DarknessTear
Banned
The fuck is this garbage about the l'Cie? Fuck it, skipping every cutscene. Was really hoping this game wouldn't go all XIII.
Wh--...
You--- ah, nevermind. I can't.
The fuck is this garbage about the l'Cie? Fuck it, skipping every cutscene. Was really hoping this game wouldn't go all XIII.
The fuck is this garbage about the l'Cie? Fuck it, skipping every cutscene. Was really hoping this game wouldn't go all XIII.
They use the same mythos.
I hate to break it to you, but FFXV supposedly uses it too.
Wh--...
You--- ah, nevermind. I can't.
Erm, the game is part of the Fabula Nova Crystallis thing. FF15 is too, so look forward to it. The whole point of the setup was for games to have different takes on a similar mythology.
FF13, Type-0 and FF15 all use the terms differently. l'Cie in Type-0 does not mean the same thing it did in FF13.
BUT IT SEEMS SCARY ; ;;; ; ; ;It'll be super simple stuff to rip it with a CFW PSP, and it'll take a few minutes to turn any PSP into one!
Amazon US has it for $38, so get on that. lol
BUT IT SEEMS SCARY ; ;;; ; ; ;
I always knew Byakuya Togami had no balls. He just talks a big game.BUT IT SEEMS SCARY ; ;;; ; ; ;
Yeah I'm aware they used the same mythos, that doesn't mean they can't pick and choose what to keep and what garbage to throw out. XV is also supposed to have very little/no connections to the other games. If they know what's best for them they'll keep it entirely separate.
Then I'll be skipping the cutscenes in XV as well. Why can't they just keep it all separate like XII and earlier?
You're talking as if similar naming conventions have never occurred in the franchise. God forbid a game call something "Esper" just because Revenant Wings used that term.
(Yes, l'Cie is a little more specific than that but really, calm down)
Yeah I'm aware they used the same mythos, that doesn't mean they can't pick and choose what to keep and what garbage to throw out. XV is also supposed to have very little/no connections to the other games. If they know what's best for them they'll keep it entirely separate.
Then I'll be skipping the cutscenes in XV as well. Why can't they just keep it all separate like XII and earlier?
The "connections" that Type-0 and FF15 have with FF13 are words. They're words, with different meanings. I think you're being silly, but it's your prerogative.
You'll understand that after XIII, XIII-2 and XIII-3 I have very little faith in Square-Enix in this area.
You'll understand that after XIII, XIII-2 and XIII-3 I have very little faith in Square-Enix in this area. I have faith they can deliver quality gameplay in a handheld game, because they haven't faltered there, but storywise I'm going to cut and run at the first sign of any bullshit.
You'll understand that after XIII, XIII-2 and XIII-3 I have very little faith in Square-Enix in this area. I have faith they can deliver quality gameplay in a handheld game, because they haven't faltered there, but storywise I'm going to cut and run at the first sign of any bullshit.
You'll understand that after XIII, XIII-2 and XIII-3 I have very little faith in Square-Enix in this area. I have faith they can deliver quality gameplay in a handheld game, because they haven't faltered there, but storywise I'm going to cut and run at the first sign of any bullshit.
I'm reading the FF wiki and it seems to me that l'Cie means something similar in XIII and Type-0?
I'm pretty sure co-op works over PPSSPP + Adhocserver, though you'll most likely have to follow procedures. They can be found on the PPSSPP multiplayer forum, which I imagine is on fire right about now.Just got the game running. Great sassy molassy, that opening cutscene was incredible!
Does anyone know if you can play co-op with the patched version on ppsspp?
The fuck is this garbage about the l'Cie? Fuck it, skipping every cutscene. Was really hoping this game wouldn't go all XIII.
Esper was used in FF6. Eidolon was used in FF9 and FF13, Type-0, and the new translation of FF4. Oh dear.
You'll understand that after XIII, XIII-2 and XIII-3 I have very little faith in Square-Enix in this area. I have faith they can deliver quality gameplay in a handheld game, because they haven't faltered there, but storywise I'm going to cut and run at the first sign of any bullshit.
Is he seriously skipping all cutscenes because of one word?
I did the same thing in XIII and XIII-2? I don't like wasting my time and understand that gameplay can be good (XIII-2, XIII-3 apparently) with the story still being awful.
You'll understand that after XIII, XIII-2 and XIII-3 I have very little faith in Square-Enix in this area. I have faith they can deliver quality gameplay in a handheld game, because they haven't faltered there, but storywise I'm going to cut and run at the first sign of any bullshit.
