Gaelyon
Gold Member
FIFA is a huge, huge EA licence nearly everywhere in the world outside the US.
According to Eurogamer and many others news site after the FIFA 22 reveal of yesterday, the game will feature a new tech for players animations called "Hypermotion" which use both Xsens suit for motion capturing and machine learning :
"Xsens suits record every touch, tackle, sprint and duel from all 22 players playing at high intensity for the first time ever, capturing data that powers over 4000 new animations in FIFA 22 to raise the footballing intensity, responsiveness, and physicality of every player in the game."
"A cutting-edge proprietary machine learning algorithm learns from over 8.7 million frames of advanced match capture, then writes new animations in real time to create organic football realism across a variety of interactions on the pitch."
But EA as announced that Hypermotion will only be available to PS5, Xbox S/X and Stadia. All the others versions, including PC version, won't have Hypermotion at all.
But why not on PC, since PC are scalable and it could simply be a toggable option ?
Well, it seem it's a choice made to not raise the min spec required for PC :
"Executive producer Aaron McHardy said EA took the decision to keep the PC minimum specs down, "so that we can open the doors and be inclusive to everybody who wants to play FIFA."
"When we looked at what generation to put the PC game on, we looked at our fans and what capabilities they had with the hardware they have," McHardy said.
"And we have that information to understand what the power of the PCs out there in the world are. And when we looked at that, in order to run the gen five game, our min spec would have been at a spot that would have left a lot of people out in the cold not being able to play the game.
"So we made the choice to keep the PC version of the game on the gen four version of FIFA so that we can open the doors and be inclusive to everybody who wants to play FIFA."
EUROGAMER Article on FIFA 22
So, what do you think about this ? A next gen console only feature cut off from PC because of the min spec required for it ?
According to Eurogamer and many others news site after the FIFA 22 reveal of yesterday, the game will feature a new tech for players animations called "Hypermotion" which use both Xsens suit for motion capturing and machine learning :
"Xsens suits record every touch, tackle, sprint and duel from all 22 players playing at high intensity for the first time ever, capturing data that powers over 4000 new animations in FIFA 22 to raise the footballing intensity, responsiveness, and physicality of every player in the game."
"A cutting-edge proprietary machine learning algorithm learns from over 8.7 million frames of advanced match capture, then writes new animations in real time to create organic football realism across a variety of interactions on the pitch."
But EA as announced that Hypermotion will only be available to PS5, Xbox S/X and Stadia. All the others versions, including PC version, won't have Hypermotion at all.
But why not on PC, since PC are scalable and it could simply be a toggable option ?
Well, it seem it's a choice made to not raise the min spec required for PC :
"Executive producer Aaron McHardy said EA took the decision to keep the PC minimum specs down, "so that we can open the doors and be inclusive to everybody who wants to play FIFA."
"When we looked at what generation to put the PC game on, we looked at our fans and what capabilities they had with the hardware they have," McHardy said.
"And we have that information to understand what the power of the PCs out there in the world are. And when we looked at that, in order to run the gen five game, our min spec would have been at a spot that would have left a lot of people out in the cold not being able to play the game.
"So we made the choice to keep the PC version of the game on the gen four version of FIFA so that we can open the doors and be inclusive to everybody who wants to play FIFA."
EUROGAMER Article on FIFA 22
So, what do you think about this ? A next gen console only feature cut off from PC because of the min spec required for it ?