ian to the max
Member
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I like the similarly-themed emoticons.
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Cody's slide attack is now -2.
uh ok then
You're not serious, right? Right?
Fuck it I'm picking up Elena
Timer scam with her healing ultra ALL FUCKING DAY
Slide is strong. Her overheads are long and fast. Her jump is slow-moving. If you hit the EX DP, you knock them all the way to the top. Her EX overhead is ridiculously fast. Her FA is floating. She feels kind of like Sakura. Feels like a character strong at controlling the match. With a bit of research time, she could be really strong.
Some players don't believe low jumping characters like Hakan can jump over a standing Hugo lol
SRK said:Dee Jay
(via yoshy047)
Far standing MP start-up reduced from 7F to 6F
Far standing HP meaty hit floats the opponent on counter-hit
Crouching LK start-up reduced from 5F to 4F
Crouching MP hitbox size increased
Crouching MK damage increased from 70 to 80
Crouching HP hitbox size increased
Air Slasher chip increased from 12 to 15
LK Double Rolling Sobat now -3 on block (correction via haku623)
Sobat Festival forward movement increased
Has anyone talked about quitting the game due to nerfs? I always find it amusing reading those types of posts.
DeeJay got buffed fairly well:
Air Slasher chip increased from 12 to 15
DeeJay got buffed fairly well:
Nothing was nerfed it seems.
Well Akuma's sweep is 6 frame too.E. Ryu's sweep starts up in 6 frames? Has to be wrong.
Eventhubs link is saying it was 12f-15 startup nerf. not chip damage.
these typos gonna give me some next disease yo
Well Akuma's sweep is 6 frame too.
Well Akuma's sweep is 6 frame too.
And Ryu has a 5 frame sweep.
Amount of surprise re Hugo: literally zero. In fact I might actually have negative surprise on this one
Yeah. I'm not surprised either. He sucks in SFxT other than if you're into straight up guessing with stuff. Itazan saw Uryo's tweet and was like "He's too big, it's impossible!? That gets my heart going!" Damn him and his Grappler love, lol.
Hugo is irrelevant in Ultra Hakan Fighter 4 anyway.Amount of surprise re Hugo: literally zero. In fact I might actually have negative surprise on this one
Yeah, you're right. Fair enough. He still won't be as scary on KND as Akuma even with that.
Is that a 2012 change? Thought it was 7 frames.
If it wasn't 5f then the c mp c mp c hk combo wouldn't work.Nah, it's always been 5 frames as long as I've been playing. Gouken's is 6 too, I think.
Is that a 2012 change? Thought it was 7 frames.
Where is mah poison info!
So all the Deejay nerfs were just translation errors?![]()
can any one translate?
https://twitter.com/Itazan_Kuma
Don't trust Eventscrubs.
- Far standing LK is now cancellable
- Crouching MP now +3 on hit (from +1)
- Kongoshin will no longer activate with DF, F, DF motion
- Hyakki Gosai (Demon Flip throw) stun reduced from 200 to 160
- LP Senkugoshoha has slightly expanded hitbox
- EX Tatsumaki Gorasen has expanded hitbox (hits crouchers)
Courtesy of USD. (I'm unsure of the self-promotion rules around here, so let me know if I should take this link out.)
Nerfing EX Headbutt sounds... stupid.
It's like his only thing. I guess Ocho has purpose again and his crossup is better... but still.
rip vortex/unblockables
It took Capcom 10 games to realize the old bag should be able to combo off cr.MP....
It took Capcom 10 games to realize the old bag should be able to combo off cr.MP....
Aristobule from SRK said:Rose
Backdash 21f before 20f after
Crouch light punch 20 -> 30
Crouch light kick 30 -> 40
Crouch medium punch 60 -> 70
All soul spiral 100 -> 110
soul spiral ex 120 -> 130 invicibility frame 11f -> 13f
Medium soul spark 22f -> 20f
Heavy soul spark 29f -> 27f
Illusion spark 12f -> 10f
BIG CHANGE Soul Satelite 214x2+ppp -> 214x2+kkk
What. No double motion for u2?
What. No double motion for u2?
Poison vs Honda
http://www.youtube.com/watch?v=F1USOYSed0w
Rose changes:
Luffy should be quite happy.