I don't post here often these but I find some of these posts mean spirited. It's not really very nice to lash out at someone like this. I'm in a position no different than NX Gamer (who I consider a friend, by the way) and VGTech. We all work by ourselves from home and try our best. DF is not a large organization.
I am actually glad that you showed up here again John (You must remember me from ERA! Hiya!).
But.. yeah. This is why i made my initial posting in here. Clearly neither DF or VG or NX see themselves as
competitors in bad standing, but rather,
compatriots in good standing.
Either one of you provide a great service to a specific part of the gaming community wanting to know more. (In the past Lens of Truth did this, aswell). I'd say for all the content these 3 organizations collectively have pumped out, its
okay to be off the mark on occassion. Especially with this generation introducing reconstruction techniques and dynamic framebuffers (And Redout even doing this
per section of the track!) pixelcounting has only become more difficult for each of you.
That said, in the case of Far Cry 5, I actually have a suspicion that the game has been patched. I spoke with a couple devs after and the 4K native thing was confirmed. I also pixel counted 30+ shots and had multiple people examine them as well. Never came back as anything less than native 4K. However, there were still performance dips AND the map system exhibited horrible tearing and slowdown. They have since patched the game multiple times and most of those issues are cleared up including the map. It runs great now!
I am certain that this patch, given there is so little details about it (As you say, its a suspicion) is not enough to do a video upon. But, if you can get confirmation of this, would be out of this realm to add an update to the
existing DF Analysis on FC5? If you think VG has a different version, perhaps the data can be cross-referenced and, when there is consensus that these are differing versions, providing an update to the existing DF article?
Secondly, regarding Redout, Dave missed that because the game doesn't use dynamic resolution - the resolution changes are set at fixed intervals rather than dynamically scaling based on load. That was a HUGE mistake on his part that cost us dearly. I was on vacation when that hit and it caused so many headaches. Crazy that he missed it but, hey, he's no longer doing work for the site.
If i recall correctly, this was mentioned in the DF video on Redout, or on a post by you on ERA since i just wrote the same thing above (And i had not yet read this part yet). Redout is, atleast when it comes to pixelcounting, an exception edge case. Where many games use reconstruction or dynamic framebuffers with vsync engaged (or not), Redout has what you describe. I reckon this game is definitely a
benchmark game for testing if other games do it, aswell (I believe Redout was Unreal Engine 4 from memory.)
But i remember the meltdown over it on ERA and i can't say DF acted any way unprofessional on this. Mistakes happen, and the Redout devs eased up afterwards too, but a lot of the initial meltdown was on their tweets at first.
I've always tried to be humble and apologetic. I'm doing my best but I'm obviously not good enough. I know it. I hate myself enough already. That's fine.
Eh, John, i am going to assume you are being sarcastic here, but knowing your earlier posts when people took aim at your work, i have to doubt this assumption :/ And if this is geniune, than damn it man, that upsets me greatly. I should write something privately.
Show some compassion, man. Stop it. It's just video games. You have no idea how much it hurts. I wish you'd actually stop and consider this. You keep complaining about Bierton - he's not even a part of the site any more.
I know of TLW's history but i am not going to call him out - But i will say that stuff like this really upsets me a bit. We have talked on occassion at ERA, i appreciate your work very much - Because you have that
shtick for useless and obscure knowledge, just like me. Except you do it for an audience and delegate myself to making halfassed posts on forums
Whilst you never should not cancel out critical voices, i do feel that you should
zone out on this kind of nitpicking. Some users will never be pleased, will always have
something to complain over. I for one am surprised that Alex isn't given more flak for his voice, for his ERA avatar, for his editing. The thing is,
These folks, you won't win them over. That does not discredit TLW's view's - It just means that its better to quit giving in on that kind of nitpicking. Because clearly, it affects you on a more personal level than it should have. And it should not John.
Anyways, I'm out. It's clear that there's no point in being here.
John..... Stay for everyone else. Ill give Alex a shoutout to get in touch with you if you happen to not come here anymore.
Nice one TLW, another really good person doing a damn fine job annoyed by your blatant lack of self control and fanboyism. It's people like you that give sites a bad name. Just go to a Sony forum and sit among yourselves there, you clearly don't want to hear common sense or engage in actual discussion, you just want to spout the same lies as truth. Truly you are the Trump of the gaming world...
Hey Odium! We talked on ERA! Overdose, remember!
Don't mind him, 99% of the people on here know exactly why he posts on this forum. I'm just surprised he hasn't been banned yet.
Let's not advocate for his banning, but report - I do find his analysis amusing from time to time.