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Fable | Gameplay Trailer released

My only complain is that everything looks too realistic and bland, I'd rather have a more cartoonist art style

And about Berserk, yes, Griffith totally has the hots for Guts; he doesn't love him, because only loves himself, but he wants him. That's why he hates Casca and also why Guys leaving the band is the last straw making him snap
Yeah, I would have gone less realistic with it and make it more stylish/cartoony. It is really off-putting having realistic aspects, like the character models, combined with mediocre or low res terrain. Makes it look disjointed. Maybe it is more consistent by next year
 
Honestly, if I was on their marketing team, I'd have had the team show at least one extremely attractive lady in the video. It ran for half an hour, so it's not like they were short on time. Not every lady needs to be sexualized in the game, but it's blatantly obvious that sex sells. Seriously, just one example would have helped them avoid all of this. It wouldn't take anything away from the game.

When you go outside in the real world you see all sorts of people. Ugly people, Good looking people and stuff in between. The world is filled with a vast variety of humans. When it comes to women, there are women with a huge varieties of features, big chest, big ass, no chest, skinny, fat, etc. That's real diversity and this is what we should get in these types of games. Not everyone needs to be a perfect doll but there should be variety from every group

But these developers just want to add ugly people in their games and remove any trace of beauty (probably personal projection) and on top of it they want to remove any sort of physical features in female npcs that resembles a woman.

And these people are the ones calling and preaching for diversity and inclusion which is absolutely absurd and hypocritical because they purposefully remove from their games an entire portion of the population or even worse, which is taking good looking people and making them uglier because of their sick ideologies
 
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When you go outside in the real world you see all sorts of people. Ugly people, Good looking people and stuff in between. The world is filled with a vast variety of humans. When it comes to women, there are women with a huge varieties of features, big chest, big ass, no chest, skinny, fat, etc. That's real diversity and this is what we should get in these types of games. Not everyone needs to be a perfect doll but there should be variety

But these people just want to add ugly people in their games and remove any trace of beauty (probably personal projection) and on top of it they want remove any sort of physical feature in female npcs that resembles a woman.

And these people are the ones calling and preaching for diversity and inclusion which is absolutely absurd and hypocritical
I definitely understand the frustration. To this day, I don't get why some teams seem to treat the largest demographic of console and PC gamers as an enemy. Not every game needs titillation, but if you're going to code a whole romance system that includes nearly every NPC, some titillation might be a good idea. If it's already in the game, they should have marketed it. If it's not, they should probably address that. They're trying to sell copies after all.
 
Me looking for the fun / good part
Norm Macdonald Comedy GIF by Luis Ricardo
 
I found funny how the commentator says there are 2 hours of cutscenes with this great level of quality and it was just 3 random npcs standing with robotic animations like the latest Assassins Creed. How is this immersive in any way? And how on earth do they consider this high quality?

Do you really expect a 7 years in development, nextgen only, with a huge budget and npcs interactions focus to beat a 4 years old crossgen when it comes to npcs chitchats tech?





Cmon be realistic.
 
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Pulease,

I don't mind trying to make an argument but let's not use the completely oblivious From Software's technical skills as one of those arguments.
Thats the point, FROM isnt known for their technical skills, hell they are known from having barely any, yet still their walking animation isnt so offputting like here, which leads me and many others to simple conclusion- here it was done delibaretly.
 
I know nothing about Fable, but why do they all look extremely gay?
Coz tons of women and decepticons in devteam, bro, any straight men left are full on soyboy cuckholds who follow women's lead, thats the final result of DEI policies, they arent just parasites doing nothing but sucking 6 and 7figures yearly salary for 5-6-7 years of devtime of current gen game, now they are in the lead, deciding what to implement and how to implement it directly lowering quality of the product which will lead to abysmall sales despite humongous budget =/

Women who this game is made for will not buy it anyways, its a pipedream thinking u can get rid of male audience and instead females come and buy ur feminsit infested game in droves, only really succesful game for women(75% female audience, 50m sales or so, is animal crossing on switch).

