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Favorite 'fighters' of last gen

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Johnny Cage is dat dude
 
Oh, I have one now:

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Kankuro from Clash of Ninja Revolution 3. Granted his alternate special was overpowered (if both puppets are at point-blank range it's a one-hit KO), but his style made me actually enjoy multi-control characters. He made punishing idiots a snap, and had the best throw out of every character in the game, IMO. They completely botched him (like everyone else) in the Ninja Storm games, though.
 
Dante (MvC3) for me. Super fun to play and watch, he also has lots of options with his 40+ moves, tons of style, easy to pick up and hard to master, for the most part, he's actually pretty balanced and he's extremely faithful to his DMC3 incarnation. I would love to see more characters like Dante in the future and he's actually the main reason I still play UMvC3 today.
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Hey guys, fighting games came back this gen.
Ugh. This again. 2D fighters returned to prominence this gen. Last gen was better for 3d fighters than this gen, IMO.

Anyways, self-avatar quote.

Then.
Now.
Forever.

EDIT: Looks like I didn't finish reading the OP. My bad.

For this gen, El Blaze. HOT DOG
 
5-Alpha Patroklos from Soul Calibur 5
4-K' from KOF
3-Jean Kujo from VF5
2-Gundam F91 from Gundam Extreme Versus
1-Makoto from SF4
The O from GvG Next Plus (i dont have a ps3 so i still haven't played exvs) on the psp.
If you do get a PS3, make sure you get the new game coming out in January so you can play with us!
 
I only really got into the genre this generation but I'll stick to characters that (I think) are new to this gens fighting game entries.

Ike (Super Smash Bros Brawl)
To my absolute delight my favourite Brawl newcomer also got given the heavyweight treatment, while Ike's not as slow as this in his game of origin "Path of Radiance" I can't say that i'm at all bothered at the liberties taken. Ike's Sword Ragnell is thrown around with such convincing weight, each impact landing with an incredibly satisfying wallop that blasts opponents wide across the stage. The moveset and playstyle does very well to differentiate from Marth who strikes with quick precise and maybe even elegant moves, Ike not being a lord of royal blood but a simple mercenary has this more wild and unruly style to his attacks and I really appreciate this contrast in sword fighting styles.
Each time someone says that he should be replaced by bloody Chrom in SSB4 they should get a Ragnell to the face.

Firebrand (Ultimate Marvel vs Capcom 3)

I'd like to say Phoenix Wright but then i'd be lying to myself no matter how amusing his attacks may be. Now the character that did work for me that I really wasn't expecting was Firebrand. Maybe part of the fun comes from the fact that no character I use quite pisses off my usual multiplayer opponent more but I figure there's a bit more to it than that, Firebrand's brand *chortle* of aerial offence is kind of fun just to dick around with, numerous characters in the game can fly if need be yet this one really made me feel like the skies were my domain, at least in my piddly version of MvC3 fights.
Runner Up to Thor, mighty punish always makes my day.

Taokaka (BlazBlue)
Going through the original small roster for Blazblue didn't really have me click with any character except for this one. From design to in game mannerisms Taokaka jumped out at me with that unhinged nature that extended to the moves as well. I'm always one for claws on my characters and these are some hefty claws that's for damn sure. I can't help but feel that everything came together for me here, I mean even her character theme is the best in my book, everyone else is rockin' out like super serious shit and i'm over here with this bizarre swing jazz thing.

Cerebella (Skullgirls)
As a wrasslin' fan I've always found it a bit odd that I never really enjoy playing as the hulking brutes that slam foes into the ground with exaggerated wrestling moves, perhaps grapple characters just aren't for me. Well until Cerebella at least, we're ratcheting up the comical absurdities of grapple moves here with a varied selection of delightfully brutal looking throws that can't help but make me smile. Cerebella herself has this satisfying "oomph" to her more standard striking moves, well as standard as they'll get in this crazy game and she has a fair amount of manoeuvrability for a grapple focused character.

I try using Viola in SC5 but boy does it end in disaster every time, curse you magic orb!
If we include pre existing fighters that were in games before this gen then Vega, Donkey Kong and Makoto (SF) are among my favourites.
 
Mega Man Volnutt (Tatsunoko VS. Capcom)

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Volnutt might have been a execution heavy character, but the trade-off being is that he was quite versatile, and I loved that there were many play-styles open to him. The combos that this kid could pull-off (a la weapon switching) we're fairly damaging, but despite his flexibility, he doesn't fair well against some of the more balanced characters in the game.

Despite this, Volnutt was one of the more unique combatants in Tatsunoko VS. Capcom, and I hope he does return as a playable character in the future.
 
