NegativeCero
Banned
Finished it on DS and it was pretty challenging, but fun. I also have it on PSP and prefer how that looks though.
I know it has a better translation, not sure about any gameplay differences.What about the psx re-release? Is that just the SNES version? I remember it being brutally hard at times (in a good jrpg kinda way)
It's definitely a cakewalk. You can beat almost everything with auto battle.
Sometimes I think people are just in love with the idea of the PSP version but haven't actually played it all the way through.
It's definitely a cakewalk. You can beat almost everything with auto battle.
Sometimes I think people are just in love with the idea of the PSP version but haven't actually played it all the way through.
I would love to hear anyone who has played both disagree with this. The DS/ios version is a superior game
What about the psx re-release? Is that just the SNES version? I remember it being brutally hard at times (in a good jrpg kinda way)
I continue to be baffled by people who think the PSP version looks 'good', let alone 'amazing'
Having a fun experience is more important than either. Some will prefer the tougher bosses, some will prefer the 2d sprites and easier playthrough.
What?
If fun is not having to think and being able to beat everything with auto battle, then yeah, the DS version won't be for them.
It's like you choose to ignore what I just said just to tell yourself a narrative.
What? That's what you said. Some will prefer the easier version. I added to that, the one where you don't have to think. Because it's true.
If fun is not having to think and being able to beat everything with auto battle
That was not at all what I was saying. Go reread.
I just ignored the part about the graphics because I saw that as too unimportant to talk about. Ok, if someone prefers not having to think in a game or prefers graphics over gameplay, then they shouldn't get the DS version. Better?
Agreed. GBA is the best looking version imo.The clipart style PSP sprites looks worse to me than the original spritework.
PSP is the definitive version, in my opinion.
PSone version was okay, though I'm honestly surprised nobody is mentioning it.
I think we need a thread to discuss the definitive versions of each FF game, as this comes up a lot.
My point is that the gameplay > graphics isn't the end all of game enjoyment, there's more factors than this single one that construct an overall enjoyment experience. They might have preferred FF4 PSP because they played on the OLED vita, or because it was a good value with after years bundled, or the spritework. You seem really bent on being reductive and slightly insult people with the "not having to think" part so props to you.
I played this about 13 years ago, and it was indeed tough. More so early on than later, but it was still quite a challenge. This is what the DS version is based on, correct?Want a challenging experience ? Snes HardType Or Ds Version.
That's not an insult in the slightest. You really don't have to think in FF4 PSP. That's just the truth. If some people prefer that, that's perfectly fine.
Ignoring the first half of my post, nice.
No, there are definitely load times for entering a battle on the PS1. Along with the stupid swirl effect.
Saying people prefer it more because it came in a bundle is funny. Didn't really think that was something that needed to be addressed.![]()
That said, FF4 is by far my least favourite of the 16bit games. I dont know why it gets non-stop ports and remakes while FF5 and FF6 are treated as afterthoughts.
I might think the PSP spritework of FF4 doesn't look good, but it sure as shit looks better than what they did with the mobile and Pc versions of FF 5&6![]()
FFIV is a game I tried several times to play and like. Got bored of it quickly on SNES, got the GBA version to give it another chance but quit after a bit over halfway through. It was not until the DS version that I was actually able to play through it and enjoy it. I think what I did not like of the games was that your party changes constantly and you can't choose which characters to use and each one has set commands and skills, so you can't really customize anything. The DS version changes that with the augment system, where you can learn new skills from items, including skills from characters that leave your party. It does have a downside, that once you give someone an augment, the character gets it permanently so if you give it to a character that leaves your party, its gone. I can't really compare it to the PSP version, but that one does not have the augment system.
Played most all the different versions of this game, and the DS remake is easily my favorite.
The PSP port is the one I dropped off of the fastest due to the trivial difficulty. Those that just want to experience the story and aren't bothered by the gross gameplay imbalance that stymies the combat mechanics I suppose may prefer this version. I found it way too lethargic and mundane to play, which is a real shame.