hobblygobbly
Member
Deleted already. Goddamn Bethesda, they're on the ball.
Graphics are amazing considering the world is huge and doesn't have a lot of loading screens. To the people complaining the graphics aren't 4k resolution top tier AAA graphics, I don't think they're factoring this in
Deleted already. Goddamn Bethesda.
Just like Uncharted 3!
Graphics are amazing considering the world is huge and doesn't have a lot of loading screens. To the people complaining the graphics aren't 4k resolution top tier AAA graphics, I don't think they're factoring this in
What about optimized kb&m UI?
High res texture mods will be the first to be made I assume.
Why can modders create great high resolution textures but Bethesda can't?
Just like Uncharted 3!
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But we have games with open worlds with few loading screens that have far superior graphics. These graphics can in no way be considered amazing even taking in to consideration the scope of the game.
Why can modders create great high resolution textures but Bethesda can't?
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Or Witcher 3.
Up close nearly everything looks like garbage.
(But granted this is an extremely ugly screenshot, lol)
TAA? Great
And finally Motion Blur, so game will be playable in 30hz, awesome!
TAA? Great
And finally Motion Blur, so game will be playable in 30hz, awesome!
Okay, this is quite ugly actually.
Yeah wtf is that lol, console version? it never looked that bad for me.
Apples to oranges, in that literally every item in this game is a physics based object and will stay whee you leave it forever.
I know a lot of people don't even care for that but it still probably doesn't scale well at all. Compare to Gta where you could have 15 wrecked cars which will all disapear once you reach a certain distance and head back.
The fact is that this feature is something me and many others love about the games, but whenever someone complains about graphics this feature is literally the first thing they forget and make imperfect comparisons as a result.
It doesn't look like witcher or Gta, but if it did and still had this system no one but really high end systems would be able to run it I suspect.
Nope, PC Ultra (w/o Hairworks, and foliage range = high, fxaa).
But this is the point. everything can look like shit if you take a screenshot in the wrong moment. Or it can look 'good'.
You can do that with every game tbh,even W3 has its fair share of shitty textures.That tree texture...that is absolutely inexcusable for a game in 2015.
Nope, PC Ultra (w/o Hairworks, and foliage range = high, fxaa).
But this is the point. everything can look like shit if you take a screenshot in the wrong moment. Or it can look 'good'.
You can do that with every game tbh,even W3 has its fair share of shitty textures.
Wut? Come on don't tell me you never keep the jumpsuit in your inventory because it's special? (Emotional attachment) I'm not the only surely.
I wish we could go back to that Witcher 3 pre-release thread. That was some top GAFfing.
Yes, I agree with your point, but you see, I get the feeling I have to try quite a lot to get a decent shot of Fallout 4, while I have to try quite a bit to get a dull image of W3...
It looks about how I expect. At least the draw distance/lod on pc is better.
Do people have selective memories or are they pretending skyrim with mods now that use 8gb of texture memory is how it looked at launch. Bethesda games are ugly. They always have been. They've also been some of the best worlds to explore out there so people forgive that and maybe let their imaginations fill in the gaps when they think back on them.
Or Witcher 3.
Up close nearly everything looks like garbage.
(But granted this is an extremely ugly screenshot, lol)
I don't think there's a lot of those people besides those who only saw the compressed leak footage or the first round of screenshots beforehand. I noticed that in the PC shots, the bloom effect isn't pixelated at all, but that's about the only lighting improvement I've observed besides the LOD enhancements, I suppose. Like I said earlier, there's not a lot here to use for making meaningful direct comparisons. At any rate, those 'mandatory PC improvements' go a long way, and the game's pre-release Ultra preset is only the tip of the iceberg. There's Gameworks to consider, as well as downsampling, ini tweaks, ambient occlusion, etc. etc.