Tal Shiar Agent
Member
Hopefully it comes out early October and not in November. I don't want to have to pick between Fallout 4 and Star Wars Battlefront.
It's a simple addition, but it makes the trailer SO much better.
https://www.youtube.com/watch?v=McDo4XGnW_k
This isn't the Snoop Dogg weed meme.It's a simple addition, but it makes the trailer SO much better.
https://www.youtube.com/watch?v=McDo4XGnW_k
Well I'm really struggling to understand how someone could say Witcher 3 and Fallout aren't comparable. They're both open world RPGs with quests and exploration. In W3 you play Geralt, in Fallout 3 you play your own character - who is always someone looking for their dad. So massive a difference that it is just asinine to compare them.
Because it adds to immersion. I loved making a home base and actually decorating it. It also made the world feel more real to me when items didn't just move around, but I could pick them up.
Bethesda games to me are like the equivelant of making the computer the games master, giving you a situation, and telling you to make a character and personality, and figure out how he/she deals with the world. You have set rules but in general you are free to try whatever the hell you want. And you are given the abilities to rp. For example being able to sit down, I love that. I miss that in Witcher. I would make my character eat twice a day and she'd sit to eat. I also loved being able to find beds to sleep in cause I made her sleep at least 6 hours and she had to find a bed she could do so (that was a challenge in itself when the game was new and I hadn't marked out spots I could go to).
To me, their worlds allow me to pretend I'm that character and I'm in that world. The little things like being able to move stuff around really does help with that. And Bethesda seems to do that kind of stuff well. I've yet to see any non turn based games that do it as well (They all seem to be really missing that. I mean I absolutely love Witcher but it definitely misses that because it's more aimed at you playing a particular story rather than playing whoever you want however you want). The many different tools you are given to choose how your character does stuff (is she good with dialogue, high charisma? Does she know a lot about science?). The fact you can do a whole peaceful play through even (in fact, if you look at people who love the Fallout games, this tends to be a marker... can we actually play without ever fighting and being a pacifist?).
That is what Bethesda does well that a lot of people who rag on them and call them awful completely miss. Something a lot of other ARPG games really miss as they focus more on just the combat gameplay part.
And no, Bethesda games aren't perfect for it. And I think there are some very valid complaints. I think they could still do better story and still allow for open gameplay (Look at New Vegas). They could do way better characterizaton (Hell, I loved how each follower had a questline that told you a story and really personalized them in Vegas). They are not so good at your choices truly affecting what you do (Skyrim, I help the stormcloaks win and I still have imperials marching stormcloak prisoners around... really?!), they kinda rail road you in the main quest (you are going to kill the big evil dragon, you are going to help the Brotherhood. No you can't decide you agree with the Enclave or you are crazy/super evil and want to help the dragon destroy the world). Hell,sometimes they forget to allow you to do everything (You can't get rid of the Thieve's Guild in Skyrim. You can't even just kill them all even if there is no quest for it. If you want to get rid fo the Assassin's Guild you are punished bya much weaker quest line with all of one quest and much crappier rewards, no neat horse for your character). All of these are valid criticisms that actually take into account why people like Bethesda games and where they could really improve for the people who want their type game.
People play Fallout 3 for a personal and involved roleplaying experience that puts them in the position of journeyman, free to go where they want, see the things they want, do the things they want, say the things they want - and lets them determine the inside and outs of that characters life in the context of the story.
It's a simple addition, but it makes the trailer SO much better.
https://www.youtube.com/watch?v=McDo4XGnW_k
That would piss me off haha, if only because that's such a random change that's a first for the series.So did the thread already talk about the old rumor on reddit that seems to have been on the money with everything up until now: https://www.reddit.com/r/Fallout/comments/28v2dn/i_played_fallout_4/
A lot of cool stuff. Also, you can't make a female character in the main story. If that is also true, yiiiiikes.
This isn't the Snoop Dogg weed meme.
Me too. Part of the experience of getting a new, big game like FO4 is waiting a long ass time for it with the announcement itself being just the first stage in a long waiting game. Most expected just some CGI and a logo for this but we got so much more.Legit shook if it comes out this year.