Why u think only games with really good sales from current gen MS was starfield from bethesda(terrible but we all were hyped af hoping its skyrim in space, huge dissapointment even for western rpg and bethesda fanatic like myself who bought og xbox for morrowind back in the days) and FH5 that u couldnt make super woke no matter how they tried coz racers genre is just that, u cant make car walk lika a gay guy/woman fable style :messenger_grinning_squinting: :messenger_grinning_squinting: :messenger_grinning_squinting:
 
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Fable (2027), colorized:

the simpsons stupid sexy flanders GIF
Those were my thoughts immediately. I was my dude is rocking a lot of cake back there. I say good. It's about time men get fat asses just like women in our games. What's good for the goose is good for the gander. Now I'm excited to see the female characters, don't let me down playground, I want ya all to add it up!
 
My only complaint is the self congratulatory prick doing the voiceover who cannot miss one occasion to tell you what they just did.
Sounds like he is talking to investors.
If i have to hear bullshit about how great fable is and how every systems successful in other games are included in it, i want it said by the great Bullshiter himself, Peter Molyneux, not a dumb community manager.
 
The art style looks nice. Combat could be ok.

What they showed however seems like it will be shallow as fuck gimmick. What is the point of being able to "buy anything, date anyone, hire anyone" when it is all bunch of prescripted automatons with personality of wet blanket and no ability to have any meaningful dialogue?

This stuff is completely useless and they should not have wasted time on it.

The game could still be good if the writing is strong (doubtful in today's clownworld sanitized UK) and exploration is engaging (possible).

Overall I am somewhat skeptical, but...the graphics sure does look nice.
 
Oh boy where do I start? I was actually excited at first because it's GORGEOUS but then 30 minutes later I'm bored to tears about all these stupid romances and boring ass dialogue sequences. I mean, okay, they are trying to show you can own buildings like the OG fables but you didn't need 30 minutes of Gameplay Trailer for that. Then combat was a bit weird. It doesn't look BAD but it also doesn't look TIGHT or engaging. It looks very random tossing out spells and one hit kills mixed with a bunch of NPC AI who are just standing around looking at you and not attacking. I'm glad they have until February because it looks like it needs ever minute of time in the oven.
 
Fable looks like a game that won't sell system but is just nice to have. Nothing about it screams "must buy".

Costumes design are god awful. Frills everywhere.
In other words, a game made for a subscription service. :D

In all seriousness, I feel like Infamous Second Son had much better mocap than what we're seeing here.
 
I definitely understand the frustration. To this day, I don't get why some teams seem to treat the largest demographic of console and PC gamers as an enemy. Not every game needs titillation, but if you're going to code a whole romance system that includes nearly every NPC, some titillation might be a good idea. If it's already in the game, they should have marketed it. If it's not, they should probably address that. They're trying to sell copies after all.

It's not "some teams" it's everyone, because that's a top-down imposition. Microsoft production guidelines are public in their website and they are very clear on how you must depict women in their games. These rules are general for every corpo in America, the reason why Sony, Amazon and everyone else does the same. They hire Z-tier artists because they don't need top talent for producing the bullshit made up by the suits in the Board Room.
 
Thats the point, FROM isnt known for their technical skills, hell they are known from having barely any, yet still their walking animation isnt so offputting like here, which leads me and many others to simple conclusion- here it was done delibaretly.

They are good at action boss moves, they have no details for finite human body movements

There's a ton of old technically limited games that made animations of walking running with no butt movement, which is unrealistic let's be honest here.

There's better examples than that for your point, and for reference, I think Fable walking is okay'ish, but the running is too much sway

Black flag remake is a better example and Ubisoft are much better at animations than From software
 
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They are good at action boss moves, they have no details for finite human body movements

There's a ton of old technically limited games that made animations of walking running with no add movement, which is unrealistic let's be honest here.

