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Fallout: New Vegas gameplay trailer

Looks so fun. Can't wait to jump in.

edit: I never understood the complaints about real-time shooting in FO3. I played the game nearly 300 hours across 360 and PC, and never had problems with aiming in real time.
 
If I can have it look this nice on PC, I will be more than happy (vanilla FO3):

fallout32010-06-1111-3rjdf.jpg


fallout32010-06-1112-2vmqm.jpg
 
Slap a texture pack on that, increase the viewing distance, and that second shot would look 10x better... and probably be unplayable on anything but a truly monster rig.
 
Stallion Free said:
If I can have it look this nice on PC, I will be more than happy (vanilla FO3):


I like how 3 of the characters shown are stuck in the same frame of clap hands animation :lol
 
MrBelmontvedere said:
2006 Oblivion: oh wow the pretty trees that's pretty cool
2008 Fallout 3: same engine as Oblivion? that's kind of pushing it...
2010 Fallout NV: WTF UPGRADE THE FREAKING ENGINE I'M NOT A CAVEMAN

2012 Elder Scrolls 5 - Return to Morrowind: FUUUUUCK YES
 
I'm not sure they picked the right city, Vegas in the 50s. No current land marks and nothing but desert. It would be cool if they picked something more.. colorful. I just start FO3 GOTY on the PC with the Fellout mod, looks awesome. I think that will give me my VATS fix until Vegas drops to $20 (Steamware FTW).
 
DeadGzuz said:
I'm not sure they picked the right city, Vegas in the 50s. No current land marks and nothing but desert. It would be cool if they picked something more.. colorful. I just start FO3 GOTY on the PC with the Fellout mod, looks awesome. I think that will give me my VATS fix until Vegas drops to $20 (Steamware FTW).

More colorful than Vegas?
 
all i care about is: have they made the game engine more stable this time?

i just cannot play a game anymore that basically requires me to make savefiles every 2 minutes, so i wont lose too much progress because the game makes my console freeze all the fucking time.

please, fix the engine. there's no excuses, since there are other impressive open-world games that barely ever hang up the console.

visual upgrades? meh dont care at all, Fallout 3 looked good enough. so did Oblivion. JUST fix the engine for fuck's sake, i'm begging here!
 
Massa said:
More colorful than Vegas?

Please remember that Vegas in the 50s was nothing more but a tiny, shit town in the middle of the desert with a population of about 30,000, so yes, something more colorful.
 
DaBuddaDa said:
Please remember that Vegas in the 50s was nothing more but a tiny, shit town in the middle of the desert with a population of about 30,000, so yes, something more colorful.

And remember this not Vegas in the 50s, it's an alternate reality Vegas in the future where 50s design stayed in style.
 
DaBuddaDa said:
Please remember that Vegas in the 50s was nothing more but a tiny, shit town in the middle of the desert with a population of about 30,000, so yes, something more colorful.

:lol :lol :lol :lol :lol :lol :lol

What the hell? Where did you even get this stuff at? The city proper was booming in the 50s. The Rat Pack? C'mon.

Also, see the above picture.
 
WanderingWind said:
:lol :lol :lol :lol :lol :lol :lol

What the hell? Where did you even get this stuff at? The city proper was booming in the 50s. The Rat Pack? C'mon.

Also, see the above picture.

The above picture is the entirety of downtown at the time. There was nothing more than what you see there. Also, doing some fact checking, and the population was even less than 30,000 in 1950.

I'm just pointing out that New Vegas isn't going to have "Las Vegas" as we know it now and that criticizing it for "lack of color" or size or anything similar is unfounded because Vegas in the 50s was small.
 
DaBuddaDa said:
The above picture is the entirety of downtown at the time. There was nothing more than what you see there. Also, doing some fact checking, and the population was even less than 30,000 in 1950.

I'm just pointing out that New Vegas isn't going to have "Las Vegas" as we know it now and that criticizing it for "lack of color" or size or anything similar is unfounded because Vegas in the 50s was small.
Where did the size of Las Vegas come into anything? Someone said that Obsidian made a mistake and that they should have chosen a city with more color for the next Fallout game. 1950s Las Vegas was very colorful so it kind of makes for a LOLWUT response.
 
DaBuddaDa said:
The above picture is the entirety of downtown at the time. There was nothing more than what you see there. Also, doing some fact checking, and the population was even less than 30,000 in 1950.

I'm just pointing out that New Vegas isn't going to have "Las Vegas" as we know it now and that criticizing it for "lack of color" or size or anything similar is unfounded because Vegas in the 50s was small.

Yeah, well the Las Vegas we know also doesn't have Super Mutants and robots with laser beam weapons. I'm thinking it's going to be alright. :D
 
JodyAnthony said:
Looks so fun. Can't wait to jump in.

edit: I never understood the complaints about real-time shooting in FO3. I played the game nearly 300 hours across 360 and PC, and never had problems with aiming in real time.
For the life of me, it's a complaint I never understood as well. Popping off headshots was easy.
 
water_wendi said:
Where did the size of Las Vegas come into anything? Someone said that Obsidian made a mistake and that they should have chosen a city with more color for the next Fallout game. 1950s Las Vegas was very colorful so it kind of makes for a LOLWUT response.

Of course down town had color, from lights. But the landscape, where 90% of the game will take place, will be a desert. I just think it will be a claustrophobic city with a barren landscape, unless they re-imagine it.
 