Not sure if posted already ,but the FALLOUT 4 page is up on steam and you can preorder it now .
http://store.steampowered.com/app/377160/
It's a simple addition, but it makes the trailer SO much better.
https://www.youtube.com/watch?v=McDo4XGnW_k
In Fallout 3, I'm a survivor. I'm whoever I want to be. In my current playthrough, I'm a cynical 19 year old kid with social issues, who isn't too smart, and who isn't prepared for the outside world, but who happened to be a huge fan of old world Baseball growing up, so at least he's got a bit of agility and stamina. I've got a house carved from the ruins of an old water tower. I like to keep my favorite gun, an old rusty Sten, on top of my desk, and changes of clothes on the second story of this makeshift home. I frequently gets into fights in town, and I like to test fate, but the key to my survival has been my unique ability to haul ass like noone ever has when shit gets too rough. I have plenty of unique and emergent stories to tell about my journeys into the wastes, and my journeys back home. Stories not defined by a particular questline or twist, but by the strange and ever changing nature of the world. Stories that forced me to truly improvise with the myriad things I had, forced me to abandon loot to run away from unexpected threats, forced me to hide in sewers or among ruined tunnels instead of following the route the crow flies.
You're right. People play and enjoy Witcher 3 for the excellent writing, amazing quests with choices that matter, and at the very least, decent combat. No one plays Fallout 3 for these things.
Legit shook if it doesn't come out this year.Legit shook if it comes out this year.
In Fallout 3, I'm a survivor. I'm whoever I want to be. In my current playthrough, I'm a cynical 19 year old kid with social issues, who isn't too smart, and who isn't prepared for the outside world, but who happened to be a huge fan of old world Baseball growing up, so at least he's got a bit of agility and stamina. I've got a house carved from the ruins of an old water tower. I like to keep my favorite gun, an old rusty Sten, on top of my desk, and changes of clothes on the second story of this makeshift home. I frequently gets into fights in town, and I like to test fate, but the key to my survival has been my unique ability to haul ass like noone ever has when shit gets too rough. I have plenty of unique and emergent stories to tell about my journeys into the wastes, and my journeys back home. Stories not defined by a particular questline or twist, but by the strange and ever changing nature of the world. Stories that forced me to truly improvise with the myriad things I had, forced me to abandon loot to run away from unexpected threats, forced me to hide in sewers or among ruined tunnels instead of following the route the crow flies.
These games aren't directly comparable at all. They're two very different experiences and the only way to make them seem close is to boil them down like crazy, which is what you've done.
It's a simple addition, but it makes the trailer SO much better.
https://www.youtube.com/watch?v=McDo4XGnW_k
I'm in it for the sweetrolls and long, moonlit walks on the beach with Fisto.Going by this thread, it seems like people play Bethesda games only because they can collect sporks or some shit because it sure as shit can't be the writing or the gameplay.
Except that's your opinion, mate. You "expect" me to subscribe to a line of shit that is simply not true. I think the graphics look fine. I think Bethesda is bringing their best and I don't think this is mediocrity. I think you have unreasonable expectations and too loud of a voice. Can't you just go blog about it instead of thread shittng?
So did the thread already talk about the old rumor on reddit that seems to have been on the money with everything up until now: https://www.reddit.com/r/Fallout/comments/28v2dn/i_played_fallout_4/
A lot of cool stuff. But it also says you can't make a female character in the main story. If that is also true, yiiiiikes.
This isn't the Snoop Dogg weed meme.
You just described most modern games. Congratulations.It's a more modern version of the same game on the same engine.
More like a monumental downgrade.
that was bloody awful
holy shit, this is horrible.
Leave this place and never come back.
Fucking terrible lmao
LMAO.wtf was that
That's nice. Hey, I do the same thing. Mental LARP'ing. We both have imaginations and Bethesda force us to use them because the systems they develop don't actually allow you to be those characters for real. Anytime you do a quest, the illusion is shattered because there's almost no choice in most of them and you can only interact with characters one way.
It says so much that people are using the fact that you can pick up a cup as a defense of Fallout 3 against Witcher 3. They should've put that on the box.Let us not forget that in Bethesda games you can pick up a lot of stuff in the environment. Cups, ammo, stimpaks, etc. All in real time. Witcher has all items in chests. Not saying it changes everything but the games engine renders a lot more in the real time world in Fallout than Witcher 3.
But Witcher 3 got delayed along the way.
