I thought i would make a thread on the Final Fantasy TCG that just came out. I managed to play it and get a few cards ahead of the official release. The game itself is fairly unique and has abit of strategy behind it with some of the card combos you can do. It doesn't quite play like the other TCGs on the market but uses many familiar concepts.
Rules
Each player uses their own deck of 50 character cards. Players play character cards by using CP (crystal points).
There are three kinds of character cards:
- Forward character card: attackers, blockers and characters with various abilities.
- Backup character card: producing CP and/or with various abilities.
- Summoned Creature card: one shot ability.
The game is won by attacking with Forwards. The defending player can choose whether or not to block attacking Forwards with their own Forwards. If two Forwards are in combat with each other, the Forward with the higher power destroys the other, and the loser is put into its owner's Break Zone (discards). If the Forward was unblocked, it deals one damage to the defending player. Whenever a player is dealt damage, they put that many cards from the top of their deck into their Damage Zone. When a player's Damage Zone has seven cards in it, that player loses the game. On their turn, the current player can attack his opponent using his own forward character, and the opponent can block the attacker with their forward character. If the opponent does not block the attacker, one damage is dealt.
When you deal 7 damage to your opponent, you win the game.
To play a card or ability, a player announces the card or ability and any targets it has then pays any costs for it. Then, each other player may respond to that card or ability before it has its effect or enters the field, and the first player may respond to any actions the other players take. This is known as "the stack." Once players pass on playing cards or abilities, the objects on the stack resolve from top to bottom - in other words, first in, last out. Character cards (Forwards and Backups) can only be played if the stack is empty.
Video Tutorial 1
Video Tutorial 2