Artorias of the Abyss
Neo Member
You're wrong. To sum it up, one of our new mods has posted a summary of why
sauce plz, yes?
You're wrong. To sum it up, one of our new mods has posted a summary of why
Did anyone skim through this? Did the dude change anything interestingly?
I doubt anyone did.
Even if it was possible for modders to implement his changes, it's not like it would matter. The people that know ME3 sucks wouldn't play the game again if you paid them and the people who think ME3 is good wouldn't bother either
After the whole Citadel bang they find another Prothean, the Last Prothean, that explains to Shep what's the Crucible (a power source) and our favourite Mary Sue Shep is the Catalyst. They still use a console (no beam to the crucible and no starchild) to choose R \ G \ B, which is determined by paragon (blue - destroy) | renegade (red - control) | mixed (green - synthesis), based on the paragon\renegade and not changeable at the last.In the Alpha Endings, everyone lives: Shepard, squadmates, crewmates, many friends and allies, as well asthe Citadel and Mass Relays.
Gotta admire the guy's dedication.
I for one thought ME3 was the best in the series, personally.
The first page of the thing is basically "Yeah, i'm doing this because i hope it can help me land a job"
I for one thought ME3 was the best in the series, personally.
Jesus tapdancing Christ would people just give it a rest. A very good game with a disappointing ending. Whats the big deal, it was almost 2 years ago now
stay free Mahvel-GAF's 100 page patch notes for UMvC3
I hope the blueprint includes a way to fix the awful 2-3 hour opening that was worse than the ending, or the boring combat scenarios, or the lame excuse for exploration and quest design, or all of the other many problems that ME3 had apart from its ending.
Apart from all-around bad combat, ME3s biggest problems were
1. They never tested this game in hard mode, did they? absurd difficulty spiks early(there were something like 3 hard parts in the game and they were not "fun-hard"). Childs play the rest.
2. Dialogue options did not represent outcome well enough. Sometimes I had to quess what gives wanted outcome and two times i chose wrong one. Dialogue system was from ass.
This. People who seriously believe the entire game was great are willfully unaware of the major plot issues the game had. The opening was horrible.
Nail it right of the bat
you win the 1st post. HARD
Literally made me start pelvic thrusting the air
Saint god my sides.
thread killer!!
GAF: The place where wit is matched only by the speed at which responses are posted.
Yeah, the posters with the right joke at the right time are the people that make NeoGAF great.
EDIT: and yea, that first post, holy shite.
I think you just won life.
amazing first post
Jesus Christ, that was perfect.
Just want to be another person mentioning how perfect the first post was.
Year barely begun and we already have a contender for first post of the year.
thank you all once again. I am truly humbled.
Grimson academy? the rest of the game was a cakewalk maybe thats why removed the opition to equip heavy weapons it would make even more easy. once a put a typhoon X with the squadmates they took down a atlas in like 5 secs on insanity before i could use overload on the atlas.
I agree a sentinel with tech armor and fortification is a "bit" overpower.Googled. I did not find that part hard (at least from what i remember). I always used female support characteres, even when they did not suit my playstyle atall. Made the game bit harder, but I found it stupid when game became ingreasingly easier more I played. Maxing best skills.
You sir, deserve a tag.
Nothing will ever "fix" the ending.
Got damn....next up: a greenprint and a redprint
next up: a greenprint and a redprint
it's funny, I never even played a Mass Effect game
Nothing will ever "fix" the game.
next up: a greenprint and a redprint
Nothing will ever "fix" the ending.
But why would you want to fix the awesome that was the multiplayer.
Truthfact I spent more time in the multiplayer than I did in the entire tribology of games.
I was talking exclusively about the Single-Player, but I actually heard the multiplayer was really fun. I'm not a big Multiplayer guy though, and I don't have a XBL account, so I never actually played the multiplayer.
next up: a greenprint and a redprint
Early contender for first reply of the year here, folks. Flawless.
I feel stupid for not getting it. Is it a ME reference?
Fair enough I can understand about fixing single player...., The multi vindicated the purchase from me surprisingly.
Are you all crazy? Everyone seems to be acting as if this is a perfectly normal thing to do and jst glossing over how crazy you need to be to spend that amount of time doing this
Are you all crazy? Everyone seems to be acting as if this is a perfectly normal thing to do and jst glossing over how crazy you need to be to spend that amount of time doing this
Wasn't me.
...
All that said, as a fanwork, it's still an interesting read, and it does speak to that fan desire of "I would've liked to have seen..." very well.
Words scrawl across a black screen.
Admiral or Councilor Anderson narrates
"Forty years ago, humanity learned it was not alone in the universe. In the time that followed, the Galaxy revealed itself: new civilizations and discoveries, mysteries to unlock, and stories to tell --- a story for each of us."
"Nothing is insignificant. No matter how small, one (man's or woman's) choices may set in motion the events that change reality itself."
"We call it...Mass Effect"