It's a simple addition, but it makes the trailer SO much better.
https://www.youtube.com/watch?v=McDo4XGnW_k
It says so much that people are using the fact that you can pick up a cup as a defense of Fallout 3 against Witcher 3. They should've put that on the box.
I mean really how does any of that change anything at all. OK those things are in the environment and you can grab them, and that helps immersion. Do I really need to list the 101 janky things in Bethesda's engine that BREAK immersion?
Only if you list the 101 janky things in the Witcher 3 that break immersion lol.It says so much that people are using the fact that you can pick up a cup as a defense of Fallout 3 against Witcher 3. They should've put that on the box.
I mean really how does any of that change anything at all. OK those things are in the environment and you can grab them, and that helps immersion. Do I really need to list the 101 janky things in Bethesda's engine that BREAK immersion?
It's a simple addition, but it makes the trailer SO much better.
https://www.youtube.com/watch?v=McDo4XGnW_k
It says so much that people are using the fact that you can pick up a cup as a defense of Fallout 3 against Witcher 3. They should've put that on the box.
I mean really how does any of that change anything at all. OK those things are in the environment and you can grab them, and that helps immersion. Do I really need to list the 101 janky things in Bethesda's engine that BREAK immersion?
Lol at people lecturing to others how they shouldn't like Bethesda games for reasons x,y, and z. I'm loving the hell out of TW3 but expect no less from FO4 which I hope turns out to be the case.
I disagree with you, because I think you're in the minority as far as how you're playing Fallout 3. For the average gamer, Fallout 3 and Witcher 3 are going to be lumped into the same group.I think that that's an unfair generalization (I've held to my roleplaying character in almost every circumstance - the immersion breaks come mostly from awfully written characters like Moira and Nathan and Dr Lazko and that fucking creep at Little Lamplight and AntAgonizer and The Mechanist etc and I'm hoping Bethesda might have learned a few lessons from Oblivion and from NV's reception over the years) and also a bit dismissive, but keep in mind that I don't even disagree with you RE: Fallout 3's quality. Like I said, you might as well check my post history if you wanna see someone really raking Fallout 3 over the coals, because I've shat on that game. Hard. <<< Fallout 1/2 fan over here. <<< That doesn't change or invalidate the point I'm trying to make - the moment to moment, minute to minute, hour to hour experience that modern Fallout games cultivate is wholly removed from Witcher 3's more directed and less personalized RPG experience. They are not directly comparable games, because they work to achieve very different things with their very different systems. I don't know why this is such a difficult thing to argue.
Please assist
Disgracefully, I have never tried the Fallout series. I don't get much time to game nowadays.
I want to get in to it, in anticipation for Fallout 4 (the hype is too real, can't avoid it...). I'll be trying either Fallout 3 or New Vegas, and I don't know which to pick. What would you recommend, and why?
Atmosphere is pretty important to me and I saw somebody saying that Fallout 3 was barren/dead compared to New Vegas. If true, is it considerable? Looking over the titles briefly it's daaaaaaaaaaaamn difficult to make a decision.
Also... How long does it generally take to be able to make threads here? I've been a member for a few months but noticed I'm unable to post a thread. Thanks.
EDIT: Thanks, Beelzebufo.
Nah dude, I disagree. Witcher 3 is more of a character action game, you don't even design the way your character looks.I disagree with you, because I think you're in the minority as far as how you're playing Fallout 3. For the average gamer, Fallout 3 and Witcher 3 are going to be lumped into the same group.
lolOnly if you list the 101 janky things in the Witcher 3 that break immersion lol.
Seriously, the only thing Witcher has over Fallout is the writing, and even then it's still totally inconsistent (Geralt doesn't want to let a single person die in a mission, but then casually murders tons of people in others) and both try to tell completely different kinds of stories. Both games have tons of glitches, both in graphics and gameplay, and both have mediocre controls, but even then Fallout 3 controls way better than Witcher. You can also actually see what people are saying in Fallout lol, and the world is much better designed in terms of atmosphere.
Only if you list the 101 janky things in the Witcher 3 that break immersion lol.
Seriously, the only thing Witcher has over Fallout is the writing, and even then it's still totally inconsistent (Geralt doesn't want to let a single person die in a mission, but then casually murders tons of people in others) and both try to tell completely different kinds of stories. Both games have tons of glitches, both in graphics and gameplay, and both have mediocre controls, but even then Fallout 3 controls way better than Witcher. You can also actually see what people are saying in Fallout lol, and the world is much better designed in terms of atmosphere.