I did the same thing in XIII and XIII-2? I don't like wasting my time and understand that gameplay can be good (XIII-2, XIII-3 apparently) with the story still being awful.
Yeah I'm aware they used the same mythos, that doesn't mean they can't pick and choose what to keep and what garbage to throw out. XV is also supposed to have very little/no connections to the other games. If they know what's best for them they'll keep it entirely separate.
Then I'll be skipping the cutscenes in XV as well. Why can't they just keep it all separate like XII and earlier?
The fuck is this garbage about the l'Cie? Fuck it, skipping every cutscene. Was really hoping this game wouldn't go all XIII.
Toriyama had nothing to do with Type-0. At all.
Can people just not handle fictional mythologies anymore, or something?
A lot of games are making me feel, lately, like the first time a player comes across something he has to think about in relation to past information or research in-game, or even just admit he doesn't understand and wait for the game to provide exposition on it, they immediately call the game "convoluted" and decide that they're above "effort", somehow.
Everybodys all "I want games to tell great stories!" but when they try, people go "It's impenetrable!"
It's why every game now has to be welcoming for the new comer. Even the last entry in an epic space opera trilogy. Even the billionth entry into a Japanese RPG. No references, no callbacks, no shared mythos just tutorial and characters explaining every little detail to the player.
A word makes a story awful. Gotcha. We can still ignore people on this forum, right? Doing that.
bullshit because you don't like the word?
geez. did ff13 kidnap your dog or something?
the words are used differently, maybe of even different definitions (i don't know since i never bothered with ff13 and all the crap that came after).
it's already bullshit before you even gave it a chance? how assuming of you to dump on the story just by reading a word in the first 5 minutes of the game.
The fuck is this garbage about the l'Cie? Fuck it, skipping every cutscene. Was really hoping this game wouldn't go all XIII.
It's not one word but the trigger to it. I can understand why it seems stupid, so let me clarify.
Square-Enix has not done a good story in many years (OPINION). This is heavily to do with Toriyama but not exclusive to him, The last game from them with a story I haven't disliked was TWEWY (2007). They can still do great gameplay, and I am fine with playing a JRPG without having a story. I've heard good things about Type-0's gameplay. But watching an intro video using the same shitty buzzwords as past games, from a company that I have no faith in makes me want to skip the story. It's not the specific word, but their usage and past history that makes me feel that they aren't going to be competent in that particular area.
(And while we're bringing up chocobos, hoo boy that song from XIII-2 brings up awful memories)
And I don't think I've read anyone actually say that the story is worth playing for. Everyone has mention that l'Cie doesn't mean the same thing. Nobody is saying (yet) that the story is actually amazing.
It's not one word but the trigger to it. I can understand why it seems stupid, so let me clarify.
Square-Enix has not done a good story in many years (OPINION). This is heavily to do with Toriyama but not exclusive to him, The last game from them with a story I haven't disliked was TWEWY (2007). They can still do great gameplay, and I am fine with playing a JRPG without having a story. I've heard good things about Type-0's gameplay. But watching an intro video using the same shitty buzzwords as past games, from a company that I have no faith in makes me want to skip the story. It's not the specific word, but their usage and past history that makes me feel that they aren't going to be competent in that particular area.
(And while we're bringing up chocobos, hoo boy that song from XIII-2 brings up awful memories)
And I don't think I've read anyone actually say that the story is worth playing for. Everyone has mention that l'Cie doesn't mean the same thing. Nobody is saying (yet) that the story is actually amazing.
And I don't think I've read anyone actually say that the story is worth playing for. Everyone has mention that l'Cie doesn't mean the same thing. Nobody is saying (yet) that the story is actually amazing.
Do iiiiiiiiiiiiiit.BUT IT SEEMS SCARY ; ;;; ; ; ;
It's not one word but the trigger to it. I can understand why it seems stupid, so let me clarify.
Square-Enix has not done a good story in many years (OPINION). This is heavily to do with Toriyama but not exclusive to him, The last game from them with a story I haven't disliked was TWEWY (2007). They can still do great gameplay, and I am fine with playing a JRPG without having a story. I've heard good things about Type-0's gameplay. But watching an intro video using the same shitty buzzwords as past games, from a company that I have no faith in makes me want to skip the story. It's not the specific word, but their usage and past history that makes me feel that they aren't going to be competent in that particular area.
(And while we're bringing up chocobos, hoo boy that song from XIII-2 brings up awful memories)
And I don't think I've read anyone actually say that the story is worth playing for. Everyone has mention that l'Cie doesn't mean the same thing. Nobody is saying (yet) that the story is actually amazing.
