Tyler Malka @NeoGAF -94s
@AlexValleSF4 Yo Alex, glad to have you, account approved.
A common theme that KI has received praise from pretty much all reviews is the depth of its tutorial. This seems to be something that 'normal' reviewers have been crying out for a long time in previous fighting game reviews. I watched a bit of Gamespot's stream today saw that there is even a tutorial on concepts like frame traps, cross ups, frame data and hit boxes . The guys in the studio were stoked to see that the tutorial goes into such depth.
This has earned the game brownie points with mainstream reviewers.
But ArcSys games have great tutorials.
But we do!Damn, we are getting packed with celebrities here huh? Alioune was right, eSports is coming fast
About the whole review topic, I think those reviewers aren't that wrong, they do it to the avarege joe who wants to have a cool looking fighter and be able to beat arcade mode a few times and beat up some friends sometimes. Us, people who are more critic about the game mechanics and frames and counting damage and tier lists and stuff, shouldn't really care about those reviews.
I would love if SRK or EH or even IPW started doing reviews of fighters FOR fighters
EDIT:
BIENVENIDO, TIO!
But ArcSys games have great tutorials.
But we do!
Gonna call it but Valle is only going to post in the GTAV & Animal Crossing threads.
KI beat them with ease.
http://www.youtube.com/watch?v=OvgIMKuozZ8
http://www.youtube.com/watch?v=gt0XbYGhzQA
(Also is the only time you'll see the Training Stage)
On one hand, I agree with you, on the other hand I definitely think it's part of the reviewer's job to inform the consumer of that stuff. You see often reviews have little notes about having already spoken to developers about issues and them saying that it's at least been acknowledged. Ultimately, that does influence how a reviewer assesses whether a game is worth it at whatever pricepoint. In the same way, it's about as odd as Minecraft reviews were when the game came out. Like, everybody and their mother and their grandkids had played it in different iterations by that point.Maybe static is the wrong word, but you can't review a game on what "might" come down the track. A surprise patch might add animation to MK9 but that doesn't mean you factor that in. You'll notice that the injustice review does actually factor in balance...which seems odd by comparison.
I don't know, just struck me as particularly odd. Fighting games get attacked for not having good story modes etc...when there isn't one, you would actually expect a somewhat technical review but this doesn't seem to be happening.
You can't pick the Training Stage outside of the tutorials?
Ah nice, Lore beat me to the punch.
This too.
No one has an Xbone =/ So.. nope.Huh....so let me shut up and thank you for doing that ^^
Will you guys do one for KI? Keep me posted
Yup.
KI may have a good tutorial (which is a really good thing IMO, BB's covers a lot but it also tends to gloss over a lot of things) -- but is it better than VF4:Evo's? That's still the gold standard for tutorials in a fighting game. It has a really long and in-depth system tutorial, and then lots of character-specific combos, setups and drills.KI beat them with ease.
http://www.youtube.com/watch?v=OvgIMKuozZ8
http://www.youtube.com/watch?v=gt0XbYGhzQA
(Also is the only time you'll see the Training Stage)
EviLore knows who Valle is? :O
evilore is a secret fgc member?
No one has an Xbone =/ So.. nope.
Ehhhhhhhhhhhhhhhhhhhhhhhhhh
shouta vs evilore ft100 in sfxt.Sagat main for sure.
Lore's talked about FGs before. He mentioned wanting to go to Evo in 2012 but another set of plans kind of butted up against it.
Though, Lore might have recognized LU.
what game was he playing?EviLore was on an ArcadeUFO stream before.
Fubarduck was excited.
Have Evilore come to Evo 2014
what game was he playing?
shouta vs evilore ft100 in sfxt.
Enzo brings up a good point. So many of these reviews were posted without day 1 patches which for a lot of games have been substantial. Game reviewing is starting to become a more fluid process. A SFxT review now is irrelevant in the wake of the patch and that's just a small example.
Is that good or bad? I can't tell.
The software itself is more fluid (for better and for worse), but at some level reviewers have to take it as it is. PR reps can promise the moon, the sun and the stars but it's just words -- the reviewer is not really going to know if the company has any intention of following through, or if updates get delayed or if the PR rep is over-promising or if the developer was sold or who knows. So if I was reviewing a standard retail game, I would take it as-is while noting what could change -- and reevaluate as changes come. It's pretty common practice for MMOs to get re-reviewed months down the line and with major expansions; I'm wondering how feasible that is for other games. The biggest issue from a business standpoint is that the vast majority of traffic for reviews on gaming sites comes at and around launch -- late reviews are effectively dead paper. I think the Day 1 patches are a bit different, and really should be delivered with the review copies (this is assuming that review copies are sent out near release and not a month or two ahead).Enzo brings up a good point. So many of these reviews were posted without day 1 patches which for a lot of games have been substantial. Game reviewing is starting to become a more fluid process. A SFxT review now is irrelevant in the wake of the patch and that's just a small example.
It in fact leads to situations where PR companies promise that "more is coming" and they release a piece of shit day 1 so they can cash grab while they fix later. This has become a deplorable practice.
This among various other reasons have made game reviews useless to me. I still check in time to time to read reviews only to see marginal if any improvements or in some cases worse quality.
Isn't DH continuing to do more with KI dependent on how well it does? I thought I read that somewhere. Not that I don't think it'll do whatever they would consider well, but I'm under the impression that support for the game isn't 100% guaranteed.
That's bad.
Next you're going to tell me training mode only lets you pick the training stage.
Am I doing it right? ^_^
Thanks to the GAF Gods for adding my account btw!
Am I doing it right? ^_^
Thanks to the GAF Gods for adding my account btw!
Is that good or bad? I can't tell.
Am I doing it right? ^_^
Thanks to the GAF Gods for adding my account btw!
I think is 18 months planed, though i've never heard of it officially or if they can get even more if the games is a hit.
Now really? I thought people hated training stages for it's blandness, specially since those are the only one's you'll see in vs., high level play and tourneys. I certainly do, i'm fed with them.
Am I doing it right? ^_^
Thanks to the GAF Gods for adding my account btw!