Nah dude, I disagree. Witcher 3 is more of a character action game, you don't even design the way your character looks.
I disagree with you, because I think you're in the minority as far as how you're playing Fallout 3. For the average gamer, Fallout 3 and Witcher 3 are going to be lumped into the same group.
Don't want the negative nancies to totally take this over. Fallout 3 is an excellent game, as is New Vegas, and while many Fallout enthusiasts like New Vegas a lot more, the general audience either thinks they're equal or may prefer Fallout 3 more than NV.
I'm one of the rare birds where I liked Fallout 3 more than New Vegas, and here's why:
- I think that that Capitol Wasteland was a more interesting place than the space of New Vegas. A major reason could be because I'm from the East Coast (though I've visited both DC and Vegas many times), but what I liked about the Capitol Wasteland in Fallout 3 was that there were more recognizable real world "things" that fit the Fallout universe well. I felt that New Vegas' world was really overhyped and poorly done. which leads me to...
- The Vegas Strip in New Vegas is the worst conceived area of any game world in a major title that I've ever seen. What was described as this bustling metropolis "just like" the Vegas strip (even an old Vegas-type strip) is an empty region with 4 empty buildings and a bizarre, poorly designed slum surrounding it. If you watch the developer diaries about this region before hand it's even worse because the developers are outright lying in the videos -- "This looks *just like* Vegas with casinos packed with people at slot parlours" and shit like that. In reality, every casino is legitimately empty with mayb 3 or 4 randomly wandering NPCs in a room. This is obviously an engine limitation, but I felt like DC's sparse historical buildings fit this engine limitation better than what New Vegas was trying to do.
- I like the history of DC more than the history of Vegas, and this works better, in my opinion, for a post-apocalyptic Fallout esque story. I felt it really fascinating when a faction would take over the Lincoln Memorial or the Smithsonian Natural History Museum or the Washington Monument. You do have a bit of that in New Vegas, but less so.
I also felt that New Vegas was a much more linear trajectory for mcuh of the first half of the game. It was open world that drove you in a specific path, not by invisible walls or anything, but very strong deadly creatures. That's fine and it's a good way to do it, but I felt that you were punished for exploring in NV especially for the first 20 hours, where as you were rewarded for it in Fallout 3, albeit it was still dangerous.
FO3 also had better DLC. If you do play FO3, definitely get the Broken Steel update. Skip Operation ANchorage until you beat the game it imbalances it. Some DLC like Point Lookout, IMO, was truly awesome.
I think most people like FO:NV because the choice & consequence is better than in Fallout 3, and I get that. I liked them both but really liked the world of the Capitol Wasteland moreso than the world of New Vegas. But I'm generally in the minority here wth that opinion, though it's a common opinion outside of enthusiast Fallout circles.
If you're going to play both of them (which you should and can do in the next 6 months), then I think you should play FO3 first and then NV.
I'm not saying it's not a good feature, but I've seen people use it to i) explain why Bethesda games are so ugly/janky, because it takes so much processing power to handle all those dynamic objects and ii) that it's one of the reasons Fallout 3 is more immersive than Witcher 3. I guess I just never felt that immersed just because I could put a pot on an NPC's head just so he could ignore it.No hate here, I love that objects have physical shape and can be interacted with.
Don't want the negative nancies to totally take this over. Fallout 3 is an excellent game, as is New Vegas, and while many Fallout enthusiasts like New Vegas a lot more, the general audience either thinks they're equal or may prefer Fallout 3 more than NV.
I'm one of the rare birds where I liked Fallout 3 more than New Vegas, and here's why:
- I think that that Capitol Wasteland was a more interesting place than the space of New Vegas. A major reason could be because I'm from the East Coast (though I've visited both DC and Vegas many times), but what I liked about the Capitol Wasteland in Fallout 3 was that there were more recognizable real world "things" that fit the Fallout universe well. I felt that New Vegas' world was really overhyped and poorly done. which leads me to...