Litchi is, despite some questionable art design, still my favorite character to play as in any recent fighting game. I have a tendency to find playing as other characters in other games uncomfortable by comparison.
 
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I don't know why, but I always do better with Kick than with any other character.

Oh, and Parappa from PSASBR, because of dat Boombox
 
Tekkaman Blade from TvC
A big lance, an air-dash that reaches from one end of the stage to the other and a super that destroys microphones, what more do you want?
 
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Usually hate grapplers but Jaycee and Armor King I fell in love with in Tekken Tag 2

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Hilde in Soul Calibur

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Nina in Street Fighter X Tekken, really wanted to like this game and kinda do, the online is just bad and I really don't like any other character lol... which sucks because its a 2 character game.

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Really like this redesign... to bad the character was not great.

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Every damn character in this game!
Really like Justice and Quant T though.
 
New fighters from the last gen

Eileen (VF5)
Dante (MvC3)
Ms Fortune, Peacock, Cerebella, Parasoul (Skullgirls)
C. Viper (MvC3 > SF4 C. Viper)
Bravo, Catherine, Cythlla (Chaos Codes)
Mitsuru, Chie (P4A)
Snake (Brawl)
 
"... That power... That eye... She's no ordinary fighter. She is an untamed animal who seeks to destroy and consume all that enters her sight..."

I love Juri as well. Especially like her moveset.

She's always been a little underpowered and no one really uses her, it's a shame.
 
The same as they've always been:

Mai Shiranui, Terry Bogard & Clark Still- The King of Fighters XIII
Cammy White & Guy- Street Fighter IV
Goh Hinogami- Virtua Fighter 5
Paul Phoenix & Bob- Tekken
Kano & Sub Zero- Mortal Kombat
Bang Shishigami- BlazBlue
 
Kankuro from Clash of Ninja Revolution 3.
Heh, I nearly forgot about this game. I played it a whole bunch with a friend and it was surprisingly fun. The only character I ever touched was Kagura though. There were some pretty terrible matchups for her, but that just made it feel even better when I managed to win them.

"... That power... That eye... She's no ordinary fighter. She is an untamed animal who seeks to destroy and consume all that enters her sight..."
Juri's definitely my number one too as far as console games from the last generation are concerned. Her move set is a lot of fun and fireball wars can be an interesting pastime.
 
Despite being a Chie player. I had the most fun with Elizabeth on P4A:

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There's something so fun about juggling the opponent with Thanatos.

Also, avatar quote because I discovered VSav thanks to Darkstalkers Resurrection.
 
How is she a KOF style character? If she was in a KOF game, she obviously would be a different character gameplay-wise. I feel I'm missing something here... :/

The fighting style is feels like something from KOF gameplay wise. The way she plays significantly more aggressive than most of the Street Fighter crew is also a nod towards SNK Gameplay sensibilities. She would be more at home being a D tier character in the KOF series.
 
When people have iconic characters from games that were released in the PS2 and before era, they're kinda breaking the rules. I think the OP is trying to ask about which fighters they liked that were INTRODUCED last gen.

On that note:

Hilde - Soul Calibur 4
Hakan - Super Street Fighter 4
Peacock - Skullgirls
Ms. Fortune - Skullgirls
Zwei - Soul Calibur 5
Bang - Blazblue
Hakumen - Blazblue
Zafina - Tekken 6

Sidenote, WORST character introduced this gen: Platinum.
 
Off the top of my head and in no oreder whatsoever:

Hakan from SF4
He is one of the most bizarre and ridiculous looking characters I've seen and I like it, dude's got some man juice though, he has SEPTLITS! I also like his fighting style and that he has 'modes' where when Oiled his attacks have different properties.

Tager from BlazBlue
I didn't want to main the grappler in this game, but habits die hard.
One of my fav. grapplers and I like his grab super, plus he hits like a tank.

Cerebella from Skullgirls
She's the grappler of the game for me, but I treat her as a power type character.

Hwa Jai from KoF 13
One of my mains and I like his combos in KoF 13, not much to say really

Maxi from Soul Calibur
Dude uses a nunchuck, that's all I needed to know to pick him.

Bravo from Chaos Code
The grappler is a freakin' chef, whose command grab and grab super involve tossing opponents with a freakin frying pan, WHY AREN'T THERE MORE CRAZY CHARACTERS LIKE THIS?!!?

Dragunov from Tekken
Don't got an exact reason but maybe has to do with him being a quite russian soldier.

This is the best fighting game character around.

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Bro, please, nobody gave a crap about Chin until the recent EVO.
 
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