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As they do every year, Japanese gaming magazine Famitsu has interviewed a range of different developers on their plans for the next 12 months. I've put some of the interesting ones here and there's more at the link below.
Acquire - Takuma Endou
Keywords for 2021: “Re-challenge self-publishing.”
What’s New: “I can’t say anything yet because it’s an unannounced title, but please allow me to introduce our new title in the January 7 issue of Famitsu. Gladiux is also behind schedule, but we’re working hard to muscle our way through development.
Atlus - Kazuhisa Wada
Keywords for 2021: “Carrying out my original intentions.”
What’s New: “My project has been steadily in the works. Thanks to everyone, the Persona series will celebrate its 25th anniversary! We have exciting plans in the works, so please look forward to it.”
Koei Tecmo - Keisuke Kikuchi
Keywords for 2021: “Rebuild.”
Ambitions for 2021: “2020 was a year where things that were normal were no longer normal. I’d like to look at what’s important and what I love once more, and create a game with a fresh perspective. 2021 is also the 20th anniversary of the Fatal Frame series, so I’d like to celebrate it in some way if possible.”
What’s New: “We’re working hard to announce some titles by spring. We’re developing a wide range of titles, from those currently under adjustment to those with pending names.”
Sqaure Enix - Noriyoshi Fujimoto
Keywords for 2021: “Changelessness.”
Ambitions for 2021: “Dragon Quest will celebrate its 35th anniversary, so I hope to be able to announce something.”
PlatinumGames - Hideki Kamiya
Keywords for 2021: “Do my best.”
What’s New: “First off, many people are worried about Bayonetta 3 considering there hasn’t been any new information since its announcement, but verifications of new systems have been going great and development is going very well, so please wait with peace of mind. (This is a copy of my 2020 comment.) Also Project G.G. (title tentative) has finally started moving, so please look forward to it.”
Ys Net - Yu Suzuki
Keywords for 2021: “Shooting / RPG.”
Ambitions for 2021: “1) Reflect on head-to-head battles. 2) Sequel…”
Source: Gematsu
Acquire - Takuma Endou
Keywords for 2021: “Re-challenge self-publishing.”
What’s New: “I can’t say anything yet because it’s an unannounced title, but please allow me to introduce our new title in the January 7 issue of Famitsu. Gladiux is also behind schedule, but we’re working hard to muscle our way through development.
Atlus - Kazuhisa Wada
Keywords for 2021: “Carrying out my original intentions.”
What’s New: “My project has been steadily in the works. Thanks to everyone, the Persona series will celebrate its 25th anniversary! We have exciting plans in the works, so please look forward to it.”
Koei Tecmo - Keisuke Kikuchi
Keywords for 2021: “Rebuild.”
Ambitions for 2021: “2020 was a year where things that were normal were no longer normal. I’d like to look at what’s important and what I love once more, and create a game with a fresh perspective. 2021 is also the 20th anniversary of the Fatal Frame series, so I’d like to celebrate it in some way if possible.”
What’s New: “We’re working hard to announce some titles by spring. We’re developing a wide range of titles, from those currently under adjustment to those with pending names.”
Sqaure Enix - Noriyoshi Fujimoto
Keywords for 2021: “Changelessness.”
Ambitions for 2021: “Dragon Quest will celebrate its 35th anniversary, so I hope to be able to announce something.”
PlatinumGames - Hideki Kamiya
Keywords for 2021: “Do my best.”
What’s New: “First off, many people are worried about Bayonetta 3 considering there hasn’t been any new information since its announcement, but verifications of new systems have been going great and development is going very well, so please wait with peace of mind. (This is a copy of my 2020 comment.) Also Project G.G. (title tentative) has finally started moving, so please look forward to it.”
Ys Net - Yu Suzuki
Keywords for 2021: “Shooting / RPG.”
Ambitions for 2021: “1) Reflect on head-to-head battles. 2) Sequel…”
Source: Gematsu