- The Vegas Strip in New Vegas is the worst conceived area of any game world in a major title that I've ever seen. What was described as this bustling metropolis "just like" the Vegas strip (even an old Vegas-type strip) is an empty region with 4 empty buildings and a bizarre, poorly designed slum surrounding it. If you watch the developer diaries about this region before hand it's even worse because the developers are outright lying in the videos -- "This looks *just like* Vegas with casinos packed with people at slot parlours" and shit like that. In reality, every casino is legitimately empty with mayb 3 or 4 randomly wandering NPCs in a room. This is obviously an engine limitation, but I felt like DC's sparse historical buildings fit this engine limitation better than what New Vegas was trying to do.
- I like the history of DC more than the history of Vegas, and this works better, in my opinion, for a post-apocalyptic Fallout esque story. I felt it really fascinating when a faction would take over the Lincoln Memorial or the Smithsonian Natural History Museum or the Washington Monument. You do have a bit of that in New Vegas, but less so.
I also felt that New Vegas was a much more linear trajectory for mcuh of the first half of the game. It was open world that drove you in a specific path, not by invisible walls or anything, but very strong deadly creatures. That's fine and it's a good way to do it, but I felt that you were punished for exploring in NV especially for the first 20 hours, where as you were rewarded for it in Fallout 3, albeit it was still dangerous.
FO3 also had better DLC. If you do play FO3, definitely get the Broken Steel update. Skip Operation ANchorage until you beat the game it imbalances it. Some DLC like Point Lookout, IMO, was truly awesome.
I think most people like FO:NV because the choice & consequence is better than in Fallout 3, and I get that. I liked them both but really liked the world of the Capitol Wasteland moreso than the world of New Vegas. But I'm generally in the minority here wth that opinion, though it's a common opinion outside of enthusiast Fallout circles.
If you're going to play both of them (which you should and can do in the next 6 months), then I think you should play FO3 first and then NV.
Playing Fallout 3 normally is still very different from playing Witcher 3 normally and that's the point I've been trying to make this entire time. Players might lump them into the same 'group' because of their genre but that doesn't make direct comparisons valid, just as direct comparisons between Witcher 3 and games like Dragon's Dogma or Kingdoms of Alamur wouldn't necessarily hold up, especially when argued using surface level traits that don't address the meat of the games or their meaningful differences from one another.
Don't want the negative nancies to totally take this over. Fallout 3 is an excellent game, as is New Vegas, and while many Fallout enthusiasts like New Vegas a lot more, the general audience either thinks they're equal or may prefer Fallout 3 more than NV.
I'm one of the rare birds where I liked Fallout 3 more than New Vegas, and here's why:
- I think that that Capitol Wasteland was a more interesting place than the space of New Vegas. A major reason could be because I'm from the East Coast (though I've visited both DC and Vegas many times), but what I liked about the Capitol Wasteland in Fallout 3 was that there were more recognizable real world "things" that fit the Fallout universe well. I felt that New Vegas' world was really overhyped and poorly done. which leads me to...
- The Vegas Strip in New Vegas is the worst conceived area of any game world in a major title that I've ever seen. What was described as this bustling metropolis "just like" the Vegas strip (even an old Vegas-type strip) is an empty region with 4 empty buildings and a bizarre, poorly designed slum surrounding it. If you watch the developer diaries about this region before hand it's even worse because the developers are outright lying in the videos -- "This looks *just like* Vegas with casinos packed with people at slot parlours" and shit like that. In reality, every casino is legitimately empty with mayb 3 or 4 randomly wandering NPCs in a room. This is obviously an engine limitation, but I felt like DC's sparse historical buildings fit this engine limitation better than what New Vegas was trying to do.
- I like the history of DC more than the history of Vegas, and this works better, in my opinion, for a post-apocalyptic Fallout esque story. I felt it really fascinating when a faction would take over the Lincoln Memorial or the Smithsonian Natural History Museum or the Washington Monument. You do have a bit of that in New Vegas, but less so.
I also felt that New Vegas was a much more linear trajectory for mcuh of the first half of the game. It was open world that drove you in a specific path, not by invisible walls or anything, but very strong deadly creatures. That's fine and it's a good way to do it, but I felt that you were punished for exploring in NV especially for the first 20 hours, where as you were rewarded for it in Fallout 3, albeit it was still dangerous.
FO3 also had better DLC. If you do play FO3, definitely get the Broken Steel update. Skip Operation ANchorage until you beat the game it imbalances it. Some DLC like Point Lookout, IMO, was truly awesome.