There's better examples than that for your point, and for reference, I think Fable walking is okay'ish, but the running is too much sway
For u its fine, for many of us it imediately breaks immersion making the game unplayable.
Its not "token wokeness" aka bodytype a/b which u forget about 5 seconds after u have made ur character, that feminine walking animation will stick to u like u stepped into shit and cant get rid of it whole game 🤣 🤣 🤣
Only save here would be chosing walking animation feminine/masculine (or hell put in token wokeness a/b style), but it has to be gotten rid off no matter what, at least give ppl option for their character to walk properly :)

Srsly players asking for option that male character walks like a male(not a female) and thats too much? Not even a choice we can make but 0 choice? Where tf is so called diversity here...
 
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When you go outside in the real world you see all sorts of people. Ugly people, Good looking people and stuff in between. The world is filled with a vast variety of humans. When it comes to women, there are women with a huge varieties of features, big chest, big ass, no chest, skinny, fat, etc. That's real diversity and this is what we should get in these types of games. Not everyone needs to be a perfect doll but there should be variety from every group

But these people just want to add ugly people in their games and remove any trace of beauty (probably personal projection) and on top of it they want to remove any sort of physical features in female npcs that resembles a woman.

And these people are the ones calling and preaching for diversity and inclusion which is absolutely absurd and hypocritical because they purposefully remove from their games an entire portion of the population or even worse, which is taking good looking people and uglyfying them
Sexy First Dates GIF by Mediaset España


So right!
 
For u its fine, for many of us it imediately breaks immersion making the game unplayable.
Its not "token wokeness" aka bodytype a/b which u forget about 5 seconds after u have made ur character, that feminine walking animation will stick to u like u stepped into shit and cant get rid of it whole game 🤣 🤣 🤣
Only save here would be chosing walking animation feminine/masculine (or hell put in token wokeness a/b style), but it has to be gotten rid off no matter what, at least give ppl option for their character to walk properly :)

Srsly players asking for option that male character walks like a male(not a female) and thats too much? Not even a choice we can make but 0 choice? Where tf is so called diversity here...

I didn't say it's fine, I just said the running animation is too much sway

I'm pointing out that there's much better animation examples than anything from software lol, that's it. It's purely technical

It's also something that should easily be fixed by launch just like the lip sync and if not, well up to you. There's always PC mods
 
Graphics are very impressive, but the stuff they show in this clip: marry anyone, buy any house etc. I dont see any fun in that at all.
Huh? Fable was always about more than just combat. These are staple gameplay mechanics in Fable games..?
 
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this game is a joke. it looks like a village simulator who the fuck would play this? I want to slay demons not manage people's emotions. i don't expect any good art to come out of the uk ever again.
 
All those minor issues will be fixed by February 2027.

They won't overhaul whole systems like combat and AI guard behavior but 8 months is plenty of time for some tweaking.

I hope the Devs are browsing GAF as well.

I know my Quest design team does and we listen 🙂
 
Did the voice over called the "hard worker" hobo a victim or did i heard wrong?
Didnt hear it here but not native speaker so i could have missed it despite my best efforts.
Most similar could be "he is bit down(aka victim if u hear it wrongly) on his luck" :)
 
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Yeah, they definitely fixed the animation. His clothes might be a touch "modern audience" but that's really it. Crazy how badly some people want to stick to narratives.

I think walking animation is okay, the running has exaggerated swaying (rotation) though, I mean I don't think even female animation would have that much sway realistically so they're doing the animation clumsily I would say and their lack of experience with character animation shows.

Not something to be triggered by, imo, but if they improve by launch it would make sense.
 
Looks boring as hell, but considering they just showed some random sub quests is not too worring. I hope for a fun main story and world building, graphically looks good, just a bit junkie.
 
It's crazy how as time goes on, Horizon Forbidden West just keeps getting more impressive :messenger_grinning_sweat: Did not expect that, I figured we would have surpassed it many times by now. But somehow, even still, no one can match Guerilla's animation quality. They were really ahead of the curve.
 
this game is a joke. it looks like a village simulator who the fuck would play this? I want to slay demons not manage people's emotions. i don't expect any good art to come out of the uk ever again.
Have you played Fable before? This is standard Fable fare. There is still demon slaying and all sorts in the other games too.
I expect if they have over 1000 unique NPCs that can be interacted with some corners might be cut in terms of how deep the interactions are. Major characters should have a deeper level of engagement though.
 
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