Hmm... I don't know how I feel about this. While I did participate in the FF14 beta on PS4 and enjoyed it for the most part, I was way more interested in Explorers when it sounded like a true ARPG ala Zelda or Secret of Mana. I like my RPG battles to either be 100% turn-based or 100% real-time, not a weird hybrid.- Even though it looks like Monster Hunter, it feels more like FF11/FF14-lite.
White Mage totally looks like Yukari from Persona 3.
And the knight on the left like Aegis from the same game.
so do we know if this will be a straight up action RPG a la Crystal Chronicles, or slower paced like FF11? (I never played FF11, but the combat looked "cooldown" based)
so do we know if this will be a straight up action RPG a la Crystal Chronicles, or slower paced like FF11? (I never played FF11, but the combat looked "cooldown" based)
From the way they described it, it's more of an action RPG than even CC. Definitely nothing like FFXI or FFXIV in terms of actual combat gameplay. The emphasis is on action, and you assign abilities to buttons. Actual movement and timing, etc.
From the way they described it, it's more of an action RPG than even CC. Definitely nothing like FFXI or FFXIV in terms of actual combat gameplay. The emphasis is on action, and you assign abilities to buttons. Actual movement and timing, etc.
Okay, more credits have popped up for the game. Along with details on the director.
Director: Atsushi Hashimoto (Lead Planner on SaGa 2 DS, planner on Kid Icarus Uprising)
Logo/Key Art Design: Yoshitaka Amano
Character Supervisor: Toshiyuki Itahana
Design Supervisor: Gen Kobayashi
Composer: Tsuyoshi Sekito
Project Manager: Takahiro Abe
Producer: Hiroyuki Miura
Quite a number of the staff seem to have been involved with the DS SaGa remakes: Miura, Abe, Kobayashi, Hashimoto.
We need more Selkies up in here.
White Mage totally looks like Yukari from Persona 3.
And the knight on the left like Aegis from the same game.
Logo/Key Art Design: Yoshitaka Amano
Composer: Tsuyoshi Sekito
Okay, more credits have popped up for the game. Along with details on the director.
Director: Atsushi Hashimoto (Lead Planner on SaGa 2 DS, planner on Kid Icarus Uprising)
Logo/Key Art Design: Yoshitaka Amano
Character Supervisor: Toshiyuki Itahana
Design Supervisor: Gen Kobayashi
Composer: Tsuyoshi Sekito
Project Manager: Takahiro Abe
Producer: Hiroyuki Miura
Quite a number of the staff seem to have been involved with the DS SaGa remakes: Miura, Abe, Kobayashi, Hashimoto.