I think most people like FO:NV because the choice & consequence is better than in Fallout 3, and I get that. I liked them both but really liked the world of the Capitol Wasteland moreso than the world of New Vegas. But I'm generally in the minority here wth that opinion, though it's a common opinion outside of enthusiast Fallout circles.
If you're going to play both of them (which you should and can do in the next 6 months), then I think you should play FO3 first and then NV.
Open world that you explore with a character whose attributes you can customize, with weapons and armour to collect, and quests to play through. These are not surface level traits. And you are the first person I've seen in this thread say that Witcher 3 and Fallout 3 are too different to compare.
Don't want the negative nancies to totally take this over. Fallout 3 is an excellent game, as is New Vegas, and while many Fallout enthusiasts like New Vegas a lot more, the general audience either thinks they're equal or may prefer Fallout 3 more than NV.
I'm one of the rare birds where I liked Fallout 3 more than New Vegas, and here's why:
- I think that that Capitol Wasteland was a more interesting place than the space of New Vegas. A major reason could be because I'm from the East Coast (though I've visited both DC and Vegas many times), but what I liked about the Capitol Wasteland in Fallout 3 was that there were more recognizable real world "things" that fit the Fallout universe well. I felt that New Vegas' world was really overhyped and poorly done. which leads me to...
- The Vegas Strip in New Vegas is the worst conceived area of any game world in a major title that I've ever seen. What was described as this bustling metropolis "just like" the Vegas strip (even an old Vegas-type strip) is an empty region with 4 empty buildings and a bizarre, poorly designed slum surrounding it. If you watch the developer diaries about this region before hand it's even worse because the developers are outright lying in the videos -- "This looks *just like* Vegas with casinos packed with people at slot parlours" and shit like that. In reality, every casino is legitimately empty with maybe 3 or 4 randomly wandering NPCs in a room. This is obviously an engine limitation, but I felt like DC's sparse historical buildings fit this engine limitation better than what New Vegas was trying to do.
- I like the history of DC more than the history of Vegas, and this works better, in my opinion, for a post-apocalyptic Fallout esque story. I felt it really fascinating when a faction would take over the Lincoln Memorial or the Smithsonian Natural History Museum or the Washington Monument. You do have a bit of that in New Vegas, but less so.
I also felt that New Vegas was a much more linear trajectory for mcuh of the first half of the game. It was open world that drove you in a specific path, not by invisible walls or anything, but very strong deadly creatures. That's fine and it's a good way to do it, but I felt that you were punished for exploring in NV especially for the first 20 hours, where as you were rewarded for it in Fallout 3, albeit it was still dangerous.
FO3 also had better DLC. If you do play FO3, definitely get the Broken Steel update. Skip Operation ANchorage until you beat the game it imbalances it. Some DLC like Point Lookout, IMO, was truly awesome.
I think most people like FO:NV because the choice & consequence is better than in Fallout 3, and I get that. I liked them both but really liked the world of the Capitol Wasteland moreso than the world of New Vegas. But I'm generally in the minority here wth that opinion, though it's a common opinion outside of enthusiast Fallout circles.
If you're going to play both of them (which you should and can do in the next 6 months), then I think you should play FO3 first and then NV.
*edit*
Here is the developer diary about NV and creating "the Strip" - https://www.youtube.com/watch?v=x7r2idnbfPc When I watched that I had so much hype. And then I played the game and was like "... are you... serious?" I had to rewatch the video to make sure I wasn't wrong. "The strip... the strip is just huge." I think it's 4 doors and a recurring NPC drunk/cracked out prostitute that approaches you and the same 4 dancing NPCs.
Of course it's my opinion, but clearly many people in the thread share it. You say you think "the graphics look fine". Doesn't sound like very warm praise. Is it an "unreasonable expectation" to expect the game to look better than Skyrim?
http://m.neogaf.com/showpost.php?p=166401403
So apparently some guy who knew about the uncharted collection and skylanders is saying fallout is crossgen, but they're not marketing it like that yet.
it would explain...stuff
Here dude I'll start it out for you
Yeah, I feel like people are watching a different trailer from me. Do any of these people even remember what Skyrim looks like? How anyone can say that this isn't a big step up from that is beyond me. Is it The Witcher 3 at ultra level visuals? No. Is it "last gen" though? Fuck no.Can you people stop please?
It's becoming pathetic.
Can you people stop please?
It's becoming pathetic.