DaBuddaDa said:
The above picture is the entirety of downtown at the time. There was nothing more than what you see there. Also, doing some fact checking, and the population was even less than 30,000 in 1950.

I'm just pointing out that New Vegas isn't going to have "Las Vegas" as we know it now and that criticizing it for "lack of color" or size or anything similar is unfounded because Vegas in the 50s was small.

To be fair, the apocalypse in Fallout didn't happen IN the fifties, just in a world that is designed to look like what people in the fifties thought the future would look like. I think that there is plenty of expansion that the developers can do on Vegas of the 1950's.
 
DeadGzuz said:
Of course down town had color, from lights. But the landscape, where 90% of the game will take place, will be a desert. I just think it will be a claustrophobic city with a barren landscape, unless they re-imagine it.
Given the scope of the map that Obsidian has said they want to include (State Line to Hoover Dam), im not really worried about variety in natural locations. There are forested mountains with snow, one of the largest man-made lakes, Red Rock national park, all within 30-60 minutes of the real Las Vegas.

To refresh peoples memory here is the quote that started this whole thing..
I'm not sure they picked the right city, Vegas in the 50s.
This is not Las Vegas in the 1950s but a retro-future Las Vegas in the year 22XX.
No current land marks and nothing but desert.
There are plenty of landmarks that exist in real life in addition to whatever the developers create. There is more to Las Vegas than just "desert."
It would be cool if they picked something more.. colorful.
There is more color in that 1 minute trailer than all of Fallout 3.
 
Gamer @ Heart said:
Its weird how everything is so 50's yet the bombs started dropping in 2055.

HUMAN ADVANCEMENT SLOWED TO A CRAWL BECAUSE OF FACEBOOK GAMES.

Fallout 3 takes place in a world where the mindset of the 50's never ended, in other words when those videos talking about the future in the 50's with domed cars and houses of the future did happen.
 
G-Fex said:
Fallout 3 takes place in a world where the mindset of the 50's never ended, in other words when those videos talking about the future in the 50's with domed cars and houses of the future did happen.
Yep.

The Fallout Universe is pretty much similar to ours until WW2. After that it starts to become very different.
 
MrBelmontvedere said:
2006 Oblivion: oh wow the pretty trees that's pretty cool
2008 Fallout 3: same engine as Oblivion? that's kind of pushing it...
2010 Fallout NV: WTF UPGRADE THE FREAKING ENGINE I'M NOT A CAVEMAN
you must love valve games
 
Draft said:
Never doubt Obsidian's ability to botch things.

Honestly to me it looks pretty ugly. Fallout 3 at least had such amazing landmarks to see totally obliterated. I'm really disappointed with how the game looks. While I love the new additions to gameplay and am excited for some of the original minds of Fallout working on this, I want something really awesome.
 
Pacifist playthrough confirmed :)

http://forums.bethsoft.com/index.php?/topic/1098302-fallout-new-vegas-fan-interview/
Will I be able to play, and complete, F:NV without killing anyone or anything, except perhaps in self-defense?
From Billy Ocean via Bethesda Blog

JS: Yes. There are ways to win the main plot by killing no one and by killing everyone. It was one of our initial design tenets. You will find it difficult to get by as a pacifist, and you will miss a great deal of content by killing everyone you meet, but it can be done.
 
Jokergrin said:
Why does this game look so ugly.

Obsidian and Gamebryo deadly combination.

and other than the ugliness , I am waiting to know how buggy this game will be ,any thing other legendary broken is not acceptable.
 
Jokergrin said:
Why does this game look so ugly.

Because it's the same fucking engine as FO3, which was made by Bethesda, who are lazy assholes who would rather let modders do all the work to fix their games and make them look better than do it than themselves.
 
I played a LOT of Fallout 3 and got two characters to Level 30, mostly doing completely different things. Don't know if I'm ready to jump back in come fall. Will have to see at the time.
 
TemplaerDude said:
Because it's the same fucking engine as FO3, which was made by Bethesda, who are lazy assholes who would rather let modders do all the work to fix their games and make them look better than do it than themselves.
They didn't make the engine. It was licensed. Divinity 2 uses the same engine, iirc.
 
So i guess it was a slow news day here in Las Vegas the other day because one of our news stations did a small segment on Fallout: New Vegas. Something to distract from all the police shootings lately i guess :lol Although there isnt any really new information i find it funny that interviews with JE Sawyer about a Fallout game, a green living consultant specializing in solar panels discussing power considerations in a post apocalyptic scenario, and the water treatment authority concerning catastrophic failure made the local news.

http://www.8newsnow.com/Global/story.asp?S=12861568
 
Dead said:
No gameplay after beating the game confirmed...

Not really true, it uses the same method as Crackdown 2.

Will we be able to keep playing once we beat the game with this one?
From Sean via Facebook

JS: This is something we really wanted to do, but ultimately we realized that supporting post-endgame content would jeopardize the quality of the ending, which we wanted to tell the definitive stories for all of our major factions, locations and characters. Instead, after the credits roll the game will prompt you to reload a save created just before the endgame sequence, allowing players to go back and complete any quests they may have missed. Additionally, we make it very clear when you're about to reach the end of the main plot, so it shouldn't come across as a surprise.

That's what CD2 does, although I haven't actually completed the last mission again to see what happens after that point.
 
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