Sumio Mondo
Member
Didn't Legend of Dragoon do that first, though?
It did, you're right. It's just that Lost Odyssey had most of the same devs as those that worked on Shadow Hearts.
Didn't Legend of Dragoon do that first, though?
Fixed
It's interesting to see how people suddenly like this game after it was so heavily critisized back in the days for not being "FF-like" enough. I wouldn't be surprised to see the same thread about XV in the future.
I'd like to press you on this. Which aspects of FF10's combat system do you feel influenced later games? Let's rule out Lord of the Rings: The Third Age which is an obvious FF10 clone.
It did, you're right. It's just that Lost Odyssey had most of the same devs as those that worked on Shadow Hearts.
Didn't Legend of Dragoon do that first, though?
Mainline SMT games being better than Persona isn't a hot take at all. That's just how it is.
But FFXII is the one with boring characters, boring villains and no story?
Yeah, you're wrong. You can swap out characters mid-battle at will in Dragon Quest 4. You can also do it in Breath of Fire 4. You can also do it in SMT, but it does take a turn. In the aforementioned games, it's immediate as in FF10.
The turn order bar has made it into many series in different shapes. The check next in Persona, the order bar in Atelier games, Radiant Historia. In a more general sense FF10 streamlined the ATB system by cutting out the bar filling part. Of course FF10 didn't invent these systems but they popularized this framework enough. If you wanted to be pedantic FFT would be the origin of the marriage of ATB and turn based (or maybe some earlier Quest title I didn't play).
The only pure turn based exception would be LO, but that seems like they build in a turn order bar without understanding its meaning because it only shows up after you select your party's moves in a very NES-system way.
Ah my bad, I haven't played BoF4 or the first SMT. I stand corrected.
Could you swap DQIV characters mid battle in the original? I remember that in the DS remake but it's been ages since I played it on NES.
Not sure why you added "subjectively" in the last one there, since all of these are subjective opinions lol
I think IX beats X in every single way easily, but I'm a bit IX stan and I've kinda started hating a lot of X the more I try to replay it. I loved it when I played it the first time, now it's probably my least favorite 3D FF.
But SMT IV was soo boring tho. I'm liking Apocalypse more, but from what I'm hearing about the ending has me worried.
But SMT IV was soo boring tho. I'm liking Apocalypse more, but from what I'm hearing about the ending has me worried.
Both games are home to two of the worst dungeons in RPG history.
IX was the nosedive. X fixed things 13 was the tailspin.I think the key thing is how single-player FFs basically took a nosedive in quality after IX.
Yeah, the endgame has issues. The final boss is super dope though. Probably one of the best bosses in the entire series.
IX was the nosedive. X fixed things 13 was the tailspin.
make an FF game that is way worse than XV and people will appreciate XV
IX was the nosedive. X fixed things 13 was the tailspin.
Even if i liked FFXII, Mother 3 was out like one month after so no.
Completely agree with you, OP.
Better story.
Better characters.
Better combat.
Better soundtrack.
XV doesn't come close.
But SMT IV was soo boring tho. I'm liking Apocalypse more, but from what I'm hearing about the ending has me worried.
ATB without bar filling is called turn-based, which FF1-3 had. FF10 does not have ATB at all.
How is the combat better when you can just watch it play itself
Yes and I stand by my statement.
How is the combat better when you can just watch it play itself
IX was the nosedive. X fixed things 13 was the tailspin.
It's really not. Writing is the only thing that is clearly superior and even then FFXII is far from perfect. The gambit system is pretty genius but I don't think it makes for an unarguably better gameplay experience. Running around, watching the characters do a lot of the action for you in combat isn't necessarily unarguably better than the more involved, action-y combat of FFXV, even if it could be tightened up a bit.XII is no doubt superior to XV in virtually every way though.
To be honest both XV and XII have something I appreciate. A lot less time wasted. I actually never got past the second dungeon in P5 since as stylish as the game is I'm going to have spent hours looking at the lavish end of fight screens etc by the time I'm done. It's too much tedium when combined with an extremely slow turn based system.
XII is no doubt superior to XV in virtually every way though.
12 doesn't even seem all that appealing to me but I watched like 30m of a livestream the other night and it had a wonder and charm to it that seemed infinitely greater than anything I saw during my 2 hours of playing final fantasy xv.
Let's not get all crazy.
you prefer holding a button?...
I still like P3FES the best overall of the nu Personas. So there!
It wasn't even the best JRPG of 2006. Mother 3 came out the following month.Hot take: XII is still the best JRPG released since XII.
Yikes.XII is no doubt superior to XV in virtually every way though.
What about Portable?I still like P3FES the best overall of the nu Personas. So there!
There's a depth of character here, the world actually is interesting and seems unique, the music has a great feel in many ways to it, the actual party feel and differences between members.
The turn order bar has made it into many series in different shapes. The check next in Persona, the order bar in Atelier games, Radiant Historia. In a more general sense FF10 streamlined the ATB system by cutting out the bar filling part. Of course FF10 didn't invent these systems but they popularized this framework enough. If you wanted to be pedantic FFT would be the origin of the marriage of ATB and turn based (or maybe some earlier Quest title I didn't play).
I think Shadow Hearts and Xenosaga later picked up on the turn list type system that FF10 had.I'd like to press you on this. Which aspects of FF10's combat system do you feel influenced later games? Let's rule out Lord of the Rings: The Third Age which is an obvious FF10 clone.
FF14: ARR is better