While yes, certain mythological elements are present, I didnt feel like they were in my face, large focuses of the story despite certain moments of deus ex machina nor hampered by excessive jargon and side reading in a Datalog - though such a thing does exist in the game. The Datalog provides a lot of backstory for the world, much of which is fairly enlightening. At the same time, enough information is presented in the main narrative as it should be.
The use of Fabula Nova Crystallis elements such as lCie and falCie are handled in much more interesting ways. For example, a lCie is seen as a positive, all-powerful being who possess eternal youth and fights for their respective countrys army. The drawback is that, within time, theyll eventually lose their own identities despite being given a Focus by the crystals of Oriense. To put it simply, lCie in Type-0 are extraordinarily powerful even more so than those found in FFXIII. FalCie exist too, but the forefront of the story doesnt rely too much on their role in the world.
Type-0s story is of course not without flaws. Theres a sense of plot points for the sake of convenience at times, similar to the effect of Guardian Forces in FFVIII. For example, in the world of Type-0 the crystals make people forget about others when they die, so they dont understand the feelings of sadness or grieve like we do. While an interesting concept, I feel that this impacts a bit of the character development negatively in the end. The plot moves along too fast at times you're left wondering why a specific character is doing whatever they are in any given situation. The devil is in the details, and on occasion here the details appear forgotten. With that said, it's still an excellent tale.
BUT IT SEEMS SCARY ; ;;; ; ; ;
"Buzzwords."
l'Cie isn't "Blast Processing." It's not "the power of the Cell." It's not "fish AI."
It's a word that has to do with the mythology of the universe the game takes place in. You mention you liked TWEWY, but that game had plenty of "buzzwords" denoting internal universal mechanics that propped up the world the game took place in.
Did you get sick of hearing things like "imprint," "vibe," "UG," "reaper," "Composer," etc., etc.?
Here are two reviews, first one is from Kagari, and both are pretty positive:
http://www.rpgsite.net/review/3087-final-fantasy-type-0-import-review
http://www.gamefaqs.com/psp/951986-final-fantasy-type-0/reviews/review-153010
Here is what Kagari said about the mythos:
About the story:
It's not one word but the trigger to it. I can understand why it seems stupid, so let me clarify.
Square-Enix has not done a good story in many years (OPINION). This is heavily to do with Toriyama but not exclusive to him, The last game from them with a story I haven't disliked was TWEWY (2007). They can still do great gameplay, and I am fine with playing a JRPG without having a story. I've heard good things about Type-0's gameplay. But watching an intro video using the same shitty buzzwords as past games, from a company that I have no faith in makes me want to skip the story. It's not the specific word, but their usage and past history that makes me feel that they aren't going to be competent in that particular area.
(And while we're bringing up chocobos, hoo boy that song from XIII-2 brings up awful memories)
And I don't think I've read anyone actually say that the story is worth playing for. Everyone has mention that l'Cie doesn't mean the same thing. Nobody is saying (yet) that the story is actually amazing.
Again, it's not specifically the word itself, it's just a signal to me that Square-Enix is still stuck in their storytelling rut. Because of this thread I did go and research Type-0 a bit and from reading the wiki, I couldn't see the term L'Cie being significantly different and saw that the lead scenario writer (Hiroki Chiba) held the same position on Dirge of Cerberus, and Director & Scenario Designer (Hajime Tabata) was involved with Crisis Core, another title that I do not think favorably of. It's my fault for using hyperbole/overly dismissive statements, but basically Square-Enix's history + staff involved in the title + use of terminology that I associate with poor quality story = an instinct to skip the story.
Now if someone who has played the game wants to tell me "yes, it's fucking amazing, it's Square's return to form and you're missing out" then yeah, I'll give it a chance, and clearly there are a few people who have played it here, but otherwise I'm really fine with just the gameplay.
Thank you!
Okaiiiii, fine. I'll do it.Guides I used to get CFW and rip some games today. Took like no time at all to get running and the CFW only lasts until you power it down. Longest thing was charging my PSP so I had enough power to run the 6.60 official update.
Used this guide for the CFW: http://digiex.net/guides-reviews/con...-go-e1000.html
and this for ripping: http://digiex.net/guides-reviews/con...umd-games.html
Erm, the game is part of the Fabula Nova Crystallis thing. FF15 is too, so look forward to it. The whole point of the setup was for games to have different takes on a similar mythology.
FF13, Type-0 and FF15 all use the terms differently. l'Cie in Type-0 does not mean the same thing it did in FF13.
Yep. Every scene is available in the codex.Is it possible to rewatch past cutscenes using the codex or another method?