) for double the price if you lose your first one.
Have you been to EQOAGems.TK yet? EQOAGems features comprehensive gem listings, sorted alphabetically, by craft and by type.
EverQuest Online Adventures: Frontiers broadens the vibrant online fantasy world of Norrath with all-new uncharted territories to explore, new items and spells to acquire, and fierce creatures to battle. EQOA: Frontiers also offers innovative features such as an in-game tutorial, controller instructions and in-game customer service support to make online gaming simple and easy for the new user.
Seriously curious. I was wondering at what point a company decides to pull the plug on an MMORPG; I mean, if nobody's playing it, isn't it just a waste of SOE's money?
Here's the mail, for those who care:
- - - - - - - - - - - - - - - - - - - -
Upcoming Adventures
Nagafen has become more alert to those who would attempt to access his domain. His previous patrol lacked direction and often invited the attention of competing guilds. He is now watching adventurers and will appear in response to those who begin the necessary trials to meet him.
Class Mastery is now an even more powerful tool. Those that have the correct path abilities but the incorrect ending spell will be able to purchase a 1 point class mastery ability that would remove their inferior ability and replace it with the correct one.
The ancient trees that have shaded the gateway valley between the Serpent Spine mountains and the Commonlands echo a cry for help. Adventurers of the 29th-34th seasons are encouraged to heed this call. Rewards await in the EQOA Forums for the first to discover the answer to these mysteries.
The Latest Updates
Since the last newsletter, EQOA has released a pair of updates to the adventures of the land. All experience debt was removed and Gnomish fireworks merchants held closeout sales on their leftover fireworks in celebration of our second anniversary as a community. On Valentines day, lovers across Tunaria asked for your assistance to bring them together with their special someone.
A powerful undead drake has come to Tunaria, and slain a brave warrior. Archeologists report strange energies coming from the tomb of the Lorekeeper Magifent. Visit the Keepers to gain the power to ward off this ancient evil.
Cazic Thule encounter:
Cazic Thule, the embodiment of fear, does realize that his restrictions for the first trial are a bit difficult. The thoughtbleeders have disabled the present traps in favor of different ones. The first trial should now also despawn correctly if left idle for too long.
The phantasms will now only spawn upon continuing forward after a warning.
Cazic wants to remind adventurers that while he has had a delightful time instilling fear, doubt, and despair into the hearts and minds of Norrath's hardiest adventurers, he will not appear nearly as often.
Kithgrin's charm is now self only, for certain this time!
Other Changes:
Rune of Karana no longer affects adventurers below 40.
Wild Nature's hit point buff component will now stack with just about anything but "form" buffs. The Satryr form has now had its hit point component returned.
Lotus talisman's cast time has been increased to 10 seconds.
Food and drink merchants added to Wymondham
Sundro Stikala has gotten over his hatred of magicians and should allow them to complete the Zentar's Keep quests.
Wild Nature should now stack with more buffs (except "form type" buffs).
Sir Hanst now correctly describes the rewards for the level 20 Qeynos Paladin quest instead of contradicting himself.
Dwindle is now more willing to sell you a second dose of the glass cleaner (for the level 53 Lavastorm Quest) for double the price if you lose your first one.
Have you been to EQOAGems.TK yet? EQOAGems features comprehensive gem listings, sorted alphabetically, by craft and by type.
EverQuest Online Adventures: Frontiers broadens the vibrant online fantasy world of Norrath with all-new uncharted territories to explore, new items and spells to acquire, and fierce creatures to battle. EQOA: Frontiers also offers innovative features such as an in-game tutorial, controller instructions and in-game customer service support to make online gaming simple and easy for the new user.